Wonder Studio ~ How to Edit Wonder Studio Mocap in iClone 8 + CC4 | No Mocap Suit

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  • Опубліковано 3 жов 2024
  • Wonder Studio ~ How to Edit Wonder Studio Mocap in iClone 8 + CC4 | No Mocap Suit ~ In this video I walk you through how to import Wonder Studio Mocap into Character Creator 4 and Edit it using iClone 8, to create stable mocap with no feet sliding. Download iClone 8: bit.ly/2QUkwXr
    Download Character Creator 4: bit.ly/3uoLtAe
    Download the Free iClone Unreal Live Link Plugin at: bit.ly/3oZnDKb
    Check out the ActorCore Mocap library at: bit.ly/3qLMYb4
    Friends, if you wish to support me as I continue creating insights and tutorials to help you, my fellow dreamers and storytellers, kindly check out my Patreon Account: / solomonwjagwe
    Do please Spare a minute to Subscribe to My UA-cam Channel: / solomonjagwe
    Visit and like my Facebook Page at: / art.of.solomon.w.jagwe
    Follow me on Instagram at: / solomonjagwe
    Follow me on Twitter at: / soreel
    Check out more of my work at my website: www.sowl.com
    Links to Character Animation Resources you can use for iClone:
    Download iClone7:bit.ly/2QUkwXr
    Download Free Plugins for iClone7: bit.ly/3hVdD39
    iPhone Mocap in iClone7 with LIVE FACE app: bit.ly/3usNY4h
    Lip Sync Animation in iClone7: bit.ly/3oWSebd
    Download the iClone Unreal Live Link plugin: bit.ly/3oZnDKb
    Download the Motion Live Plugin :bit.ly/34jMajB
    iClone 7.9 Major Update: bit.ly/3hVsYAQ
    iClone 7 Animation Pipeline: bit.ly/3bWNuwX
    Get to Know Python in iClone7: bit.ly/34jTQCv
    Links to Character Creator Resources you can use:
    Character Creator 3 Pipeline: bit.ly/3uoLtAe
    SkinGen Premium Plugin for Character Creator: bit.ly/3vsUidx
    Headshot Plug-in for Character Creator: bit.ly/3fQyJgk
    Links to Cartoon Animator4 Resources you can use:
    Download Cartoon Animator 4 to create 2D animations: bit.ly/3p0jZzS
    Turn Illustrations into Animations ~ Draw Animate Pipeline using Cartoon Animator: bit.ly/3yOxS8T
    Motion Live 2D Plugin ~ Capture Body Mocap for 2D animation in Cartoon Animator: bit.ly/3fKr0k5
    #wonderstudio #iclone #charactercreator4

КОМЕНТАРІ • 60

  • @virtualfilmer
    @virtualfilmer Рік тому +2

    What a legend you are Solomon! Can’t wait to incorporate wonder studio into my iclone facial import plugin, so we can import that too!

  • @muskaan3dviz596
    @muskaan3dviz596 7 місяців тому +1

    I had been searching for such videos for a long time. Now I finally found one, Thank you, Brother I loved it

  • @PHATTrocadopelus
    @PHATTrocadopelus Рік тому +3

    YOU ARE THE MAN!!! Thank you so much for your awesome tuts Brother!!

  • @amitanshu
    @amitanshu 3 місяці тому

    Very Helpful...Thanks :)

  • @astaranimations9542
    @astaranimations9542 Рік тому +1

    Great job Solomon, really needed this tutorial

  • @Humanbeingalag
    @Humanbeingalag 4 місяці тому +1

    Awesome Trick Thanks Bro 🥰

  • @cardermedia
    @cardermedia 7 місяців тому +1

    Great video Solomon! No idea what you were doing with those green footprints, but I guess I'll find that out further on down the line in my iClone journey :)

  • @armondtanz
    @armondtanz Рік тому +2

    I Just bought a Mocopi from Japan. Im gonna see which 1 produces best results. I might try some of the techniques you showed in CC4 and see if i can bring the BVH file in. Thanks

    • @AshbeeGaming
      @AshbeeGaming Рік тому

      Could you update us on your findings? I’m also wondering how the two compare 🤔

    • @armondtanz
      @armondtanz Рік тому

      @@AshbeeGaming jsfilmz has just bought one and done a full review.
      Everything is looking good apart from the hands. He says i has no skeleton hands. Hope there is a work around otherwise it will be disaster :(

  • @tanyasubaBg
    @tanyasubaBg Рік тому +1

    This is absolutely amazing. Thank you so much!!!!
    It would be great if you can show us the facial part.
    Thank you in advance

  • @brandhuetv
    @brandhuetv Рік тому +1

    thank you for this tutorial

  • @mkuban7227
    @mkuban7227 8 місяців тому

    Pls tutorial how u add a facial mocap in iclone too?

  • @kalex3D
    @kalex3D Рік тому

    Subscribed and liked. A big thank you.

    • @SolomonJagwe
      @SolomonJagwe  Рік тому

      Awesome, thank you!

    • @kalex3D
      @kalex3D Рік тому

      @@SolomonJagwe Hey man I tried everything you showed in your video. No luck with the conversion part in CC4, but the animation works fine in Blender. Could you help me ?

    • @SolomonJagwe
      @SolomonJagwe  Рік тому

      @kalex3D did you try this? ua-cam.com/video/__2HjY7hHaA/v-deo.htmlfeature=shared

  • @Illusiongraphy
    @Illusiongraphy Рік тому +1

    I was wondering if WS to iClone is doable or not.. I knew I am going to find that on your channel!! Thanks

  • @jeson9
    @jeson9 Рік тому +1

    that was DOPE sol .......Uhm i wanna to make a reaction videos with
    animation, so what you advise me which 3D animation i have to use...the simples and easy
    to make it and with ZERO budget?? like - UNREAL ENGINE | MAYA | BLENDER | iCLONE | AI |

    • @SolomonJagwe
      @SolomonJagwe  3 місяці тому

      Thank you!! 🙌🏾 Probably the Unreal Engine with a MetaHuman, it's free to use.

  • @welsonfy5246
    @welsonfy5246 9 місяців тому

    Hi, good job thanks you. I have an animation of a character walking but in the fbx animation the walking animation remains in the same position on the scene, the character moves forward but remains in the same position, how can I adjust this please? Thanks

  • @RobertFlowersTV
    @RobertFlowersTV 10 місяців тому

    Wow. So I should be able to also go from iclone 8 to Unreal Engine with the mocap ?

    • @thronosstudios
      @thronosstudios 8 місяців тому

      100%. Reallusion made it easy to get their characters in Unreal, so you just have to import them with the animations done in iClone 8 and you're done

  • @sinanimacionnn-q3z
    @sinanimacionnn-q3z Рік тому

    Can you make a tutorial from Audio2Gesture to IClone? Thank you.

  • @ukmonk
    @ukmonk Рік тому

    Thank you! 😊

    • @SolomonJagwe
      @SolomonJagwe  Рік тому +1

      you are welcome 🙌

    • @ukmonk
      @ukmonk Рік тому

      Quick question please. Do you have to do this for EVERY new WS animation? Or once you have saved it as a preset will this work with all future WS mo cap data?
      I tried it with a second animation and it didn’t really work. I hope WS or iClone get together and make a preset so to make this process much faster and easier.

  • @jumpingguyproductions
    @jumpingguyproductions Рік тому

    Hi Solomon, Thanks for this... Can you help! I've followed every step many many time with multiple WD animations and My result at the end is a wonky animation not mapped correctly... :(

  • @WWEMaster
    @WWEMaster Рік тому

    wonder studios is now too expensive. is there any close alternative available?

    • @armondtanz
      @armondtanz Рік тому

      Mocopi is $450. But you get unlimited minutes. That would be 4 months at 8min a month. Could be a long term investment

  • @24vencedores11
    @24vencedores11 Рік тому

    But at last we have some thing done for iclone for sure❤❤

  • @Raitan2008
    @Raitan2008 8 місяців тому +2

    Wonder Studio now ads a camera to the fbx armature, which causes iclone to crash. The people at both Wonder Studio and Reallusion told me to just remove the camera, but when I do, I cannot get the Apose to work when I remove all animation. That makes it impossible to go to the next step to build the Apose. Any suggestions?

    • @lorenzo_cgi
      @lorenzo_cgi 7 місяців тому

      Same problem

    • @Raitan2008
      @Raitan2008 7 місяців тому

      @@lorenzo_cgiimport it into blender, unlink the camera, and resave. Then it works.

    • @heirapparent4802
      @heirapparent4802 7 місяців тому

      Any luck?

    • @Raitan2008
      @Raitan2008 7 місяців тому

      @@lorenzo_cgi yes... that works

    • @PHATTrocadopelus
      @PHATTrocadopelus 28 днів тому

      @@Raitan2008 Do you unlink the camera and export the fbx?

  • @artificial374
    @artificial374 7 місяців тому

    IS IT POSSIBLE TO USE THE LIVE FACE APP DATA AND THEN PUT IT INTO WONDERDYNAMICS ON A CHOSTUM CHARACHTER,
    ???

    • @SolomonJagwe
      @SolomonJagwe  7 місяців тому

      currently not possible inside of Wonder Studio. You can't import your own facial animation into Wonder Studio, at least not yet.

  • @jeson9
    @jeson9 Рік тому

    nice tutor DUDE, i like it, but i got one problem with iclone 8, i am trying to make facial animation with image sequence(PNG) but i can't do that, the problem is can't connect Faceware Realtime to motion live and i got error in faceware Realtime for iclone box " ICLONE NOT CONNECTED " . . .that is the quetion bro pleas help me with that man!??>>>>>>>> I AM WAITING

  • @lorenzo_cgi
    @lorenzo_cgi 7 місяців тому

    Hi Solomon, i have an issue while importing fbx mocapdata into CC4. Apparently in the file there is a camera that makes the softwares crash. I removed the camera and i exported again the animation into CC4 but there is still a problem, I cannot get the Apose from animation. Are there any solutions to this? Thank you

  • @moorthirayadurai
    @moorthirayadurai 3 місяці тому

    @SolomonJagwe i follow all your steps but i cant able to convert proper bone re_targeting wonder studio animation to cc , i used character creator 4.42 version. can u help me troubleshoot this issue?

    • @SolomonJagwe
      @SolomonJagwe  3 місяці тому

      What actor did you use in Wonder Studio? try using the Desertbot

    • @PHATTrocadopelus
      @PHATTrocadopelus 26 днів тому

      Did you get it to work? I'm having the same problem.

  • @blurtam188
    @blurtam188 8 місяців тому

    Wonder Studio just updated and now all the new fbx's crash my iclone!! Any fix?

  • @24vencedores11
    @24vencedores11 Рік тому

    Good ideia but this tecnic is gonna be a big problem for walking cycle animation.

    • @ukmonk
      @ukmonk Рік тому

      Not really. Just record your actor with a locked off (tripod) camera so no camera shake. Make sure they are fully in frame and maybe profile for best angle and results. Try to have to camera so the scene looks level and you got a walk cycle. (Ideally done in a gym on treadmill)