The Return Of The King! Holy crap I missed you so much, you were the reason I got into Elite in the first place! Loved your goofy ship ad videos, COVAS shenanigans, abd your exploration knowhow helped me loads when I got started. Welcome back CMDR!
Me too. The spatula grift is how I first even heard of this game. Then for a while I still didn't play because it just looked daunting. After watching his how to guides, finally got into it. Years later I've got fully G5 engineered conda, cutter, vette, FDL, phantom. Haven't played in a while because I was playing on console and my PC died so couldn't switch over. Gonna get a new PC soon just to get back into it. Probably sooner than originally planned if the Geist videos keep coming. 😂
Welcome back to Elite! Engineering Mats are VERY easy to fill up now, all of them! You need to carry a collector limpet controller and limpets with you, and go fill them up! Took me 3 days playing to COMPLETELY fill Every. Single. Material.
Welcome back to the galaxy! For what it is worth, an overcharged frame shift drive can be used on any ship, but they buck like a mule in overcharge mode. The newest ships(python 2, mandalay, type-8) fly much smoother in overcharge.
I purchased the Mandalay yesterday and I moved a few of my engineered modules to the Mandalay and got a jump range of 63ly. I'm trying to get at least 70ly jump range, and head out into the black. 07
Ditch the 4D shield for a 3A with Enhanced Low Power Shields and Hi-Cap. Use the size 4 slot for a corrosion resistant cargo rack. Mount a point defense on the upper hull to deal with missiles at Guardian surface sites.
@@Garryck-1 not necessarily. I was out exploring and found a body with a non human marker. It had thargoid sensors and stuff laying there. I didn't pick them up but yeah... If you already have them unlocked, might as well use it. Not worth grinding for for an exploration ship, I do agree with that
This is CMDR Marsbased from Mandalay Echoes Of The Eye. Safe travels! Hope you document your journey for us and maybe we can meet for a campfire out in the black!
Suggestions on explorer build: 2A OC Power plant (ship runs cool anyway,) 5D dirty drag drives (ship runs cool), 3D Engine Focused Distributer (can boost 2-3 times in succession), 4D efficient shields (lighter AND stronger), lightweight scanners, lightweight life support, lightweight heat sink. I get 80LY, 430 cruise 537 boost, and ship runs cool, never above 60 while jumping refueling etc. Turn off repair units, limpet controller, etc until you need them, build should only require about 12 power.
Good to see you back CMDR. High Grade Signals all have lots of G5 and G4 mats now. Jameson's Crash site has more things to scan too. Generally far less need to relog for mats these days 🙂 o7
I remember asking years ago what the song in the intro and outro of your video was and you saying that it was a personal piece. I was wondering if you ever planned to release it, I would love to hear it.
It’s a beautiful ship, both to look at and to fly. 80 LY current jump well fitted for exploration, SCO capability, runs cool as ice, and unrivaled handling.
I only run one AFMU cause if you 'repair/reboot' your afmu it auto repairs with a minimum of 1% so you can't every really break it completely. I'd make some other different choices as well, but overall, great build, thanks for the vid.
@@jonathanrich9281 You run a Repair/Reboot sequence. It doesn't work 100% of the time, but if you try 2 or 3 times it will repair to 1%. You can google youtube videos that show how to run this command.
My Favorite ship design is still the Mamba but this new thing looks pretty sweet too. Love the 60's era car styling with their giant silver Art Deco engines on a zongon peterson ships
@18:15 It's a good overall point about the heat problem with dirty-tuned thrusters, but Mandalay runs so cool that the problem is nonexistent at this point. Also, drive distributors grant you much more maneuverability than you would otherwise have. All of this is subjective and IMHO ❤🔥
19:05 I'm surprised you didn't get Mass Manager for your FSD (SCO) which is typically better for medium and large ships in terms of added jump range. 24:06 There's a double-engineered Detailed Surface Scanner that can be unlocked with materials and purchased with credits which has HUGE (+100%?) probe scanning radius. Overall, it uses less materials than engineering a stock DSS from scratch.
Geist, my guy, I'm glad you're back. But please do some reading over the last couple of updates to the game, dawg. The stuff you missed is showing hard here. Regardless, hope to see more videos from you soon!!!
Glad youre back, i do enjoy your videos. But i have to note that clean drives arent a good option for any ship, even stealth ships. It also does not affect your heat in supercruise. It only affects the thermal load in normal space and mainly under boost. If anything, it makes you HOTTER in supercruise, since they have a higher powerdraw and the more powerdraw, the higher the heat. You can pretty comfortably get away with 4D thrusters and a 3D distributor, but yea if you want more than 500ms speed and want to boost more often, you can also run larger distributor and thrusters... just run the D variants of course. Also: running that docking computer but not a supercruise assist is crazy to me given how much youre gonna really dock in an explorer
I just bought this ship last night and was playing around with the overcharge super cruise. Thought popped into my head “I wonder if Sepulcher Geist is gonna mess around with this ship.” We are so back.
active peak player numbers have doubled since this update came out and I love the new ship. I am currently 20,000 Lys away from the bubble. I am the happiest I've been in game in a long time. Come Join us, EICO 🙏 welcomes you.
How or why when designing an explorer ship from start to finish, would one start with "A" graded cores which are free if and when something happen's when "D's" are the mandate. And what's the purpose of having not one which is all an explore ship need's in weapon slot's when only the guarding site's may need a weapon. Are there six slot's devoted to weapon's. Putting even the lightest and engineering them to be even lighter, drop's one jump range available. I built an explorer as I usually did using all "D's but the FSD, engineered them for longer less heat jump range and with the exception of it size taken into consideration, only get's a couple of more ly's than a same basic explorer conda. Then putting that build in storage. I using the same ship, installed all the various mod's along with engineering them for combat. And to my surprise, it's because of the new improved only on the mandalay sco compatible, so much better than even the supposedly best ship for combate. One would be a fool to ever not use it for combat. When fully upgraded and fully engineered for combat, it's faster, considerably more boost, more manoverable, etc. etc. etc. all with a to the N-th degree, better jump range. Don't believe me, use corialis and build both, the explore and the combat version's. It's combative build is to the N-th degree a better ship than it's an explore.
you didnt play elite for a long time i can say.. sco is standard drive for all ships but on mandalay is amazing. stability of the flight, fuel consumption almost non existent, temperature stability. i somehow think it will be nerfed as no other ship comes close to it. remember travel for "free" anaconda to the hutton orbital? 1.5h? now its about 27 min with mandalay.
People think it lowers your heat but it only does in normal flight, not in supercruise. I don't think clean drives is a good option for any ship in the game.
It's been a while since I've been to Vegas, so it took a minute for me to realize why naming a Mandalay "Luxor" is funny, but I busted out laughing once I got it. One question: why a research limpet controller on an exploration ship?
This ship is small enough where deep charge is more efficient than mass manager? Cool, everything I engineered aside from my courier is pretty damn massive.
"We" won't find Raxxla, a huge part of finding Raxxla is not talking about it. The people who have shown what little they found out have either stopped posting or found a dead end because they talked too much. Raxxla is and will stay a secret unless you choose to take on the search.
take a Overcharged A4 Powerplant with Thermal Spread. Lower Heat, 5 tons weight and 21,8 MW are more than enough power. Same for the Thrusters. A4 Dirty with Stripped down.....9 tons and enough Boost for a lightweight ship.
I for one am not interested, you quit the game to go play starfield when the game needed people to stick around the most. Nothing worse than a fair weather fan.
we're SO fucking back
We aren’t the game bugged now half the player count can’t log exploration data or selling anything at ports or FCs
So good to see you playing Elite Dangerous again =]
The Return Of The King! Holy crap I missed you so much, you were the reason I got into Elite in the first place! Loved your goofy ship ad videos, COVAS shenanigans, abd your exploration knowhow helped me loads when I got started. Welcome back CMDR!
I agree!! Great to see you back SG!!!!
And Tetko too!
Me too. The spatula grift is how I first even heard of this game. Then for a while I still didn't play because it just looked daunting. After watching his how to guides, finally got into it. Years later I've got fully G5 engineered conda, cutter, vette, FDL, phantom. Haven't played in a while because I was playing on console and my PC died so couldn't switch over. Gonna get a new PC soon just to get back into it. Probably sooner than originally planned if the Geist videos keep coming. 😂
I really like the horizontal bar in the cockpit, It helps you line up your angle when fuel scooping
"This is the jackpot of jackpots!" What everyone thinks when they find out more Spatula Goose Elite Expedition videos are coming.
13:32 I also haven't played in years, but I've been keeping an eye on updates and yes, they did increase material spawns
Welcome back to Elite! Engineering Mats are VERY easy to fill up now, all of them! You need to carry a collector limpet controller and limpets with you, and go fill them up! Took me 3 days playing to COMPLETELY fill Every. Single. Material.
When engineering a class 5 or higher FSD, 'mass manager' will give you more jump range than 'deep charge'...
Welcome back to the galaxy!
For what it is worth, an overcharged frame shift drive can be used on any ship, but they buck like a mule in overcharge mode. The newest ships(python 2, mandalay, type-8) fly much smoother in overcharge.
I purchased the Mandalay yesterday and I moved a few of my engineered modules to the Mandalay and got a jump range of 63ly. I'm trying to get at least 70ly jump range, and head out into the black. 07
Ditch the 4D shield for a 3A with Enhanced Low Power Shields and Hi-Cap. Use the size 4 slot for a corrosion resistant cargo rack. Mount a point defense on the upper hull to deal with missiles at Guardian surface sites.
There's no point having corrosion resistance unless you're gonna fuck around with AX combat. So it's utterly useless on an exploration ship.
@@Garryck-1 not necessarily. I was out exploring and found a body with a non human marker. It had thargoid sensors and stuff laying there. I didn't pick them up but yeah... If you already have them unlocked, might as well use it. Not worth grinding for for an exploration ship, I do agree with that
Welcome back! Glad you’re enjoying the new ship and material updates!
I accidentally clicked on this video and immediately wanted to switch to another one. Then I heard the Fable music and stayed until the end.
Another Spatula Geese video!!!!!! Hell yeah! I was hoping you'd review this ship.
Happy you're back playing Elite, excited to see more.
This is CMDR Marsbased from Mandalay Echoes Of The Eye. Safe travels! Hope you document your journey for us and maybe we can meet for a campfire out in the black!
Suggestions on explorer build: 2A OC Power plant (ship runs cool anyway,) 5D dirty drag drives (ship runs cool), 3D Engine Focused Distributer (can boost 2-3 times in succession), 4D efficient shields (lighter AND stronger), lightweight scanners, lightweight life support, lightweight heat sink. I get 80LY, 430 cruise 537 boost, and ship runs cool, never above 60 while jumping refueling etc. Turn off repair units, limpet controller, etc until you need them, build should only require about 12 power.
enjoy your elite videos you draw my interest back to the game
Good to see you back CMDR. High Grade Signals all have lots of G5 and G4 mats now. Jameson's Crash site has more things to scan too. Generally far less need to relog for mats these days 🙂 o7
This ship is incredible. I'm currently getting it up to G5 snuff myself. Time to go deal with the robber baron mats traders.
I remember asking years ago what the song in the intro and outro of your video was and you saying that it was a personal piece. I was wondering if you ever planned to release it, I would love to hear it.
Fine. ua-cam.com/video/vEkiw9yrpH8/v-deo.html
@ your the goat
It’s a beautiful ship, both to look at and to fly. 80 LY current jump well fitted for exploration, SCO capability, runs cool as ice, and unrivaled handling.
I wish they put it in the console version
I only run one AFMU cause if you 'repair/reboot' your afmu it auto repairs with a minimum of 1% so you can't every really break it completely. I'd make some other different choices as well, but overall, great build, thanks for the vid.
How does this work, and how do you reboot it?
@@jonathanrich9281 ua-cam.com/video/DlXDz-D5oa0/v-deo.html
@@jonathanrich9281 You run a Repair/Reboot sequence. It doesn't work 100% of the time, but if you try 2 or 3 times it will repair to 1%. You can google youtube videos that show how to run this command.
@@gregs9492 doesnt it eat your other modules up to repair?
Its in ur right hand panel under ship@jonathanrich9281
Welcome back Geist
My Favorite ship design is still the Mamba but this new thing looks pretty sweet too. Love the 60's era car styling with their giant silver Art Deco engines on a zongon peterson ships
@18:15 It's a good overall point about the heat problem with dirty-tuned thrusters, but Mandalay runs so cool that the problem is nonexistent at this point. Also, drive distributors grant you much more maneuverability than you would otherwise have. All of this is subjective and IMHO ❤🔥
I've flown like every ship in the game and only use dirty drives, it's not what causes your ship to overheat. It's about powerplant efficiency mostly
Spatula Geese back on the menu boys! Welcome back a Legend!
o7
Excellent to see you back🤘🏻🤘🏻🤘🏻🤘🏻
Nice to see some Elite videos again. Think you might need to update your Type 8 and Elite ship review videos though! 😅
19:05 I'm surprised you didn't get Mass Manager for your FSD (SCO) which is typically better for medium and large ships in terms of added jump range.
24:06 There's a double-engineered Detailed Surface Scanner that can be unlocked with materials and purchased with credits which has HUGE (+100%?) probe scanning radius. Overall, it uses less materials than engineering a stock DSS from scratch.
Spatula Goose is back!
Mass Manager > Deep Charge on class 5+ for FSD
Yep 100%. Mass Manager on the FSD every time for class 5 and above. Deep Charge is only of class 4 and below.
Geist, my guy, I'm glad you're back. But please do some reading over the last couple of updates to the game, dawg. The stuff you missed is showing hard here. Regardless, hope to see more videos from you soon!!!
I don't know why, but I'm looking for chemical manipulators, and I am ONLY finding the proto stuff in large quantities like that
We are so back!!!
Glad youre back, i do enjoy your videos. But i have to note that clean drives arent a good option for any ship, even stealth ships. It also does not affect your heat in supercruise. It only affects the thermal load in normal space and mainly under boost. If anything, it makes you HOTTER in supercruise, since they have a higher powerdraw and the more powerdraw, the higher the heat.
You can pretty comfortably get away with 4D thrusters and a 3D distributor, but yea if you want more than 500ms speed and want to boost more often, you can also run larger distributor and thrusters... just run the D variants of course.
Also: running that docking computer but not a supercruise assist is crazy to me given how much youre gonna really dock in an explorer
I am already at the soul nebula with mine, and am heading to beagle the long way around.
I just bought this ship last night and was playing around with the overcharge super cruise. Thought popped into my head “I wonder if Sepulcher Geist is gonna mess around with this ship.”
We are so back.
How much is it im getting back into the game
Holy hell. The sheer number of HGE mats that dropped are gonna dent my bank account to the tune of a new gaming pc to get back into elite.
I'm just having dreams of my phantom with ludicrous amounts of limpets snagging mats by the hundreds. 😂
@@blackhawks81H oh yeah they buffed HGEs like crazy
Am I hearing Fable? Classic!
WOWOWOWOWOW! Another video?! is it my birthday?
active peak player numbers have doubled since this update came out and I love the new ship. I am currently 20,000 Lys away from the bubble. I am the happiest I've been in game in a long time. Come Join us, EICO 🙏 welcomes you.
I love to hear it, Brother.
@@SepulcherGeist It's good to see you visiting EDO again. Missed your EDO videos.
we're so back
Hope frontier can keep updating the game so Geist can keep making his vids
How or why when designing an explorer ship from start to finish, would one start with "A" graded cores which are free if and when something happen's when "D's" are the mandate. And what's the purpose of having not one which is all an explore ship need's in weapon slot's when only the guarding site's may need a weapon. Are there six slot's devoted to weapon's. Putting even the lightest and engineering them to be even lighter, drop's one jump range available.
I built an explorer as I usually did using all "D's but the FSD, engineered them for longer less heat jump range and with the exception of it size taken into consideration, only get's a couple of more ly's than a same basic explorer conda.
Then putting that build in storage. I using the same ship, installed all the various mod's along with engineering them for combat. And to my surprise, it's because of the new improved only on the mandalay sco compatible, so much better than even the supposedly best ship for combate. One would be a fool to ever not use it for combat. When fully upgraded and fully engineered for combat, it's faster, considerably more boost, more manoverable, etc. etc. etc. all with a to the N-th degree, better jump range.
Don't believe me, use corialis and build both, the explore and the combat version's. It's combative build is to the N-th degree a better ship than it's an explore.
Raxxla of course, minor find in the greater list of to do’s
ASP Explorer is the ED feeling: Star wars Millennium Falcon ship pilot Han Solo.
Now I see why yall blocked the engine sound, nasty!😊
Where do you buy this badboy
you didnt play elite for a long time i can say.. sco is standard drive for all ships but on mandalay is amazing. stability of the flight, fuel consumption almost non existent, temperature stability. i somehow think it will be nerfed as no other ship comes close to it.
remember travel for "free" anaconda to the hutton orbital? 1.5h? now its about 27 min with mandalay.
The only thing I dislike about prebuilt ships is that you can't store the modules they come with. Why would they make them sell only???
Can you explain why your thrusters are modded to clean drive and not dirty drive?
I think he said heat, but Mandalay is a cool(er) rnning ship so I think he get that choice wrong on this ship.
People think it lowers your heat but it only does in normal flight, not in supercruise. I don't think clean drives is a good option for any ship in the game.
Climate change dude.
I still can't believe you of all people never got into the krait phantom as a long range Explorer.
It's been a while since I've been to Vegas, so it took a minute for me to realize why naming a Mandalay "Luxor" is funny, but I busted out laughing once I got it.
One question: why a research limpet controller on an exploration ship?
Aye I bought that gold just to not be red just like you did. But then I liked the red so much....
Returning back to the game. Do i have to wait 3 months to buy the Mandalay if i dont want to use ARX?
I'm pretty sure, yes
Python Mk II you can get for credits now, Type 8 is available for credits 28 November. Mandalay 3 months. At the end of January I believe. o7
@ thank you for answering
This ship is small enough where deep charge is more efficient than mass manager? Cool, everything I engineered aside from my courier is pretty damn massive.
Mass manager is best on all FSDs larger than class 4
We're probably going to get Half-Life 3 before we find Raxxla...
"We" won't find Raxxla, a huge part of finding Raxxla is not talking about it. The people who have shown what little they found out have either stopped posting or found a dead end because they talked too much. Raxxla is and will stay a secret unless you choose to take on the search.
Half-Life 3 is finished, they just stored the final build at Raxxla.
dat Fable music tho
OMG dude, limpets for collecting.
I think the word you are looking for is Utilitarian
Maybe add a mining laser if you need raw mats for boosters etc
Where the FACK is Raxxla!
take a Overcharged A4 Powerplant with Thermal Spread.
Lower Heat, 5 tons weight and 21,8 MW are more than enough power.
Same for the Thrusters.
A4 Dirty with Stripped down.....9 tons and enough Boost for a lightweight ship.
D thrusters are better than A thrusters for exploration. Unless you want max speed, then you have to go 5A of course
well so much time lost becaus you dident used your colectorlipets.....
I for one am not interested, you quit the game to go play starfield when the game needed people to stick around the most. Nothing worse than a fair weather fan.