How This Indie Dev Built a Game in 30 Days for $11,000

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  • Опубліковано 29 лис 2024

КОМЕНТАРІ • 33

  • @harneetsingh9420
    @harneetsingh9420 Місяць тому +12

    Great talk lads, nice to see Marnix and BiteMeGames team getting recognition they deserve in indie dev space. I really hope too see both Thomas with big games in future ! keep going lads :)

  • @followerofthetrain6336
    @followerofthetrain6336 8 днів тому

    Great to see Marnix here. I think the Bite Me guys are the best. Found your channel yesterday and been binge watching. Love the interviews.

  • @Seancstudiogames
    @Seancstudiogames 14 днів тому +1

    F tier Thomas! Marnix forgot he works for him. 😂 Thats why I love Biteme. They work very hard but don’t take themselves too seriously.

  • @AcrylicPixel
    @AcrylicPixel Місяць тому +2

    I’m finding this really interesting to compare against my game Ten Bells. We have had several big western streamers play Ten Bells and coverage by Yahtzee and we haven’t noticed much of a correlation between streams and sales. By far the sales came at launch when Steam decided to show the game. After the streams came sales have been declining and we have sold around 2k a month and a half after launch. We are crossing our fingers for sales season to see sales pick up. Good luck with your games.

  • @ordinarysimon
    @ordinarysimon Місяць тому +8

    Really cool to see you talking together! All Thomases will find success someday, I believe in all of you ;-)

    • @tumbleweb
      @tumbleweb Місяць тому +1

      Thomas Brush about to pull up

  • @ReadingOcelotl
    @ReadingOcelotl Місяць тому +2

    Been a fan of biteme for a while and they introduced me to your channel which i also like 🙌 The amount of charisma with these 2 guys in 1 video goes through the roof 💪

  • @bryangamedev
    @bryangamedev Місяць тому +1

    Love that you're doing these Thomas. I like your no nonsense approach to your other videos so this is good stuff!

  • @MikeGemi
    @MikeGemi Місяць тому +2

    Know how it feels to cycle through games and not finish them. Started game dev with my brother in 2017 we bounced around from game to game up until 2022 and finally released our first game September 2024. We went with a mobile thinking it would be easier but that was not the case at all. But we did finally get a game out there.

  • @GoldenCharacterDesign
    @GoldenCharacterDesign Місяць тому

    Love this, guys! Thanks for sharing.

  • @RonaldLarsen
    @RonaldLarsen Місяць тому +3

    Thomas Stewart has the best indie dev podcast

  • @mandisaw
    @mandisaw Місяць тому +2

    I saw "Thomas" with Marnix' pic and was like, "Oh, y'all finally did that collab". Nicer Thomas though :)

  • @fedintotheabyss
    @fedintotheabyss Місяць тому +1

    frick yeah! i'm new as hell to the community, just learned about you both! super cool to see you talking now :) thanks

  • @Draekdude
    @Draekdude Місяць тому

    Fun seeing two of my favorite game devs together. Gotta say, I did miss Marnix’s signature “bye!” Hope you guys keep making it work!

  • @MikeTenDev
    @MikeTenDev Місяць тому +4

    Time to make Pogo Stick Burger Time.

  • @lew.bow.studios
    @lew.bow.studios Місяць тому +2

    It would've been nice if the title didn't make it seem like Marnix did it alone just to sound more impressive for the clicks at the expense of acknowledging the effort of the BiteMe team as a whole, just sayin :P

  • @newtforgegames
    @newtforgegames Місяць тому

    This was a great interview and had a lot of useful gems in there!

  • @bazyt1
    @bazyt1 Місяць тому +1

    That was so good -- hopefully can return for future chats 👍

  • @kizuna.gamestudio
    @kizuna.gamestudio Місяць тому

    Amazing conversation!! Well done!!

  • @Timotej-c6e
    @Timotej-c6e Місяць тому +4

    Can you do some more videos of bridges and docks?

  • @RohanDaDev
    @RohanDaDev Місяць тому

    Love Stewart and Marnix!

  • @thepolyglotprogrammer
    @thepolyglotprogrammer 24 дні тому +1

    Wait what? He moved to Japan?!

    • @channyh.221B
      @channyh.221B 18 днів тому +2

      Just for a few months. Biteme team is coming home this week.

  • @dobrx6199
    @dobrx6199 Місяць тому +2

    W collab

  • @manuelg9418
    @manuelg9418 Місяць тому

    Cool Talk!

  • @Salamaleikum80
    @Salamaleikum80 5 днів тому

    Step one: Have experience.

  • @markhayward1306
    @markhayward1306 Місяць тому +2

    I would care about your boring video about console porting and what difficulties you ran into!

  • @hugoacevedo4812
    @hugoacevedo4812 Місяць тому

    Reporting from Mexico !

  • @Ashkandi88
    @Ashkandi88 Місяць тому +1

    The game brought 11.000$ because they have a 2 year old youtube channel that is awesome for advertisement. So it's not that easy to do.

    • @ThomasStewartDev
      @ThomasStewartDev  Місяць тому +16

      If you listen to the whole podcast we address this take. The vast majority of their player base is in Japan & Korea - which does not match the demographics for their UA-cam channel. It was streamer outreach that primarily led to the game's success

    • @bitemegames
      @bitemegames Місяць тому

      23:48 -M

    • @travisconnelly6659
      @travisconnelly6659 Місяць тому +2

      Their UA-cam channel is catered towards game devs not gamers. Every dev with a UA-cam channel/devlog will tell you that this demographic doesn't buy your games