Auto-Offset. A better workflow for Blender's node editor.
Вставка
- Опубліковано 1 жов 2024
- When you drop a node with at least one input and one output socket onto a an existing connection between two nodes, auto-offset will, depending on the direction setting, automatically move the left or right node away to make room for the new node.
It is triggered by the same logic that is used to automatically connect the new node, indicated by the highlighted noodle. You can toggle the direction offset while you are moving the node by pressing „T“. The auto-offset is enabled by default but can be disabled in the header of the node-editor. The offset margin can be changed in the editing section of the User Preferences.
Auto-Offset was designed and prototyped during the Leipzig Summer of Code 2016 at blendFX studio.
Sponsored by blendfx, Mikavaa, Knick Design and Mathias Eimann.
Music: Jan Morgenstern, Licensed under CC-BY-NC-ND
Thanks a ton, very helpful.
cool ...this is what im waiting for...
Need this for UE4
this is really well put together video - do you mind showing how you did it (software editing, zooming in on screen dynamically, the resolution of the captured screen is pristine)
Thanks a lot! I used Screenflow for it. Back then I think it was only for OSX, by now, if I remember correctly, there is a Windows version too for it. It has a lot of nice editing tools for screencasts.
Sebastian König awesome thank you :)
Wow this was much needed! So exciting! :)
So simple but so useful!
Fantastic! You guys are awesome!
Thanks, Mr. Eisel!