Lets Play: Combat! - Turn 2 (3 of 8)

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  • Опубліковано 21 гру 2024

КОМЕНТАРІ • 26

  • @mtaran02
    @mtaran02 8 місяців тому

    Great videos, they have been very helpful. You you do a great job with all of these Combat! videos, thank you!

  • @jameycribbs
    @jameycribbs 5 років тому +3

    I really appreciate the huge effort you put into these videos, Tony. They are extremely helpful in learning the game!

  • @briandodge1834
    @briandodge1834 4 роки тому +1

    Great videos. Thanks for taking the time to put them together. Very helpful.

  • @malcolmsleight9334
    @malcolmsleight9334 3 роки тому +3

    At 26:23 the hex spines themselves allow a spotting check.

  • @billyriley492
    @billyriley492 5 років тому +1

    Thanks for these - good insight into the game.

  • @dennissvitak148
    @dennissvitak148 4 роки тому

    OK..after extensive research, the line of sight determinations are affected by a few things. First, the terrain in the spotting and spotted (potentially) hexes are not used to determine LOS, except for the DRM modifier. Second, and critically, the line is drawn from dot to dot, and the GRAPHICS in the intervening hexes may, or may not block the LOS. In the case above, LOS is BLOCKED from 30.12 to 27.15, by the corner of the house.

  • @joeperez3520
    @joeperez3520 5 років тому +4

    Definitely need to find a better way to figure line of sight. The German in the hedge that you allowed an LOS attempt to Pvt Johnson, you DIDN'T allow Johnson to sight that same German. You also allowed that same German to attempt LOS to Goldstein, which was clearly blocked by the house.

    • @ejl1221
      @ejl1221 4 роки тому +1

      A piece of string would help out a lot.

    • @dennissvitak148
      @dennissvitak148 4 роки тому

      @@ejl1221 - a rubber band works even better. Cut it, and it will stretch clear across the board, and it doesn't take up much space.

  • @john-lenin
    @john-lenin 3 роки тому

    There are miniature rules that are a lot simpler, faster, and more fun.

  • @eugeniomariopazielli8478
    @eugeniomariopazielli8478 2 роки тому

    14:20 you had to check if it was a dummy marker. the same error on the first video ;)

    • @itdepends4236
      @itdepends4236 Рік тому +1

      Only if the German spot was successful- since it wasn’t a success for the German spotting roll. Checking if it was a dummy (before making the spotting roll) gives the player free information.

    • @eugeniomariopazielli8478
      @eugeniomariopazielli8478 Рік тому

      @@itdepends4236 it's true

  • @alcann4234
    @alcann4234 2 роки тому

    Good videos, Tony ... thanks. Anyone still monitoring here? Isn't there supposed to be a -2 WS modifier for the Run and Gun order? Unless I am missing something, that roll of 3 (46:42) resulting in a KIA should have been a miss due to the -2 Run and Gun penalty. Is this right? EDIT: Sorry Tony, I see you corrected this at the beginning of your next recording. Good to know, however, that I had this right.

  • @war_gamer
    @war_gamer Рік тому

    These are verywhy wouldnt you do spot check first then choose which guy to sheet at about minute 45.

  • @eugeniomariopazielli8478
    @eugeniomariopazielli8478 2 роки тому

    56:00 morale modifiers do not count for incap or kia, only wounds

    • @alcann4234
      @alcann4234 Рік тому

      Your time stamp reference doesn't make sense with what you are saying.

    • @eugeniomariopazielli8478
      @eugeniomariopazielli8478 Рік тому

      @@alcann4234 I honestly don't remember

  • @jeffestabrook3236
    @jeffestabrook3236 4 роки тому

    AT 49:26 when the run and gun enemy was moved into the rocks, shouldn't that soldier have been able to spot the two Americans ; one in the woods and one in the road?

  • @Exit82guy
    @Exit82guy 5 років тому

    How are the cards picked? Are they shuffled and picked randomly or do you choose which ones you want?

  • @petethehawk5186
    @petethehawk5186 2 роки тому +1

    So in this game a “0” on a d10 is a zero and not a ten? Just curious as I don’t own this game, at least yet.

  • @rossmortell7282
    @rossmortell7282 5 років тому

    The red team should have activated first in the melee. After their attack then Private Stubbs would go.

    • @tonyholt5597
      @tonyholt5597  5 років тому

      Ross...Red **did** activate first. About 49:45 in, Red Team went through their Impulse, but the Melee attack was a miss.

    • @rossmortell7282
      @rossmortell7282 5 років тому

      @@tonyholt5597 You are correct - I don't know how I missed that the first time through.

  • @vinylrabbit7295
    @vinylrabbit7295 4 роки тому

    wow germans dice rolls are horrible.