I like the fact that when the Yuri adepts die in the end they say "Yuri will find us." and that a common practice for Epsilon is to recover dead adepts and either take their DNA and clone them or take their brain and make it one of the many inside of a mastermind. So they are being literal when they say "Yuri will find us."
I'm doing a playthrough of your game on mental difficulty, and I decided I should do a little "commentary" on the missions. I finished the vanilla games on hard, and a few of this mod's missions on normal. I thought you might want to hear what "normal" people think about the campaign. Now that save/load is enabled, I think I can make it through the whole campaign. The review: I won't lie, this mission was a pain in the ass, making it the perfect introduction to the Epsilon campaign. Your main taskforce here are the adepts, which can mind control enemy units, and deploy to kill all enemies surrounding them (dogs). The main units you want to mind control here are the America's finest: Abrams tanks. Seriously, if they weren't available, I don't know if I could complete this... Once you get your hands on them, all you have to do is get the spy and infiltrate the battle lab. There is one little problem: Reinforcements, coming out from nowhere, without any announcements : 13:41, 14:50. You need a bit of firepower to deal with them, so you have to protect your adepts through the whole thing. If one or 2 adepts die, that's ok, but if you lose more, you're screwed. My taskforce was : 3 Abrams and 1 Aeroblaze, which was more than enough to deal with everything on the map. I love how the mission is a reference to the Red Alert 2 intro, where Yuri calls that guy and sabotages the missiles. TIME : 18: 52
Mental Omega for Red Alert 2 Yuri's Revenge the f*** game.. sorry for rude word but srsly how does it exist...!? i didn't even see in shop this game in disc
So there's no more spies "hiding" on the top part of the map,near the Satellite Hack Center,and now you MUST get across the whole map to get that spy? Nice. :>
well, there is a saying: "knowledge itself is power" so... no sensitive knowledge for our fellow Allies. and yes, that saying comes from a bunch of pretentious old men running the world.
It was not scrapped,yuri was supposed to have it's own campaign,but the devs ran out of time and needed to release YR,so thr announcer saying things like "mission acomplished" or "new objective received" remain in yuri's coop missions
The trick to this mission is you need to utilize infighting until you start getting Abrams Tanks. Then you use them to get rid of the infantry and focus fire on Bulldogs. I did the same thing you did except I stole an Aeroblaze beforehand from the first Striker/Aeroblaze patrol ahead of time as it was more reliable to gun down the Rocketeers at the Spy's base. I managed to blow up the missiles with 3 minutes left.
I know that would have been so neat. I'm just getting back into Red Alert 2/Yuri's after the original remake. I'm almost through them both and wish I had more to play!
Psyminette Z timer is fine, there are timer missions in the regular game too. sometimes you have to lose. the timer is an incentive to not play slowly and take 2 hrs to beat the map, thats the whole missions theme too.. removing the timer would ruin the mission, and this is coming from a person who can barely play easy on MO
I like the fact that when the Yuri adepts die in the end they say "Yuri will find us." and that a common practice for Epsilon is to recover dead adepts and either take their DNA and clone them or take their brain and make it one of the many inside of a mastermind. So they are being literal when they say "Yuri will find us."
peacekeeper the epsilon misson 1
the misson where you sabotage that missle from red alert 2 intro cutscene
Yuri: No comrade premier, it's already begun.
1:18 That stupid truck driver made history.
Litteraly lol 👌😂
More like that one agent in the area that was capable of infiltrating the Tech Center did, if only he didn't show up for work.
I'm doing a playthrough of your game on mental difficulty, and I decided I should do a little "commentary" on the missions. I finished the vanilla games on hard, and a few of this mod's missions on normal. I thought you might want to hear what "normal" people think about the campaign. Now that save/load is enabled, I think I can make it through the whole campaign.
The review:
I won't lie, this mission was a pain in the ass, making it the perfect introduction to the Epsilon campaign. Your main taskforce here are the adepts, which can mind control enemy units, and deploy to kill all enemies surrounding them (dogs). The main units you want to mind control here are the America's finest: Abrams tanks. Seriously, if they weren't available, I don't know if I could complete this... Once you get your hands on them, all you have to do is get the spy and infiltrate the battle lab. There is one little problem: Reinforcements, coming out from nowhere, without any announcements : 13:41, 14:50. You need a bit of firepower to deal with them, so you have to protect your adepts through the whole thing. If one or 2 adepts die, that's ok, but if you lose more, you're screwed. My taskforce was : 3 Abrams and 1 Aeroblaze, which was more than enough to deal with everything on the map.
I love how the mission is a reference to the Red Alert 2 intro, where Yuri calls that guy and sabotages the missiles.
TIME : 18: 52
Oh my God. I struggled so much on this mission already. MO feels more like starcraft now,and less like red alert.
Just so you know, Red Alert is still a bit hard.
@@civilsecuritylite12054 you are right on that
Some changes seen in this video include placement of two capturable Tech Turrets and a new weapon for the American Warhawk.
Mental Omega for Red Alert 2 So you played this on mental level?
+Mental Omega for Red Alert 2 Yuri's Revenge how the hell does this exist..?
+Lamb And Wolf How does what exist?
Mental Omega for Red Alert 2 Yuri's Revenge the f*** game.. sorry for rude word but srsly how does it exist...!?
i didn't even see in shop this game in disc
+Mental Omega for Red Alert 2 Yuri's Revenge why does game dosent work is there problems in servers
Until recently I didn't know that adepts could do the brain storm thing, so I did this whole mission without being able to kill dogs.
oh, even better is when it won't work 8D
The adepts can do that since the original game
Dogs sucks in this fucking game. Period.
So there's no more spies "hiding" on the top part of the map,near the Satellite Hack Center,and now you MUST get across the whole map to get that spy?
Nice. :>
Raul That's on Easy.
Mental Omega for Red Alert 2
Well now I look like an idiot. D;
Hope we can get an update soon. At least have some of that music. So cool. :$
@@Goku2132 you know you have to download the music separately right
Based on Red alert 2 intro.
Did the Adepts commit suicide at the end of the mission?
Yes
well, there is a saying: "knowledge itself is power" so... no sensitive knowledge for our fellow Allies.
and yes, that saying comes from a bunch of pretentious old men running the world.
YES! I love these. I want to see your missions on Mental. Since I suck at the game.
Does the Yuri "assistant" saying the "New objective recieved" line mean there was actually a Yuri campaign in the original RA2 that was scrapped?
It was not scrapped,yuri was supposed to have it's own campaign,but the devs ran out of time and needed to release YR,so thr announcer saying things like "mission acomplished" or "new objective received" remain in yuri's coop missions
The trick to this mission is you need to utilize infighting until you start getting Abrams Tanks. Then you use them to get rid of the infantry and focus fire on Bulldogs. I did the same thing you did except I stole an Aeroblaze beforehand from the first Striker/Aeroblaze patrol ahead of time as it was more reliable to gun down the Rocketeers at the Spy's base. I managed to blow up the missiles with 3 minutes left.
When the enemy kills himself for your sake..
So Warhawks get a target painter of their own now, instead of anti-structure rockets? Neat.
Why Yuri didn't just called the missle command like he did in intro lol
He did it, right after the spy infiltrate the building and started a call between Yuri and the guys in the Silo
Why the sirens from the beginning were removed in later updates?
don't understand why WW never included official Yuri campaign...
I know that would have been so neat. I'm just getting back into Red Alert 2/Yuri's after the original remake. I'm almost through them both and wish I had more to play!
Time constraints. They had less than 8 months to make RA2 and the expansion was even less than that.
How did yuri back to the time?
where can i find this 3.3 version?
new voice? that allied tank
Maybe remove the timer on easy mode? It makes people frustrate :)
Psyminette Z timer is fine, there are timer missions in the regular game too. sometimes you have to lose.
the timer is an incentive to not play slowly and take 2 hrs to beat the map, thats the whole missions theme too.. removing the timer would ruin the mission, and this is coming from a person who can barely play easy on MO
Psyminette Z Timer is 3500 seconds on Normal and 2500 seconds on Mental. There is no timer on Easy.
the mind is quicker than the eye. i wish i can control my game play with my mind.
Yuri is master
Why I cannot load missions??
Are you using Linux?
新手的噩梦,单纯是因为萌新根本不擅长渗透任务。
You can capture base defences! Why didn't I know that before!!??
Tech turrets.... I feel so stupid sometimes.
ไม่มีไรทําก็มาดูคริปนี้แหละ
DAM I REALLY WANT TO PLAY YURI MISSION DAMMM
dam do u really want to play yuri mission dammm?
Dam have you played the yuri missions dammm?
First Yuri's mission sucks.
micro management thats the s#it I don't like