From Spline to Stunning Animation: Using Mograph and Align to Spline Tag in Cinema 4D

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  • Опубліковано 23 лис 2024

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  • @null_design
    @null_design  Місяць тому

    Thanks for stopping by! I hope you find this tutorial helpful-let's grow together!

  • @XanityNotOfficialYet
    @XanityNotOfficialYet Місяць тому +1

    ай рыли энжой йор акцент. гуд туторыал, тсенк ю вэри матч

    • @null_design
      @null_design  Місяць тому +2

      Thanks for your time. Practice makes perfect, but only for those who try, isn’t it? =)

  • @rekad8181
    @rekad8181 Місяць тому +1

    Love your work, but if you want a larger audience and be future proof, then jump into blender and give us your creativity in that software. cheers bro!

    • @null_design
      @null_design  Місяць тому +1

      Hey Rekard, thanks! I already jumped into Houdini! No more jumps for me, at least for now. Why Blender? Is it because it is free, open-source software and therefore more accessible than Cinema 4D, leading to a potentially larger audience? I know many artists switch from Blender to Cinema 4D instead. =)

    • @bfdes7243
      @bfdes7243 25 днів тому +1

      ​@@null_design I saw a lot of examples where guys switched Blender on C4D because of their work limitations. IMO, C4D is when you are done playing and ready to go with something more professional. So no worries, and keep going with C4D 👍

    • @null_design
      @null_design  24 дні тому +1

      @@bfdes7243From what I understand, the Blender UX wasn't built with users in mind, probably due to its open-source nature. That's highly likely one of the main reasons people switch to Cinema 4D.