Cinema 4D 2024.4 Additive PARTICLES with TOON Shader
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- Опубліковано 11 лип 2024
- Hey 3D Friends,
This is just an additional shading option for your particles to the other two that i shared in my previous tutorial. We use the redshift toon shader for this and work with emissive particles here.
Finally! We have a new particles system in Cinema 4D 2024.4 and I´m more then excited about it.
Let´s start with one of the coolest effects and advect some particles with the pyro advect modifier in the new particles system.
I´m also super curious how Insydium and X-particles will compare to the new natice C4D particles and will create several lessons about that in the future.
Disclaimer: For now I can say, that X-Particles are (of course) way more versatile and powerful, but... this might change in the near future and Maxon is doing an important step here, to implement a better powerful particles engine.
Exciting times, for sure...
This is my patreon
/ 3dbonfire
And this im me on insta
/ markusgonser3d
absolutely grateful to you for sharing your knowledge!!!
Another killer tutorial! Thanks!!
Oh, thank you!
One more amazing work!
Thank you Andy! By the way: I loved the Crash Bandicoot games!
suuuch useful video bout this topic. thank you lot and continue the same way!🔥just the dope!
Great tutorial bro!
Hey buddy, thank you very much 💐🙏🥹🔥
Amazing, thank you, however I don't have a toon material, any alternatives?
🔥
Thanks for the 🔥🔥🔥
Man, I ran into a problem
When I apply the material to a group of particles, the green window of the emitter is visible on the render, which also takes over the glow
It turns out that I can see both the particles and the green square of the emitter on the render
Can you tell me how to fix it?
can't find color mapper in my C4D, but i have actual version...
I found it only after updating to newest version 24.4