Can't wait to no longer have to buy overpriced GPU's and just rock iGPU's like the Steam Deck. Seeing the rapid growth of this proves that we are definitely heading in that direction as a *possibility* although definitely not going to be for everyone!
Yeah i actually figured out how to do it just a couple days ago! :D Will be making more vids of specific games/use cases for fun in the coming weeks thx for the reminder! haha
From my understanding G-Sync and Free Sync are both a form of VRR (Variable Refresh Rate), where as long as your FPS is under your refresh rate, the monitor itself will match its refresh rate to your frame rate essentially syncing up your refresh and frame rate theoretically eliminating screen tearing. VRR is the most generic being built-in to the HDMI spec, and Free Sync is a bit simpler version of G-Sync, and G-Sync does some other fancy stuff to your display lowering latency and eliminating screen tearing but sometimes at the cost of performance.
i used this thing on mod pack and i wishes I knew about this software before, after using it from 30fps to 90 is insane, and best thing about it is u don't have to do anything just few clicks and that's it.
didnt know you can use loseless scaling on minecraft. this is truly life changing for me man. thx! can run some insane shader and still hit 240fps... unbelievable
While ur statement is indeed true but, u also must consider ur monitor refresh rate. For example : average low end laptop or pc usually have 60hz refresh rate that basically means that ur monitor only optimize for gaminh with max 60 max fps, if u somehow get a gameplay that have frame rate more than 60fps, it will have no differences between 60fps. If we now take that principle with frame generation Setting the application to generate more than ur monitor refresh rate will make the gameplay not optimize, so that's why ur base framerate gameplay should have 20fps minimum so if we triple the frame rate with frame gen u will get 60fps gameplay
You can record the extra frames of LS by using OBS and point it to the LS window (since it works like a screen capture program, it takes over the video output and does so from its working window, that's how OBS can record the extra frames). You won't be able to show them on youtube though, because it's capped at 60 fps. But still... to showcase the distortions as a direct video on youtube, you can use OBS to record them.
@@zarenboug5410 i have 60 herts display so what setting will be good for me . i want to play it online gta5 where i get 55 fps and for dota 2 where i enabled vsnyc with stable fps ?
@@ilyasalmas3098 It’s tough to say what the ideal settings will be for you since everyone’s setup is a bit different. The beauty of lossless scaling is that it’s easy to tweak and create a custom profile that suits you. Given that you already have a strong base fps, frame generation should work really well. I recommend experimenting with the settings to find what works best for you.
A lot of people fail to mention that this doesn't just work for games. It's perfect for watching videos. I'm always using it when watching stuff on UA-cam, it's so good. As for games, good luck finding a game that benefits from it as the latency can make games unplayable. 2X is best for Minecraft as 3X & 4X is really delayed. Some games have locked frame rates like Elden Ring so this would be great for games like that, especially if you use a controller as the perceived latency won't be as noticeable. It's worth it just for watching video content alone tho so I'd strongly recommend getting Lossless Scaling
I know AMD gpus have driver-based frame gen that you can turn on whenever you want which I thought was really cool when I tried it out on a friend's PC. I have an Nvidia card so I can't use it, so this looks like an awesome alternative. Glad this popped up in my recommended.
its because you have limited fps and your gpu is probably capable of way more frames so it has most of its compute units free and FG is using those in full performance thats why its great if you are in a game that utilize your gpu on 99% it will not be that great and low latency
Cannot agree. I have 4080, I tried it with enshrouded on 3440x1440cwith everything on full was giving me from 60-110fps ans my GPU usage was around 90-95% and used X3 GPU went 97-99% and bam 150fps. Thing is that if your GPU hits 99% with 60-70fps, limit the game to like 30-40fps which will cause GPU usage to drop and use X3 or X4 and bam all magic. 30fps and more is totally fine for smooth and low latency experience.
@@TheInchii if the base frame goes that low as 30 fps it will have lots of artifacts i and i wasnt talking about fps cause it will give you double or triple it will not just be as smooth though
@@agx4035 well I think 30fps is minimum to be usable, the more the better ofc. But you can always try at 40 or 50 fps. This is not mention for games like fps or games where a lot is happening ofc. Atleast not for now. But for games like Forza horizon, enshrouded etc i think it's perfect help, if you don't mind some artifacts here and there, I personally can stand some artifacts to have smooth experience with decent latency 👍🏼
Do you recommend a monitor with at least how many hz? I have a 75hz monitor... if I lock it at 37hz will I get a good result? Because Lossless will push it to 74 fps
I've used a 75Hz monitor before and could barely tell the difference between that and 60.. I would suggest 120 minimum in todays standard, heck, even my productivity laptop has 120Hz! (gotta stay up to date in this tech world lol) Right now I'm rocking a ViewSonic Omni 32" 1440p 165Hz and it was a life changer for me.
If you're unable to reach 60fps minimum (no frame gen) with your current setup, I do not recommend using this for gaming. I only use this to reach higher fps targets such as 165fps / 240fps
not yet! :( Idk if it will, that requires it to work on arm based architecture and I actually own a laptop with the new Snapdragon X Elite and can tell you it does NOT work at all lol. Maybe I'll upload a video testing LSFG on arm :)
@@jekburriThanks for the reply, I was referring to PCVR games such as Half-life alyx 😅, I would love to play that game at 120 fps without upgrading my current pc Also it would be very interesting to see how lsfg works on low end devices, specially on phones or laptops
Technically speaking: Yes Should you: Definitely no. Using integrated gpu causes issues with this program, I've seen people try and it makes their framerate worse than it was before. I should mention if you have an AMD cpu with AMD Graphics built in, you will be fine using this. It's just Intel graphics that have these issues (plus ARM integrated graphics like the new snapdragon X elite chips)
@@darko1307 your game is most probably in fullscreen exclusive mode. That is the most common issue. You have to put your game in windowed-fullscreen (borderless windowed)
@@beastayanxd well there are cheats that work as overlays. Software doesn't need to do anything with game files OR game memory to be detected as a cheat
.. I tested this myself and there is a massive amount of latency using 4X and would not recommend to use it for Minecraft, it's awful. I get around 50 FPS on MC RTX so tested each setting and found that 2X makes Minecraft RTX playable and is the best option to choose from, at least for KB&M. I'd imagine maybe 3X might be decent when using a controller as the delay won't be as noticeable 4X is still great tho because some games like Elden Ring can benefit from it and also LS works for watching video content like UA-cam so 4X is perfect for that. I use LS all the time when watching stuff
@@jekburrican you explain how toy guys are using it for UA-cam and movies? Is it just that you turn it on and leave it on or first open movie and then turn it on? And settings are the same as for games? I noticed that I was getting little glitching while using it for videos.
lossless scaling is a scam. every game i x4 instantly quarters its frame rate so the x4 scaling is laggy and adds no additional frames. I've tried it on 3 different computers. 300fps with no scaling. then i x4, only get 77fps and 300 laggy fps.
i think the LS1 upscaler inegrated into Lossless Scaling for me usually has better results than RSR and is also more versatile and i can also use it while having Image Sharpening on in the Adrenaline Driver and in my experience that leaves for better results and an sharper image. AFMF 2 is great and have been using it lately to experiment a lot and compare it to LSGF 2 X2 since i have been using it since 2.0 came out. For under 60 fps LSGF 2 is far superior to AFMF 2 but if you go beyond that AFMF 2 can produce a more stable image and as soon as you hit around 70 or 80 AFMF 2 starts to look incredibly good and i would also prefer it in these situations.
@@kyperactive If you use it to make money ,without mentioning where you get the code...its at least unethical, i don't know the law about the open source, what can you do, and what don't.
@@creatorart Quick search shows that they actually can sell open source software. Only caveat is that they cant stop others from using said software if its ever utilized in someone else's software under the GPL redistribution rules. And they cant stop them from selling it for free if they so desire under open source rules, so basically, under the GPL, the code can be used however and they legally dont have to clarify who they got it from. Note that this may be inaccurate as this is off of a google search.
@@Raghav-gd3fn They took amd 1 year to make fsr3 probae much more and when fsr3 become open source, losless scaling apear, if you thing one person can make fg for all gpu, you are very naive...
Can't wait to no longer have to buy overpriced GPU's and just rock iGPU's like the Steam Deck.
Seeing the rapid growth of this proves that we are definitely heading in that direction as a *possibility* although definitely not going to be for everyone!
it dont work on steam deck though
you can record the fake frames by making two obs scenes one for the game and one for the lossless scaling app if im not wrong
Yeah i actually figured out how to do it just a couple days ago! :D Will be making more vids of specific games/use cases for fun in the coming weeks thx for the reminder! haha
From my understanding G-Sync and Free Sync are both a form of VRR (Variable Refresh Rate), where as long as your FPS is under your refresh rate, the monitor itself will match its refresh rate to your frame rate essentially syncing up your refresh and frame rate theoretically eliminating screen tearing. VRR is the most generic being built-in to the HDMI spec, and Free Sync is a bit simpler version of G-Sync, and G-Sync does some other fancy stuff to your display lowering latency and eliminating screen tearing but sometimes at the cost of performance.
i used this thing on mod pack and i wishes I knew about this software before, after using it from 30fps to 90 is insane, and best thing about it is u don't have to do anything just few clicks and that's it.
didnt know you can use loseless scaling on minecraft. this is truly life changing for me man. thx! can run some insane shader and still hit 240fps... unbelievable
U also can use it on movie and youtube and all 30fps game😭
so basically the higher the base fps the better it performs?
Yep!
- lower input lag
- smoother, less tearing
@@jekburri better image quality also due to more information.
@@DragonOfTheMortalKombat Depends on the rescaler
While ur statement is indeed true but, u also must consider ur monitor refresh rate.
For example : average low end laptop or pc usually have 60hz refresh rate that basically means that ur monitor only optimize for gaminh with max 60 max fps, if u somehow get a gameplay that have frame rate more than 60fps, it will have no differences between 60fps. If we now take that principle with frame generation
Setting the application to generate more than ur monitor refresh rate will make the gameplay not optimize, so that's why ur base framerate gameplay should have 20fps minimum so if we triple the frame rate with frame gen u will get 60fps gameplay
This software is a Godsend for people with potato/low-end PCs. Lossless scaling should be integrated in every game that uses Unreal Engine 5.
Can't integrate it
You can record the extra frames of LS by using OBS and point it to the LS window (since it works like a screen capture program, it takes over the video output and does so from its working window, that's how OBS can record the extra frames). You won't be able to show them on youtube though, because it's capped at 60 fps. But still... to showcase the distortions as a direct video on youtube, you can use OBS to record them.
Guys dont use 4x mode use 3x the 4x mode is onoy for 60 fps
I use the 4x mode. It plays amazing at 30 fps and above. So you can definitely use the this mode below 60 fps.
@@zarenboug5410 i have 60 herts display so what setting will be good for me . i want to play it online gta5 where i get 55 fps and for dota 2 where i enabled vsnyc with stable fps ?
@@ilyasalmas3098 limit the frame rate in game to some stable fps like 30 and try X2 or X3. I don't know how it will react to 60hz monitor.
@@ilyasalmas3098 It’s tough to say what the ideal settings will be for you since everyone’s setup is a bit different. The beauty of lossless scaling is that it’s easy to tweak and create a custom profile that suits you. Given that you already have a strong base fps, frame generation should work really well. I recommend experimenting with the settings to find what works best for you.
tf does "onoy" mean
casually downloading more frames
so according to my testing its way closer to dlss also better then fsr one more thing it only wwork great if you cap your fps btw nice video i like it
Will you be testing the new beta version of Lossless Scaling?
I saw this on steam a while back and didn't pay it much attention, but this looks so cool
A lot of people fail to mention that this doesn't just work for games. It's perfect for watching videos. I'm always using it when watching stuff on UA-cam, it's so good. As for games, good luck finding a game that benefits from it as the latency can make games unplayable. 2X is best for Minecraft as 3X & 4X is really delayed. Some games have locked frame rates like Elden Ring so this would be great for games like that, especially if you use a controller as the perceived latency won't be as noticeable. It's worth it just for watching video content alone tho so I'd strongly recommend getting Lossless Scaling
@@Zenith_ZONEis there a free verison because amd is not bringing frame gen to my apu
@@ro6AXE No it's like around £5 on Steam
Amd anti lag or Nvidia reflex thru rtss 7.3.6 will great reduce lag
Worth the bucks so far, running skyrim 900p with a intel iGPU at 30 fps then used LSFG 1.1 to double it.
Why not 2.3?
@@stonedsour9140 more cpu and gpu overhead, lsfg 2.9 has better performance on my tests and currently doing 20 to 60fps (3x)
Screen taring is when it feals like half of your monitor is ahead of the rest u can fix this by having a fps cap
crazy good
only if they released a version for android. that would be absolutely insane! you could run max 30/60fps android games at 120fps.
can someone help me when i press scale button and switch to game nothing happen and lossless scaling crach
Use windowed mode or borderless window.
@@stonedsour9140 i putted windowed mode but still doesn't work
I know AMD gpus have driver-based frame gen that you can turn on whenever you want which I thought was really cool when I tried it out on a friend's PC. I have an Nvidia card so I can't use it, so this looks like an awesome alternative. Glad this popped up in my recommended.
Afmf is FARRRR worse than this. The current version desactivates as soon as you move the camera. Lossless Scaling is top tier game changer
@@turalbeats1474 No it doesn't. Afmf 2 which is an updated version now in preview release doesn't have that issue.
The latency is making in unusable between 60-80 main fps with 2x frame generation with 4070. How can I fix that?
its because you have limited fps and your gpu is probably capable of way more frames so it has most of its compute units free and FG is using those in full performance thats why its great if you are in a game that utilize your gpu on 99% it will not be that great and low latency
Cannot agree. I have 4080, I tried it with enshrouded on 3440x1440cwith everything on full was giving me from 60-110fps ans my GPU usage was around 90-95% and used X3 GPU went 97-99% and bam 150fps. Thing is that if your GPU hits 99% with 60-70fps, limit the game to like 30-40fps which will cause GPU usage to drop and use X3 or X4 and bam all magic. 30fps and more is totally fine for smooth and low latency experience.
@@TheInchii if the base frame goes that low as 30 fps it will have lots of artifacts i and i wasnt talking about fps cause it will give you double or triple it will not just be as smooth though
@@agx4035 well I think 30fps is minimum to be usable, the more the better ofc. But you can always try at 40 or 50 fps. This is not mention for games like fps or games where a lot is happening ofc. Atleast not for now. But for games like Forza horizon, enshrouded etc i think it's perfect help, if you don't mind some artifacts here and there, I personally can stand some artifacts to have smooth experience with decent latency 👍🏼
Could you try this with Roblox project delta max settings?
I've got a bad laptop and lossless scaling just makes it delayed and blurry
still rockin a 75 HZ monitor 1280x1024 xd
Better than 60hz! 😋
@@jekburri true
Do you recommend a monitor with at least how many hz? I have a 75hz monitor... if I lock it at 37hz will I get a good result? Because Lossless will push it to 74 fps
I've used a 75Hz monitor before and could barely tell the difference between that and 60..
I would suggest 120 minimum in todays standard, heck, even my productivity laptop has 120Hz! (gotta stay up to date in this tech world lol)
Right now I'm rocking a ViewSonic Omni 32" 1440p 165Hz and it was a life changer for me.
I have an Acer Aspire 5 with an Intel i5 10210u, is it worth buying?
If you're unable to reach 60fps minimum (no frame gen) with your current setup, I do not recommend using this for gaming. I only use this to reach higher fps targets such as 165fps / 240fps
would this work on counter strike 2?
Godsend software!
G sync is just vsync with less latency.
Is this compatible with VR? If it is i'm definitively buying lossless scaling
not yet! :( Idk if it will, that requires it to work on arm based architecture and I actually own a laptop with the new Snapdragon X Elite and can tell you it does NOT work at all lol. Maybe I'll upload a video testing LSFG on arm :)
@@jekburriThanks for the reply, I was referring to PCVR games such as Half-life alyx 😅, I would love to play that game at 120 fps without upgrading my current pc
Also it would be very interesting to see how lsfg works on low end devices, specially on phones or laptops
@@ncat021 wouldn't we all... 🥲
can i use this in intel integrated graphics?
Technically speaking: Yes
Should you: Definitely no.
Using integrated gpu causes issues with this program, I've seen people try and it makes their framerate worse than it was before.
I should mention if you have an AMD cpu with AMD Graphics built in, you will be fine using this. It's just Intel graphics that have these issues (plus ARM integrated graphics like the new snapdragon X elite chips)
Me Fine with my 720p 60hz TV as a monitor, coz I don't play games with unlocked FPS, so you guessed it I will lock FPS at 60
i need to buy this
You do!
please can u fix black screen problem pleaaaaaaaaase in lossless scale
@@darko1307 your game is most probably in fullscreen exclusive mode.
That is the most common issue. You have to put your game in windowed-fullscreen (borderless windowed)
@@jekburri i tried windowed and borderless and the same problem
@@darko1307 hmm... try looking at the "output display" settings on the right and put in the monitor your game is on. That could also be it
@@jekburri ok i will trie this mthod
Would this work in VR?
No unfortunately
Will it work with anticheat games capped at 60 fps?
Yes
Every game, it doesn't interfere in ur game files, it just an overlayer that why u have to set ur game on window mode
@@beastayanxd well there are cheats that work as overlays. Software doesn't need to do anything with game files OR game memory to be detected as a cheat
@@beastayanxdworking also in Fullscreen tested out on enshrouded
@@TheInchii ye it sometimes work but most of games need to be in window mode
.. I tested this myself and there is a massive amount of latency using 4X and would not recommend to use it for Minecraft, it's awful. I get around 50 FPS on MC RTX so tested each setting and found that 2X makes Minecraft RTX playable and is the best option to choose from, at least for KB&M. I'd imagine maybe 3X might be decent when using a controller as the delay won't be as noticeable
4X is still great tho because some games like Elden Ring can benefit from it and also LS works for watching video content like UA-cam so 4X is perfect for that. I use LS all the time when watching stuff
I agree, I honestly don't even use this to game. My entire use case for this app is for watching movies :) it's soooo good!
@@jekburri Same here atm. I would have loved to use it for Elden Ring but I don't have it on PC as I got it on my Xbox Series X before I got me PC
@@Zenith_ZONE Big brain move: use xbox dvr input and connect to ur pc and boom Lossless scaling on xbox ;) or if u have a capture card, even better!
@@jekburrican you explain how toy guys are using it for UA-cam and movies? Is it just that you turn it on and leave it on or first open movie and then turn it on? And settings are the same as for games? I noticed that I was getting little glitching while using it for videos.
@@TheInchii I'll upload a video on this within the next 3 days :) stay tuned
wish i could buy this
this thing cost like 5$ bro 💀
@@OnlyMarcoS1 7$
@@pixelqiwi oh, you are Russian, mb, didn't knew
activate ur windows with massgrave
Downsides?
Costs money (8 bucks CAD), input lag
nahhhhh, input lag is minimal if is properly configured and at high refresh
@@BUDA20 input lag stays in 30-55ms range, depending on the frame gen option, so i'd say it's not that bad at all
100bucks for 100hz is bad asf. hit the used market and there's even some ultra wide 144s for 100 bucks
5$!? i aint got it lolol
lossless scaling is a scam.
every game i x4 instantly quarters its frame rate so the x4 scaling is laggy and adds no additional frames.
I've tried it on 3 different computers.
300fps with no scaling. then i x4, only get 77fps and 300 laggy fps.
Radeon Super Resolution + AMD FMF2 is way better
i think the LS1 upscaler inegrated into Lossless Scaling for me usually has better results than RSR and is also more versatile and i can also use it while having Image Sharpening on in the Adrenaline Driver and in my experience that leaves for better results and an sharper image. AFMF 2 is great and have been using it lately to experiment a lot and compare it to LSGF 2 X2 since i have been using it since 2.0 came out. For under 60 fps LSGF 2 is far superior to AFMF 2 but if you go beyond that AFMF 2 can produce a more stable image and as soon as you hit around 70 or 80 AFMF 2 starts to look incredibly good and i would also prefer it in these situations.
RSR is based on FSR 1.0 so you will get better results from using in game FSR implementation, or something inside of Lossless Scalling App.
Stolen fsr 3 code
FSR 3 is open source though?
@@kyperactive If you use it to make money ,without mentioning where you get the code...its at least unethical, i don't know the law about the open source, what can you do, and what don't.
@@creatorart Quick search shows that they actually can sell open source software. Only caveat is that they cant stop others from using said software if its ever utilized in someone else's software under the GPL redistribution rules. And they cant stop them from selling it for free if they so desire under open source rules, so basically, under the GPL, the code can be used however and they legally dont have to clarify who they got it from.
Note that this may be inaccurate as this is off of a google search.
blud what are you yapping they did'nt stole and do you have any proof
@@Raghav-gd3fn They took amd 1 year to make fsr3 probae much more and when fsr3 become open source, losless scaling apear, if you thing one person can make fg for all gpu, you are very naive...