9:14 "Sorry nothing" Hahaha, I like this more than original Version for Apple II looks neat, especially Mario's big nose Nice video, you clearly put in effort
what I don't get is Nintendo said they didn't put Yoshi in any of the NES Mario games even though they wanted to, because the technology could not handle it, yet I have seen multiple NES remakes of Super Mario World with a working Yoshi and all. So wtf?
I remember playing many fangames on Newgrounds and MFGG, one recurring quirk was that nobody was able to get the Koopas to work properly (usually stomping on them once kills theme) I also remember "Super Masao" - a Java Mario clone with many custom levels online (the original is on BlueMaxima Flashpoint). The controls are not as good as real Mario which adds to the challenge.
1:00 I downloaded the physics patched version of this and its a pretty decent game. Still not as well thought out/put together as an offically licensed game, but really not that far off and they did some things I hadnt seen done before in NES games. Patched version still doesnt feel like Mario but its totally playable.
I actually do have that Super Mario World on the NES one, both versions actually. There is actually a patch someone made for the full game version that improves the graphics making them much better _and_ closer to the original, AND fixes the physics including taking away the slowing in the air thing and instead preserving your momentum, and fixing the jump height so it's actually accurate (5 blocks high when running) and not ridiculously high, thus not only making the genie code irrelevant but making the game MUCH more playable and actually pretty darn solid, I ended up playing through the whole game with that patch. The patch's physics fix is much better than the genie code's one, and overall with the patch it's some pretty darn good fun.
The only thing they haven’t fixed is the horrible audio, but I’m sure someone can do that. I’m thinking they do something similar to the improvement patch for Somari.
In the late 90s I went to a tiny and *super* janky roller rink somewhere by Placerville, CA that had a bootleg Mario Bros Vs which featured Mario or Luigi on skateboards
I played one in the late 80's on a convenience store arcade machine. I don't remember the name, but you were a character on a skateboard. But the stages were laid out just like Super Mario.
I’ve play all of these. Even the one on the Sega genesis, and a N64 controller that plugged into a TV that I got from a World Trade Center. lol I wish I still had that controller lol. It even had Sanic
6:46 for those who weren't aware: South Korea wasn't always as rich as it was before COVID. If Zemina released the game in 1989, it would be at the beginning of the democratic period of South Korea, which started after protests in 1987. During that late 80s to 2000s, Japanese companies were not allowed to sell their goods in Korea unless it was through a Korean company, so Sega chose Samsung, believe it or not, to distribute the Master System in South Korea as the Aladdin Boy. Before the mid-80s, though, South Korea was mostly impoverished, and if you look at pictures of Seoul before the 1980s and Seoul now, you will see the difference.
Truthfully, the MSX series of PCS did have some nice pixel art games, Dragon Slayer 2: Xanadu and Dragon slayer: Drasale Family (Legacy of the wizard in the US / EUR on the NES is the same game) had great art.
i have this memory of playing an NES version of Super Mario World in a store at some point. i was playing Donut Plains 2 and there was Yoshi, but the graphics were more SMB1-like. i'm 85% sure it was just a dream i had.
Nah plugging a game genie into a fake Mario and changing shit is super cool and oldschool and I dig it lol. You would be like a superhero if you had shown this to my friends in elementary school
The bb software mario world dx was made in div games studio, which was later ported to windows, web and other platforms. I may have a copy of that editor code somewhere!
I have an MSX computer. Specifically a Panasonic FS-A1GT inherited from my late uncle's "estate". I've been trying to make some use out of it since I acquired it.
For the most part, yes, most of the general public somewhere around 90% won't know cause they won't care unless they purchased/stumbled upon it, I'll go as far as to say this is an Inner City thing. Clones were very commonplace in NYC/Bootleg City, and for the most part were used to Con a lot of people/tourist before closing the store for "reasons" all during the 90's in Chinatown.
You left out quite a bit about Super Boy. There were actually 4 Super Boy games, each one better than the last. Super Boy 4 actually has the proper scrolling, an original character (Super Boy 3 did as well), and some kind of original story (Super Boy 4 uses a LOT of Super Mario World assets). Apparently Super Boy 4 also re-uses a lot of sound effects and music from Super Boy 3 which is... eh...
I'm surprised you didn't mention the ear grating music in super Mario world NES. And how did they include yoshi when Nintendo themselves failed to do this!?
3:48 I don't think it's ridiculous in comparison. Considering this is Super Mario World, a Super NES title on the original NES the graphics look mindblowingly similar it's just insane. Really good job.
You reminded me of the Dorkly video where Mario goes nuts and heads into the back room at Bowsers and the Toad starts saying his lines and Mario cuts his head off. 😂😂
I remember I had a mario clone game on my Apple iPad it was very similar to the first super Mario bros game it had a version of goombas and the turtles but they weren’t them and instead of you being mario you were a biker each level had 4 stages like mario you fight a bowser like monster at the end of each but he has a different motorcycle each time and the guy says every time this is a nice bike but it’s not mine until he gets his own motorcycle back
Good video, I've never heard about most of these games. BTW, the Apple IIGS Mario clone took the music from a Commodore 64 game called Thing on A Spring, it's considered one of the better soundtracks on the system for some reason, although I was never a big fan of it.
Hey gruz,have you heard of Mario forever? It was game made the Buziol games,a polish game developer (most likely a pirate). It captures the EXACT Way a Nintendo made Mario game should be like,it's avaliable on Windows. I personally played the v2.16,but v4.4 is most played on UA-cam. So maybe play the every single copy of the game that is available online (I recommend using a secondary computer or a VM for safety reasons)
The original super Mario world didn't have 96 levels, it had 96 exits. Some of the stages had more than one exit. Depending on which exit you took determined where you would go after that.
I have heard the first one and the third one. I have even played both of them. I have heard of Super Mario Bros Special. It was only available in Japan and South Korea.(Launched in 1986.) Only for computers.
I’m finding it really hard to believe that super Mario world was running on actual Famicom hardware, there is a surprising amount of colors you wouldn’t normally see on an nes
2:07 Im suprised they were able to do this, I was of the belief ' they ' werent able to make a NES version of this game cos they couldnt make a rideable yoshi. Also quite impressive that like the original, the game scrolls both left and right......I know other NES games have done this but for a pirate game its......impressive
It's interesting that you can ride Yoshi, I'm pretty sure I remember Miyamoto saying that was a feat that was previously impossible prior to the SNES (but then again, it's a rom AND NES carts advanced pretty significantly by the end of it's life cycle).
How about SMBx? It's like if SMW by BB Software and Super Mario War have been mutated into a nostalgia driven world editor and can easily outmatch Mario Maker and rivalizes Lunar Magic.
The Super Mario World DX level editor has surfaced! 👍 archive.org/details/super-mario-world-dx-level-editor
Nice 👍
Yay!
For some reason i expected to see this in the pinned comment after i saw that part and scrolled down
9:14 "Sorry nothing" Hahaha, I like this more than original
Version for Apple II looks neat, especially Mario's big nose
Nice video, you clearly put in effort
I laughed so hard when i saw "Sorry nothing", lol.
what I don't get is Nintendo said they didn't put Yoshi in any of the NES Mario games even though they wanted to, because the technology could not handle it, yet I have seen multiple NES remakes of Super Mario World with a working Yoshi and all. So wtf?
I though the same thing. wtf
They probably said that to show off the SNES hardware capabilities
They probably didn't have the technology at the time
14:17 5 year old me on my wii trying to stomp on the first goomba from Super Mario Bros but not knowing how to jump.
I'm really into the bootleg community, so I actually know a lot of these. Great to see these games seeing love!
I've recently made a hobby of getting my hands on any and all Mario game romhacks, and I am interested in what you know
@@dtheengineer2746 don’t lie.
This loser in comments calling u a liar,that’s why he’s asking what u know he doesn’t believe ya.
I remember playing many fangames on Newgrounds and MFGG, one recurring quirk was that nobody was able to get the Koopas to work properly (usually stomping on them once kills theme)
I also remember "Super Masao" - a Java Mario clone with many custom levels online (the original is on BlueMaxima Flashpoint). The controls are not as good as real Mario which adds to the challenge.
I know one called "Maridows 64"
The music from the Apple II Mario is taken from the Commodore 64 game "Thing on a Spring".
Thank you ! That was driving me crazy - Recognised it instantly just couldn't place it !
Rob Hubbard.
Hello you
You missed the super mario world clone for the MSX2 system.
Came here to say this. Also released as Coil Cop in some regions.
1:00 I downloaded the physics patched version of this and its a pretty decent game. Still not as well thought out/put together as an offically licensed game, but really not that far off and they did some things I hadnt seen done before in NES games. Patched version still doesnt feel like Mario but its totally playable.
Hey Gruz, did you ever play Mari0? A.k.a. Mario with a Portal gun. That one is pretty bonkers and might be worth an episode. Thanks for the video!
Yeah that's a fun one
Hey Jim yeah no I tried it when it first came out but never made a video about it. Not a bad idea
It's amazing.
@@itsgruz not only is it well made, it's also open source with lots of mods
@@itsgruz someone already said it, but play asaleans entities!
Thanks for presenting my Super Mario Keen mod. :D
Wait. You made that?
@@peej459 In 2010, yup.
I actually do have that Super Mario World on the NES one, both versions actually. There is actually a patch someone made for the full game version that improves the graphics making them much better _and_ closer to the original, AND fixes the physics including taking away the slowing in the air thing and instead preserving your momentum, and fixing the jump height so it's actually accurate (5 blocks high when running) and not ridiculously high, thus not only making the genie code irrelevant but making the game MUCH more playable and actually pretty darn solid, I ended up playing through the whole game with that patch. The patch's physics fix is much better than the genie code's one, and overall with the patch it's some pretty darn good fun.
Do you have a link to that patch?
The only thing they haven’t fixed is the horrible audio, but I’m sure someone can do that. I’m thinking they do something similar to the improvement patch for Somari.
I remember a skateboard Mario Bros arcade machine at a fast food place I used to go to in the late 80's, early 90's.
9:14 "IT'S ALL THERE BLACK AND WHITE CLEAR AS CRYSTAL"
In the late 90s I went to a tiny and *super* janky roller rink somewhere by Placerville, CA that had a bootleg Mario Bros Vs which featured Mario or Luigi on skateboards
I played one in the late 80's on a convenience store arcade machine. I don't remember the name, but you were a character on a skateboard. But the stages were laid out just like Super Mario.
Hey, what's your favorite Mario game?
Super Mario World
Yeah... that ones a classic. I remember playing on my SNES.
SNES?
I’ve play all of these. Even the one on the Sega genesis, and a N64 controller that plugged into a TV that I got from a World Trade Center. lol I wish I still had that controller lol. It even had Sanic
6:46 for those who weren't aware:
South Korea wasn't always as rich as it was before COVID.
If Zemina released the game in 1989, it would be at the beginning of the democratic period of South Korea, which started after protests in 1987. During that late 80s to 2000s, Japanese companies were not allowed to sell their goods in Korea unless it was through a Korean company, so Sega chose Samsung, believe it or not, to distribute the Master System in South Korea as the Aladdin Boy. Before the mid-80s, though, South Korea was mostly impoverished, and if you look at pictures of Seoul before the 1980s and Seoul now, you will see the difference.
9:27 OK, the way Mario stretches to become Super here is really cool. Nice touch.
“I wanna play a Super Mario game that’s not as good as the original”
Introducing…
Super Mario Bros: The Lost Levels.
9:14
The "SORRY NOTHING" really caught me off guard 😭
And I'm working on Mario's CONSTRUCTed World, a Mario remake made with Construct 3
Don't know how this channel doesn't have more subs.
gruz has been around for ages but does like 0 marketing, all natural growth bay bee
What about Super Mario Bros+ on C64 (re-skin of Giana Sisters). Had a lot of fun with that one!
I had NES Super Mario World volume 1 on mutli-game catridge... It was quite well known.
I have a cartridge with Super Mario World for Nes, although it is the incomplete version that concludes the adventure in the fourth castle
Truthfully, the MSX series of PCS did have some nice pixel art games, Dragon Slayer 2: Xanadu and Dragon slayer: Drasale Family (Legacy of the wizard in the US / EUR on the NES is the same game) had great art.
Love those Apple II Mario sprites!
i have this memory of playing an NES version of Super Mario World in a store at some point. i was playing Donut Plains 2 and there was Yoshi, but the graphics were more SMB1-like. i'm 85% sure it was just a dream i had.
Huh… that’s an interesting dream!
14:56 NO NO NO. A A A.
Remember to load it with the patcher so the game doesn't scream at you.
The music in that Apple IIGS game is a remix of the C64 tune Thing on a Spring, original by Rob Hubbard for Gremlin Graphics.
9:13 sorry nothing
😂
Nah plugging a game genie into a fake Mario and changing shit is super cool and oldschool and I dig it lol. You would be like a superhero if you had shown this to my friends in elementary school
The bb software mario world dx was made in div games studio, which was later ported to windows, web and other platforms. I may have a copy of that editor code somewhere!
I have an MSX computer. Specifically a Panasonic FS-A1GT inherited from my late uncle's "estate". I've been trying to make some use out of it since I acquired it.
everybody with the Mario world on nes: physics are bad
me: HOW DID THEY MAKE YOSHI RIDABLE ON THE NES, IT TOOK MIYAMOTO WAY TO LONG TO PROGRAM THAT
For the most part, yes, most of the general public somewhere around 90% won't know cause they won't care unless they purchased/stumbled upon it, I'll go as far as to say this is an Inner City thing. Clones were very commonplace in NYC/Bootleg City, and for the most part were used to Con a lot of people/tourist before closing the store for "reasons" all during the 90's in Chinatown.
9:16 haha “sorry nothing”
You should totally look at the MSX-2 port of Super Mario World, it’s unfinished currently but has a good chunk of it complete.
2:51 this is so GRUZ! i laughed when I saw the Game Genie logo.
You left out quite a bit about Super Boy. There were actually 4 Super Boy games, each one better than the last. Super Boy 4 actually has the proper scrolling, an original character (Super Boy 3 did as well), and some kind of original story (Super Boy 4 uses a LOT of Super Mario World assets). Apparently Super Boy 4 also re-uses a lot of sound effects and music from Super Boy 3 which is... eh...
thank you for making this video so I don't have to suffer through the jankey physics while still enjoying something new in the mario universe :)
I'm surprised you didn't mention the ear grating music in super Mario world NES. And how did they include yoshi when Nintendo themselves failed to do this!?
3:48 I don't think it's ridiculous in comparison. Considering this is Super Mario World, a Super NES title on the original NES the graphics look mindblowingly similar it's just insane. Really good job.
I had heard of a couple of these. I had no idea the Keen mod was even a thing!
Oh man, a chill gruz video is just what I needed tonight, thanks man.
Did you know that in the super mario world for nes if you pres a and b at the same time you jump higher
Super Mario World DX looks like some flash game.
Speaking of a flash game, there's like a lot of Mario flash games, some are bad and some are good.
You reminded me of the Dorkly video where Mario goes nuts and heads into the back room at Bowsers and the Toad starts saying his lines and Mario cuts his head off. 😂😂
I know they weren't made back in the day, but you really need to look into the C64 and Intellivision homebrews. They are both fantastic.
Commander Keen! That takes me back…thanks for the reminiscing
7:12 Super Boy hurts my eyes to watch! That constant, incremental scrolling is painful to look at.
I watch this video everytime I'm sick, great video
Sittin on the couch eating Rainbow Goldfish (I love Rainbow Goldfish)
I've never heard of any of these games, except NES Super Mario World.
In Super Mario World, there's 72 levels
96 is the number of exits
I remember I had a mario clone game on my Apple iPad it was very similar to the first super Mario bros game it had a version of goombas and the turtles but they weren’t them and instead of you being mario you were a biker each level had 4 stages like mario you fight a bowser like monster at the end of each but he has a different motorcycle each time and the guy says every time this is a nice bike but it’s not mine until he gets his own motorcycle back
I absolutely lost it at "SORRY NOTHING"
Are we gonna ignore the 3 eyed sun's in the sky's of most of the levels of "Super mario world" on the nes
Apparantly that's the developers logo
@@FurbyMan the developer is the J.Y. company
Good video, I've never heard about most of these games.
BTW, the Apple IIGS Mario clone took the music from a Commodore 64 game called Thing on A Spring, it's considered one of the better soundtracks on the system for some reason, although I was never a big fan of it.
Hah I was just about to mention that! Good catch!
I love the original version of Thing on a Spring, but I can totally understand how other people may not really enjoy it. ^^
0:33 They're not retro, they're vintage. Retro is when it's new but it's intended to seem like something old. Vintage is when it's actually old.
Thank you for your amazing content, Gruz! Keep up the great work!
Actually, the game that Id Software pitched to Nintendo was a PC port of Super Mario Bros. 3.
that kuribo run fast immediately o.O
your content randomly showed up in my feed and i cant stop watching!!!
Hey gruz,have you heard of Mario forever? It was game made the Buziol games,a polish game developer (most likely a pirate). It captures the EXACT Way a Nintendo made Mario game should be like,it's avaliable on Windows. I personally played the v2.16,but v4.4 is most played on UA-cam. So maybe play the every single copy of the game that is available online (I recommend using a secondary computer or a VM for safety reasons)
8:40
That game is really good
The original super Mario world didn't have 96 levels, it had 96 exits. Some of the stages had more than one exit. Depending on which exit you took determined where you would go after that.
That level editor exists. I might even have it buried somewhere as I was one of those download hoarders.
I've got it too!
Great Giana Sisters on the c64 also worth looking at
I have heard the first one and the third one. I have even played both of them. I have heard of Super Mario Bros Special. It was only available in Japan and South Korea.(Launched in 1986.) Only for computers.
There are only 72 levels in Super Mario World, with 96 exits (including the secret exits)
I’m finding it really hard to believe that super Mario world was running on actual Famicom hardware, there is a surprising amount of colors you wouldn’t normally see on an nes
2:07 Im suprised they were able to do this, I was of the belief ' they ' werent able to make a NES version of this game cos they couldnt make a rideable yoshi. Also quite impressive that like the original, the game scrolls both left and right......I know other NES games have done this but for a pirate game its......impressive
Good thing Mario Maker 1 and 2 exists~ You can still get your creative fix!
Great video! Thx for talking about the Hummer Team pirate game - although I'm a little surprised you didn't mention the nightmarish music!
I had heard about the Super Mario World bootleg and Super Boy, but not any of these others; this was nuts!
we all knew that kid who owned no game consoles and his first "mario game" was something flash like this one lol
I've heard of Super Mario World (NES) before watching. And I Actually played it on an emulator.
It's interesting that you can ride Yoshi, I'm pretty sure I remember Miyamoto saying that was a feat that was previously impossible prior to the SNES (but then again, it's a rom AND NES carts advanced pretty significantly by the end of it's life cycle).
Running the Commander Keen mod without the patcher:
"A A A
NO NO NO"
How about SMBx? It's like if SMW by BB Software and Super Mario War have been mutated into a nostalgia driven world editor and can easily outmatch Mario Maker and rivalizes Lunar Magic.
Glad I found this channel.
Is that the same DOS SMBW as was going around the BBSes in the early 90s?
the thing is i have played most of these since i was emulating mario games on my phone (and my dads laptop) and couldnt find good ones
1:02
This looks good
11:36 *where do I know that tune from...*
Something on NES, I'm pretty sure...
Thing on a Spring (Commodore game)
You deserve way more subscribers. I love your channel.
Thanks for a great video… I would love to see this combined with your Game Genie skills, a “Mario Hack/ Gamehenie Codes” video… keep up the good work
8-bit Mario World was made for poor kids, who couldn't afford SNES and even Mega Drive. I think for them this demake was a real gift
Me * hears the intro *
My body "time to dance"
Mario on one of the clones: jump jump jump
Hey Gruz Finally a new video and by the way when are you collaborating with Super Mayhem he ask you that
We tried to work something out but I'm so busy. He was very respectful and I dig that. 👍
@@itsgruz gotcha
@@itsgruz pls can you play Super Mario Maker World Engine 3.0.0 and 3.0.1
I saw an x-rated version of Mario on Commodore 64 one time back in the day. Forgot what it was called
I've seen half of these actually, lol. Have always been interested in bootlegs. Thanks for this video!
Just so you know Gruz, I got a copy of that level editor.
I know about Super Mario World for the NES as I played it
The first game is one that's very well known actually. Odd that he didn't mention the other game made by hummer team, Somari Mario in Sonics world
He didn't mention it because it's not a Mario game. It's a Sonic game. Just, y'know, a Sonic game where you play as Mario.
oh my god i had an famiclone before and it had that super mario world clone!
Honorable mention includes Super Mario Bros for the C64
I've already seen the NES super Mario world before I saw this video