BATTLETECH: The Trebuchet
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- Опубліковано 5 лип 2022
- It's time to bring the rain, the #Trebuchet is here. During the #SuccessionWars, there is no more common a #MediumMech than this guy when it comes to delivering #LRM support. In fact, it's more common than the #Archer and the #Catapult in this respect. Still in production during the war, and always a possible component in almost any force, the Trenchbucket is not only common, but powerful.
The #FreeWorldsLeague / #FWL are well served by this machine, as are the other #InnerSphere powers that get their hands on it.
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#Battletech #Mechwarrior #HouseKurita #HouseDavion #HouseMarik #HouseSteiner #HouseLiao #Battlemech #SuccessionWars #Mechwarrior #Medium #MediumMechs #MediumBattlemechs #Trebuchet #catalystgamelabs #FWLM #FreeWorldsLeague #StarLeague #sldf
Note: I am not associated with the Battletech / Mechwarrior IP, and create this under fair-use. Ownership of the Battletech IP resides with several companies at this time. I support all official releases. - Ігри
*Somewhere in a Draconis Combine warzone*
Lance Leader: "Command, we need indirect fire support!"
Command: "We have a Catapult on the way"
*A Catapult K2 appears*
LL: "No Command, I said INDIRECT fire support!!!"
C: "We hear ya Fam, sending a Trebuchet"
LL:"Good, I think they get it now"
*A Trebuchet 7K appears*
LL: "GOD DAMN IT!"
I...just found out about this variant thanks to your comment...wtf was Kurita thinking with that one
The k2 is quite a potent direct fire support mech tbh@@demonslayer6267
@@demonslayer6267 "Our logistics officers suck and we have no missiles. Again" maybe
@@MrMatek13”Also the Coordinator gratuitously subsidizes the PPC lobby-“
I hate them so mutch why does the game alway trow these at me wen i am trying to get my hands on a proper LRM support fire mech?^^
Ever notice how missileboats tend to be inversely proportional in size to that of the medieval weaponry they're named after?
Waiting for the 100ton Sling assault mech with 80 LRMs
@@keithw4920
"The Pebble"
@@keithw4920 and the 20 ton Hwatcha
@@stormsurge2103 more like 60 ton
The Longbow
Always a good mech to have backing up light units. Would often drop a med laser, for an extra ton of ammo
my artillery company was 4 trebuchets, 4 archers, and 2 griffons 2 rifleman for support and security. was a good task oriented company. lots of fun to play
That's a lot of missiles lol
Always need some mechs with arms to beat the shit out of anything that DOES get close right?
Holy Toledo! That's some great fire support!
Trenchbuckets are always worth their Cbills. I frequently downgrade a LRM 15 to a 10 and stack on more armor.
Are you referring to mw5? Because it's well known that lrm's aren't used to their full potential with AI lancemates. They'll barely engage an atlas with lrms but will gladly spam an lrm20 at a vtol warrior at the same time.
@@RidinDirtyRollinBurnouts luckily there are mods that fix the AI a bit, but I haven't tested to what extent
@@RidinDirtyRollinBurnouts Not necessarily MW5, on the TT and MegaMek as well.
@@bryanmcmahon7122 not just MW5, the AI in MWO also
@@ironboy3245my poor locust getting lrm spammed cause i turned off stealth armor for 0.000001 seconds instead of the annihilator way out in the open with no nearby cover anywhere near large enough to cover the annihilator
In the HBS game this is the first true LRM boat you typically get. So powerful are LRMs and their ability to knock over enemy mechs, the whole tone of the game changes after acquiring a TBT. Missions that were harrowing before become a walk in the park.
Some of those early missions are bullshit where they toss 5 light mechs that have LRMs + vehicle support at you. The suicide vehicles get in LOS and then you just get pounded into the dirt.
Fasa 3050 version bringing some serious Dark Helmet looking energy to the battlefield
I've coined this mech a Roman Candle. Mainly because once you strip the armor off the left torso. Then pour in AP MG rounds, it's going to go up like one rather quickly.
Strip the lasers, pack on some ammo and armour and I find it to be an amazing support unit. In fact, it can punch well above its weight. (I don’t like it to have medium lasers as it not only takes up weight and heat but it makes it too tempting to use them rather than keeping it out of harm’s way and to carry on dropping the LRM hammer, which is what it’s supposed to do. I also do not care for the direct fire model.)
Marik always struggled with a sluggish economy compared to the other houses, but they could make things like this during hundreds of years of war, making trying to destroy them a risky proposition. And when you can buy several of these for the cost of 1 heavy. Yeah all its drawbacks melt away.
Uhm. Marik had the 2nd strongest economy in the Inner Sphere, consistently. It's problem was resources being squandered with corruption.
@@BigRed40TECH Sluggish == slow to move, not weak. I agree with Brad's description, as they had trouble bringing their industrial might to bear with as much efficiency as other (sometimes in raw power weaker) successor states.
Cgl redesign really makes it pop
Completely agreed.
i just realized that catapult is the smaller version of a trebuchet in actual weapon but in Battletech, the Treb is the smaller one while the Catapult is the bigger variant.
How wicked is that?
It's ironic. And irony is the root power of the universe O.O
what??
@@raxsavvage irony*irony=[bt]
Part of that is because the TBT is faster, and lacks jump jets. The Catapult has to use a near-equivalent engine for its slower speed (because it's 15 tons heavier) and its jump jets are a large investment (1 ton each). This is why I am reluctant to put JJ on any mech of 60-65 tons (and why the Quickdraw is so unfortunately under-armed).
I’ve seen this kind of comparison in other mechs too. Like the urban mech is kind of like the lighter version of the blackjack and the blackjack is basically the medium version of the rifleman etc all of them are walking turrets
An overlooked bonus of the Trebby is the presence of a hand actuator. You can use this mech with raiding forces to soften defenses up before running in, grabbing what you need to grab, and running away. It can also surprisingly throw hands well with mechs up to about 45-ish tons if they happen to make it through the barrages to close range.
The Trebuchet is the superior siege battlemech, capable of firing 30 LRMs over 630 meters
Definitely an underrated mech, however, having one of the LRMs arm mounted is a liability most other indirect-fire mechs don't have.
Doesn't arm mounted weapons provide better hit ratio? Since it is a fast long range unit it seems like an intended tradeoff to have one launcher with more accuracy at the expense of vulnerability.
@@FunkyBaconArts I think that's just in HBS, arm mounts in tabletop just give it a wider arc of fire.
Field of fire.
Exploding arms is a MW5 specific issue. There I'll sub the arm LRM for a SRM6 because you always end in a brawl, and arm movement becomes an advantage.
@@FunkyBaconArts arms are easier to get blown off than torso. Having half your LRMs in such a vulnerable location can be considered a weakness
TBT-3C is SCARY in MW5.
Stream + Artemis means you have two spread (or cluster in TT) reducing buffs for your missiles. They're landing smack in the CT usually. :P
However... like with everything Lostech, I get too scared to use these mechs to their full potential. Because good luck finding replacements until 3040 or so.
6am local and I see the madman has done an upload.
Very nice. This insomniac morning just got better.
My sons favorite mech, next to the stalker. We both love the long range ability, and the mobility the lighter weight offers. It’s definitely one of the best LRM boats out there.
My daughter loves the combination of trebuchet and stalker! She's put me down more than a few times 😂
A mech I do like alot, but so many times It has detonated on me due to left torso breech. It is a great support mech on a budget though.
Man that CGL redesign did this thing some MAJOR favors. It went from being a truly hideous 'spaceballs darth vader' knock-off to being one of the better looking designs in the setting in my view. Serious upgrade.
I LOVED the SRM variant. Used to surprise the hell out of people in the OG table top days. I still use it in the HBS game if I get one early enough.
Just got the catalyst model for this bad boy, I love it's design and function in-game and otherwise. One of my favorite medium mechs
Ah, the trench. One of my favs actually!
Trebuchet was the first mech I played in a Mechwarrior TT campaign, and it still has a special place in my heart.
The one mech that fears the Trebuchet is the Charger, it couldn't even get close!
With its higher than average speed the treb could easily downgrade the medium lasers to smalls and grab armor or ammo with the spare tonnage.
Nah in a medium or heavy lance you want the range that those medium lasers provide compared to small lasers 3 hexes is nothing.
The base tbt really isn't that fragile once the ammo is gone.
Stay back spam lrms till out of ammo then direct medium laser fire for round after round. Especially if you can get at least a +2 bonus, which you should having found some place nice to shoot from heavy woods or the like while Lrm spamming.
I'm a fan of taking a black knight with trebuchet to support when trying to stick to lower tonnage lances.
I sent the image of this mech to a friend who plays a Siege Engineer Dwarf. He is currently working on sweettalking the DM to bring a "Trebuchet" with them on campaign.😅
I've only ever messed around with a TBT once and was left wanting more for fire support. Granted the AI being less than incompetent, it would probably do better with a human controlling it.
In the original tabletop game I wasn't a huge fan but since I started playing Alpha Strike I don't leave home without it.
My favorite battlemech that focuses on missles.
Do you hear that?
It's raining. :D
In MW5, this is up there with the Dervish, Wolverine, and SRM Javelin as early-game enemy mechs you *can't* ignore.
As unorthodox as it sounds, fast short-ranged light AI mech builds absolutely fuck these up. Enemy LRM boats will be too tied up trying to hit a LCT-3S instead of pelting you and your lance with LRMs.
You can't leave your fire support without, well, support. You're absolutely right that they're ill-equipped to deal with fast lights - but that's the point of fast lights, after all. :)
My fire support lance Runs Trebuchet and Dervish, and Honestly, those mechs are solid in all the game I've played.
Relatively cheap and logistically sound artillery platform with enhanced mobility and ability to fight to some extend in close range if forced to - of course it's awesome since mobility being completely screwed up close are artillery main weaknesses.
I love this mech not as much as a mech but asa proud member of Queen of the Battlefield fixing main issues a commander focused on i direct support might face.
Awesome machine.
It's pretty powerful for a medium, but man is it light on the armor. If you're going to field one, don't let the enemy Jenner get behind your chunky boys because it'll put holes in your bucket.
The original art always reminded me of Darth Vader as a kid if he were a mech.
Id love to see some art done that shows a transparent skin of mechs that show a shadowed sillouette of the mechwarrior piloting it. This would give us scale and an idea where the cockpit is. Sometimes it's not always clear where they sit in the mech, and a few examples come to mind. Others are very clear but its easy to lose scale of these machines. I always like to see the mech bays in mechwarrior and battletech to see workers next to the mechs they are maintaining. Great video!
I love the Trebuchet. Gives my MAD-II much needed target practice.
Trebuchet makes a good fire support 'Mech for equally fast moving 'Mechs like Griffin, Shadow Hawk, Wolverine, and heavy Osts. Use ammo sparingly (avoid unlikely shots), and it'll do well. Pair up with a SRM variant, and Trebuchets alone can either deal with many of the foe or flee from untenable situations. Example of a Trebuchet lance: 2 x TBT-5N, TBT-5S, and PXH-1 for recon/spotter.
What comes to Whitworths, universe has only hundreds of them and are grossly outnumbered by Archers alone.
I never understood why the 7M got a Narc. Artemis + 1 more ammo bin + a C3 slave would have been the best choice for it. It may even have some tonnage for a bit more armor . Well, one can dream...
Great purple bird stronk with missile mech from France. Even better when paired with Longbow from England.
the Trench Bucket!
nice
Nice.
one of my fav machines. love the videos!
Thank you coin! :D
Awesome video man
Great video as always, Red. Glad you got the Trenchbucket reference in! :) I've always loved this mech, I prefer it over the Dervish for the medium class LRM platform.
First time I got one in HBS Battletech, it found a permanent place in my early game lances. Harassing LRM fire is amazingly good in that game...as I found out when the first one I came across nearly cored my centurion from across the map and took off its arm thanks to an ammunition explosion.
it's a fast medium mech, and it hits as hard as a catapult, it's attack range and power is terrifying.
it's one of the biggest threats in battle.
exploit its weak armor and kill it quickly.
the longer you leave the enemy trebuchet alone the more you'll get hurt.
If you leave him alone for more than 8 turns and he botches his missile roles, then you're good! lol
The Trebuchet's speed really helps it for fast relocation in the back field, but the paper thin armor on the side torsos plus ammo only in the Left side means a TAC there will turn it into a smoking crater. That said, if used right it can really cause a lot of headaches for an opponent. Just don't let it get pinned down and you'll be find.
Personally I tend to prefer the variants, especially the 5J for the extra mobility and armor on the side torsos. It makes for a great leader for a scout lance.
The Trebucht 5N is an excellent Mech for fire support in smaller engagements and skirmishes.
It brings quite a lot of fireower to the table and it brings it fast.
The main drawback is it´s obvious lack of endurance (heat, ammo and armor).
It is also not a replacement for a Catapult or an Archer.
For it´s cost it is generally a good deal if handled correctly.
The dirty secret of LRM launchers is that you can replace any LRM10, 15 or 20 with an equal number of tubes in LRM5’s and save the wealthy of an additional LRM5, or simply add in that extra 5. This means the Trebuchet can pack 40 tubes at the same weight instead of 30, or it can pack 30 and have extra ammo or extra armor, or more heat sinks. And given multiple LRM5 increases the survivability of the Mech and reduces logistics, it’s a wind why the larger launches are use at all.
The Trebuchet is the spiritual ancestor of the mech of the clans (fast, with many weapon systems for its tonnage, neglecting, leaving the task of heat management to the pilot and with a little less armor than any pilot in his right mind would like), but with a much more outdated and heavy armament.
The good ole trench bucket!
i fucking love the trebuchet.
Trebuchads rise up
Poor man's Catapult, but when you're a poor man it does it's job.
I started with one of these in BTA 3062 and used it to kick a Marauder in the shins!
I always had a Trib or a Whitworth in my medium lances playing Battletech Tabletop back in the day.
Another great missile boat mech!
One of my favorite mediums. Nearly as well armed as a Catapult or Crusader while significantly lighter and cheaper. One of the few over gunned (er missiled) 'mechs that actually pulls it off, especially for 3025 tech.
It’s a very efficient missile boat, but I always end up turning to a Catapult instead. Just my preference, I suppose. Still a great ‘mech.
An awesome middle boat. Predominately used by House Marik. I used an Archer, two Trebuchets, a Centurion for security, and a Raven looking for targets. The missiles came down and to Credence Clearwater Revival: have you seen the rain? Good video.
Meant missile…
It is a great medium fire support 'Mech, but the 5/8 movement and 3 MLs almost always temp players to get into melee and doom.
Love the Trebuchet. A great medium.
The NARC system seems like a tactical genius thing, if you have a few of that model in the same area. Enemy gets too close, Trebuchets fan out, whoever the enemy targets and closes with NARCs the target, then all other units (even potentially some further away) support fire the now easier to hit target. Could be a good counter-ambush team too. Interesting, thanks for the ignorance reduction. Maybe I'll look at the bucket a little closer next time
I only dislike Trebuchets because of how many get thrown at me before I ever get one myself.
And because putting a ballistic round through its ammo stores fills me with childlike joy.
My favorite mech, thanks for showing her some love 🙂.
My favourite trick with the trebuchet is replace the arm LRM with SRMs, saves weight and gives a nasty up close punch
Just field a 5S.
Everyone dreams of piloting a heavy or assault mech, so I am not surprised that the Trebuchet is so overlooked, in spite of the fact it carries close to the same level of firepower as its larger indirect fire support peers.
I personally picked up a 'Trenchbucket' before I got my hands on a Catapult, and I still frequently use my TBT in tabletop instead. It may not be as glamorous a chariot of war but it is by no means less important.
I have a mixed opinion on the trebuchet. On one hand, if I need a dirt cheap support fire mech this machine is VERY appealing. I mean, TWO LRM15s?? That's a bargain deal for ~5 million c bills.
On the other hand, I'm always finding myself either downgrading the 15s to 10s to throw in armor or heatsinks while keeping the medium lasers, or entirely dropping the LRMs in favor of SRMs. Which gets rid of the point in me purchasing the mech in the first place.
Tex of the BlackPantsLegion put it very well - "It's undertonned for a fire support mech, under armored, and has too little ammunition."
The trebuchet was designed as a medium raider and skirmisher. It's lack of armor and ammo reflects that because in a raid or skirmish you have to project as much force quickly and decisively in order to complete an objective. The design philosophy is built around throwing more firepower than the enemy can from the start and everything else will resolve itself. I would use it as a hammer to a heavy or assault Lance that Is serving as the anvil, they have enough speed to flank and the weapons to pick off softened targets.
Trebuchets partnered with Griffins make for excellent mobile fire lances. You have the -5N and the -5S, but why Marik never made a hybrid of them I'll never know- swap the arm mounted LRM for an SRM-6, move the ammo for the arm mount's feed system so the torso mount LRM has two tons, and put in a ton of armour and some sinks.
The egg shell hat is the best feature! So it can hide during Easter
When building your mercenary unit, pick up a trebuchet. It is the greatest lrm boat... That you can afford.
I named my Trebuchet "The Rock Chucker"
Ah, the cooler Whitworth! Gotta respect this lovely missile boat.
Awesome vid as always. Very helpful for newbies such as myself.
By the way, will you be going over the successor houses in the future?
While I do love reading the sarna pages, it's always a joy to listen to the thoughts of veterans.
FYI: I am a newly converted Stiener guy coz they sort of remind me of my favorite warhammer race: the Skaven.
I love the amazing balance between immense wealth and astounding incompetence.
Yes, I will be covering houses in the future.
No, I don't know exactly when. lol
It’s definitely a good mech for long range missle barrage when u are on a budget (as for the dervish I swap out the lrms for srms to make it a walking shotgun on legs)
Ah, the Trebuchet. Even easier to kill than the panther.
A good reminder that medium mechs should be the 'knights' of the battlefield. Everything has its place, but games (especially the video games) have us primed to consider assault mechs as the 'goal' of our games (and hey, i'm playing a BT video game right now having acquired 2x150 tonners so... I'm not immune to this), forgetting that the vast bulk of enemy forces would be mediums. Good point!
Mercs think of needing to hit a target with X machines and military planners need equivalent of 1200 long range missiles per salvo put on target while their logistics allow to carry more crap while for mercs less but heavier is a must when taking into account limited logistical capacity limit numbers more than weight itself.
Different capabilities dictate different approach.
@@mareczek00713 That's a really good point. Thank you!
Ah the trenchbucket, for those situations were you can afford a catapult.
This is a mech that is meant to fire off the ammo then, if needed, move in with the 3 med lasers, now safe from ammo explosion.
So I guess the SRM archer was just this thing, huh. The look on that Jenner pilot's face is still priceless when the first volley comes in from this thing
Everytime anyone takes a Trebuchet in the games I've played, it pretty much is the first to die to a unlucky crit and cook off.
Never got a chance to use the Trebuchet much on the TT, but every time I do, it's a joy to use. And I can say, at least it isn't a Catapult.
When you need a lrm support mech this is a great mech to pick :-) cheap and as useful as any heavy missile boat if protected by its lance mates :-) its armed just as well as a catapult and at a fraction of the cost...a merc can't go far wrong with a trebuchet when looking for a missile support mech :-) the Whitworth is cheaper and ignored more by the opposition but the trebuchet packs a better punch :-)
Nicely Done. Good 'Mech but tough to play on the Table Top. Folks get antsey, and move it in too close were it becomes a liability.
the Loup de Guerre is in my humble mech jock opinion the best easyest hero to find/get in mw5
all srm4s
splat
I really like this mech, I also do like the whitworth, catapult and to a lesser extent the dervish. I make 1 LRM a 10 rack and add 1 more ton of ammo and apply more armour (it's really the best option) Missiles all the way baby!
I said this on the livestream yesterday, but in the video game Trenchbuckets can really wreck havoc even in the mid/late game. You focus on the overtly more powerful 'Mechs and the Trenchbucket on the opponents side is happy to just fling missile salvo after salvo into you. Suddenly your armour is stripped and you still have that annoying thing to deal with perched high on a rock (or behind it).
Trebuchet
about 30 years sgo i beat a maurader with a kick to the head after knocking it down with the last salvo of lrm's, actually really the last game i think i played until i bought into minis and stuff in recent times.
It's not popular, but I like the 5J model. I've had more luck with that in HBS Battletech than I had any right to.
so of COURSE I have a Full 3050 Clan Tech Rebuild of the Trebuchet TBT-5A
50 tons, 5/8/5 movement, Endo-steel and 8.5 tons of Clanner Fero-fiberous armor giving it 163 armor points (MAXED!), XL and DHS, leaving 24.25 tons of pod space.
Prime Config: gives this ALL the missiles with Four LRM-15's (two each L/R torso) and an unprecedented Eight Tons of ammo! (64 total volly's) oh, and two ERML's in the arms (one each) because why not. that's 60 LRM's per round for 16 rounds in a row.
ALT-config: four Streak SRM-6's, 6 tons of ammo (90 total volly's), two extra DHS (legs, for extra cooling in water), three ERML's (two RA, one LA), three Clan MG's (one RA, two LA) with 0.5 tons ammo (100) where ever you can stick it.
Hey, it's the Baby Catapult! Love it. Might not be as renowned or ubiquitous as the Centurion, but it's definitely a workhorse all the same.
You forgot the TBT-7K.
As you should. Kuritan pile of trash. 🤣
god, get a trebuchet with a narc and have a team FULL of missile mecs... it's honestly the best thing ever
I just don't trust it to survive long enough with a direct line of sight to land that NARC.
I think having a scout mech with a NARC is a way better solution tbh. :)
I always thought it was funny that the trebuchet was smaller than the catapult. The size difference is reversed for their mid evil namesakes
You do know about that 85 ton mech called the Longbow, right? 😁
@@JMcMillen Right? Next your going to tell me there’s a 100 ton mech called the slingshot lol. It seems like the bigger the missile boat gets the smaller it’s namesake is.
@@michaelkimberling7307 Funny enough... Slingshot doesn't seem to be the name of any war machine in the Battletech universe. So maybe there's still a chance for a 100 ton mech called the Slingshot.
Then maybe a 150 ton super-heavy mech named the Pea-Shooter.
i would of loved to hear the 7K variant get mentioned so we can enjoy the insanity that is kuritan concepts of fire support, or making a Banshee on an absolute budget lol.
also the NARC using variants bring up an interesting period of variants where designers think its totally a great idea to put such a weapon on long range fire support platforms where they should supposed to be close enough to use them. absolutely stupid. a good example of post-helm incident new toy syndrome of putting new tech on things without thinking if it would even be useful.
i used to run one in my lance but the Ai.... well we know it was my weak link every mission a arm was missing i stopped using them. When i do see one on the field i make sure i take it out quick.
The Trenchbucket has a few advantages, it's quite mobile, packs a solid punch with a decent backup and good enough armour. The only downside is the limited ammo supply.