DCS World - Mission Editor - Random Time and Spawn of Units

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  • Опубліковано 28 чер 2023
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    At this channel we look to have fun in the virtual skies whether that be in DCS World (Digital Combat Simulator), MSFS 2020 (Microsoft Flight Simulator), Thunder, Aerofly FS, FlyInside, X-Plane, Flight Simulator X, Prepar3D (P3D) or Ace Combat. We like to look at different aspects of the sim from military fast jet flying, Helicopter flying, Mission Editing and much more. All this is done using Track IR and Virtual Reality.
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КОМЕНТАРІ • 24

  • @cryptombt5880
    @cryptombt5880 2 місяці тому

    This is a very handy technique to use in mission planning. Thanks for this mate.

  • @mojopy01
    @mojopy01 5 місяців тому

    was referred here by FB DCS pilots this is exactly what i was looking for thanks

  • @simobbq
    @simobbq 11 місяців тому +2

    This is absolutely amazing! Thanks for your video. I tried something similar with flag random value between 1 and 100 and 3 late-activated groups and give them 33% chance each of spawning but this is way more randomized! Thanks!

    • @InFlightsim22
      @InFlightsim22  11 місяців тому +1

      I agree, it's the best method I've come across so far

  • @robs3733
    @robs3733 28 днів тому

    Awesome ty. Hopefully this adds a bit of depth to my ah64 escort mission I'm making. Having issues with the Huey spawning to fly over an load up the escort once it gets to destination while I deal with bmps and technicals. Hopefully this helps.

  • @MD92ism
    @MD92ism 11 місяців тому +1

    Thanks for this Video. I think there a not many good Videos about the Mission Editor. Atleast i didnt find anything like this. It helped me alot.!

  • @3dmax911
    @3dmax911 4 місяці тому

    thanks
    good lesson as usual

  • @christophermcsherry2655
    @christophermcsherry2655 3 місяці тому

    Great info, thank you. So one thing I am unclear on is what happens when a unit is spawned, what happens if/when another units flag value comes up while the first unit is still alive? Will multiple units be in the mission simultaneously? And thanks again this will take my mission making to the next level.

  • @KENNYB322
    @KENNYB322 11 місяців тому

    Excellent, with a message to all how would you show the value of flag.

  • @craig8724
    @craig8724 7 місяців тому +1

    Ok so I’m trying to get one of 4 groups to spawn and when any of the “1,2,3,4 groups spawns I want the other/remaining 3 to cancel and not spawn. Trying different methods but no luck. Advise

  • @maxvb9764
    @maxvb9764 11 місяців тому

    Thank you. Very useful video. I got surprised by one thing: Why does the ramdom number creator trigger work switched every 60 secs? I mean, it verifies the flag 1 is ON, and then chooses a random value for flag 1. It should finish there, till you exit the zone and enter again. It does work this way if the ramdom flag value is assigned to another flag. DCS, don't know why, when flag 1 value changes, finds flag 1 ON again and activates the trigger another time. Curious behaviour.

    • @InFlightsim22
      @InFlightsim22  11 місяців тому

      You can enter any time value you wish, I chose 60 seconds to demonstrate the capability. Depending on how long you might want your mission you could either increase or decrease that time

    • @maxvb9764
      @maxvb9764 11 місяців тому

      @@InFlightsim22 Sorry, maybe I did not explain mayself. English is not my mother language. The fact is not the time, but that It works when It should not. When you change flag 1 value during the trigger, It resets and starts again, when should not. Fail in Matrix xD

    • @michaeltrivette1728
      @michaeltrivette1728 10 місяців тому

      ​@@maxvb9764???
      Purple
      Because aliens don't wear hats.

    • @maxvb9764
      @maxvb9764 10 місяців тому

      @@michaeltrivette1728 It makes sense :)

  • @waffler7732
    @waffler7732 2 місяці тому +1

    Is there a way to get two different planes flying in formation like you would see at an airshow like a p51 flying in formation with an f22?

    • @InFlightsim22
      @InFlightsim22  2 місяці тому

      You need to set the task to 'follow' and then select the aircraft you want it to follow

  • @sebywest3736
    @sebywest3736 6 місяців тому

    👍👍👌👌

  • @acrofarmer
    @acrofarmer 5 місяців тому

    Anyone know if there’s a way to keep the groups to keep respawning randomly such as this after they’re destroyed?

  • @michelestefanini5466
    @michelestefanini5466 9 місяців тому

    ehy, i love your videos, just wanted to ask, could you make a video about a su25A mission? been searching for those but i didn't find that much

  • @michelestefanini5466
    @michelestefanini5466 24 дні тому +1

    yo man where are you?

    • @InFlightsim22
      @InFlightsim22  24 дні тому

      Real world has priority at the moment sadly

    • @michelestefanini5466
      @michelestefanini5466 24 дні тому

      @@InFlightsim22 well at least we can hope you'll be returning someday since you're at least still answering!! thank you, I wish you good luck with whatever's going on!

  • @craig8724
    @craig8724 7 місяців тому

    Can you make a vid on how to implement the particular script file please. Example Group “Mig29” flies into moving zone behind tanker and the script file triggers and add fuel, because some aircraft can’t AAR had this is just for fun. Thanks
    local flightFuel={ }
    for i, unitObject in pairs (groupnameby(‘flight’) :getunits ( ) do flightFuel [i] = unit.getfuel (unitObject) end