Evaluating Dragon Age Inquisition - A Sliver of Good

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  • Опубліковано 21 лис 2024

КОМЕНТАРІ • 2,5 тис.

  • @TheSaltFactory
    @TheSaltFactory  11 місяців тому +1020

    Apologies for the delay, I went to the UK for a week so that its weather could get me in the mood for an EA published game.
    If you're interested in picking up some Raycons, feel free to head over to buyraycon.com/salt for 15% off sitewide. Thanks!

    • @JayKay-on2gr
      @JayKay-on2gr 11 місяців тому +10

      ​@overlordzetta7410 keep shouting

    • @bixmcgoo5355
      @bixmcgoo5355 11 місяців тому +7

      i'm not buying any raycons but i just wanted to let you know that the horse sprint is literally no faster than the normal horse trot, so you were close

    • @k3salieri
      @k3salieri 11 місяців тому +7

      The Hawke thing: On the Xbox One I remember there was a way you could import your old Hawke and the dialog does change to match what dialog path you chose in DA2. Including what he looked like.

    • @christopheranderson2279
      @christopheranderson2279 11 місяців тому +1

      I just wanted to say, wow. 16000 views in the first three hours, you are doing great work and I appreciate your effort to inform and entertain us. Thank you.

    • @williamnelson5549
      @williamnelson5549 11 місяців тому +3

      Personally would have loved you to go more in depth with the dlcs you kind of breezed through but oh well. Like there are a lot of implications for the future as well as in lore that are explored in them I wish you had gone over.

  • @JoCat
    @JoCat 11 місяців тому +5234

    finally, something nice and short to watch during my lunch break

    • @serherpvonderp6634
      @serherpvonderp6634 11 місяців тому +65

      no breaks, make more content

    • @borebos4831
      @borebos4831 11 місяців тому +22

      :o what you got for lunch

    • @Hounlaiga
      @Hounlaiga 11 місяців тому +83

      Ah, yes. The casual 4 HOURS lunch break we're all having regularly.

    • @elonwhatever
      @elonwhatever 11 місяців тому +5

      But Joseph this is not short at all (:

    • @michaelguth4007
      @michaelguth4007 11 місяців тому +26

      @@elonwhatever
      It's 4 short rests, but not a single long rest.

  • @k3salieri
    @k3salieri 11 місяців тому +1160

    Inquisitor: "Source?"
    Solas: "It came to me in a dream."

    • @ButIamAStick
      @ButIamAStick 8 місяців тому +81

      Warden: "Source?"
      Leliana: "It came to me in a vision"

    • @SergioMendoza760
      @SergioMendoza760 6 місяців тому +13

      You know I never realized how often this particular series utilized this really stupid writing trope. It only ever works in a story if we see the vision they saw, but considering we never do it’s just bullshit lol

    • @ButIamAStick
      @ButIamAStick 6 місяців тому +12

      @@SergioMendoza760 I think i can be overused in the series, but in the case of Solas or Leliana is all right, having a vision is extremely personal and The Fade is not the most trustworthy place, yet people still believe what they saw was true, even if you as a player can tell them they are crazy for believing it so

    • @mrmcawesome9746
      @mrmcawesome9746 6 місяців тому +32

      ​@@SergioMendoza760 Did you play the game? It's not any kind of vision trope, Solas is lying to you the entire time, and every time he claims to have seen stuff in the Fade is recontextualised when we learn his identity.

    • @SergioMendoza760
      @SergioMendoza760 6 місяців тому +2

      @@mrmcawesome9746 right but Lilliana tells us the same thing in the first game when she initially joins you. “The maker gave me some vision and I saw dark spawn so I decided to fight with you!” And there’s literally no other building upon it besides that lol. And it really wouldn’t surprise me if someone did the same thing in dragon age 2 but I just dont remember. Its less of a trope in this game because yes it turns out Solas was in fact lying the entire time but regardless on the surface they used the exact some trope twice within the same franchise which i think is just a bit goofy.

  • @LoredanSunstrider
    @LoredanSunstrider 11 місяців тому +1168

    23:49 fun fact, a developer admitted relatively recently that the sprint on horses doesn,'t actually change the speed you're travelling at. It just adds kinetic lines to make it feel that way.
    If you're on PC the best way to travel around is literally installing a mod that lets you use a movement ability at spam/without interruption, like the Infinite Fade Step for Mages.
    52:43 This scene hits a lot harder when if you know that Fiona is, in fact, Alistair's mother.

    • @MagikarpPower
      @MagikarpPower 11 місяців тому +80

      tbt to when they did the same thing in me1 with the sprinting

    • @themurmeli88
      @themurmeli88 11 місяців тому +164

      I F*ING KNEW IT! AHAHAHA I WASN'T CRAZY, DAMMIT!

    • @pinnacleevolution1634
      @pinnacleevolution1634 11 місяців тому +69

      They already did that with mass effect 1 sprint outside of combat, it doesnt make you faster it just changes the camera position.

    • @VexedForest
      @VexedForest 11 місяців тому +50

      I never liked Fiona being Alistair's mother. I prefer game canon taking precedent over books.

    • @kieranowens5346
      @kieranowens5346 11 місяців тому +12

      In fairness the horse is still a bit faster isn't it? You can't do the horse races in time on foot.

  • @justinnyugen7015
    @justinnyugen7015 11 місяців тому +1126

    The main vanilla story quests are even better when you let elf-spock tag along, mostly because of the unique Fen Harel nuggets sprinkled into the dialogue. Entering the fade, the Nightmare demon almost spoils Solas's secret (as well as Blackwall's) when taunting them. Heading into the ancient elf hideout, he'll correct Morrigan on the elven god lore
    Also, I want to applaud this game in general for the sheer amount of party banter, which have progressing conversations between different members. There's 5 hours of it!

    • @Blue_Sonnet
      @Blue_Sonnet 11 місяців тому +60

      Solas and Cole have some really interesting conversations. Add The Bull into the mix and you've got some lore-heavy stuff.
      For the lulz I'd recommend Bull, Sera and Solas. The first two make loads of dirty jokes about titcicles and the second two _hate_ each other. First and third basically play chess against each other in their heads. Vivienne and Sara are interesting solve Sara keeps trying to prank her, yet Viv is having none of it. Blackwall is just DULL.

    • @justinnyugen7015
      @justinnyugen7015 11 місяців тому +23

      @@Blue_Sonnet Sera and Solas are basically “Ew, you’re too elfy” lolol Verrick and Cassandra are pretty funny too in regards to the Swords and Shields saga

    • @suwatsaksri6534
      @suwatsaksri6534 11 місяців тому +44

      A shame the party banter system triggers in the worst way possible and that bioware made it even worse in andromeda when banter can get cut off by useless info dialogue from sam

    • @XmrcaptainbobX
      @XmrcaptainbobX 11 місяців тому +7

      This game is far superior to bg3 to me.

    • @Blue_Sonnet
      @Blue_Sonnet 11 місяців тому +23

      @@XmrcaptainbobX Dragon Age Origins was made to fill in the gap after BG2 - considering that BG is based on an existing property, DA's worldbuilding is bloody impressive. I got so absorbed I ended up as a top DA answerer (or whatever it's called) on Quora for a little while!

  • @Myrokordis
    @Myrokordis 11 місяців тому +392

    The War Table is even more frustrating cause as an Elf you have a quest that involves your clan and choosing the wrong advisor for each of the different mission steps will kill off your entire clan.

    • @darkness2160
      @darkness2160 10 місяців тому +6

      Which would be the RIGHT advisor??

    • @Pendergast891
      @Pendergast891 10 місяців тому +58

      @@darkness2160 each mission requires a different advisor so youd need to look up each mission's outcome to ensure you dont mess up

    • @beccangavin
      @beccangavin 10 місяців тому +110

      And nobody cares when your entire clan gets wiped out. I almost missed it the first time it happened. Zero emotional impact which makes it a really poor game design choice.

    • @asturias0267
      @asturias0267 10 місяців тому +16

      I don't remember this questline as I haven't played the games in years, but I could generally figure out what outcomes would happen with each advisor. The three advisors each have text about their plan of action on the war table quests, so it's not really a random chance thing as far as I recall.

    • @fulltimeslackerii8229
      @fulltimeslackerii8229 9 місяців тому

      @@darkness2160there’s a wiki with all of the advisor results if you want to min max

  • @sirflimflam
    @sirflimflam 11 місяців тому +579

    I was so excited to see him get his horse with it's incredible 1x movement speed and speed lines to make you feel like you're going faster.

    • @DGenHero
      @DGenHero 5 місяців тому +10

      It's so funny

  • @sokumotanaka9271
    @sokumotanaka9271 11 місяців тому +1174

    The way the Wardens were acting this game I was like "Where is my warden!? He needs to take care of business."

    • @nikik5567
      @nikik5567 11 місяців тому +115

      Right, like clearly we let things go down hill in our absence.

    • @toolatetothestory
      @toolatetothestory 11 місяців тому +39

      Mine is dead
      And I get why Hawke isn't there, she has been through enough bs

    • @CamPopplestone
      @CamPopplestone 11 місяців тому +121

      My Warden romanced Morrigan, and in the DLC went through the Eluvian with her. My head canon for Inquisition is that Morrigan made sure he stayed in some pocket world or in between world so he wasn't corrupted by the calling like everyone else was.

    • @nikik5567
      @nikik5567 11 місяців тому +65

      @@CamPopplestone I’m fairly certain that’s her canon answer

    • @CamPopplestone
      @CamPopplestone 11 місяців тому +13

      @@nikik5567 i thought it was something more vague like he was off doing something in particular that she wouldn't say. But it has been almost a decade so I don't remember. But yeah my head canon is basically that my Warden isn't too fussed with helping the world as much compared to being with Morrigan and their son, since he was effectively supposed to die after ending the blight anyway

  • @azriel_macreinhart
    @azriel_macreinhart 11 місяців тому +540

    One of the biggest things about the Descent* dlc is that it alludes* to the idea that there is one if not more Titans still alive. The second biggest thing we learn is that their blood is actually Lyrium, and the fact that Red Lyrium exists could mean that there is a corrupted Titan, and possibly a new form of Arch-Demon.
    *Edit: Grammer, eludes to alludes.
    Spelling, Decent to Descent.

    • @yullu65
      @yullu65 11 місяців тому +82

      I kinda love the Descent. Classic dungeon crawling, culminating in lore about a mystery that's been there since Origins, while introducing a new mystery about the existence of titans.

    • @BlackfangDragon
      @BlackfangDragon 11 місяців тому +112

      Better get it also means, since Lyrium is Titans blood, that Templars have unknowingly been practicing Blood Magic all along.

    • @azriel_macreinhart
      @azriel_macreinhart 11 місяців тому +43

      @@BlackfangDragon Haha! I didn't even think about that l, but it's true. I think it's ironic that the Titans created the dwarves and yet they're the only ones who can't use titan blood for magic as well.

    • @Azombiebaby
      @Azombiebaby 11 місяців тому +6

      Yesss I was trying to remember this. I went down a rabbit hole with it lol my theory is (unless it's said somewhere I haven't seen) that at some point whether it be during the blights or something happening in the deep roads, the darkspawn blood leaked into the lyrium veins corrupting the titan (as you mentioned) potentially from the battles in the deep road, maybe from an experiment The Architect did if that stays canon, since they find the red lyrium statue in the 2nd and that's why we just start to see in DAI that it's like a fungus spreading to the surface. I could be forgetting bits xD but it was fun thinking about. Hoping it comes into play in Dreadwolf

    • @smergthedargon8974
      @smergthedargon8974 11 місяців тому +4

      @@BlackfangDragon That's far too cool for modern Bioware.

  • @trollwar3256
    @trollwar3256 8 місяців тому +23

    I find your view on the companions and advisors interesting mainly because some of my favorite are your least favorite. Whenever i play DAI i always look forward to speaking with Blackwall, Josephine and Cullen and they are some of my favorites mainly because they are "normal" and a little more less important story wise then the others. I'm all for companions being super intricate and having deep story and History behind them like Iron Bull And Dorian i think they are absolutely fantastic but i just love when a companion is simple and just a average person compared to the rest its refreshing makes me appreciate them alot and they end up being some of my favorites.

  • @Alexor715
    @Alexor715 11 місяців тому +237

    Fun fact: the horse's sprint mode moves at the same speed as it's normal gallop, it's just an optical illusion. As Salt said, the game's engine is not made for speed and the game had a problem rendering the enviroment when moving fast.

    • @skinscalp222
      @skinscalp222 9 місяців тому +10

      Not made for speed? It's the same engine as the one the Battlefield games use and pretty sure there are vehicles and even horse riding in those games (Battlefield 1) The DA team just wasn't experienced with it.

    • @Davidofthelost
      @Davidofthelost 6 місяців тому

      Just add motion lines and a slight blur to make it look like you’re going fast.

    • @joearnold6881
      @joearnold6881 6 місяців тому +3

      @@Davidofthelost same as painting stripes on your car.
      Makes it go faster.

    • @drekwilliamton5830
      @drekwilliamton5830 5 місяців тому

      My life is a lie

    • @felinemocha1995
      @felinemocha1995 5 місяців тому

      That’s maddening

  • @daddyespressodepresso2207
    @daddyespressodepresso2207 11 місяців тому +766

    Cassandra's little "Oh, I DO sound like I'm blaming you, don't I?" is the reason I can't help but romance her in almost every playthrough I've done of this game. A lot of characters have little moments like that one but hers always stuck out to me and then the f**king book scene makes me fall in love with her all over again every time.

    • @hibarikyoya854
      @hibarikyoya854 11 місяців тому +84

      I love that shes a huge nerd for Varrics most shcloky book series that even he disowns

    • @zakiaitslimane658
      @zakiaitslimane658 11 місяців тому +19

      I know....cassandra is so....wow

    • @hundkebab2433
      @hundkebab2433 11 місяців тому +2

      kakuul'd

    • @jesserobertson7072
      @jesserobertson7072 11 місяців тому +12

      I agree with you buddy, at least for male playthroughs. Fems get Sera.

    • @daddyespressodepresso2207
      @daddyespressodepresso2207 11 місяців тому +14

      @@jesserobertson7072 fems get sera unless it's an elf. Then I always go for the Egg

  • @sanield2782
    @sanield2782 11 місяців тому +369

    DA:I is a tremendous flawed game, but i cant help but love it anyway. Its probably the companions, they're genuinely some of my favorite from any RPG ever. Also the final DLC Trespasser had some awesome moments that still stand out to me to this day.
    God i hope Dread Wolf is good.

    • @BradTheAmerican
      @BradTheAmerican 11 місяців тому +28

      If it weren't for DAI's companions and music, I'd have written it off years ago.

    • @dissinlol
      @dissinlol 11 місяців тому

      If i wanted to get into Da which game do I start

    • @BradTheAmerican
      @BradTheAmerican 11 місяців тому +14

      @@dissinlol The first one, because it's the best one and also because you can import worldstates forward for continuity. But here's a quick rundown.
      DAO is rough around the edges and has some jank due to its age, but it's the most in-depth RPG in the series and has the most replay value due to its versatility in class builds, race options, dialogue choices, and plot choices. If playing on PC, you will likely need a 4 GB patcher for the exe file or else the game will be very broken and crash-happy. Some might think of it as generic fantasy these days, but I think it still holds up extremely well. A completionist run is about 40 to 50 hours, packing a lot of content into a small space without wasting much of your time. There's also an expansion and a couple of other mini continuation addons that take place after the main game and add about another 15 hours of playtime.
      DA2 has more refined combat that is more fluid and fun to look at, and the game is really easy to just jump into and start playing, but the dialogue options are now on a paraphrased dialogue wheel like the other modern BioWare games so you never really know exactly what your character will say, and choice has less emphasis than before. It's also more streamlined and linear due time constraints during production and you're stuck in one city, as opposed to a wider country like DAO. One of the usual criticisms is that side quests often have you returning to the same cave throughout the game, but imo that doesn't take too much away from the overall experience. The plot is less focused and initially less earth-shattering, and is more about you and the other characters in your party. The last act of the game sets up some of the beginning of DAI. A completionist run isn't much longer than DAO.
      DAI has great music and followers but that's about it. The combat is extremely simplified with so many combat abilities and schools of magic and RPG elements from the previous games being stripped away, but there are some fun new toys riddled throughout the skill trees. The paraphrased dialogue wheel isn't as bad as it was in DA2. The plot isn't much to write home about, but it has more plot going on than what DA2 had. A completionist run might be 80 to 100 hours, but only about 20 hours of that is relevant to story content while the rest is tedious filler such as fetch quests.

    • @nickthompson1812
      @nickthompson1812 11 місяців тому +1

      @@dissinlol origins is amazing. If you get bored of it, play 2. 2 is more combat focused. Both great fun.

    • @radagonsoreseal3457
      @radagonsoreseal3457 6 місяців тому +6

      Dread wolf is going to be absolute ass.
      Especially if you saw how BioWare fired the main writer along with its senior staff for Dragon Age lol.
      I have zero hope for anything with this new game.

  • @precisamesmo
    @precisamesmo 8 місяців тому +29

    What really made me love the game and fascinates me the most is how well the different races, backgrounds, and specializations integrate with how the companions/advisors/world respond to you as the Inquisitor. Romancing Cullen as a mage or as a templar has interesting ramifications (he's actually really pissed at you for becoming a templar, and is super cold for a while afterwards), and forcing him to take lirium causes him to straight up break up with you and any romantic options are removed from the wheel. Romancing Bull and asking him to kill the Chargers is actually addressed in the Tresspasser, and even if you didn't romance him, Dorian talks about feeling betrayed. Romancing Solas as a mage is entirely different than romancing him as a rogue/warrior, since you can talk about things from a mage standpoint, and choosing his specialization has him and others remarking upon it. Drinking from the Well with a romanced Solas will also earn you a slap on the wrist. Romancing Cassandra as a Dwarf Rogue leads to interesting banter, and it's different from romancing her as a Noble Templar. Josephine's romance is also different if you're not a human, and if you took the long or short route in her personal quest. Leaving Hawke in the Fade and talking to Varric afterwards is straight up heartbreaking, and he's actually a lot more cynical in the party banter from then on. Having Alistair as the Warden leads to a convo between him and Morrigan in Skyhold that's so easy to miss, but really sad if your Warden died in Origins or if Alistair is Kieran's father. Choosing pro-Chantry answers when talking to Cassandra can lead to her becoming the Divine, whereas being anti-Chantry makes it so Leliana becomes Divine instead. I also really like the War Table since it allows for more background on the world and expands on different characters. Some War Table quests only show up when you actually go out of your way to talk to people, like in the Hissing Wastes, where if you simply liberate slaves you get nothing out of it, but if you talk to a few of them after killing their captors, a new quest appears in the War Table where Cullen employs them and you're rewarded some experience and power alongside a letter from a former-slave to his family talking about having a chance at helping the Inquisition. There's also quests involving nobles and arranged weddings, Sebastian being a jerk, the whole Sutherland & Co questline, orlesians bards and assassins, Cullen being really Ferelden in his no-bullshit "absolutely not" approach, and so, so much more. I'm aware that there's no real repercussions if you miss them (even if they provide some nice equipment) but it's a nice touch and helps making you feel like you're acting change in the world around you.

    • @CrushAugust
      @CrushAugust Місяць тому +3

      This was a cool comment to read after completing the game myself and seeing some of what I missed. So thanks for letting us know ☺️

  • @michaelharlan2531
    @michaelharlan2531 8 місяців тому +34

    Had to start another play through after this came out. One of the things i noticed was how well the writing was for Blackwall. Even with knowing his secret, it was hard to spot it in his early dialog. He would give just enough info and remain vague enough to not expose his ignorance of the wardens. It was really well done.

    • @davidvaughan5512
      @davidvaughan5512 7 місяців тому +6

      "Ah, the Wardens?" every time you ask him a question.

  • @Aerowarrier
    @Aerowarrier 11 місяців тому +354

    Dude playing as a Knight-Enchanter mage makes you straight up unkillable and slaughters dragons like tissue paper. Vivienne is the true dragon slayer of this game lol. Also if you’re a Templar subclass and encourage Cullen to continue being sober, he confronts you about the fact that you went against your own advice to him which is a cool little addition they didn’t need to make. The subclasses are really well done in this game

    • @ZorotheGallade
      @ZorotheGallade 11 місяців тому +44

      It's always nice to be called out by NPCs on these things, it helps remove the illusion that you're above consequences in the game world.

    • @spartanx9293
      @spartanx9293 10 місяців тому +22

      It also gives you a light saber

    • @Gungrave123
      @Gungrave123 10 місяців тому +11

      Artificer solos nightmare without even needing to be unkillable, as nothing lives long enough to even make an attempt on his life.

    • @LostFoundling
      @LostFoundling 10 місяців тому +7

      ​@@Gungrave123 Stealth + throw everything elemental mines is such a hilarious combo

    • @SageOfLimitlessHands
      @SageOfLimitlessHands 9 місяців тому +8

      Knight Enchanters are absolutely broken and I love it because they were my ideal class type from jump

  • @Deuzen_FIN
    @Deuzen_FIN 11 місяців тому +186

    55:55 I too remember being absolutely gobsmacked at how early the game had you tackle the Breach - only to reveal that you've basically just cleared the tutorial and the "game proper" is just about to begin, with the Elder One now having taken notice of you personally.
    "Beg that I succeed, for I have seen the throne of the gods, and it was empty!" is such a great line (even if I wish it was delivered with a bit more emphasis)
    2:47:50 A correction to the caption: An Old God is *NOT* one of the Magisters that breached the Golden City, but an ancient dragon said Magisters (and ancient Tevinters in general) worshipped at the time. You may remember Corypheus calling out to Dumat upon his awakening in DA2: Legacy - Dumat was in fact the first Old God to get corrupted into an Archdemon.
    3:08:05 There is in fact a variety of outcomes if you tell Cullen to pick up Lyrium again.
    You can encourage him to only use it until you beat Corypheus, after which you'll help him find a better way to shake it than quitting cold turkey.
    This choice can be even more impactful with unique dialogue if you yourself picked up the Templar specialization, and/or are romancing Cullen.
    If you order him to go back to lyrium without helping him shake it later, however, it'll ruin both him and any potential romance with him.
    3:38:55 The post-credits meeting between Mythal & DreadWolf was indeed there at launch. And hoo boy did it set the fandom theory train in motion before we got answers in Trespasser.

    • @BradTheAmerican
      @BradTheAmerican 11 місяців тому +6

      I really disliked the early Breach-closing scene. The Breach was painted as this world-devouring crisis but it was treated with such triviality. There's so much of the plot that could be chopped up and moved around to make a much more compelling story, even if the substance of the subpar plot itself remained the same. Unfortunately it would still suffer from awkward pacing.
      Something that was only brought to my attention recently was that in the post-credits scene while Flemeth is touching one of the eluvians, it has the whole light spectacle going on indicating that she sent something through it, possibly a piece of her soul like she did with the amulet in the beginning of DA2. I have no idea why I never even considered the glowy light effect to mean anything.

    • @gzapray7203
      @gzapray7203 10 місяців тому +3

      55:55- Bioware could have created a build-up, like establishing the background of your PC and their motivations to enter the Conclave. They could have told us the situation of Mage-Templar War and what can we do about it. But instead we immediately went to action. Origins and DAII laid down the foundations first before we went into action. Act I should have focused on the Mage-Templar War. The Breach and Corypheus should appear after the crisis was over or at least it was now in control.
      This is why compared to the Warden and Hawke, I'm not close and quite connected to my Inquisitor too much. If there ever be another Here Lies the Abyss situation where I would sacrifice someone or the Inquisitor, I might be able to sacrifice the latter without skipping a beat. And I already feel nauseous at the possibility of sacrificing Hawke (I did that once and I feel bad). My eyes went hot went I sacrificed my Warden.

    • @EmperorGladiatuss
      @EmperorGladiatuss 9 місяців тому +4

      @@gzapray7203 The whole Mage-Templar war was supposed to be an DAII Expansion, ala Origins' Awakening, called Exalted March, sadly it never came to pass.

  • @nektarios5291
    @nektarios5291 11 місяців тому +414

    "Fighting the desire to complete the tasks that keep popping up because it won't be worth it"
    Ye that very aptly sums up the DAI experience. Once I basically sacked off everything except the main and main character side quests it's actually pretty good.

    • @CeruleanRogue
      @CeruleanRogue 11 місяців тому +67

      This. DAI could have genuinely been one of the best in the series if it wasn't so slogged down with pointless filler quests and MMO maps. I was talking about the DLC earlier today before I saw Salt uploaded this video and both Trespasser and the Descent showed that Bioware /was/ capable of taking a page from Origin, didn't need those maps, and could have dropped a shit ton of the content bogging Inquisition down. It feels like they had a mandated quota or were trying to salvage an MMO that they were going to make, and it just bogged down the entire experience.

    • @sjh123099
      @sjh123099 11 місяців тому +4

      Hey upside is he didn’t touch on the online multiplayer 🤣
      Or those micro transactions he figured EA forced BioWare to put in (in the online multiplayer)

    • @nektarios5291
      @nektarios5291 11 місяців тому +2

      @@sjh123099 Ye I think multiplayer in any of these types of games is something we just should never talk about, don't even let it see the light of day

    • @sjh123099
      @sjh123099 11 місяців тому +1

      @@nektarios5291 100% agree XD

    • @nektarios5291
      @nektarios5291 11 місяців тому +3

      @@CeruleanRogue Honestly I actually liked a lot of the maps as well, the problem I had was that they felt disjointed, and didn't flow well into each other. A lot of the content in them was like you said just really weak filler. Trespasser and the descent were great I agree. It's a shame that the optional areas weren't more sort of tighter story focused maps, maybe with a couple of key characters with some kind of arc, possibly a new optional companion or something here and there. I think you're right though that a lot of it was left overs from an MMO EA tried to force them to make. I also played ME andromeda and I could feel a lot of the stuff bioware "got away with" in DAI bled through even harder into Andromeda . It's like EA thought DAI did well because of that, not in spite of it. Imo DAI was massively carried by continuing on threads from 1 and 2 and had an overall decent enough story and characters. Something sorely lacking from Andromeda

  • @friedipar
    @friedipar 11 місяців тому +338

    If Alastair is the father of Morrigans child and also stays a grey warden, their interactions in the castle is actualy realy tuching.
    During my first playthrough, my warden romanced Morrigan and joined her at the end of Witchhunt. And the way she talks about him in Inquisition realy got to me and made me a lot more protective of her and her (our) boy

    • @RobRIPDG
      @RobRIPDG 11 місяців тому +15

      Ye, him not picking morigan for his warden romance really effects the endgame dialogue with her

    • @Digger_TN
      @Digger_TN 10 місяців тому +11

      Meh... I honestly would've preferred if they had a cutscene of my DAO Warden with Morrigan and Keiran, rather than just Morrigan saying, "He's a wonderful father, we're a happy family" when asking about him. Bioware shit the bed on that one, IMO.

    • @friedipar
      @friedipar 10 місяців тому +15

      @@Digger_TN
      Nah, not including the warden was a sensible choice. What if he didn´t sound or act like you would have imagined? With Hawke at least you could choose the tone that he/she used in conversation, since the simplified dialogue system from DA2 already played into that.

    • @Digger_TN
      @Digger_TN 10 місяців тому +6

      @@friedipar at the end of the day, the character is, by that point, effectively the leader of the Wardens (correct me if I'm wrong). The personality changing somewhat wouldn't have made much of a difference, as it would be consistent with someone having to take up new responsibilities and thus having to change their posture(s). Furthermore, if it's only one cutscene, you could simply have them record 3 sets of lines, with 3 different personality subtypes that would more or less encompass most of the significant dialogue choices one would've taken in DAO. As for the voice, that's something extremely minor, and would've been a fair trade for actually showing how a player's DAO character is doing now. Showing is always better than telling. It was extremely cheap for them to have a letter and a handful of dialogue choices for the Warden, given the significance of both the character within the world and DAO for BioWare, when the far less consequential Hawke gets a bunch of time under the spotlight.

    • @MokohiChan
      @MokohiChan 6 місяців тому +1

      ​@@Digger_TN old comment, I know, but you could also even just have a cutscene of the Warden, Morrigan, and Kieran where the Warden just doesn't talk or you don't get to directly interact with them before they wander off, whatever

  • @ETrain285
    @ETrain285 11 місяців тому +90

    Fun fact: locked doors can be bashed down by any ability that has the potential to knockdown enemies i.e. shield bash

    • @chaotic_scotsman
      @chaotic_scotsman 10 місяців тому +24

      WHAT REALLY

    • @ETrain285
      @ETrain285 10 місяців тому +25

      @@chaotic_scotsman yeah. Shield Bash, Explosive Arrow, and Stonefist are three that I know for certain. Doesn’t work on doors that require deft hands perk, but any normal locked door can be opened by a non-rogue character.

    • @bullyhunter0768
      @bullyhunter0768 4 місяці тому +3

      Dude

    • @masha22092000r
      @masha22092000r 2 дні тому

      Omg I have played Inquisition like 10 times and I have never realized this...

  • @spencermccreery2508
    @spencermccreery2508 9 місяців тому +20

    It’s wild for me to hear someone say that they didn’t enjoy the Orlesian ball because that was one of my favorite parts of the game. Literally spent around three hours just roaming around, talking to people, and stopping an assassination. I don’t play Dragon Age for the combat. Like at all. Honestly I’m content to play the battles on low levels of difficulty, because I’m 100% into this franchise for the story and dialogue.

  • @LaigledeMeaux
    @LaigledeMeaux 11 місяців тому +86

    The first time I played this game I was basically trying to 100% the hinterlands. Not intentionally mind you, I just for some reason thought that was entire map for the game. It's such a large map, with as you said so much random bullshit you can do, that I stayed there for like 20+ hours doing everything. When I finally went to go close the fade portal I actually thought I was at the end of the game. My mind was blown away when the game just kept going and going and going.

    • @rickysalter5538
      @rickysalter5538 4 місяці тому +1

      I did that exact same thing, was pissed cause I thought the game was ending with such little good content, then it kept going and going and going.

    • @MistahJay7
      @MistahJay7 3 місяці тому +4

      LMFAO something similar like this happened to me during my first playthrough. I was at about 30 hours into my playthrough when that happened which is what I was used to while playing Mass Effect. Was shocked to find out that was basically the tutorial but at the same time relieved cause I was confused on how how are companions did nothing all game with zero depth to the story. I was like oh shit theres more that makes sense.

    • @johnpantag472
      @johnpantag472 2 місяці тому +1

      20 hours? On hinterlands? Lmao I finish hunter lands in like 7 hours.

  • @sjh123099
    @sjh123099 11 місяців тому +289

    I'm unaware if you or if anyone else made a comment on it but if you have Iron Bull and Dorian in a party together for long enough without romancing either they will get together. I think character interactions like that are just incredible

    • @GeorgeKinsill
      @GeorgeKinsill 11 місяців тому +16

      I replayed just for that, especially b/c in my first playthrough I accidentally made Iron Bill stick with the Qun...

    • @sjh123099
      @sjh123099 11 місяців тому +20

      @@GeorgeKinsill ngl I honestly did that my first time and it broke my heart when I played the dlc and he betrayed me (mostly because I put him in that grey warden armor that’s super good). I feel like most people don’t give DAI enough credit for the character banter

    • @TheCocomunges
      @TheCocomunges 11 місяців тому +20

      Yeah, also Josephine and Blackwall(which i never let happen, Josie was my go to romance)
      Mass effect also had this i think with Garrus and Tali

    • @bigbastard7582
      @bigbastard7582 11 місяців тому +1

      No kiddin. I gotta do that on next playthrough

    • @sjh123099
      @sjh123099 11 місяців тому +2

      @@TheCocomunges maybe it’s a sin to admit but I never really got into Mass Effect😅
      Is it worth playing

  • @Klessgang
    @Klessgang 11 місяців тому +519

    You really hit the nail on the head when you said that the game feels like a MMO without one M.

    • @Bliss467
      @Bliss467 11 місяців тому +24

      Massively… Online?

    • @TheKueiJin
      @TheKueiJin 11 місяців тому +41

      @@Bliss467... have you played Inquisition? It's exactly that. It's a game made in the format of an MMO, that isn't multiplayer. I.e. remove the M.

    • @lewd2851
      @lewd2851 11 місяців тому +40

      @@TheKueiJin But...its not online either, so you'd have to remove the O, which just leaves the M. At that point the analogy breaks down. Sorry that just made no sense, i get he wanted to make a MMO comparison with how some of the gameplay works but...nah

    • @edwardblake8575
      @edwardblake8575 11 місяців тому +13

      Nah, that was a very common talking point when it came out, but when you actually play it you see that it's vastly exaggerated.
      You *can* make your experience MMO like, by doing every fetch quest in every area, but why *the fuck* would anyone do that?
      (Answer is because a lot of gamers are dumb, they do tasks they don't enjoy just because there is a random prompt telling them too, and then complain)

    • @edwardblake8575
      @edwardblake8575 11 місяців тому +1

      @@TheKueiJin No it's not. Not even close.

  • @thebighoney9034
    @thebighoney9034 9 місяців тому +62

    19:34 Funny enough, that shard collectibles side quests actually leads up to THE ONLY Qunari "helmet" in the game that you can use lmao.

  • @asherking159
    @asherking159 11 місяців тому +88

    2:25:40 he doesn't mention it here, maybe he does later, but if Alistair *isn't* King of Ferelden and is still with the Grey Wardens by the end of Origins, he is the Grey Warden friend of Hawke that you meet here, and it makes this quest and all subsequent ones with him significantly better in my opinion, as the stakes are raised drastically.
    Ah he does mention it later, nice

    • @fulltimeslackerii8229
      @fulltimeslackerii8229 9 місяців тому +16

      I make Alistair king solely so I won’t have to choose between Hawke and him.

    • @kamenrideraquarius
      @kamenrideraquarius 8 місяців тому +4

      And if you let Logain join it's him and he sacrifices him self in a bad ass way

    • @Davidofthelost
      @Davidofthelost 6 місяців тому +1

      @@kamenrideraquariusI choose Logain so he redeemed himself.

  • @teambagel7680
    @teambagel7680 11 місяців тому +1163

    Everyone who chose the Solas route really got nothing but trauma

    • @JaelaOrdo
      @JaelaOrdo 11 місяців тому +133

      Worth it, made me like the story and character even more.

    • @Dr.Yakub22
      @Dr.Yakub22 11 місяців тому +149

      Still less depressing than romancing Morrigan only to find she just wants your Warden sperm and then leaving you to die if you don't knock her up.

    • @TheMemitim
      @TheMemitim 11 місяців тому +115

      Might be in the minority here but I actually like the friendship route more even if the romance is more drama/pain, if you're romancing him, you have to be a female elf, so it's really easy to kind of excuse it away, he wants to bring back the elves, you're an elf, things are fine. He can justify it to himself like "Yeah I fell in love with her, but she's an elf, so I get why it happened" but you can be any other race and still have high approval with him, it's more challenging to his worldview when you're like "I'm a human/dwarf/quinari, dickwad (affectionately), we're friends, your whole argument doesn't work because of me. "

    • @henotic.essence
      @henotic.essence 11 місяців тому +23

      I personally think it made the story hit so much harder. Ngl I cried 😂 gut punch after gut punch, and the ending??? 😢

    • @Dotmw
      @Dotmw 11 місяців тому

      That is the price for fucking an egg.

  • @stellarchaos
    @stellarchaos 11 місяців тому +134

    Another 4 hour Dragon Age video. It’s going to be a good day today.

  • @MappaDoji
    @MappaDoji 11 місяців тому +87

    A fantastic video. You made me remember why I love this game. I've noticed a few lore things you got wrong, though.
    2:47:50 The Old Gods are NOT the original Magisters. The Old Gods are dragons that slumber in their underground prisons and become Archdemons when the darkspawn find them. We don't know what they actually are, where they come from, and who locked them up. After the Fifth Blight (DA:O), there are two more left. The original Magisters, aka The Magisters Sidereal, were High Priests of the Old Gods. They were allegedly seduced by their respective gods to breach the Golden City. Corypheus was the High Priest of Dumat, and the Architect was the High Priest of Urthemiel. The names and the ultimate fates of the others we don't know.
    3:58:29 He never "awoke" as the Dread Wolf. He was the Dread Wolf and was fully aware of that (as was Cole, btw) from the start of the game. What Solas means in the dialogue is that he was in Uthenera for millenia. Uthenera is a special elven sleep technique. It was what the ancient elves from the Temple of Mythal used to stay alive for so long. He awoke from his slumber a year before the events of the game, too weak after sleeping for so long to unlock his Orb. If you romance him, he nearly reveals his true identity to the Inquisitor in the final romance scene, but gets cold feet at the last moment and doesn't, only revealing the truth about the vallaslin.

    • @2010topdog
      @2010topdog 11 місяців тому +2

      Have you seen some lore speculations on what they Old Gods could be? Some think they're some of the Ancient Elves. Which is kind of related to the thought that the Golden City was Arlathan.

    • @MappaDoji
      @MappaDoji 11 місяців тому +3

      @@2010topdog I've seen a lot of speculations on that, including that one. I also think that they're related to the Evanuris somehow. I hope we'll find out the truth in Dreadwolf.

    • @Hounlaiga
      @Hounlaiga 11 місяців тому +2

      ​@@2010topdogmy money still on them being the Forgotten Ones, basically the rivals of Evanuris.

    • @harleyhowl4271
      @harleyhowl4271 11 місяців тому +4

      @@Hounlaiga this makes a lot more sense than Evanuris, and plus the Forgotten Ones, must be prisoners in darkness, or Void? which suits them, interesting

  • @drugdealer-kg4ut
    @drugdealer-kg4ut 11 місяців тому +136

    If salt is going to cover every RPG I think he should do an evaluation on the whole Baldurs gate franchise

    • @k--music
      @k--music 11 місяців тому +12

      That'd be great especially with bg3 now being a successor to the classic bioware storytelling focus

    • @c.s.p.5103
      @c.s.p.5103 10 місяців тому +1

      i got you. Balders gate is a franchise that takes all the fun and creativity of playing dnd with your friends and puts it in a linear unchanging world where the dungeon master isnt a sadistic phsychopath. The games while being a well put together, are made so that pretty much anyone can play them with zero experience and have the same experience as someone who has a ton of video game expertise (watch frodo and samwise playing the game). This focus has brought a lot of attention to the games, thought over the past year since Balders gate 3, we have seen that replayability is an oversight. For a one shot experience the game excels, though for replays it comes a bit short. The community response was also mixed, as many in the community have said and i quote "Youve got to give it a chance" -josh strife And will then go on a tirade of how the people who dislike the game simply didnt play it right. Overall, the franchise is a good, but in many cases, a solid comparison has been made to spending 60 dollars on a DnD set that you get to play over and over again, or a set of games that you play through once, but at 60 dollars a piece.

    • @amythompson6431
      @amythompson6431 8 місяців тому

      @@k--musicWhich sucks, big time, imo....so slow and plodding.

    • @k--music
      @k--music 8 місяців тому

      @@amythompson6431 ok

  • @BboyEasySteps
    @BboyEasySteps 7 місяців тому +10

    Finally, someone who is finally taking his time and giving Inquisition a chance. A solid video! 🙌👍
    Most of these creators I see reviewing Inquisition just breeze through the game and just talk about how lackluster the gameplay is compared to DAO. Like my guy Mattyplays, I appreciate the guy but beating Inquisition under 50 hours is egregious. Did you really actually experience the game?
    Or they straight up just say "I dropped the game" "I didn't even play it" "It's not DAO so it's automatically bad".
    As long as Dragon Age has a plethora of choices, a variety of well written characters, consistent lore, and great worldbuilding that respects the current story, then the franchise will be fine. Everything else doesn't really matter as much in the grand scheme of things.
    Inquisition brings in a whole lot of good which outweighs the bad and Trespasser is the best narrative DLC in the franchise. It completely flips the entire lore and changes your entire perspective of what the Fade is, what demons are, where magic comes from, what the Evanuris are, how the current world state came to be, etc. And it does so without ass-pulling and contradicting current lore.
    I also feel like people tend to overlook the Descent as well. Titans, Lyrium, Darkspawn? The Titans predate the Blights and existed during the days of Arlathan, Primordial beings who secrete Lyrium. The progenitors of the Dwarves. Huge lore implications. When the fade is torn down Thedas itself will reawaken. Also, I hope Awakening's ending will come into play soon. That is, IF you spared the Architect.

    • @BlueMarsalis
      @BlueMarsalis 5 місяців тому

      Lore does not a good experience, or certainly narrative make, actually playing Inquisition I find a miserable experience.

  • @dustinkilburn
    @dustinkilburn 11 місяців тому +161

    Honestly really like this game. I go back to it quite a bit for some "comfort food gaming"

    • @sanield2782
      @sanield2782 11 місяців тому +25

      Same. And "comfort food gaming" is a perfect way to describe it.

    • @Gelato41_
      @Gelato41_ 6 місяців тому

      so its mid

    • @lieutenantlobster6395
      @lieutenantlobster6395 3 місяці тому +2

      @@Gelato41_well kids sometimes daddy doesn't want a tenderloin and roasted brussel sprouts sometimes he wants 2 beers and a big mac

  • @Truck-kun11
    @Truck-kun11 11 місяців тому +239

    If there's one thing I loved about the story, it's how your character gradually gains the respect of the people. They at first see you as a Messiah, bowing in your presence, but as you help the Inquisition's influence expand people begin to respect you not as a religious symbol but rather for your actions as a leader, until you are officially declared the Inquisitor.

    • @PlasmaPony
      @PlasmaPony 11 місяців тому +34

      I actually felt the opposite. They give you way too much power and deference early on. They don’t just use you as a talking head, they have you calling the shots and giving orders to the leaders at the war table almost right out the gate when you’re just some nobody with bo experience. I strongly feel that the opening chapters should have been shorter and Skyhold become available sooner, and only then have the war table and such become available when you’ve earned it and shown you’re a hero.

    • @OwOudoge
      @OwOudoge 11 місяців тому +26

      ​@@PlasmaPonyIt's explained in game why that is though, you sealed the breach and walked out of the fade. The people believe you're essentially Moses, the herald of Andraste. Not only that but the entire chantry is in bits and there's holes in the sky with demons pouring out of them. The Inquisition are the only people trying to restore order so people, obviously, look to the inquisition and you as it's leader for the support they desperately need.

    • @MorganTheGorgon
      @MorganTheGorgon 11 місяців тому +6

      @@PlasmaPony I 100% agree, that’s part of why I just never got into Inquisition despite really wanting to. I don’t like everyone deferring to me and respecting me right off the bat. The thing I liked about DA2 is that in the beginning, you’re a broke-as-hell refugee just trying to get by, and so when you do end up with a house in High Town, it feels like real progress for the character. Skyhold was visually impressive, but it just didn’t feel earned, I guess, for me.

    • @PlasmaPony
      @PlasmaPony 11 місяців тому +4

      @@OwOudoge there’s a difference between being a figurehead and being a leader. I don’t mind that the masses see the MC as the messiah. What I don’t like is that the people actually in charge defer to you immediately. They don’t know what your actual deal is, but they do know you are useful and give them legitimacy. Just because you can close the rifts doesn’t make you qualified to tell the spymaster or warmaster how to do their jobs, or to manage excavations and supply lines. It would have made much more sense for you to be more on a leash to the people in charge, treated like an equal at best, and then be given the job of actual leader when you save everyone and then find Skyhold. Sending you out on cake runs to smile and look heroic to get support and trust you with real responsibility when you’ve shown you really are the hero they can turn to.

    • @OwOudoge
      @OwOudoge 11 місяців тому

      @@PlasmaPony They don't though? Roderick the cleric guy wants you arrested, the Templar knight commander wont even speak to you. It literally tells you that the reason the Knight Commander will speak to you when you go there is because you have the Orlesian nobles backing you so he can't ignore you.
      You get their backing by helping the refugees and from the order of Divine Justina and Cassandra, Leliana, the right and left hand of the Divine, and the order from her to reform the Inquisition
      It's literally explained in game and your actions gain you the respect of the nobility. Then Haven is attacked and you rescue all of those people and lead them to safety.
      You're pretending like you walk straight up to the Templars and you don't. You're acting like the chantry wasn't telling people you were a heretic until you proved otherwise and there's war table missions dealing with people in the chantry talking shit about you.
      >Cake runs
      Saving a whole bunch of refugees from rebel Templars and Mages having a war, closing fade rifts. Sure thing. You're complaining you don't do anything to earn power then complaining about doing things to earn power. You earn the backing of the nobles who *can* and *do* force other people to recognise you because that's how a feudal government works.

  • @dungeonsanddobbers2683
    @dungeonsanddobbers2683 11 місяців тому +254

    "The oldest bit of hardware I have is from 2021, I should be having 0 issues"
    IME, having newer hardware can often cause _more_ issues because software isn't always developed with future-proofing in mind.

    • @tri1937
      @tri1937 11 місяців тому +56

      dragon age origins is unplayable without patches on newer hardware

    • @citricdemon
      @citricdemon 11 місяців тому

      Your mom is unplayable without a 30 ounce of gin

    • @JimmyMon666
      @JimmyMon666 11 місяців тому +16

      @@tri1937 Only thing I need is the 4GB (memory) patch. Without that, good luck.

    • @rynemcgriffin1752
      @rynemcgriffin1752 11 місяців тому +5

      @@tri1937That’s why I played it on Xbox…..literally the worst decision I’ve ever made

    • @LoneGh0ste
      @LoneGh0ste 7 місяців тому

      Deus Ex Invisible War was the game to teach me this lesson, of all things

  • @dracomalfoyvevo
    @dracomalfoyvevo 10 місяців тому +14

    DA:I Companions were so good, that it took 9 entire years for it to be matched by Baldurs Gate 3. The VA for Astarion mentioned this game as an insperation for the companions and it really shows. It's generally a good game but the mobile game ask War Table really destroyed it at the time

  • @NoonyJW
    @NoonyJW 11 днів тому +7

    We didn’t know how good we had it.
    RIP Dragon Age 2009-2024.😢

  • @alexanderkesterson6338
    @alexanderkesterson6338 11 місяців тому +56

    Didnt see you using Dorian but his necromancy mixed with the fire magic tree is super OP it causes crazy fear effects as well as chain reaction explosions

    • @titanjakob1056
      @titanjakob1056 11 місяців тому +13

      Not to mention if your knight enchanter with sera tempest archer you basically stun lock and or wipe the floor of large groups of enemy’s

  • @riemaennchen
    @riemaennchen 11 місяців тому +389

    Sera has easily the funniest romance in the series. You have to ask around about what you could give her as a present. Vivienne says, in a very annoyed tone, you should just shave something obscene into your lower areas. If you agree with that statement you get a cutscene where Sera falls out of the bed because she is laughing so hard.

    • @Hounlaiga
      @Hounlaiga 11 місяців тому +64

      "It represents how we came together, I think?"

    • @kaidorade1317
      @kaidorade1317 11 місяців тому +23

      @@Hounlaiga”I’ll show you coming together “

    • @sauce2514
      @sauce2514 11 місяців тому +18

      I'm sad that she was only into girls. It's not fair that straight dudes only get two romance options and you can only bring one into battle with you lmao.

    • @mentallyeeling
      @mentallyeeling 11 місяців тому +61

      @@sauce2514 That applies to any gender and sexuality combination unless you're playing a straight female elf or human, who have 3 as a human or 4 as an elf. Gay men only have two. Straight women that are not an elf or human only get two. Gay women only get two.

    • @lordjustinian2913
      @lordjustinian2913 11 місяців тому +18

      @@mentallyeeling That's actually really good because most games that do limited romance options tend to focus on just the straight options, while you do get 4 as a female Elf, every single other group gets 2 or 3 and that feels really reasonable for players. Because it means while you might like the look of a certain guy, if you are a gaymer basically you can only truly date two other members of the group and having 2 is actually an option more than most games that have limited romance options provide, take Pathfinder Kingmaker as an example, the only guy you can romance as a gay man is an incredibly optional and missable character who is Chaotic Evil and I'm just like "Why can't I have another option, I don't necessarily want to romance a Chaotic Evil guy."
      And that is also a problem in Baldur's Gate II, the Beamdog option for gay men to date is again Chaotic Evil and it annoys me because I like to play genuinely good characters and I want a boyfriend who is at the very least going to be happy with my decisions that I make.

  • @smergthedargon8974
    @smergthedargon8974 11 місяців тому +91

    One of my biggest problems with this game that doesn't get talked about enough is that they absolutely NERFED the Qunari design. They look _so_ cool in II but so _boring_ in Inquisition.

    • @genevievew.5837
      @genevievew.5837 11 місяців тому +27

      DAI retcons the fuck out of the Qunari to make them more palatable.

    • @smergthedargon8974
      @smergthedargon8974 11 місяців тому +1

      @@genevievew.5837 Sad!

    • @comyuse9103
      @comyuse9103 11 місяців тому +4

      i still prefer them just being slightly weird dudes.

    • @smergthedargon8974
      @smergthedargon8974 11 місяців тому +8

      @@comyuse9103 You _prefer_ them being boring-looking?

    • @SolarityVision
      @SolarityVision 11 місяців тому +18

      @@smergthedargon8974he means like Sten from DAO probably

  • @red_cosplay
    @red_cosplay 11 місяців тому +44

    3:26:26 Corypheus going "eugh" and menacingly flying at us using the energy of the black farts is infinitely funny for some reason

    • @zubirhusein
      @zubirhusein 5 місяців тому

      Lmaoooo
      That's must have been why it took so long for him to get there, he must have been taking a massive shit or something.
      Why couldn't he just fly to the well or something?

    • @Flesh_Wizard
      @Flesh_Wizard 17 днів тому

      "UGH!" *shits aggressively*

  • @jackhazardous4008
    @jackhazardous4008 11 місяців тому +131

    Every time I think about replaying this game, I'm reminded of the action table where you can be waiting IRL for 24 hours before an operation is complete

    • @Qmoneymagic
      @Qmoneymagic 11 місяців тому +15

      Makes me miss the xbox360/ps4 version when you could just change the clock offline

    • @songoku6067
      @songoku6067 11 місяців тому +23

      Luckily PC fixes that issue with instant table completion mods console players however lol

    • @_prideful_soul_5331
      @_prideful_soul_5331 10 місяців тому +4

      ​@@Qmoneymagicyou can still do that on ps5 I do it every play through lol

    • @isaidarkmoon6434
      @isaidarkmoon6434 10 місяців тому +4

      Honestly yeah. I have many gripes with this game (while still enjoying it) and the war table is the thing that keeps me away the most. I hated the mobile game irl duration missions, it made me feel limited in how I can enjoy the game. It was the same thing I hated about WoW: WoD back when that released as well.

    • @Bloodletter8
      @Bloodletter8 10 місяців тому

      ​@@Qmoneymagic"It's not a bug. It's a feature of the game."

  • @vivaciousvoni7804
    @vivaciousvoni7804 11 місяців тому +128

    I feel like the Vivienne you saw was very different from the one I played, and maybe this was because I played a female qunari mage rather than a warrior/rogue, but she does have very nuanced opinions.
    She does want the Circle back, but it's only when if you're a mage, she admits that the reason that she wants the Circle back is because people who don't have magic are more likely to turn on the mages because, they've been taught that magic and mages are evil and that they'll do what Anders did. She admits that the Circle is incredibly flawed and the system can be abused, but at the same time she admits that she wants mages to have a place where they can safely learn magic with safeguards in place in case abominations or demons occur.
    She says she was able to move quite freely in the Circle once she had the support of Bastien and was made a psuedo-noble but traveling with Cole reveals that she had to work incredibly hard to get in a place where she could even have an audience with Bastien, and had to say a lot of shit she didn't believe in in order to retain power in Orlesian society.
    Like, on one hand, I can absolutely see where you got your opinions on Vivienne but maybe this was just a specific result of the origin that you play, and whether or not she feels safe enough to tell the player her real opinions and thoughts as well as getting them aired out by Cole in party banter.

    • @hiarus8850
      @hiarus8850 11 місяців тому +16

      Tbf the first point could've been Vivienne just saying what she thought would resonate the best with the inquisitor depending on if you're a mage or not
      If you are, she plays the less harsh card, if you aren't she plays on your probable fears; she's a noble from Orlais, they're good at keeping their cards close to their chest; even when she asks you for a wyvern heart she refuses to tell you what it's for even though it's for a completely sympathetic reason

    • @Digger_TN
      @Digger_TN 10 місяців тому +13

      Vivienne has a lot of power thanks to the circle. Her wanting to preserve it could simply be interpreted as her wanting to maintain her place in the sun, especially considering that in some of the endings, she straight up eliminates opposition by force (to the point of declaring downright war against mages trying to open their own school, with a different methodology). It's as if she not so much wants "a place for Mages to learn", but more so a "place where she can hold said Mages' leash" and enjoy high society as a benefit.

    • @gzapray7203
      @gzapray7203 10 місяців тому +7

      Nope. She only wishes to restore the Circles so that she can maintain her power.

    • @SageOfLimitlessHands
      @SageOfLimitlessHands 9 місяців тому

      I agree with you because that was my character and I got the same result. She ended up being divine in the end which made sense because the background for my Qunari she grew up out of the Qun and the Circle but was taught restraint so the Circles made sense in concept and she understood people's fear of magic.

  • @wonkatar2813
    @wonkatar2813 11 місяців тому +32

    the horse thing is actually a more recent discovery, the engine couldn’t handle the horse going faster, so they pulled a few tricks and added speed line effects to make it seem faster, where in reality it is the same speed as the horse walking.
    I think the war table was meant to make it seem more like a large organization with connections, and making it seem like actual time is passing besides the whole game feeling like the story is taking only a few days to occur. This also could’ve been a better system when you include their original idea of attacking encampments like leading actual forces.

    • @joshuakim5240
      @joshuakim5240 11 місяців тому +1

      It's weird how base camps can be established, but they literally only have 2 random jobbers. For a so-called big organization, almost no one seems to do anything which could have easily been remedied by having a few calldowns/special abilities to call in squads of randos. Feels a lot like Fallout 4's Minutemen.

    • @wonkatar2813
      @wonkatar2813 11 місяців тому +2

      @@joshuakim5240 yeah like a lot of potential for the war/organization aspect that feels off without all the other content they planned to implement. You hear of all these forces the inquisition controls and the pies and stuff, but outside of war table stuff, it is rarely visible in-game. The set pieces are alright, but sometimes feel like their pacing is off, and when you leave a cutscene like in the forest, you expect to see your troops charging with you and fighting enemies. Instead you rarely see active units which help you fight, opting for a staged and forced fighting experience.

    • @Ralinor666
      @Ralinor666 11 місяців тому +1

      Recent my ass. It immediately felt slow when I played the game on release.

    • @wonkatar2813
      @wonkatar2813 11 місяців тому +1

      @@Ralinor666 well yeah im just saying they recently figured out it moves at the exact same speed and how they do it

    • @2010topdog
      @2010topdog 9 місяців тому

      ​@wonkatar2813 how many games have actually had a large amount of npcs in a large battle, and it actually works and feels immersive? The only one that I can think of that remotely does this is the latter Assassins Creed games.

  • @Xxbte96xX
    @Xxbte96xX 11 місяців тому +107

    I'll never forget romancing Iron Bull and him betraying me because I didn't save the Chargers. It really affected me because I had him in my party at almost all times, he was my heavy hitter and he was fucking tough to fight as well. It's one of the most memorable moments of any game for me.

    • @angrynerdgirl
      @angrynerdgirl 11 місяців тому +35

      The fact that he betrays you with a pun is peak Iron Bull, too.

    • @Davidofthelost
      @Davidofthelost 6 місяців тому

      Iron Bull keeps getting killed whenever I have him in my party. Especially against a high dragon.

    • @crackheadmick3613
      @crackheadmick3613 4 місяці тому

      as far as I'm aware, he betrays you regardless. I saved the Chargers and had him leave the Qun yet he still betrayed me :/

    • @Sarah.E.B
      @Sarah.E.B 3 місяці тому +4

      ​@@crackheadmick3613he doesn't betray you when you save the Chargers.

    • @spencerlively3049
      @spencerlively3049 3 місяці тому

      @@crackheadmick3613 the only way that happens is if you don't finish his personal quest line or your approval with him is super low. he didn't betray me when i played.

  • @primaris_astartes
    @primaris_astartes 11 місяців тому +62

    I love the Solas - Anders foreshadowing. I remember first seeing the twist with him, and was like "aw shit, how could have I not seen this?". I love how Bioware handled him.

    • @Sarah.E.B
      @Sarah.E.B 3 місяці тому +1

      And the hints they leave for this were well planned. And replaying it, you can pick up these hints😊

  • @BradTheAmerican
    @BradTheAmerican 11 місяців тому +12

    41:25
    What always prickled me about the time travel bamboozle with Fiona is that Main Character remembers meeting Fiona in Orlais. One could presume that Main Character remembered the pre-changed timeline simply because of the anchor on their hand, which is directly associated with the same Fade magic involved, but that's never even suggested or hinted at and the other members of your party also still remember meeting her.

    • @blackomega34
      @blackomega34 8 місяців тому +1

      Didn't Dorian literally tell you Alexius messed with time to take control of Redcliffe to arrange a meeting with you?

  • @DisturbedBroski
    @DisturbedBroski 11 місяців тому +21

    I romanced Cassandra and made her the new Divine and I thought it was a pretty cool way to leave off their relationship. Both in high positions of power and unable to be with the one they love. Their interactions in Trespasser was really well done i thought.

  • @zawarudo58
    @zawarudo58 11 місяців тому +50

    Me: "Ah, I have the whole day to do whatever I want-"
    TSF: *uploads new Dragon Age video*
    Me: "Welp time to order pizza."

    • @BradTheAmerican
      @BradTheAmerican 11 місяців тому +3

      You should be ordering pizza regardless!

  • @adamp6320
    @adamp6320 11 місяців тому +16

    There's one zone in the game that I think works. It's been too long to remember the name, but it was the zone where you actually change it entirely by completling the quest - you drain the water, get rid of a curse and eventually the whole zone turns sunny and happy. I love games where you can permanently change the land by doing quests and enjoy the results. More like that. But overall DAI was not a great or memorable game. It was better than DA2. That's all the praise I can give it.

    • @socialyawkwardandrew7673
      @socialyawkwardandrew7673 11 місяців тому +5

      I disagree I think DA2 is better than DAI

    • @wig.snatcher
      @wig.snatcher 11 місяців тому +4

      I think that's crestwood

    • @titanjakob1056
      @titanjakob1056 11 місяців тому +5

      Crest wood and yes that area was 10/10 memorable and has a really messed up quest once you find out that crest wood was flooded
      Spoiler bellow*
      Crest woods mayor flooded the town because the dark spawn board attacked and kept on infecting people so he took the drastic measure of kill everyone in the town while hauling the hoard before and the infected become part of the hoard

    • @adamp6320
      @adamp6320 11 місяців тому +1

      @@socialyawkwardandrew7673 that's a hot take, but I admire your gusto! DA2 certainly has fans, the biggest problem for me was the reused maps, dull as dishwater Kirkwall, and how you couldn't do strategic combat properly when enemies would parachute in from thin sky

    • @fabiorosolen
      @fabiorosolen 11 місяців тому

      @@socialyawkwardandrew7673 The only good things about Dragon Age 2 is the story and some characters. The rest is trash.

  • @user-ps6do9lu3n
    @user-ps6do9lu3n 11 місяців тому +19

    I love the fair shake you gave the game, would've like to see more about the DLCs as JOH expands Avaar lore and the Descent expands dwarven lore a lot. Also the environments are so pretty.

  • @Comuniity_
    @Comuniity_ 8 місяців тому +6

    3:17:00 you think that's broken, the Knight Enchanter mage specialization has a passive that constantly gives you barrier as long as you're dealing damage, the only way to die as a Knight Enchanter is gross negligence

  • @cthulhu888
    @cthulhu888 11 місяців тому +46

    The art and design was always my favorite part of this game! The tarot cards didn't seem to have any semblance in the overall story but man did they look amazing 😍🔥

  • @bluzo9499
    @bluzo9499 11 місяців тому +137

    Bioware has always had a way of making companions feel like people and i feel that inquisition had some of the best. I had a different reason to love every character and even the ones i didn't like i loved to hate even Sera had her place for me with her interactions with characters like solas and cole.

    • @germyforev4495
      @germyforev4495 11 місяців тому +16

      Seras character really shines if you romance her as an elf mage. It kinda forces her to acknowledge the aspects of her world view she takes for granted.

    • @nickthompson1812
      @nickthompson1812 11 місяців тому +4

      People always talk about the characters in inquisition, but I feel like they were just GIVEN to me. I didn’t earn their companionship or loyalty, they just decided to follow me because I had some weird power. They didn’t feel like friends. They felt like pawns from dragons dogma. Weird to me coming from mass effect and first two dragon age games…

    • @Foggfjw
      @Foggfjw 11 місяців тому +2

      Im quite surprised dai was the game where most bioware characters started to bore me. Maybe its because i missed da2 but they ranged from ok to "ignore for the rest of the game."

    • @adeptdamage3669
      @adeptdamage3669 10 місяців тому +2

      Nah the Origins had much better characters.

    • @johnpantag472
      @johnpantag472 2 місяці тому

      ​@@nickthompson1812 acting like it's any different in origins. You are given Alistair you are given morrigan and then you have the option to recruit or not to recruit the rest and if you recruit them. Its literally the same as in inquisition.

  • @spectreagent00
    @spectreagent00 11 місяців тому +208

    I always think Salt has already covered every RPG and there is nothing left and then he reminds me I forgot something

    • @hunterkaye2168
      @hunterkaye2168 11 місяців тому +11

      *laughs in persona series*

    • @samreddig8819
      @samreddig8819 11 місяців тому +25

      ​@@hunterkaye2168and Xenoblade, Dragon's Dogma, Baldur's Gate, Divinity, and Elder Scrolls 1 & 2

    • @hey_its_me_ur_brother
      @hey_its_me_ur_brother 11 місяців тому +6

      I also got reminded that DA:Inquisition even exists lmao. Very impactful game.

    • @mr-turtle-m8118
      @mr-turtle-m8118 11 місяців тому +2

      If this is an RPG then I'm a flying pig

    • @Horvath_Gabor
      @Horvath_Gabor 11 місяців тому +8

      @@hey_its_me_ur_brother Sad, but accurate. I adored Dragon Age: Origins, and I even liked Dragon Age 2, warts and all, so I was really hyped about Inquisition. Then it came out, I played it for about twenty hours, and I just... stopped. And then, after not touching it for months, I needed space on my old hard drive, so I uninstalled it, and today, I can't even remember anything about it. It was just... forgettable, and that's the worst word than can be used to describe a traditional epic fantasy RPG. Well, that, and "broken".

  • @cord113
    @cord113 11 місяців тому +8

    One of the things I always loved about classic BioWare is that they were capable of giving a complete ending for a game but leaving me want to see more in a sequel. That ending cutscene after the credits with Solas did exactly that for me. :)

  • @Comuniity_
    @Comuniity_ 10 місяців тому +6

    A very minor but cool thing you missed about Grand Enchanter Fiona the rebel mage leader is she is Alistars mom and if Alistar is the king in your world state, she has a few lines about wondering what hes like and hoping hes happy. Tbh i dont remember if any part of the game tells you thats who Fiona is but it is mentioned in The Calling book where we learn her story, which is so sad and fucked up

  • @AzureRoxe
    @AzureRoxe 11 місяців тому +277

    I can already see Dreadwolf being in a video like this with the subtitle of "WTF even happened".

    • @legitplayin6977
      @legitplayin6977 11 місяців тому +27

      You can drop kick as a knight
      Idc, it’s an instant 10/10

    • @Dr.Yakub22
      @Dr.Yakub22 11 місяців тому +53

      If anyone at Biowere and EA had 2 brain cells they will cancel Dreadwolf before it bombs and capitalize on Nostalgia and Baulders gate 3 success with a Dragon age Origins and a Baulder's gate 1&2 remake.

    • @mathc856
      @mathc856 11 місяців тому +28

      Praying Dreadwolf doesn’t end up a disaster but I have little hope right now

    • @latima123ify
      @latima123ify 11 місяців тому +10

      I think people are going to be surprised at how good dreadwolf is going to be

    • @Dr.Yakub22
      @Dr.Yakub22 11 місяців тому +29

      ​@@latima123ifyeveryone who made Biowere great left and after Andromeda and Anthem flopped and years of delays and the pressure from EA shutting down studios and games raising the barfor RPGs like Baulder's gate 3 and the Witcher 4 being just around the corner you think Dreadwolf has any chance of being good ? Lmao

  • @ManiacsWord
    @ManiacsWord 2 дні тому +3

    The fact you seemed genuinely excited for the next DA game after the Solas reveal and DLC makes it all the more rough with what Veilgard did. Fuck modern BioWare.

  • @selunescorpio
    @selunescorpio 11 місяців тому +49

    30:49 Sera speaks like how I imagine English sounds to people who don’t speak it or speak it as a language other than their primary one

    • @pinnacleevolution1634
      @pinnacleevolution1634 11 місяців тому +8

      Sera is the only english speaking character in a videogame that has made me turn on subtitles just to know wtf she was saying and even with subtitles I struggled.

    • @djinnxx7050
      @djinnxx7050 11 місяців тому +11

      Well, you sir, or madam, have just greatly offended my people. Our accent is of no laughing matter, it is a serious affliction, just like our teeth and public transport.
      Joke aside, Sera, or rather the actress that voices her, is from my neck of the woods and has what is a proper English accent, none of that fake or fancy posh shite. Salt of the earth dialect that is. I love that she barely changed it, it's nice to hear an actual English accent for once, as in not RP or London related.

    • @Robsta12344
      @Robsta12344 11 місяців тому +4

      I don't think they're saying they couldn't understand her, more that she speaks such gibberish its hard to know what she actually means

    • @toolatetothestory
      @toolatetothestory 11 місяців тому +7

      And if you play an elf and she get's racist at you (like, probably more racist than any other character in the game) you feel like you recruited a hillybilly

    • @JediHobbit89
      @JediHobbit89 11 місяців тому

      It's also what British English sounds like to us Americans.

  • @chadreese9501
    @chadreese9501 11 днів тому +4

    Rewatched the whole series today, it helps numb the pain of their newest iteration.

  • @jacobknitter80
    @jacobknitter80 11 місяців тому +55

    I played a female elf and romanced Solas in my playthrough and man did the finale hit me so hard when everything was revealed

    • @BigR62
      @BigR62 11 місяців тому +7

      Oh the betrayal

    • @LuteaNelum
      @LuteaNelum 10 місяців тому +2

      Same, genuinly one of the most....impactful(?) RPG moments I have ever experienced.
      God I hope Dreadwolf is good.

    • @mattbernacki9282
      @mattbernacki9282 8 місяців тому

      ​@@LuteaNelumi wouldn't get my hopes up. Everything we've heard about the development has been troubling and all of the people who made Bioware the kings of Western RPGs are long gone from the studio. One can hope but I definitely won't get hyped for it.

    • @LuteaNelum
      @LuteaNelum 8 місяців тому +1

      @@mattbernacki9282I know, feels bad man 😔

    • @davidvaughan5512
      @davidvaughan5512 7 місяців тому +1

      @@mattbernacki9282 I sorely think you're right, and if/when it tanks, I can't see the company continuing beyond that point. It'll be another EA aquisition smothered to death by the corporation.

  • @truvonic1263
    @truvonic1263 11 місяців тому +123

    I've tried to beat this game like 6 times but have never even managed to get past that one ballroom mission because i just get too burnt out by then. For some reason my brain tells me i need to do literally everything i possibly can each time i get to a new region so by the time i even got through the Hinterlands i usually had been playing that file for at least 20 hours and just couldn't take any more and took a break for like 7 months amd would make a new file upon reloading the game

    • @RabbitShirak
      @RabbitShirak 11 місяців тому +46

      Trust me, the rest of the game isn't anything to write home about.

    • @kidanmo
      @kidanmo 11 місяців тому +27

      i have the same problem. this game proved to be much more fun when i denied my need to tick every box. it becomes so tedious.

    • @xy-te9db
      @xy-te9db 11 місяців тому +17

      I still believe it was reasigned from a mmo to a singleplayer game and they just went the lazy way about it

    • @themurmeli88
      @themurmeli88 11 місяців тому +7

      I managed to beat it once, and I've tried to beat it like 5 times since, but I can't get past the warden-desert section before I just can't keep going.
      It's too boring.

    • @BillBrasky5351
      @BillBrasky5351 11 місяців тому

      are you using the tactical camera?

  • @antoniobrown247
    @antoniobrown247 11 місяців тому +22

    I actually liked this game. I enjoyed some of the locations we were able to visit such as the :
    Storm coast
    Crestwood and the flood caves
    The fade and adamant fortress ( fade looked way better, which that is to be expected)
    The exalted plains and the lost temple of Dirthamen
    Winter palace
    Deep roads (descent dlc)
    Frostback Basin (Jaws of Hakkon dlc)
    Skyhold
    The locations of the trespasser dlc ( all of them). Reading the notes of those areas and history added a lot of information. The dlc's all had great storytelling with lore that built upon previous games and history. My favorite was probably the Jaws of Hakkon. Seeing the old Inquisitor and that dragon was bombastic. Hearing of what happened and how things played was just chef kiss.
    This game combat was also enjoyable to me, I played as a rogue (daggers) and warrior ( sword and shield). Being able to block/parry was nice too.
    The companions were are also cool ( well a few ). I liked Josephine as she was different than a few characters in the series. And ironically she was right about the stuff in the last dlc ( trepasser). The Inquisitor is 7/10s the problem in Trespasser and Josephine and Teagan were right.
    I'm curious about how other people view the politics in Trespasser and what happens to the Inquisition.
    I've been replaying Trespasser recently, and am realizing a part of the problem at the Exalted Council is the Inquisitor whether you play as aggressive, humorous, or polite. The Inquisitor could have come out on top in the Exalted Council if they were more present in it and more willing to actually work with Orlais and Ferelden. The underlying issue is the Inquisitor continues to assume the right intention trumps the methods to some extent even while debating disbanding the Inquisition.
    Bioware presents a lot of evidence that the Inquisition and Inquisitor fail to really politic well and they've created this impossible position for themselves. Bann Teagan and Cyril Montfort are somewhat complicated characters, but they both bring very good points especially around being able to trust the Inquisitor to respond to their concerns. They treat the council as a formality instead of accepting that the people they're supposed to protect feel threatened by an independent militia. In failing to really address this The Inquisitor ultimately shows little willingness to be politically mindful of the Inquisition's interests, Ferelden's or Orlais while undermining some of their investigation of the Qunari. Instead of being present they assume "Josie can deal with it" and that sends a message to these nations that the Inquisitor does not respect their nation's autonomy/interests (*...and is also super unfair to Josephine. The Inquisitor better have gotten her good wine after this...or at least the crappy stuff that gets people F'd up quick*).
    They do a really good job of making it feel like you, Cullen, and Leliana are dealing with the real threats while everyone else squabbles, but as it goes on it becomes clear that the biggest threat may yet be the Inquisition. Teagan points out that the Inquisition acts like the only power capable of solving these problems alienating these nations who have every right to fear the massive army on it's borders and in it's lands. They actively demonstrate that the Inquisition has over stepped their bounds, and even if they are right in the reasons for doing so they won't share information with people who could be their peers and allies.
    However, it's not because this is just an impossible situation. If things were handled differently, and more aptly, if the Inquisitor delegated more and gave adequate response to Teagan and Monfort, there could have been a better response. The Inquisitor is in active pain for most of Trespasser so that definitely impacts tolerance for certain arguements, and situations too. But ultimately the Inquisitor fails at recognizing the hubris in their own actions and this is somewhat encouraged by the hype, by Cullen, Leli, and Josephine the one often behind the curtain is the only one to fully grasp the weight at first. And she is the most politically savvy. When she yells about the Inquisitor leaving in the middle of the council later, it is hard not to look back and think she's right. You're in an Orlesian palace keeping their security out of the loop. You're giving no explanation. You're acting like you don't care about the fact that two nations have no reason to not see you as an occupying force or eventual threat no matter how well intentioned you are. To be blunt, to the Fereldens you're Sophia Dryden at best, threatening the nation. To Orlais you're a threat...and a tool but they can't trust you to stay restrained especially if the INquisitor constantly undermines them
    Next would probably be Sera and Iron Bull ( yeah the characters, while a bit interesting wasnt better than the previous.
    The game could have made Corypheus a lot intimidating and smart. Same for the darkspawns, I really loved the look of them in Origins. And it's weird to me that the genlocks are about as rare as ogres and emissaries when the genlocks are supposed to be the largest group of Darkspawn because they come from dwarven broodmothers.Hurlocks got turned into generic skeletors.
    I was hoping after fixing skyhold, he would attack again. Killing a few characters or something. I will say this, this game is a lot more soft compared to origins. It's not dark or anything. A big reason why I enjoy the witcher 3, so much is that the world wasn't weak( funny that it came iut the next year😂). The characters could die and suffer other horrible acts done to them. Solas being the next big bad or whatever isn't something I expected until going back and listening hard to his dialogue. Also I want my gear back, you bald headed bastard🤧.
    Fighting the dragons was always fun to me. Only time I truly didn't have fun was when the kids were called. Little fuckers would turn a battle from 8mins to 30 mins of attrition.
    Just to keep things short, this game was pretty awesome to me. Even playing it now despite it's many flaws. Hopefully the next dragon age game actually hire some amazing writers, who can make a better story than the writers currently at bioware. Stop with the kid gloves and give us some intriguing world with grim designs (basically orgins). I want the combat to be even more immersion like the witcher series ( ik the witcher doesn't have the best combat, but I dislike soul combat, so stop whining 🥴). This could be the last game for dragon age if they don't get their shit together.
    Also the soundtrack is far better than most fantasy games. Loved the video Salt. Don't ever stop creating man.

  • @mirrorsandstuff
    @mirrorsandstuff 11 місяців тому +15

    I wasn't massively rich growing up and my tendancy was to play every game into the ground - notably trying to finish every quest in Inquisition that I could. I ended up feeling... fatigued, in a way that the quality of other parts of the game seemed incongruent with. Thanks for helping me pin why I felt that way.

  • @TheTrueThomayo
    @TheTrueThomayo 8 місяців тому +6

    I remember in my second playthrough, after all of the dlc's came out, realizing how well they foreshadowed Blackwall. It was super neat and gave me spoilery feelings.

  • @dambuk0
    @dambuk0 11 місяців тому +7

    If you pick an elf, you can beg Solas to let you join him, but he refuses, since he knows you are too far removed from what his people were back then to be able to understand and bear the things he's about to do.
    Hell, you can even learn that the tattooes hippy elves wear actually used to be slave marks, back before Dreadwolf's actions.
    There's a lot of such small actions and plot points that i love this game for but i'd never replay it due to the mechanics

  • @MrMorkh
    @MrMorkh 11 місяців тому +16

    By old gods in deep roads they meant not old magisters but tevinter dragon gods turned archdemons by blight brough back by the magisters from Black City. Like i think archdemon from DA Origins used to be dragon god of beauty or something before corruption.

    • @alemander_01
      @alemander_01 11 місяців тому +2

      Yes, the Old Gods were the original "gods" of the Imperium. The Magisters who traveled to the Golden City were the high priests of each of them and had learned that they weren't gods at all.

  • @Rhoen13
    @Rhoen13 11 місяців тому +18

    😂
    I love Dorian to Thedas and back and his companion quest pulled my heartstrings but holy crap I SO glad you brought up his gear cuz I turned back to this tab, saw Dorian, looked at the Salt logo and just thought "Uhhhhhhhhh" 🤣🤣🤣

  • @hunterkaye2168
    @hunterkaye2168 11 місяців тому +14

    It’s been 84 years since a dragon age video. Im glad to see it return. One last timer before i die of old age.

  • @g3neralrevan27
    @g3neralrevan27 11 місяців тому +15

    It would be interesting to hear your thoughts about Solas on a replay - certain parts of his character show through a bit more, and if you tick him off for disapproval, you find out a lot more about his views towards others - would be curious if you liked him as much

  • @arvidmarkoff9608
    @arvidmarkoff9608 11 місяців тому +8

    I love Inquisition, and have spent way too much time discussing the game with friends. I also really enjoy these "retrospective" long-form vids. I do have some thoughts about the vid I want to share though.
    Firstly, when traversing the maps not being able to jump-glitch and slither around at full freedom is to the benefit of the game and would only feel restrictive if your entire idea of exploring is moving from point A to B. Inquistion uses terrain well to separate maps into smaller areas, display the well crafted environment, balancing game pacing, and even to help the player follow the narrative.
    About the wartable, yes I agree, it sucks and I too use the mod to skip wait times. But if I'm not misremembering the idea behind it was simply an incentive to follow the gameplay loop of 1. Explore and gain 'power', gather materials and schematics 2. Come back to base to sell, upgrade your equipment, and use the wartable. That idea really doesn't work that well when the wartable is super boring and the loadtimes really long though.
    So yea, to sum up. Great vid. I disagree about character movement. And I really love this game, I could talk about it for ages. (also the dlc's are excellent!)

  • @aziz506x
    @aziz506x 11 місяців тому +15

    Yes the game had plenty of flaws, and yet I remember it with fondness. The music, voice acting, characterization, and the conclusion at the end of Trespasser make it a journey worth taking 👌
    I also loved the ability to play with my own teammates because it prevented my respec-loving tendencies from getting in the way 😅

  • @Tvdiet
    @Tvdiet 11 місяців тому +47

    Definitely enjoyed it, the dawn will come and finding Skyhold are some of my favourite cutscenes ever, But I do think it really starts to drag and becomes a bit too long for me which makes it tough to replay

    • @sporkles7427
      @sporkles7427 11 місяців тому +6

      For real. At the beginning, I was playing hardest difficulty, upgrading armor, exploring everything, etc. but by the end, I was so bored that I just set Inquisition to its easiest setting and stopped upgrading my team just so I could get the game over with.
      If you think about it, Inquisition’s story is actually pretty short, it’s just filled up with so much unnecessary padding that it almost feels like a chore to play.

  • @Cyber1zed
    @Cyber1zed 11 місяців тому +211

    The reason Vivienne is happy with the idea of the Mages being chained in the circle is that due to her nobility she's actually allowed to leave the Circle premises. She isn't restricted while her fellow mages are.

    • @Rhoen13
      @Rhoen13 11 місяців тому +31

      I do remember that, she stands to gain the most since she has what could be described as the best possible experience from the circle. I think that keeps up if she becomes divine.

    • @sssryzor4646
      @sssryzor4646 11 місяців тому +49

      She's not a noble. She could leave because she was an enchanter. She's not the only Circle mage we met who could leave the Circle, Wynne also just decided that she was gonna travel with the Wardens and just up and left. Finn in the witch hunt dlc. That mage that was collecting herbs in Awakening. Even Bethany got leave in Legacy.
      Obviously that's not the case for every mage and Circles are still basically prisons but Vivienne's case isn't some ultra rare best case scenario. She's just what happens when the Circles function as they were supposed to.

    • @i.cs.z
      @i.cs.z 11 місяців тому +11

      ​@@sssryzor4646Eh, questionable. Keep in mind that Dragon Age went trought some retcons over the years, especially between DAO and the rest, plus the games somethimes sacrifice lore integrity for gameplay purposes. DA lore unfortunatelly isn't consistent.
      One thing what seems to be treated differently between DAO and other games is the position of mages.

    • @sssryzor4646
      @sssryzor4646 11 місяців тому +8

      @@i.cs.z not sure what retcons you mean. DA always had a lot of "unreliable narrator" stuff going on in codices and dialogues so some of the "retcons" might just be that. Point is, mages were leaving Circle since Origins, so Vivienne really isn't special in that regard.

    • @i.cs.z
      @i.cs.z 11 місяців тому +26

      @@sssryzor4646 Oh yeah, DA doesn't have retcons, it has "unreliable narrators" (aka, fans convincing themselves that plot holes are actually features, and good).
      The rules regarding circles do appear to be different between games. And tbh, even with the lighter treatement innmind, what was present in DAO, Viv is special, as you could only leave the circle with permission or if you were in a priviliged status (being first enchanter, or being a hero of a rebellion).

  • @winterhartarts
    @winterhartarts 11 місяців тому +9

    2:47:59 Uh, actually… an Old God isn’t a Tevinter Magister who originally breached the Golden City. They’re the dragons those magisters worshipped. This is shown through how Corypheus is constantly yelling for Dumat (the Old God dragon of Silence, and the first to reawaken as an Archdemon during the First Blight about a thousand years prior to Inquisition) to answer him. Corypheus was one of Dumat’s magister priests, and yet when Corypheus reawakens himself during DA2’s Legacy DLC, he has no idea how it’s been a thousand years since his slumber & original corruption began, and he has no clue that Dumat became the First Blight’s Archdemon and is long since dead and slain by the Grey Wardens.
    Just wanted to clarify because you got most things right through this whole video except for this!!! The Old Gods were the dragons the original Tevinter magisters worshipped. They were not the magisters themselves.

  • @MissyJ
    @MissyJ 4 дні тому +1

    Im laughing way to hard at you describing Sera. Because thats exactly how I felt the first time I encountered her. Thank you for putting it into words.

  • @CASTERIHEX
    @CASTERIHEX 11 місяців тому +35

    2:43:50 HEY SO FUN FACT ABOUT THE VA OF KIERAN; hes actually Morrigan's va's son and i think thats the cutest thing

    • @vexile1239
      @vexile1239 7 місяців тому +1

      Truly? That is cute

  • @FunkStyles
    @FunkStyles 11 місяців тому +5

    It is a huge boon to your sanity when you realize the real time requirements for the war table operations go by your PC clock. You can take the mission, manually set your clock an hour forward, turn in mission, set the clock back.
    When the game first launched, I didnt mind as much, because I would take missions and then head over to the multiplayer for an hour. That eventually died so manipulating your PC clock is a nice cure-all for that ail.

  • @brandoncooper2909
    @brandoncooper2909 11 місяців тому +35

    Annnnd now I have to go and install this and play through it again because it's been too long. Inquisition is a comfort food game for me like Assassin's Creed Odyssey, The Division 2, and The Witcher 3. It was my first intro to the Dragon Age games and I honestly loved it. It's far from perfect, but I still install this and play it on PC yearly and I've put hundreds of hours into this game.

  • @MR.Fusilli
    @MR.Fusilli 18 днів тому +6

    God damn, watching this after the release of DAVE makes me so sad. Inquisition, with all its flaws. at least felt more like a game set in the established Dragon Age universe. Companions are believable, world is mostly affected by choices new and from previous games, though less dark than the previous games. How immensely disappointing that this new game scraps all this setup and previous choices, in favour of Corpo-game with wise cracking companions as if it is a marvel movie with 0 consequence and "negative" actions. God forbid you feel down while the whole world is ending.
    But I cannot get over them scrapping all the previous game choices....

  • @ThomasHermJr
    @ThomasHermJr 2 місяці тому +2

    My biggest issue with inquisition is that things just wont die. until all they want to do is die. I'm either hammering away at sponges or smiting things for looking in my general direction -- there's very little in between.

  • @PurpleNim
    @PurpleNim 11 місяців тому +10

    About the cutscenes being choppy - by default they lock to 30 fps and if you want it to feel better you have to add a command line to the shortcut. As for the war table timer you can just move the windows clock forward to progress.

  • @nwalsh3
    @nwalsh3 11 місяців тому +8

    Others have probably said it, but that ending with Solas was there before Trespasser was even announced.

  • @guardian5274
    @guardian5274 11 місяців тому +13

    From what i recall from Trespasser the Qunari leader is actually working separately from the Qun taking matters into her own hands like the Arashok from DA:2

    • @davidvaughan5512
      @davidvaughan5512 7 місяців тому +1

      You are correct. The Inuisitor comes across a letter from Josephine enquiring as to why the Qun is waging war on the Inquisition, and the reply explaining that they hadn't, and that they were trying to bring their rogue forces back into line. If I remember correctly, the letter was crumpled up into a ball and never sent back to Josephine.

  • @r_r_rye2441
    @r_r_rye2441 4 місяці тому +7

    Salt's Qunari's crazy man stare will never not be hilarious.

  • @asturias0267
    @asturias0267 10 місяців тому +4

    Joesphine is one of my favorite characters and was my first romance. (Rip Lace Harding. You would've been a great romance if it were implemented.)

  • @Vicstier
    @Vicstier 11 місяців тому +10

    An absolute behemoth of the video. I am truly grateful I stumbled across your channel so long ago and you continue to make quality content. I’ll be enjoying this for the next few days as I make use of it to put me to sleep.

  • @trackblaster4627
    @trackblaster4627 11 місяців тому +46

    DAI was my intro to dragon age and rpgs as a whole and has a special place in my heart. Years later just two summers ago I finally decided to get the dlc and it made the game a million times better.
    I’m not entirely sure how to feel about dragon age dreadwolf, excitement for something returning and worried that it won’t be enough to keep the studio afloat. I have faith considering most employees, new and old said what they have is their best so I think there’s promise in that.
    Also I know that BG3 comparisons will be made but as much as I love BG3 and crpg I just don’t think dragon age has really been one since Origins. I think if you look at it like an action/adventure RPGs that the trend overall makes sense.
    TL;DR I love this series and yap too much about it :)

    • @brandoncooper2909
      @brandoncooper2909 11 місяців тому +3

      Same here. Inquisition was one of the first games I got for my Xbone and to this day among all platforms I've played the game for a couple hundred hours. I still install it and replay it and the DLC on a yearly basis on PC due to the mods making a thousand times more fun than I remembered on console. I'm excited for Dreadwolf. The team seems like they're a lot more confident than they were with Inquisition or Andromeda, and the fact that they were able to rip out all of the online bullshit makes me feel a lot better. I also really like the fact that they didn't do the obvious thing and try to show off the game during The Game Awards. The fact that they're giving it it's own space next summer instead of cramming it in with a bunch of other announcements makes it feel a bit more special to me.

    • @sjh123099
      @sjh123099 11 місяців тому +1

      I had a similar experience when DAI came out. I never heard of the series and kept getting slammed with those DAI trailers while watching UA-cam.
      After rushing through it my first time (to the point I never got my specialist class) I went and ordered the complete edition of origins. Been a huge fan with to many hours to count of both games between consoles ever since

    • @smergthedargon8974
      @smergthedargon8974 11 місяців тому +2

      I have zero hope for Dreadwolf. Bioware's been gutted, what, 3 times by now?

  • @Ilwenray85
    @Ilwenray85 11 місяців тому +56

    Once I knew that Dorian could romance Iron Bull if you unlock enough banter by having them together in the party, I always do it.
    Because it is an interesting conflict of interests when thinking about the next game: Tevinter vs Qunari.
    Edit: And they are cute together of course XD

    • @angrynerdgirl
      @angrynerdgirl 11 місяців тому +2

      Yes! I love them together! And Josephine can date Blackwall (he brings her flowers for her desk!!!) which is also very sweet.

    • @kingofcarrotflowers5364
      @kingofcarrotflowers5364 11 місяців тому +8

      @@angrynerdgirl Josie breaks up with Tom after his questline tho, but it was very sweet while it lasted, the banter about it was 10/10

  • @Binks182
    @Binks182 8 місяців тому +3

    I was actually really disappointed with how small val royeux was and how little it was used. Also that we couldn't revisit Denerim

  • @BradTheAmerican
    @BradTheAmerican 11 місяців тому +2

    1:57:42
    My major issue with Iron Bull's quest is *the* choice. If you have the Chargers retreat then you lose the ship and the alliance, fine. But what I don't understand even after all these years is that letting the Chargers die somehow saves the ship and keeps the alliance intact. Remember, Gatt specifically says that the Chargers have to hold their position on the hill. Well, dead people can't very well do that, so Idk how that logic is supposed to work. In either case, neither dead nor retreated people would be able to hold anything. It's just a really contrived plot point. When letting the Chargers die, Main Character and co aren't even dealing with enemies at that point, so they should really be free to do whatever they want. And when letting the Chargers retreat, Main Character and co just watch and do nothing as enemies on the beach destroy the ship. If anything, Main Character should have *had* to intervene and join the fight on the hill to save the Chargers specifically because it would allow them to keep the hill and the alliance, while the other choice would simply have to be something else, or just not have a weirdly forced choice to begin with.

  • @SaraphDarklaw
    @SaraphDarklaw 11 місяців тому +20

    I never finished this one. I really wished I could get into it but I couldn’t. I started multiple times over the years.
    I replayed origins about 7 times though. The world is great but BioWare isn’t the company it used to be.

  • @azriel_macreinhart
    @azriel_macreinhart 11 місяців тому +54

    I have been waiting so long for this! Thank you so much for taking the time to go over this game.

    • @Maj0r_Malfunction
      @Maj0r_Malfunction 11 місяців тому +2

      Same I clicked it immediately once I saw the title!

  • @riemaennchen
    @riemaennchen 11 місяців тому +24

    I actually enjoyed my time with this game. Even got the Platinum Trophy. I liked that you could actually decide what the main enemy faction is going to be.
    Never replayed it since I got the Platinum though. That first area just drags on for way to long.

    • @OhLadyMeg
      @OhLadyMeg 11 місяців тому +8

      I was pregnant with severe morning sickness when I platinumed DAI. I get crazy nauseous when I think about the hinterlands or those dumbass shards 😂

    • @theobell2002
      @theobell2002 11 місяців тому

      I don't mind the Hinterlands. 🗿

  • @craigwck7626
    @craigwck7626 11 місяців тому +3

    Have to admit, I remember not feeling fond of inquisition and it's characters even after playing all the DLC. Watching this has definitely made me see this in another light. I think I'm going to redownload the game when we're closer to dreadwolf and try looking at it from your perspective.

  • @mahaok1
    @mahaok1 11 місяців тому +6

    This is easily my most anticipated salt factory video of all time. I just started it but i actually did a fist pump when you picked the qunari as your race. Was by far the most interesting choice to me and in case your wondering playing a qunari mage, i.e the most anti herald character possible, really makes the game so much more enjoyable from a political standpoint

  • @patrickschulz2193
    @patrickschulz2193 11 місяців тому +9

    I hear part of the reason why the sidequest writing is so poor is because most side-quests were alotted a very limited "word count budget". Like, if you imagine all the possible texts that could spruce up such quests, that budget would be used up fast; I THINK it was something like 250 words *per quest*.

  • @danielscher1614
    @danielscher1614 11 місяців тому +29

    I really enjoyed inquisition. Minus the power system and the real time events I thought the story was good and the gameplay was solid

    • @Wulfrygg
      @Wulfrygg 11 місяців тому +1

      The only things I didn't like in Inquisition was 1. the ever growing feeling of being on a boy scout adventure (because the stakes didn't really feel that high IMO) and 2. that they still can't design any good looking armor sets (on the level of other RPGs).

    • @titanjakob1056
      @titanjakob1056 11 місяців тому +1

      @@Wulfryggwell they can (looks at grey warden mage armour god the eagle shoulder looks so cool!)
      But they suck stats wise

    • @Wulfrygg
      @Wulfrygg 11 місяців тому

      @@titanjakob1056 Every class has 2/3 sets that look at least decent, but come on!
      Now that they‘ve implemented crafting, you‘d think that you can craft some cool sets, especially in the end-game.

    • @Wulfrygg
      @Wulfrygg 11 місяців тому

      @@titanjakob1056 I mean, just look at these HORRIBLE sets for the Inquisition soldiers.

    • @danielscher1614
      @danielscher1614 11 місяців тому

      @@Wulfryggthe armor sets were pretty bad no doubt. Especially as Qunari

  • @ded2thaworld963
    @ded2thaworld963 11 місяців тому +7

    I actually loved this game, I don’t have a problem doing side quests and busywork in games.

  • @gabby3036
    @gabby3036 11 місяців тому +3

    This is where "BioWare Magic" became more of a curse than a blessing. There was at least one developer from Inquisition quoted as saying (and I'm paraphrasing heavily here) that it might've been better had the game not come together at the end because then BioWare and especially EA would see that you can't make games this way, by tearing through your developers and crunching to the last minute, hoping for the best.