They really need a bare bones version because I’d love to get this as a one shot player without 2 gigs of content already loaded because space is always a premium on apple devices.
Having the ability to automate the decay of a percussion sound is super important in electronic music, and while I was demoing the PC version of OneShot, I realized that as opposed to the "slots" controls, the trigger controls which give access to the envelope controls for AMP PITCH & FILTER parameters cannot have their parameters be "revealed" in Ableton to accomplish a MIDI mapping of these controls. My understanding is that I would run in the same scenario in AUM on iOS.
Ultimately, the implication is that users won't be able to automate decay for a given "trigger". The only workaround to achieve an effect similar to a perceived variation of decay through automation that I can think of is to dedicate multiple triggers for the same "sound slot" and alter envelopes settings for each trigger to create a perceived sense of variation, but that would objectively make my workflow slower and less spontaneous. Even though I would love to introduce round-robin elements to my music, it would be a pretty substantial functionality trade-off if I was to base my sampled percussion elements on OneShot. Users potentially interested might want to think twice about this before investing in this instrument.
@@Silent_Stillness Hopefully in a future update. For me, I'm using a touch sensitive midi keyboard, but yeah I get it - you can't dictate the amount of decay you really desire.
It’s actually great. Klevgrand, always great at percussion
They really need a bare bones version because I’d love to get this as a one shot player without 2 gigs of content already loaded because space is always a premium on apple devices.
Having the ability to automate the decay of a percussion sound is super important in electronic music, and while I was demoing the PC version of OneShot, I realized that as opposed to the "slots" controls, the trigger controls which give access to the envelope controls for AMP PITCH & FILTER parameters cannot have their parameters be "revealed" in Ableton to accomplish a MIDI mapping of these controls. My understanding is that I would run in the same scenario in AUM on iOS.
Ultimately, the implication is that users won't be able to automate decay for a given "trigger". The only workaround to achieve an effect similar to a perceived variation of decay through automation that I can think of is to dedicate multiple triggers for the same "sound slot" and alter envelopes settings for each trigger to create a perceived sense of variation, but that would objectively make my workflow slower and less spontaneous. Even though I would love to introduce round-robin elements to my music, it would be a pretty substantial functionality trade-off if I was to base my sampled percussion elements on OneShot. Users potentially interested might want to think twice about this before investing in this instrument.
@@Silent_Stillness Hopefully in a future update. For me, I'm using a touch sensitive midi keyboard, but yeah I get it - you can't dictate the amount of decay you really desire.
@@Silent_StillnessYou can automate the send amount to a reverb that would change the perceived decay in a more audible way.
Absolutely brilliant, thanks for demonstrating this fantastic app. Just wish I could afford it! 😅
Well, as this app is currently on an intro price, some might say you only have...
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One shot!
@@eylvy ha ha! Very good
Awesome. Thank you very much!
and thanks for watching
I I forgot I need to get the IAP
Yeah, well the ones that come with the app are plenty enough, at least to start with. It already has a different Jazz kit and a rocking one.