Thank you for watching! If you like what I'm doing consider supporting this channel on Patreon for more essays on storytelling, art, video games and more: www.patreon.com/TheBookofIve
While it’s weird to me that you would need to be reminded of that fact, I mean no disrespect, and that you acknowledge that shows that you have a truly open mind, and “get” good horror. That’s awesome🙂
@@masamune2984 Sometimes people get too comfortable with being comfortable and need a reminder to go outside their comfort zone. Happens to me occasionally at least.
I am an avid consumer of anything that's biopunk. Organic stuff, curves, monsters, the world of Scorn...that kind of thing. However, the worlds of Unsorted horror manage to capture my interest in an all-too-familiar way, despite their lack of flesh and bone. I think your video did a great job at explaining why that may be so. It was a pleasure to watch
Mark Morgan's score was amazing! (Tbf I like Inon Zur's music in newer Fallouts, but Morgan's haunting soundscapes created an incredibly unique atmosphere)
you reminded me of my love to unusual horror tropes, specially that specific kind of body horror that deals with metal. HELL, tetsuo was my inspiration to make a character that was highly based on a different type of body horror which is structure type
Oh my god. Tetsuo is such a throwback for me. When I was around 13 or so, I told my dad I was getting into horror novels/movies, and he recommended me tetsuo the iron man. I instantly fell in love with the genre even more. I not only find it unsettling, but incredibly interesting. I love glimpsing into the mind of people with such a unique way of portraying trauma and pain. However, not only trauma and pain, but beauty and love. It’s truly fascinating
@@haydenbeaudette8 My friends and I were industrial music kids in high school, and we passed around a bootleg copy of the VHS. I distinctly remember the phrase “sewer screw.” [Shudder]
dude I gotta give u props for those title cards; your videos' intro theming and style is just so well conceived and immaculately constructed. seriously awesome stuff. and the audio mixing? bro, the vibes are _impeccable_
Imagine being drafted into the military and sent to war on the other side of the world just because you failed to advance a year in college. That's some other kind of horror i definitely wasn't expecting when i read Hearts Of Atlantis. Or was it Nightmares and Dreamscapes? Can't remember. Very good video, and the games you portrayed are absolutely something else. I liked the one with the sample testing. The ending somewhat reminded me of good old Twilight Zone.
i'm so glad i found your channel. i've been feeling awful lately because i feel like i can't write anything creative, and your videos have been a huge help in finding the spark again. this video in particular was what helped me the most, because i'm writing a horror book. the themes covered here gave me some renewed insight on how i can give the story the feeling i was aiming for. i hope your channel grows a lot, you deserve it!
Concrete tremor remind of the battleships game, very popular in the soviet union, where you get two pieces of paper and map out your battleships and players have to guess where the ships are and hit them. Concrete Tremor seems like it's very literally about modern warfare where killing thousands of people is accessible at a press of a button. Just look at what's happening in Ukraine, some dude presses a button and rockets and drones strike buildings at a moments notice.
Yeah, that game was my salvation during algebra 😄 I don't know if this was specifically intentional by Mike, but Concrete Tremor got me thinking about automated modern warfare as well, how the violence becomes abstracted and the consequences of it are removed from clear view.
@@namedrop721 "Battleship is known worldwide as a pencil and paper game which dates from World War I. It was published by various companies as a pad-and-pencil game in the 1930s and was released as a plastic board game by Milton Bradley in 1967. The game has spawned electronic versions, video games, smart device apps and a film." We had the electronic game as a kid in the 80s.. Why would you lie like that? What is the benefit in it. I mean, it's not even the fact you are lying, but that you have to spin an alternative history if the game that just isn't true, just to engender some sort of empathetic kinship. Worst still, it's almost Gaslighting by proxy, because your lie had the effect of making me question my own life's history. I know you don't care, because it's the nature of the beast, but all I can say is I hope mental illness never touches you or your children/partner.
@RogueBoyScout it's possible he means just at his school. Children play games all the time "for the first time" even if it was already invented- and things go in cycles of popularity. Perhaps he meant it just got popular again in America? Which it did have a resurgence in the 80's, around the time cold war fear was winding down, even though it was invented in the 30's. Hopefully he means "got big again" in the 80's when he was in grade school.
I don't know why, but this video gave me an immense sense of comfort, which I often get from horror games. Obviously some games scare and unsettlen me, like when I played Dreadout for the first time, but others make me feel warm and soothed. I remember Amnesia being the first game to give me this feeling of fullness. The enclosure of the manor, the wooden walls, books, candles etc. It is probably because you are so directly confronted with some of the most daunting things in existence that you feel like you are dealing with them, accepting them, or handling them. That being said I think this feeling of "comfort" goes so much deeper than that. I am so inspired by people like Geller, Max Derrat and yourself to also make this kind of content. It would be my dream job, and I will give it a shot! Everyone here is blessed with very special, inquisitive and intelligent minds. Such an amazing community ❤
Thank you for watching! Jacob Geller's work was a major point of inspiration for this channel, and I have a lot of respect for Max Derrat as well (though I am not as deeply familiar with his entire body of work). Good luck on your journey, the most important thing is to take the first step!
I watched this video on a Monday night, which based on all the stereotypes, is the point of the week where after finishing the first day of work, the reality that you will be working for most of the week really sets in. Ive, if you have to recommend this video to anyone to watch at a particular time of the week, give it to them on a Monday.
Love the usage of Measurehead's theme at the Carbon Steel part, it feets really well (hell, a game inspired by the vibe of this part of Disco Elysium ost would definetlly be one done by Mike Klubnika) helll, overall you used a bunch of music I love in that part
Fascinating video and very well done. These games remind me of old sci-fi short stories of the 70s, they all feel like vignettes that explore a particular sci-fi idea and often leave you with an eery feeling
10:43 "We don't know what kind of research is being here or how it will be used" *tram arrives at grated metal platform suspended by slanted cables leading to large door* Holy crap it's the opening scene of Half-Life, down to fine detail! Even your narration at this point of the video fits the premise behind that game and it's setting. Made me do a double-take!
Excellent video. Horror like this has always resonated with me. I never want to look at these dark mirrors for fear of seeing myself already trapped in the situations presented to me. Good stuff.
Damn. Where have you and these high quality videos been? Good work and great effort put in. Big fan of horror games and film, ill be tuning in from here on out.
Okay, just stumbled upon your channel and only part way into the video I had to subscribe. You have a ton of talent, good insight, quality editing, & a unique skill at conveying things.. With these skills I hope you'd consider to make more videos that dive into obscure topics, macabre topics such as these. Total random thought: but It would be so cool if you somehow got onto a team that is working on making a new horror game.. Very random I know but it's rare to find someone who conveys important aspects of horror well.
@@Crow-mortis that soundtrack is as amazing as the game is, it elevated the long walks from boring to nerve wraking, and accentuated the stress of the situations every time you enter in an infected area
So, apparently I watched half of this before? I don't have any memory of it and don't know when or how I originally came across this. Still, I live for analysis and I die for psychological and body horror. This is really well done and I'm glad I found this again!
Haha literally just started watching and right before you mentioned Soma and talked about how something reminds you of a horror and transports you back, I instantly thought of Soma. That game has an probably will never leave me. Every once and a while I'll have a sudden existential crisis thinking about it.
Been trying to make a horror game of my own--one that happens to parallel these into aesthetic funnily enough--and this has served as a massive inspiration. Thank you!
Well thought-out, well versed, nuanced exploratory discussion. I, too, have always found myself drawn to, yet strangely unnerved by M.Klubnika's work. Looking forward to your future videos as a new sub. Класс 👌
I really like how you focus on the ambient sound of horror games. I also hyper focus on sounds, I even listen to playlists of silent hill music when I’m reading. Not enough people take sound design into consideration for horror. I wonder if you’ve sleep the most recent slender man movie, I think it came out in the late 2010s. Ramin Djwadi did the music, and he did the music for westworld and game of thrones. It’s just incredible ambient music. The movie is eh but the sound design is so good.
I was recommended your channel when I was looking for good horror channels. Thank you so much for your videos, I enjoyed each video completely. Would you make something about SOMA? It's one of my favourite games and I sadly one made a video on it in German. I assume you'd make a better one for a wider audience!
Thank you for watching! I love SOMA so much, I don't think I have plans to cover it specifically in the foreseeable future, but it might come up here and there in other essays. Also Jacob Geller and RagnarRox have great videos on it ("Head Transplant and the Non Existence of the Soul" and "SOMA: The Philosophical Zombie" respectfully).
Very good writeup and I loved the added notion to Tetsuo the Iron Man. Body horror is an interesting genre and I wonder if Klubniks will be going for that direction at some point. Do you have any other media similar to Klubnika's work that you know of that you could recommend?
I don't have plans for it in the foreseeable future, but this game is definitely right up my alley, so who knows, I might do something on it down the line.
The character is sent deep into the Earth so their body gets affected by the enormous amount of pressure and then treated the same as other test subjects (presumably by another unsuspecting person who accepted the job as well). You can read the scene with the 'meat thing' earlier as foreshadowing, as it's probably how the character looks after being 'pressure treated', but it's up for interpretation
@@thebookofive thank you so much for taking the time to enlighten me! That's what I suspected but I wasn't sure; the phrase "pressure treated" made me think of something being compressed and compacted into nothingness but the fleshy eye-thing seemed way too large to be a formerly un-pressurized human, way too much meat, y'know? I don't know, I guess there's many different ways that one could be pressure treated in this hellrealm. I was a little confused about how the person woke up in the machine, too. Out of the games in the video, this one's story grabbed me the most. I love love love cosmic horror and I was looking forward to discovering the purpose of the excavation and learning more about the abominations being encountered. It's a very well crafted & artful ending, but with the way the story hooked me I did have my hopes up for a more explicit/substantive/revealing/gory climax than what we got. I really wanted to see more abominations rendered in that style! I apologize if you stated it in the video and I've forgotten, but how satisfying did you find the end to be? Cheers from Central California!
Horror has these themes of the darker parts of our mental state and way of life so I really appreciate you saingin your conclusion how machines was integrated into these gamesand comparing it to real world in which I agree Horror is about real world real life horrors
I find myself afraid of different things as i get older I'm a 31 year old father of four and all my old favorite Steven King books now freak me out for completely different reasons same with haunting of hill house just things that disturb you and leave you thinking about it for months after
Good concepts, they just feel underbaked imo, none of them personally struck me as particularly unnerving. The art in them like the helicopter scene and tarterus engine scene were really good though.
Thank you for watching! If you like what I'm doing consider supporting this channel on Patreon for more essays on storytelling, art, video games and more: www.patreon.com/TheBookofIve
Dropped as soon as you put “trigger warning.” Woke culture is sick and jewish.
this was really great! i sometimes need to be reminded that yes, we need to be uncomfortable sometimes and that's what good horror does.
Thank you!
While it’s weird to me that you would need to be reminded of that fact, I mean no disrespect, and that you acknowledge that shows that you have a truly open mind, and “get” good horror. That’s awesome🙂
@@masamune2984 Sometimes people get too comfortable with being comfortable and need a reminder to go outside their comfort zone.
Happens to me occasionally at least.
Discomfort and dread are far more interesting to me now.
I think I found 1 movie in the last… decade genuinely scary and that was Hereditary.
@@AUweaverzone Hereditary was the same for me. The Witch was the other movie that got close
"No one needs a kettle with an opinion. So, go boil some water" is one hell of a quote. Great video man, keep it up.
🔥🔥🔥
Made me think of The pot by TOOL lol
I am an avid consumer of anything that's biopunk. Organic stuff, curves, monsters, the world of Scorn...that kind of thing. However, the worlds of Unsorted horror manage to capture my interest in an all-too-familiar way, despite their lack of flesh and bone. I think your video did a great job at explaining why that may be so. It was a pleasure to watch
Thank you! Yeah, there's definitely less meaty stuff in them :D
Ever watch vesper?
@@personperson3734 I haven't, but I like the premise. Thanks so much for telling me about it!!
I like how “Vats of Goo” was used in this video. Goes to show that Fallout used to have a lot of horror elements with a much bleaker tone.
Mark Morgan's score was amazing!
(Tbf I like Inon Zur's music in newer Fallouts, but Morgan's haunting soundscapes created an incredibly unique atmosphere)
You've earned my sub. love the vibe. script is well written. very unique material. 10/10
Thank you!
Anytime! I’m eager to see your growth as a creator!
you reminded me of my love to unusual horror tropes, specially that specific kind of body horror that deals with metal. HELL, tetsuo was my inspiration to make a character that was highly based on a different type of body horror which is structure type
Oh my god. Tetsuo is such a throwback for me. When I was around 13 or so, I told my dad I was getting into horror novels/movies, and he recommended me tetsuo the iron man. I instantly fell in love with the genre even more. I not only find it unsettling, but incredibly interesting. I love glimpsing into the mind of people with such a unique way of portraying trauma and pain. However, not only trauma and pain, but beauty and love. It’s truly fascinating
@@haydenbeaudette8 My friends and I were industrial music kids in high school, and we passed around a bootleg copy of the VHS. I distinctly remember the phrase “sewer screw.” [Shudder]
dude I gotta give u props for those title cards; your videos' intro theming and style is just so well conceived and immaculately constructed. seriously awesome stuff. and the audio mixing? bro, the vibes are _impeccable_
Thank you!
Imagine being drafted into the military and sent to war on the other side of the world just because you failed to advance a year in college.
That's some other kind of horror i definitely wasn't expecting when i read Hearts Of Atlantis. Or was it Nightmares and Dreamscapes? Can't remember.
Very good video, and the games you portrayed are absolutely something else. I liked the one with the sample testing. The ending somewhat reminded me of good old Twilight Zone.
Thank you for watching! Yeah, the whole collection really feels like a good horror anthology mini-series
@@thebookofive Yes, that dev is really gifted. Or cursed. v°v
Yeah, that sounds like Hearts in Atlantis.
i'm so glad i found your channel. i've been feeling awful lately because i feel like i can't write anything creative, and your videos have been a huge help in finding the spark again. this video in particular was what helped me the most, because i'm writing a horror book. the themes covered here gave me some renewed insight on how i can give the story the feeling i was aiming for. i hope your channel grows a lot, you deserve it!
I'm really glad I was able to help you get out of the creative rut. Thank you for watching!
I know this has only been up for about a day, but I was shocked this doesnt have a lot more views yet
Thank you! I guess UA-cam is still figuring out what to do with me. :D
You definitely gotta make more horror videos dude. subbed!
Thanks!
absolute banger, can believe you only have 2k subcribers, cant wait to see this channel blow up
Thank you!
Concrete tremor remind of the battleships game, very popular in the soviet union, where you get two pieces of paper and map out your battleships and players have to guess where the ships are and hit them. Concrete Tremor seems like it's very literally about modern warfare where killing thousands of people is accessible at a press of a button. Just look at what's happening in Ukraine, some dude presses a button and rockets and drones strike buildings at a moments notice.
Yeah, that game was my salvation during algebra 😄
I don't know if this was specifically intentional by Mike, but Concrete Tremor got me thinking about automated modern warfare as well, how the violence becomes abstracted and the consequences of it are removed from clear view.
Battleship made it to America after detente and was extremely popular for a while so it’s funny to know we played the same game in school
@@namedrop721 "Battleship is known worldwide as a pencil and paper game which dates from World War I. It was published by various companies as a pad-and-pencil game in the 1930s and was released as a plastic board game by Milton Bradley in 1967. The game has spawned electronic versions, video games, smart device apps and a film."
We had the electronic game as a kid in the 80s..
Why would you lie like that? What is the benefit in it. I mean, it's not even the fact you are lying, but that you have to spin an alternative history if the game that just isn't true, just to engender some sort of empathetic kinship.
Worst still, it's almost Gaslighting by proxy, because your lie had the effect of making me question my own life's history. I know you don't care, because it's the nature of the beast, but all I can say is I hope mental illness never touches you or your children/partner.
@RogueBoyScout it's possible he means just at his school. Children play games all the time "for the first time" even if it was already invented- and things go in cycles of popularity. Perhaps he meant it just got popular again in America? Which it did have a resurgence in the 80's, around the time cold war fear was winding down, even though it was invented in the 30's.
Hopefully he means "got big again" in the 80's when he was in grade school.
@@RogueBoyScout is there something wrong with you?
This video is superb. Bravo! Your use of sound design is masterful.
I don't know why, but this video gave me an immense sense of comfort, which I often get from horror games. Obviously some games scare and unsettlen me, like when I played Dreadout for the first time, but others make me feel warm and soothed. I remember Amnesia being the first game to give me this feeling of fullness. The enclosure of the manor, the wooden walls, books, candles etc. It is probably because you are so directly confronted with some of the most daunting things in existence that you feel like you are dealing with them, accepting them, or handling them. That being said I think this feeling of "comfort" goes so much deeper than that. I am so inspired by people like Geller, Max Derrat and yourself to also make this kind of content. It would be my dream job, and I will give it a shot! Everyone here is blessed with very special, inquisitive and intelligent minds. Such an amazing community ❤
Thank you for watching! Jacob Geller's work was a major point of inspiration for this channel, and I have a lot of respect for Max Derrat as well (though I am not as deeply familiar with his entire body of work).
Good luck on your journey, the most important thing is to take the first step!
Very atmospheric video, well done!
Thank you! ❤️
I watched this video on a Monday night, which based on all the stereotypes, is the point of the week where after finishing the first day of work, the reality that you will be working for most of the week really sets in. Ive, if you have to recommend this video to anyone to watch at a particular time of the week, give it to them on a Monday.
great video, always on the lookout for new creators putting out high quality horror content. This video gave me the same vibes as something like Nexpo
Love the usage of Measurehead's theme at the Carbon Steel part, it feets really well (hell, a game inspired by the vibe of this part of Disco Elysium ost would definetlly be one done by Mike Klubnika)
helll, overall you used a bunch of music I love in that part
Thanks! Yeah, Disco Elysium's score is such a vibe.
@@thebookofive also The Flag from RUINER also quite fits the moment
Fascinating video and very well done. These games remind me of old sci-fi short stories of the 70s, they all feel like vignettes that explore a particular sci-fi idea and often leave you with an eery feeling
10:43 "We don't know what kind of research is being here or how it will be used"
*tram arrives at grated metal platform suspended by slanted cables leading to large door*
Holy crap it's the opening scene of Half-Life, down to fine detail! Even your narration at this point of the video fits the premise behind that game and it's setting. Made me do a double-take!
Excellent video. Horror like this has always resonated with me. I never want to look at these dark mirrors for fear of seeing myself already trapped in the situations presented to me. Good stuff.
Your name is extremely Jungian then as it is literally noirpool 😂
new sub here! keep doing what you're doing man.
Thank you for watching!
Insanely well done video and analysis, the industrial aspect of the analysis really just blew me away.
Damn. Where have you and these high quality videos been? Good work and great effort put in. Big fan of horror games and film, ill be tuning in from here on out.
First video of yours Ive seen, it's excellent. Sub earned.
Thank you!
Thank you for the credit, loved the video. Really shows a great outlook on the power of dread in horror.
Thank you!
This was wonderful and popped up in my recommended. Absolutely glad I watched this. Thank you for all your work.
Thanks for watching!
Okay, just stumbled upon your channel and only part way into the video I had to subscribe. You have a ton of talent, good insight, quality editing, & a unique skill at conveying things.. With these skills I hope you'd consider to make more videos that dive into obscure topics, macabre topics such as these. Total random thought: but It would be so cool if you somehow got onto a team that is working on making a new horror game.. Very random I know but it's rare to find someone who conveys important aspects of horror well.
Thank you! Yeah, there'll definitely be some more macabre horror stuff in the future.
Phenomenal video! Loved every second of this!
The pathologic music from the intro immediately pulled me in and right down to the comment section because that OST is so fucking good.
@@Crow-mortis that soundtrack is as amazing as the game is, it elevated the long walks from boring to nerve wraking, and accentuated the stress of the situations every time you enter in an infected area
@@them_best It really is peak atmospheric horror. It's my favorite game and the soundtrack is just fantastic.
27:51 Long live the new flesh!
@@ramseydoon8277 yooooo I never see videodrome references! Yes 👏
Absolutely spittin’ towards the very end. subscribed.
I’d forgotten about Tetsuo!! I had a friend that loved that movie.
It’s uncomfortable to watch for sure. But that’s part of the point. 😊
So, apparently I watched half of this before? I don't have any memory of it and don't know when or how I originally came across this. Still, I live for analysis and I die for psychological and body horror. This is really well done and I'm glad I found this again!
Haha literally just started watching and right before you mentioned Soma and talked about how something reminds you of a horror and transports you back, I instantly thought of Soma. That game has an probably will never leave me. Every once and a while I'll have a sudden existential crisis thinking about it.
pathologic music in the back gave me PTSD flashbacks. amazing video.
Been trying to make a horror game of my own--one that happens to parallel these into aesthetic funnily enough--and this has served as a massive inspiration.
Thank you!
Wonderful video and excellent narration. Looking forward to more
Thank you!
Very good vid, I love how you set the tone. Subbing
Thanks for the sub! ❤️
I love you pronunciation. It is like: Mike Клубника. Amazing video, keep going!
Absolute masterpiece of a video.
Thank you!
gosh, this is an effective video! extremely well done and underrated!! 💗
Thank you!
Well thought-out, well versed, nuanced exploratory discussion. I, too, have always found myself drawn to, yet strangely unnerved by M.Klubnika's work. Looking forward to your future videos as a new sub. Класс 👌
Thank you!
I really enjoy your remarks, your accent, and the games you pick. Tanks 4 the upload. 😉
Thank you for watching!
I really enjoyed th video, thank you
Thank you for watching!
I really like how you focus on the ambient sound of horror games. I also hyper focus on sounds, I even listen to playlists of silent hill music when I’m reading. Not enough people take sound design into consideration for horror. I wonder if you’ve sleep the most recent slender man movie, I think it came out in the late 2010s. Ramin Djwadi did the music, and he did the music for westworld and game of thrones. It’s just incredible ambient music. The movie is eh but the sound design is so good.
Well said, and captions were perfect.
i could tell by the thumbnail this was going to be good and i was right! great video
This is so well made I thought you'd have like a million subs lol, you deserve my time
Thank you! We're slowly getting there. :D
If you are yearning for more games that capture the feel of these, there is one indie-game that hasn't gotten that much coverage called "The Devil".
this was awesome !! well done :D
Thank you!
It has been a while since SOMA, huh? 8 years? I still remember that game as well, a lot actually.
Great video!
Thank you for your videos. You discuss exactly what I want to hear
Thank you for watching!
Your pathologic bgm is jumpscaring me so bad every time holy shit. Nice video but I constantly have those Vietnam flashbacks
Really great video ! Love your work and subjects🔥. Hello from France
Thank you!
Fantastic video
Excellent video, easy subscribe!
Thank you!
I was recommended your channel when I was looking for good horror channels. Thank you so much for your videos, I enjoyed each video completely. Would you make something about SOMA? It's one of my favourite games and I sadly one made a video on it in German. I assume you'd make a better one for a wider audience!
Thank you for watching! I love SOMA so much, I don't think I have plans to cover it specifically in the foreseeable future, but it might come up here and there in other essays. Also Jacob Geller and RagnarRox have great videos on it ("Head Transplant and the Non Existence of the Soul" and "SOMA: The Philosophical Zombie" respectfully).
@@thebookofive Oh thanks for the recommendations, will check them out!!
Great watch! You got some really good structure with some great pacing. You definitely got a new sub from me!
Pathologic 2 soundtrack used here immediately hooked me. Thank you
Very good writeup and I loved the added notion to Tetsuo the Iron Man. Body horror is an interesting genre and I wonder if Klubniks will be going for that direction at some point. Do you have any other media similar to Klubnika's work that you know of that you could recommend?
Very spooked. Liked and subbed.
Thanks!
Pretty cool video, dude.
Amazing video, love every minute of it”
Very underrated! This feels like something Jacob Geller would make, you really deserve more views.
Thank you!
Watching Tetsuo awakened something in me that I would like to put back to sleep
Tartarus Engine doesn't really have a twist imo. TFW the literal "Hell Machine" turns out to be _bad?!?_
damn, references to Signalis AND Hyper Light Drifter? You're a man of taste
cool video man ❤
Thank you!
Thank you for the Arachnophobia content warning. I skipped the part and proceeded with the rest of the video. You are the Man🎉
Yeah, no worries, I knew this one would come in handy. Thank you for watching!
Thank you for the arachnophobia content warning, much appreciated ❤
This is amazing stuff! Right up my alley, I immediately subbed to you! I hope you continue to make videos in a similar vein😊
not only is the video interesting as hell, but the hotline miami and hyper light drifter ost were 🔥🔥🔥
hopeless horror hits me personally a bit too close to home. Why do I love it so much?
Man, portal really paved the way for like 90% of modern indie horror games huh
Don’t forget Kevin James.
21:40 reminds me of the city of ember
Thank you so much for the excellent video. I'm subbing for sure, and I'm looking forward to whatever you put out next. Thanks, man
Thank you for subscribing!
Can you make a video on Signalis?🥺
I don't have plans for it in the foreseeable future, but this game is definitely right up my alley, so who knows, I might do something on it down the line.
@@thebookofive fingers crossed! It’s an amazing game
7:05 ey a tree face
This video rules.
SIGNALIS MENTIONED!!!!! Easily my favorite game of the past year
Subscribed immediately lol
While the accent is distracting, the editing and presentation are next-level!
14:57 i must be dense, what did the ending scene reveal?
The character is sent deep into the Earth so their body gets affected by the enormous amount of pressure and then treated the same as other test subjects (presumably by another unsuspecting person who accepted the job as well).
You can read the scene with the 'meat thing' earlier as foreshadowing, as it's probably how the character looks after being 'pressure treated', but it's up for interpretation
@@thebookofive thank you so much for taking the time to enlighten me! That's what I suspected but I wasn't sure; the phrase "pressure treated" made me think of something being compressed and compacted into nothingness but the fleshy eye-thing seemed way too large to be a formerly un-pressurized human, way too much meat, y'know? I don't know, I guess there's many different ways that one could be pressure treated in this hellrealm. I was a little confused about how the person woke up in the machine, too.
Out of the games in the video, this one's story grabbed me the most. I love love love cosmic horror and I was looking forward to discovering the purpose of the excavation and learning more about the abominations being encountered. It's a very well crafted & artful ending, but with the way the story hooked me I did have my hopes up for a more explicit/substantive/revealing/gory climax than what we got. I really wanted to see more abominations rendered in that style! I apologize if you stated it in the video and I've forgotten, but how satisfying did you find the end to be? Cheers from Central California!
I actually really like the decision to not go super gory with the bad ending. I think it leans much more into the psychological horror direction
What is the music used in the Tetsuo section? I assume something from 9-inch nails but I'm not familiar with their work so idk. Thank you!
It's Fahkeet from the Hotline Miami 2 soundtrack
@@thebookofive Thanks!
Awesome vid
Horror has these themes of the darker parts of our mental state and way of life so I really appreciate you saingin your conclusion how machines was integrated into these gamesand comparing it to real world in which I agree Horror is about real world real life horrors
The voice is the children's learning toy "speak and spell" from the 80's.
Well, in the context of video games it's S.A.M. - an 80s text-to-speech synthesiser.
I find myself afraid of different things as i get older I'm a 31 year old father of four and all my old favorite Steven King books now freak me out for completely different reasons same with haunting of hill house just things that disturb you and leave you thinking about it for months after
perfect blue and serial experiments lain are just insanely good watches
The other type of horror? Having a job apparently.
Banger
Thanks!
Good concepts, they just feel underbaked imo, none of them personally struck me as particularly unnerving. The art in them like the helicopter scene and tarterus engine scene were really good though.
Wtf was that at the end of the first game?? 😮
You thought nobody would notice the Pathologic 2 song in the intro, ey?
👀
Nice one