Is Lockout Mechanic Too Strong? Live Arena Gold 4 Domination i Raid Shadow Legends
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- Опубліковано 7 вер 2024
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lmao everytime hes confident that he is about to win in a fight, it never ceases to amaze me how he always ends up losing
Mythicals cucked my yumeko. The mythicals with lockout is way too op but just lockout can be countered with resistance, speed, resets, and strong a1s. Armanz really is the issue because now you can't ban their speed, lockout and him.
Lockout is the one mechanic I feel like this game should seriously rebalance. Not only am I salty for never pulling one (4 years playing don't even have basher) but it's too damn strong to reliably play against. You used to be able to resist champs but with mythicals having irresistible mechanics, blessings and now with empowerment/ascension pushing stats into the stratosphere it's almost impossible. Either ban it (oh wait, what if they pick 3 lockouts?) or lose.
Lockout is clearly not a debuff and I’m truly sorry you don’t have a lockout. I truly hope you get one soon.
SS and Polymorph were an indirect lockout buff because lockout goes through the former and doesn't proc the latter.
That Helicath just doing the electric slide up to your Mithrala was far funnier than it should have been.
I’ve been trying to do a Tormund, Hp burn, freeze comp, and it’s still a work in progress . It’s great when it works . But having the damage plus the accuracy plus’s the speed plus the resistance is nuts
I used to think that lockout was oppressively strong, but now I rarely even ban the lockout champ. Krixia's lockout against the standard 4 sheep teams with at least 2 taking the masteries is going to be a sheep 4/5 times. Yumes is better, but there are so many options that care very little about it.
Lockout champions like Warlord, Krixia, and Yumeko are an ENORMOUS crutch for most players who abuse them in arena. And I don't blame them, I would pick it every single fight if I had one because it is stupid OP. It is almost impossible to beat fast lockout teams because there's almost no counterplay to it. If you're playing Live Arena and your opponent first picks Armanz and they have a lockout champion and you don't, the match is about as good as done. You can't ban both lockout champions and when as soon as all your skills are put to CD, there's almost no way to win. I remember when I was a bit newer to the game and I watched MacChan use Warlord for the first time. I was blown away by how easy it was for him to beat EVERY team because they were just stuck using A1s the entire match until he killed them.
That being said... Lockout is one of the few ways to consistently beat teams in Stoneskin. Most teams are not bombable unless you want to take a Polymorph risk and lose the match. Niche champions like Gliseah Soulguide is very good against lockout, but her passive doesn't work like half the time... Resistance Kymar is a decent option, but is extremely difficult to pull off because Accuracy > Resistance. A champion like Rotos used to be pretty solid against lockout, but with UDK and Harima everywhere, he's not what he used to be. Mortu was solid against stall teams with Warlord, but isn't really used anymore.
Lockout is not nearly as strong as it used to be. It's not even a good pick in many matches in top end live arena imo. I rarely pick lockout despite having Krixia and warlord. There are just better picks in 75% of fights for me. Most of the top players have at least 1 to 3 of the meta mythicals so lockout is not so effective. And Krixia weak hits 35% of the time against blue champs and gets polymorphed half the time against a team full of six star polymorph.
@@tommyboy7427 What you're describing is the very top of arena. If it isn't an issue for you up there, then it makes no difference if it's nerfed. Meanwhile, the rest of the 99% of players without mythicals and 6 star polymorph on every champion have no counterplay. Your solution is just to have a full team of mythicals and 6 star blessings and then it's not an issue
@@tommyboy7427 I 100% agree with you that lockout is not that strong against a team of mythical champions. But this is pretty much one of the few ways to deal with them, and it's not realistic for anyone other than whales. I don't even have 1 mythical champion and I am somewhat late game. Even someone like Shini who plays the game quite actively hasn't pulled a Mythical champion outside of a Remnant summon.
ur just salt lol, doesn't mean it needs a nerf
@@Alfredojpw You must be illiterate. I didn't say it needs a nerf. Learn to read before making yourself look like a dumbass
Yeah those nerfs aren’t gonna happen…if they won’t nerf Trunda for Hydra or Armanz why would they nerf lockout when working as intended?! Also if they won’t nerf Legendaries then there is less than zero percent chance of nerfing Mythicals
Hello, how do you have so many good lethal sets? Please explain to me what I do wrong.
Farming allways in dt hard.. so.
I know for gear rolling need luck, but.. :)
Dude i am FTP and my "Lucky Pull" was Krixia...so no i don´t want a nerf^^
That’s what I’m saying nobody has to be nerfed just build your champs right
Having a lockout champ is one thing but you need a team around to survive + proper gear.
Plus there are quite a few counters, I wouldn't worry
Lockout fusion could be nice though
@@gkar9757 could you name some viable counters because i don't know any
Mythicals
High res reset (Kymar, yumeko, Krixia)
(Partially) champs resetting with A1 (e.g. Ancora A1)
How should lockout get balanced, new champions item sets blessings or what?
It pretty much has to stay the same. Plarium wants people to have a team of 4 mythical champions if they want to beat lockout... Or you need to have your own to beat it.
anti lockout champs, making your team immune to lockout skills
Lockout shouldn't go through any kind of immunity like stoneskin or even block debuffs, the rest is fine
Xeena - e like the word EAT
It is strong for sure (Krixia owner here).
Old players have been suffering so hard from yumeko n Warlord.
But a nerf is not happening: Mythicals+yumeko/Kymar/Krixia + champs with A1 resets.
lockout for 1 turn is ok, but for 2 turns is too much. Its a easy thing to rebalance but they dont care
1 turn lockout is essentially nothing. The skills reset right when the champ takes a turn.
Gilseah buff. Thinking about trying here for fun anyway
Bombs do 3x damage against stoneskin....and HP Burn does 5x damage.
Xena > Fatalis; but in a sense they are different champs. One is a counter, and the other needs a counter. I suppose the value depends on the account.
lockout doesn't need a nerf ! mostly everyone that thinks it does its because they are salty for not having one.
I am down for lockout being nerfed but if that happens a lot of other things need to be nerfed too. I just don't see it. And because of mythics lock out just isn't as strong as it used to be. So in plarium best way they had already sold you the solution, that being mythic champs.
How is your staltus built?
He only has one nuker and it’s a bomb champion, there’s no way I can lose 😂 Arbiter increase attack, Warlord lockout, Mikage strip and increase accuracy, Gnishak…..GGs 🤣🤣🤣🤣
Constrói uma Gliseah Soulguid pra lidar com Lockout
We need to start a go fund me for you so you can get a few meta champs
Never have issue with lockout don't really think of them but I'm a whale so maybe that is why lol. Now Armanz that a problem lol I ban him don't care about lock up. But I can see a problem because before most will ban lockout but now with Armanz you have to pick your death for lower tier in live arena. They do need to fix that part because picking first has your highest chances to winning now.
i like fatalis better then xena
You nerf lock out then they have no use at all. They can't nerf everything and mythic counter them. There always will be a mechanic that would have a good place in game it could be shield, stun, freeze. Some people hate speed and high defense team can't nerf everything especially a nerf should not be. Well I don't have this mechanic so they should nerf it because I don't have the champs to counter them.
In first fight Carnage counter cause its his passive on A1
Don't think Plarium will nerf those OP champs as they are the source of income that Plarium make players keep spending.
I got my Xena in 4 piece stoneskin/savage. Definitely helpful, but not against lockout, lol. I’ve been trying to use Fenax, but his matchups aren’t that good except againts wukong
I have Fenax in 1 turn stone skin and lethal people never expect him to be in stone skin and the just look to ban narses or armanz
They should come out with a Lockout fusion or Guarenteed for one
If they Nerf this mythical's will be a huge mistake, that's a reason why they cost lots of money to get them, for this reason to be better...
LOCK OUT champ should not exist, bc those skills are insanely broken, When they use those skills means ur champs are useless, who is faster who is winner, the game shouldnt be like this.
Gliseah meta incoming?
Or make a fusion counter🤷♂️
Why does your pfp rotos looks like you🤣
your account is my warning in fact warning to whole raid community. dedicating to pvp brings you nothing but pain you got like 2 nekreths and some other login void dupes and trust me your first mythical will be pve trash pull 😂 playing this game without spending puts you in the scripted hell of no value pulls. the arena/hydra clash is nothing but advertisement for the cool toys. that’s why it never will be balanced 😂
"AI" is so bad because its no AI, its a script. The script is bad.
Y’all complaining about lock out, get more resist or ban in live arena, very simple.
I have no dog in this fight because I have multiple Krixias (no other lockout) and use them both. So I had no lockout for 5 years. Resistance isn't the answer due to Acc innate advantage over resistance. It'd be more viable if acc and res were on equal footing.
I think most people's issue is if they take Armanz and lockout there's not much they can do. Which admittedly wasn't an issue until Armanz was introduced.