Design the Ultimate System! - Masterplan Tycoon

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  • Опубліковано 14 жов 2024
  • Thank you to Ravenage Games for sponsoring this video.
    You can learn more about Masterplan Tycoon here! ► ravenage.ink/3...
    Masterplan Tycoon is a resource management game about building interconnected chains of resources in a minimalist visual style. Gradually open new missions and resources by completing different tasks to create the largest system ever designed.
    If you enjoyed this video, consider hitting the Like button! It helps the channel grow by affecting search results on UA-cam.
    Subscribe Today! ► tinyurl.com/y3...
    Join the fan Discord channel! ► / discord
    Support me on Patreon! ► / pravusgaming
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    Reddit page for memes! ► / pravusfanclub
    Check out the merch! ► teespring.com/...
    Support the channel by buying games! ► www.nexus.gg/p...
    No copyright infringement intended. Masterplan Tycoon copyright is owned by their respective owners which includes but is not limited to Bureau Bravin and Ravenage Games. I did not make the game (or assets) and do not claim to. I do claim recording the gameplay and associated commentary.
    Music credit:
    "Doo Dat Wah"
    by Jules Gaia
    Provided by Epidemic Sound (www.epidemicsou...)
    #management #strategy #sponsored

КОМЕНТАРІ • 108

  • @Augustus_Imperator
    @Augustus_Imperator Рік тому +86

    this game has most definitely some genius in it, it's incredibly different but looks incredibly fun and peculiar

  • @samueltrusik3251
    @samueltrusik3251 Рік тому +132

    All the world shall bow to the ultimate strategist, Lord Pravus! PRAISE PRAVUS!

  • @Mar_Marine
    @Mar_Marine Рік тому +53

    This is aesthetically also similar to stuff in Unreal Engine! I’ve been studying Game Development and Design in college, and was very intrigued by seeing the visuals of this.

    • @Xirpzy
      @Xirpzy Рік тому +5

      Reminds me of work :/

    • @blsb78
      @blsb78 Рік тому

      @@Xirpzy same here

    • @Sumirevins
      @Sumirevins Рік тому

      This is called Visual Scripting I believe. I'm learning Unity, C++, Blender and Neural network to expand my skillset and those are very aligned with Virtual script in some way and other.

  • @army6669990101
    @army6669990101 Рік тому +18

    What an interesting idea. It almost reminds me of Anno and all it's different production chains, and different regions producing different resources just in a different view. I may have to give it a shot

    • @guardianof2fort964
      @guardianof2fort964 Рік тому +2

      A minimalist Anno, that sounds like a pretty good way of describing this game, and it's great.

  • @BarcelPL
    @BarcelPL Рік тому +9

    A gem in the rought - needs some "Factorio-like" charts: production over time, supply gain/lose tendency, and so on.

  • @seraphina985
    @seraphina985 Рік тому +7

    This UI also reminds me a lot of how the relations view of databases is usually visualised too. You get nodes like that for each table and the rows in the table inside the box it then lines that connect from the foreign keys to the primary key of the table they reference. When you have a complex database with many tables it helps a lot to make sense of what depends on what else.

    • @PeterPan-xe7qw
      @PeterPan-xe7qw Рік тому

      Noooo, I thought I was taking a break from my Database classs....!!

    • @seraphina985
      @seraphina985 Рік тому

      @@PeterPan-xe7qw lol

  • @JurasJankauskas
    @JurasJankauskas Рік тому +5

    It definitely looks interesting. I don't know how much I'd play it long term, but I do see what is the main essence of a supply chain tycoon game distilled into a minimalistic, yet complex design.

  • @LddStyx
    @LddStyx Рік тому +14

    Storage seem OP - you could just fill the map with Storage > Short-Chain > Storage blocks. Maybe they should be way bigger so they are cumbersome to use all-over the place.

    • @berenscott8999
      @berenscott8999 Рік тому

      I totally do that. I spam storage everywhere.

    • @zoetje9817
      @zoetje9817 Рік тому

      Why have a storage-to-storage line? It adds nothing.

    • @berenscott8999
      @berenscott8999 Рік тому +1

      @@zoetje9817 he means storage>production>storage. Because storage allows instant movement of goods

    • @zoetje9817
      @zoetje9817 Рік тому

      @@berenscott8999 that does makes sense.

    • @platinumm4730
      @platinumm4730 Рік тому

      it does actually start taking up alot of space when you start getting bigger and bigger

  • @Danielo515
    @Danielo515 Рік тому

    The kind of minimalistic resource management game I have been looking for, thanks

  • @zetathix
    @zetathix Рік тому +7

    If the game has a procedural generation map, I will buy it, the system is interesting but replayability is worry some.

  • @jonathanchan7896
    @jonathanchan7896 Рік тому +2

    It’s Data Modelling: The Game and I LOVE IT! 😂

  • @the_elder_gamer
    @the_elder_gamer Рік тому +44

    Given all their recent troubles (now resolved I believe), is there any chance you'd consider doing a Workers & Resources: Soviet Republic run? (as it essentially the complete opposite design brief, but still sports a fantastically complex resource management chain)

    • @2avcrm
      @2avcrm Рік тому +1

      Yeah I would be up for watching a run of Workers & Resources.

  • @timeisthis4378
    @timeisthis4378 Рік тому +10

    I feel like this would work perfectly for mobile as well

  • @peterschmidt1900
    @peterschmidt1900 Рік тому +4

    I am currently re-playing The Settler 2. So this is quite funny to watch in comparison. 😀

  • @hydronpowers9014
    @hydronpowers9014 Рік тому +6

    This unreal engine UI mod for Factorio looks interesting

  • @ThymeHere
    @ThymeHere Рік тому +1

    This game is also actually really cool!

  • @Katie-bi2sh
    @Katie-bi2sh Рік тому +2

    the background music is almost identical to my morning alarm - my ears were alert lol

  • @Xirpzy
    @Xirpzy Рік тому +2

    Reminds me of working in node based editors. Any pro having worked in Nuke vfx would be amazing at this game lol.

  • @thegloriousmusician
    @thegloriousmusician Рік тому

    Those sheep sounds will be the death of me

  • @michaelsinnreich6626
    @michaelsinnreich6626 Рік тому +1

    Looks like a good tutorial on critical path methods.

  • @JohnSmith-xq1pz
    @JohnSmith-xq1pz Рік тому +2

    The placement system reminds me of base building on Star Wars Force commander

  • @klemklemius5091
    @klemklemius5091 Рік тому +4

    Wonderful game! I would love to see more.

  • @quickwimnl
    @quickwimnl Рік тому +2

    I miss the visuals of trains. I love trains.

  • @marko9900
    @marko9900 Рік тому +1

    Feels like the ultimate strategy would be to have all the buildings output to and get input from storage.

    • @danimunf
      @danimunf Рік тому

      i was thingking the same thing to, so the storage could be designed as a backbone going linear in the center, and all the buildings scattered both in the top and bottom of it

    • @marko9900
      @marko9900 Рік тому

      @@danimunf It seems that storage space is shared within a world. So the storages themselves dont need to be connected. you could just set up a small island. storage in the middle and structures around it.

  • @Rokeen-Zeboss
    @Rokeen-Zeboss Рік тому

    This game is perfect for putting me to sleep. It's worked twice now I can finally get a good night rest

  • @JonBoyen
    @JonBoyen Рік тому

    This guy somehow managed to almost sell the game to me. Great job!!!

  • @lippyausletzeburg1455
    @lippyausletzeburg1455 Рік тому

    sweet. looks like a fun game

  • @amshermansen
    @amshermansen Рік тому +7

    "You can't cross the lines"
    Pravus literally does this not a minute later with the bakery.

    • @drtaru
      @drtaru Рік тому +2

      He said nodes, not lines

    • @amshermansen
      @amshermansen Рік тому

      That's literally the same thing.

    • @fatyg5682
      @fatyg5682 Рік тому +2

      @@amshermansen Nodes are the buildings, lines are the supply lines between buildings, you can not cross a building with a line, you can cross lines with lines

  • @meanmanturbo
    @meanmanturbo Рік тому

    This game, with the nodes and connections looks just like comercial process flow simulation tools. With processors, sinks storages and so on.

  • @luisitobardajibenitez8013
    @luisitobardajibenitez8013 Рік тому

    this is basically how unreal4 works behind the scenes. That's quite genious

  • @RedBadGaming
    @RedBadGaming Рік тому +3

    Imagine if this game can be moded to make mods with new nodes and more.

  • @Sporkekw
    @Sporkekw Рік тому

    Omg! Love this game!

  • @Jila_Tana
    @Jila_Tana Рік тому

    Point at this game and tell the developers of the latest Settlers game : "THAT, is better then your game, cause we want the complexity in logistics and many items combining into more complex items. And you dumbed it down in the Settlers"
    I got some love for Satisfactory, however this looks also interesting, it won't be long before this lands in my gaming library.

  • @kevinboros7427
    @kevinboros7427 Рік тому +1

    Looks interesting!

  • @Shxdeyyy
    @Shxdeyyy Рік тому

    I just bought this game since it looks fun, I also bought it due to your recommendation and it was hella worth it!!

  • @tubzvermeulen
    @tubzvermeulen Рік тому

    Thanks for the video

  • @tigeriussvarne177
    @tigeriussvarne177 Рік тому

    Praise Pravus.

  • @_i_a_n_
    @_i_a_n_ Рік тому +1

    This game is appealing to the data analysts out there. I feel personally targeted lol

  • @DominicGo
    @DominicGo Рік тому

    factorio/satisfactory but it’s a UML diagram (or if a node-editor was a game)

  •  Рік тому

    Looks interesting. I'll hope that this isnt the only video from you!

  • @wow-roblox8370
    @wow-roblox8370 Рік тому +2

    0:47 background music sounds a bit like megalovania from undertale, anyone else agree?

  • @juanmendez3290
    @juanmendez3290 Рік тому +3

    I was about to buy this game but without the sandbox element, it doesn't seem worth it.

  • @ddunfuh9239
    @ddunfuh9239 Рік тому

    I didn’t realise they finally released this on steam

  • @AllenYCLau
    @AllenYCLau Рік тому

    Praise Gimli!

  • @austinebert710
    @austinebert710 Рік тому +1

    Pretty sure the brick island is modelled after the Hawaiian island of Oahu.

  • @teepaul911
    @teepaul911 Рік тому

    Damn i love this

  • @ken2inn630
    @ken2inn630 Рік тому

    so simple kinda cool

  • @ramongonzalezfernandez8904
    @ramongonzalezfernandez8904 Рік тому +2

    The storages need to be nerfed. The fact that theyre connected means you only need to connect each factory type to and from a storage and it auto sorts. Plus no cable management,

  • @diegomedina2359
    @diegomedina2359 Рік тому

    sound like the foundation to cities skyline but without the graphical buildings. hope is well ballanced

  • @bladekiller246
    @bladekiller246 Рік тому

    Was this announcement that you will no longer add the begin text that this is a sponsored video. Cause I do miss those sometimes I can time

  • @Walterw21
    @Walterw21 Рік тому

    Please more omg I love this

  • @TinyNightmare46
    @TinyNightmare46 Рік тому

    This seems a lot like blueprint tycoon.

  • @wariacix750
    @wariacix750 Рік тому

    It's literally minimalistic Settlers II

  • @senpaijeezus1907
    @senpaijeezus1907 Рік тому

    HEY PRAVUS! CAN YOU TRY PLAYING GOBLINS OF ELDERSTONE? I THINK IT WILL BE A GREAT PLAYTHROUGH

  • @tburrrg2502
    @tburrrg2502 Рік тому

    This game is essentially my job lmao

  • @artemius8442
    @artemius8442 Рік тому

    14:50 Oh no... LabView... Ewww... x)
    I much preferred doing direct coding, as the visual interface didn't do much for me. It just made more sense to me somehow... I know, I'm weird. ^^'
    Anyway, looks like a neat logistics game. :)

  • @the-banana-man
    @the-banana-man Рік тому

    Labview: the video game

  • @flanflani5228
    @flanflani5228 Рік тому

    26:58/30:49 kawatchook

  • @arranciske7297
    @arranciske7297 Рік тому

    dude sounds like tucker carlson

  • @lucaalberti6880
    @lucaalberti6880 Рік тому

    so basically anno 1800 without the complexity

  • @myblindyvids
    @myblindyvids Рік тому

    This is like shaders, the game lol

  • @mrgibbons9995
    @mrgibbons9995 Рік тому

    Interesting game, but still miss Against the Storm Pravus.

  • @Leorin13
    @Leorin13 Рік тому

    What I read in the Steam comments, the game collects private data of the PC. You also don't know who the developers are. This makes me a little sceptical

  • @mugenmasters8564
    @mugenmasters8564 Рік тому +1

    Pravus try disco elysium

  • @denshi_lives29
    @denshi_lives29 Рік тому

    hmm... isn't that chemical factory layout schema

  • @mohammedaminebouzine3414
    @mohammedaminebouzine3414 Рік тому

    This is kinda citiies skylines except you only focus on the industry

  • @loooongtimeago
    @loooongtimeago 4 місяці тому

    Gamified flow chart ?

  • @gauravlagariya6200
    @gauravlagariya6200 Рік тому

    i cant get bricks and clay from bricks mission to master what should i do

  • @ThymeHere
    @ThymeHere Рік тому +1

    4 days 1,8k likws 612k subs

  • @mariodamian103
    @mariodamian103 Рік тому

    Bro made this gameplay for money XD

  • @WaLLy_
    @WaLLy_ Рік тому

    Does anyone know how you can reset your save?

  • @soacespacestation8556
    @soacespacestation8556 Рік тому

    Mindustry players: Amateurs

  • @GreaterD
    @GreaterD Рік тому

    Flowchart the game

  • @tomasduchan8275
    @tomasduchan8275 Рік тому

    new game? something different, hmmm

  • @mountgaming861
    @mountgaming861 Рік тому

    Birb

  • @berenscott8999
    @berenscott8999 Рік тому

    My review of this game: I don't like the way the game is a tutorial that holds your hand. This means zero replay value. The lack of procedural generation of the map, that sucks. No ability to play the game without a tutorial, yeah I don't like it.
    Lumber camps don't really need to be placed at a forest. Paths only need to be as long as required to match production. It's an interesting concept, but it lacks depth. Personally I like to use the paths to clear trees. So OP doing that. There is interesting things you can do by placing storage at the start and end of compact production units. Like when I put two uniform manufacturers between storages. I think the key here is shoving as much production into every gap and abusing the instant travel that occurs between all storage. Essentially there is only one storage pool and it's insta travel.

  • @dalaraz1
    @dalaraz1 Рік тому

    those ding dongs man,ruined my brain.cant watch this sorry lol

  • @DarkDragon357
    @DarkDragon357 Рік тому +2

    Pravus should play more democracy 4. i would love to see a hardest difficulty america run. day 151

  • @ArifDolanGame
    @ArifDolanGame Рік тому

    it reminds me of Figma.....

  • @astrosoup
    @astrosoup Рік тому

    It's just anno?

  • @kanadisch
    @kanadisch Рік тому

    So… Anno 1800 but more complicated, less detail and less sandbox-y… cool…

  • @shadowfire3431
    @shadowfire3431 Рік тому

    Had to add a comment to make that 69.always love watching your videos

  • @Dark_Detective
    @Dark_Detective Рік тому

    Shame this game's privacy policy is not compliant with Canadian Privacy Law. I will not be buying.

  • @artmanstudios7037
    @artmanstudios7037 9 місяців тому

    I think this seems rather pointless since you can't really do anything with anything that you collect as resources! I mean all you do is cut out a bunch of words and put it together and you do nothing else with the results of it! So rather than doing this with characters you have to do it with words I just hope this wasn't too expensive! I remember a game like age of empires where you were supposed to do things just like this but with characters and they had a purpose and that is that you can let resources bring it back to your fortress to be used again to build upon your empire and your army and your overall estate! So if you're going to play this you should look for games like that instead!

  • @ramongonzalezfernandez8904
    @ramongonzalezfernandez8904 Рік тому

    After a few hours, I froze the game