Maya Modeling Tutorial: Clothing
Вставка
- Опубліковано 16 лип 2024
- In this series, we will be covering character modeling concepts and workflows in Maya. The concepts covered in this series can be applied to games, film, TV, and all other 3D digital mediums. We will cover how to prepare the character model for animation while understanding the importance of topology and edgeflow.
By completing this series, you will learn how to work from reference, understand animation and facial topology, and keep a clean Maya scene. Finally, we will cover common modeling techniques like polygon modeling, edge modeling, and use sculpting tools. Even though we’ll be using Maya specific tools like the “ Modeling Toolkit” the concepts and workflows learned here can be applied to your own CG characters in any software.
Model available for download on Artstation here: www.artstation.com/a/1615638
Professional Website: onmars3d.com/
Gumroad: gumroad.com/onmars3d
Artstation: www.artstation.com/onmars3d
Instagram: / onmars3d
Concept Art by Nada Weiss: www.artstation.com/nadaweiss
Reference: anatomy4sculptors.com/
PureRef: www.pureref.com/
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Table of Contents
0:00 Recap
0:30 Start Modeling Shirt with Quad Draw
6:20 Refine Shirt Form
12:40 Use Multi-Cut to Add Edge Loops
19:05 Model Pants using Existing Geometry
21:10 Clean Pant Geometry
27:10 Add Fabric Seam on Shirt
28:33 Give Shirt Thickness
30:37 Give Pants Thickness
32:20 Explore Adding Wrinkles Using Edge Flow
35:40 Setup Representative Materials and Clean Outliner
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My name is Akash. I am a student. I need and must to score good marks in Maya 2022. Please sir as soon as possible allow and tell to me about maya 2022 practicals. These maya 2022 practicals are as follows- 1) how we can create face character easily in maya 2022 for beginners. 2) how we can create hut easily in maya 2022 for beginners. 3) how we can create stylised house easily in maya 2022 for beginners. 4) how we can create well easily in Maya 2022 for beginners. And 5) how we can create curtains easily in maya 2022 for beginners. Thank you sir.
Thanks this series helped alot even tho im using blender to do the process
Glad I could help! I've got more Blender tutorials in the works!
Dope! Modeling clothes!
Appreciate it!!
Hi, thanks for the tutorial! I would like to ask a question: after modeling the character's body and clothes, is it necessary to do the combine of the elements between them? I want to animate one of my characters and I do not know if it is necessary to do this step
It really depends on the workflow. You can skin multiple objects to one rig, so it's not really necessary to combine multiple objects for rigging/skinning.
I really enjoyed your tutorial! may I ask, at 27:53 to smoothen the geometry, did you use any shortcut?
I used '3' on the keyboard. That is 'Smooth Preview' in Maya. To go back to normal view mode, just press '1' on the keyboard. Hope this helps!
@@OnMars3D it really helps! thank you so much😆💕
hi thanks a lot! may i know what button did you choose to make the object transparent? thanks!
idk if ur question got answered, but if you go to the "shading" tab in your viewport, there should be an xray option.
Hi I have a question for you