Gimle VS. Millenium Zenith Star REMATCH - From the Depths Battleship Battle

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  • Опубліковано 10 тра 2024
  • The From the Depths AoG Gimle battleship is completed and battles continue with a rematch with the Millenium Zenith Star made by star_reach which will be the stronger battleship? To BATTLE!
    ★ All big battles: • From the Depths Big Ba...
    ★ Gimle Battleship Build Episodes: • From the Depths: Build...
    Gimle Open Seas Build Rules:
    - Naval ships or low flying airships. Your submission should work in a naval setting but cannot submerge, it also can't fly higher than 500m if it is an airship.
    - No cheese, like no 1m tetra spam filled areas for aim spoof, no internal waterpropellers or azipods, no spincliping and all those other usual cheese tactics are banned.
    - Max 100K blocks
    - No extreme missile or interceptor spam (hint: use mediums and not so manny smalls)
    - No waterpumps or heliumpumps what so ever, like not a single one can be present on your build.
    - Under 2.2 million cost: that means 2.1XXX not 2.2XXX
    - Max 2 Repair Bots
    - No spawners/drones/docked crafts
    - No extreme subobject spam (like 200 dif guns)
    - No intentional melee
    - No video screens and cameras present on the battleship (the one that makes captains see when there is no windows)
    - Ship can not play video our audio sources during battle. (includes YT video players etc)
    - When submitting the ship, any lights and smoke generators should be switched off and not activate during the battle since they cause unnecessary lag, if you have a decorated version with interiors etc we should check out please submit one "battle version" where laggy stuff is turned off and one "parade version" that looks cool with all its lights, video players or cameras and smoke effects etc enabled and working.
    Btw: if your ship lags too much I will not be able to use it. If your ship breaks the rules the battle will be cancelled.
    - Deadline: Open submission.
    - Ships must be submitted to me via Discord DM or Email, send the .blueprint file, not a workshop link.
    Battle Rules:
    - The battles will be best of three.
    - All ships will spawn with the bow towards Gimles bow, gimle is a one sider, but it still spawns nose to nose, make your ship manouverable enough to avoid a collission. This rule is because the ships will close in on eachother and that is much more entertaining than far away orbiting battles (thanks Menti!), if you want that, spend on manouverabillity and speed, because you are not getting optimal orbit for free.
    - Given 500K materials.
    - You need to be able to win within 15 minutes of ingame time per battle.
    DOWNLOAD: steamcommunity.com/sharedfile...
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  • Ігри

КОМЕНТАРІ • 27

  • @SpeiderProductions
    @SpeiderProductions 27 днів тому +2

    It seems the zenith star has a strange tendency to focus on the super structure of the gimle for the first few volleys of its burst aps and laser. I thought that was just a fluke last time but apparently not. I feel it would have faired better if it had focused those first few volleys on the bulk of the hull.

    • @No_Way_NO_WAY
      @No_Way_NO_WAY 27 днів тому

      yes, and it always changes the aim point for the side shots. center -> front half -> center -> back half.... (not actually doing this sequence but it fells that way)

    • @Cobrax_x
      @Cobrax_x 27 днів тому

      Might be targeting hot blocks and hitting the gimle's decoys

    • @GMODISM
      @GMODISM  27 днів тому +2

      Thats probably because that is where all my heat decoys are located **smirks**

  • @kadrikarakoc807
    @kadrikarakoc807 14 днів тому

    26:40 Most likely Zenith backing away because lost all of its back thrusters.

  • @Disfiction
    @Disfiction 26 днів тому

    Hey man no technical stuff just love from the UK 👊

  • @Cobrax_x
    @Cobrax_x 27 днів тому +2

    Tbh think frag is still a significantly better than fire against wood, since its damage is instant
    On that note, if the gimle used timed fuse, it probably would have won easily. Frontsiders are now pretty vulnerable to timed frag crams

    • @No_Way_NO_WAY
      @No_Way_NO_WAY 27 днів тому

      you have to hit with the crams though.

    • @Cobrax_x
      @Cobrax_x 27 днів тому

      @@No_Way_NO_WAY even near misses are enough, since frontsiders like the zenith star have basically no armour at the top and bottom. Even a single frag can do a ton of damage by chain detonating the now volatile fuel boxes, steam engines and material containers

    • @GMODISM
      @GMODISM  27 днів тому

      Yes, thing is however that timed fuses disables penetration at all, it makes the rounds very volitile apparently and makes them explode on contact... very annoying

    • @Cobrax_x
      @Cobrax_x 27 днів тому +1

      @@GMODISM could set the laser targeter to have a small delay so it explodes say 30m after the target point, effectively allowing them to act as penetrators.
      Not sure if it's possible with ACB, but you can also use bread to change the fuse settings against different conditions

    • @dripwastaken7884
      @dripwastaken7884 26 днів тому +1

      @@GMODISMi put timed crams into my submission, they are set to explode at different times after they passed the point where they think they hit the enemy. They still penetrate very well depending on the aimpoint and even if they miss theres a good ammount of frags hitting

  • @dripwastaken7884
    @dripwastaken7884 26 днів тому

    What are the odds that a mortar acutally hit the back side of the zenit star

    • @GMODISM
      @GMODISM  26 днів тому +1

      Very small, if they did, perhaps some other thing or stray shot hit it as well, like a cramm almost missing but then detonating closely

    • @dripwastaken7884
      @dripwastaken7884 26 днів тому

      If the armor is the same as the old hyper novas theres basically 0 chanche that the Balista turrets hit anything in there so it must have been either a very lucky mortar or a heat / hesh shel that hit a fuel block in its path

    • @dripwastaken7884
      @dripwastaken7884 26 днів тому

      I think the hyper novas armor was able to take like 3 max pen sabot rods in the same spot
      (4m heavy armor wedge backed by 4 meters of heavy armor repeated 4 times if im not mistaken)