Hey there, thx for the video and the mention :D just one tip: subs can attack 3 times per turn, wolfpack II adds Sight AND Movement while WP III gives you an extra attack. Second extra attack is from Logistics but I'm not sure what promotions you need to unlock it (Targeting II i guess)
@@Fyrgon Hey my pleasure! I tried to be anonymous about it but you saw through my shenanigans lol. Damn that’s a lot of attacks for a sub. That’s beginning to sound like my super scouts video. I love getting troops tons of promotions and seeing what they can do. My super scouts heal every return 25, have four visibility, two attacks, and a range of two as bazooka! I’m looking forward to my subs gaining more and more power. And I’ve just begun to take on the allies so I will have plenty of ships to target.
@@PhilliamSquared hey there! The carriers can work if you play a hot seat game. I don’t play any kind of multiplayer games. I’m using a carrier here from having enabled the in game editor mod as well as the two files for this World War II mod. There is no fix for it. I’m kind of waiting for my game to crash because I’ve played this mod since Civ 4 without carriers and I’ve only ever read that they never fixed it. It’s pretty fun though you should download the two R.E.D. WW2 mod files, and also the in game editor mod, and give it a try.
Comment here and support each other by subscribing to each other! Let’s build a community.
Hey there, thx for the video and the mention :D just one tip: subs can attack 3 times per turn, wolfpack II adds Sight AND Movement while WP III gives you an extra attack. Second extra attack is from Logistics but I'm not sure what promotions you need to unlock it (Targeting II i guess)
@@Fyrgon Hey my pleasure! I tried to be anonymous about it but you saw through my shenanigans lol. Damn that’s a lot of attacks for a sub. That’s beginning to sound like my super scouts video. I love getting troops tons of promotions and seeing what they can do. My super scouts heal every return 25, have four visibility, two attacks, and a range of two as bazooka! I’m looking forward to my subs gaining more and more power. And I’ve just begun to take on the allies so I will have plenty of ships to target.
I have civ 5 and have been meaning to play this mod but i have read that the carriers are somehow broken, is there any known fix?
@@PhilliamSquared hey there! The carriers can work if you play a hot seat game. I don’t play any kind of multiplayer games. I’m using a carrier here from having enabled the in game editor mod as well as the two files for this World War II mod. There is no fix for it. I’m kind of waiting for my game to crash because I’ve played this mod since Civ 4 without carriers and I’ve only ever read that they never fixed it. It’s pretty fun though you should download the two R.E.D. WW2 mod files, and also the in game editor mod, and give it a try.