If this video doesnt explain economy to your content go check out my civilized economy guide which has more details ua-cam.com/video/AtlN5rFELWc/v-deo.html
I think you should consider creating a complete beginner guide for those who just started out covering common questions, such as "what is the best nation for beginners?", "How should I handle wars?", "what should I be doing while at peace?", etc. A real game of yours (first 10-30 years for example) that beginners can follow along where you explain your thoughts about making certain decisions would be very cool, especially if you could fit it into a 20-30 minute video. Great videos by the way, wish you the best of luck at growing your channel!
@@LordForwind so far you are the only person to cover new features in the 2.0 update with such detail. I think that a lot of beginners who decided to try Imperator: Rome for the first time will end up on your channel just like I did, so I assume there's going to be some people who'll be interested
One thing I've noticed with tribes - They often build kind stupid stuff in their provinces, so its a good idea to check newly conquered placed and demolish settlement buildings that dont really do anything. It gets you decent money back.
Btw could you do a guide on how to defeat rome when you start as a tribal nation? In the Averni-->Gaul campagin im playing i have a problem where rome not only has 2-3 times the population they also have an huge ammount of troops
I was in the same boat. Began as Biturigia and needed Massilia from Rome to form Gaul. 1. You want to grab as much territory as you can before you face Rome. In my case, I began in central Gaul and grabbed most of Gaul up to Germania before I could even try to face Rome. 2. Is Rome 4 levels ahead in MIL tech? Then make sure you are a thickboy before declaring war. I'm not joking, 4 levels of MIL tech is a huge difference in Rome's favor. I managed to beat them while 4 levels under but it was a costly war. 3. If Carthage is still alive, ally them. If not, go for another regional power close to Rome but in a different front from yours. 4. Make sure you build cities with Academies along the way to help boost your research since you'll always be playing the catch up game. 5. Make sure most of your population is integrated before declaring war. This ensures the most amount of levies. I recommend building a Grand Theater along every City outside of your starting region as it allows for faster pop assimilation. 6. Republic/Monarchy is recommended. You can raise Legions now! 7. Save up money for mercenaries. Grab a few mercs of 10+ martial before the war. You want to use those mercs on forts because sieges go faster with better generals. 8. Avoid wasting your own manpower, use mercs! Really. 9. ONLY declare war when Rome is busy somewhere else. You'll regret attacking them in peace time. I waited for Rome to DOW on the Seleucids before I declared war myself. Gave me a huge head start in northern Italy. 10. If you can get a favorable peace deal, do it. Don't be like me trying to push further than northern Italy. They wrapped up their war in the east and crushed most of my forces when they came back. While they are away, make sure you loot as much as you can. Desecrate the holy sites, burn cities, all that good stuff. This will have lasting effects on Rome and make your future wars a little easier. I managed to form Gaul after 3 bloody wars. My first war I had around 3k pops while Rome had 9k. My second was 4k to 9k and finally 6k-10k. Carthage had as many pops as I did during those wars.
I just did a Gaul run. I had the same issue. However I did watch over Rome and they always found themselves at war with Carthage, Egypt or Macedon. When they were distracted with them, that’s when I declared on Rome to rush my objectives quickly and peace out as quick as I could
If you can get a total war casus belli, you can always try to steal rome (the city) and the other population centers from under their nose. Just naval invade with a merc stack and assault the forts. Try to integrate roman culture from some random slave pops so you can instantly raise rome levies for yourself after conquering the territory. Easiest way to prevent dying yourself is by just not having a land border with rome and getting naval supremacy. I've beaten rome like this as the beleares.
Economy really does seem to be centered around collecting valuable resources and then selling them and/or investing in infrastructure that improves slave production and number of slave pops for tax and further resource trading. Maybe sprinkle in some tech to boost those things along the way
And remembering to delete a couple forts. Ill have to spend more time looking at the new tech trees too though. I've definitely been focusing down military as Sparta with Rome and Antigonids already on my border. (Also thanks for the guides. They have been a big help in understanding the new features.)
I would seriously consider investing in the improve relation innovations and improve relation with them, usually you can ally them or at least find allies to oppose them. Mil tech only helps so much when they outnumber you so heavily!
I'm certainly realizing I'm going to have to pick a side. Rome, Antigonids, or a rough coalition of smaller powers. Rome and the the Antig's are in a war and I'm quickly trying to gather a couple regional powers to capitalize on their war and maybe snipe some land. But if it all goes down hill I'll have to retry with more balanced tech and diplomatic approach earlier in the run
@@LordForwind oh of course. But now they can actually look forward hopefully. I'm new and I'm stubbornly trying to play a greek city state but it's a great break from Stellaris and CK.
If this video doesnt explain economy to your content go check out my civilized economy guide which has more details ua-cam.com/video/AtlN5rFELWc/v-deo.html
Thanks for posting these guides. With 2.0 being so new, there's a lack of advice; your videos are much appreciated!
Np, I'll be doing more of them
I think you should consider creating a complete beginner guide for those who just started out covering common questions, such as "what is the best nation for beginners?", "How should I handle wars?", "what should I be doing while at peace?", etc. A real game of yours (first 10-30 years for example) that beginners can follow along where you explain your thoughts about making certain decisions would be very cool, especially if you could fit it into a 20-30 minute video. Great videos by the way, wish you the best of luck at growing your channel!
Okay sounds good! I try to do one soon, wasn't sure if people would want that. Or maybe even a stream?
@@LordForwind so far you are the only person to cover new features in the 2.0 update with such detail. I think that a lot of beginners who decided to try Imperator: Rome for the first time will end up on your channel just like I did, so I assume there's going to be some people who'll be interested
I might do a stream this weekend on rome for beginners and allow for questions from viewers, if not a video
Yup agree. Especially since there are interest by new people to get into imperator after 2.0 but all the guides are outdated
By far the best videos on imperator, good stuff!
Ty!
One thing I've noticed with tribes - They often build kind stupid stuff in their provinces, so its a good idea to check newly conquered placed and demolish settlement buildings that dont really do anything. It gets you decent money back.
yep, thats one of my 10 tips in one of my videos!
If you need video ideas, guides on specific nations might be popular. Your nation guide in EU4 are awesome and have aged well.
Got a few planned, rome, judea, selucids
Finnaly i was searching for a good Tribal guide
this will be helpfull in my Averni-->Gaul campagin
I am planning a general tribal guide soon
Btw could you do a guide on how to defeat rome when you start as a tribal nation? In the Averni-->Gaul campagin im playing i have a problem where rome not only has 2-3 times the population they also have an huge ammount of troops
Probably but it's always tricky
I was in the same boat. Began as Biturigia and needed Massilia from Rome to form Gaul.
1. You want to grab as much territory as you can before you face Rome. In my case, I began in central Gaul and grabbed most of Gaul up to Germania before I could even try to face Rome.
2. Is Rome 4 levels ahead in MIL tech? Then make sure you are a thickboy before declaring war. I'm not joking, 4 levels of MIL tech is a huge difference in Rome's favor. I managed to beat them while 4 levels under but it was a costly war.
3. If Carthage is still alive, ally them. If not, go for another regional power close to Rome but in a different front from yours.
4. Make sure you build cities with Academies along the way to help boost your research since you'll always be playing the catch up game.
5. Make sure most of your population is integrated before declaring war. This ensures the most amount of levies. I recommend building a Grand Theater along every City outside of your starting region as it allows for faster pop assimilation.
6. Republic/Monarchy is recommended. You can raise Legions now!
7. Save up money for mercenaries. Grab a few mercs of 10+ martial before the war. You want to use those mercs on forts because sieges go faster with better generals.
8. Avoid wasting your own manpower, use mercs! Really.
9. ONLY declare war when Rome is busy somewhere else. You'll regret attacking them in peace time. I waited for Rome to DOW on the Seleucids before I declared war myself. Gave me a huge head start in northern Italy.
10. If you can get a favorable peace deal, do it. Don't be like me trying to push further than northern Italy. They wrapped up their war in the east and crushed most of my forces when they came back. While they are away, make sure you loot as much as you can. Desecrate the holy sites, burn cities, all that good stuff. This will have lasting effects on Rome and make your future wars a little easier.
I managed to form Gaul after 3 bloody wars. My first war I had around 3k pops while Rome had 9k. My second was 4k to 9k and finally 6k-10k. Carthage had as many pops as I did during those wars.
I just did a Gaul run. I had the same issue. However I did watch over Rome and they always found themselves at war with Carthage, Egypt or Macedon. When they were distracted with them, that’s when I declared on Rome to rush my objectives quickly and peace out as quick as I could
Good strat, Rome is a pain to deal with!
If you can get a total war casus belli, you can always try to steal rome (the city) and the other population centers from under their nose. Just naval invade with a merc stack and assault the forts. Try to integrate roman culture from some random slave pops so you can instantly raise rome levies for yourself after conquering the territory.
Easiest way to prevent dying yourself is by just not having a land border with rome and getting naval supremacy. I've beaten rome like this as the beleares.
Could you do a guide on Government types for Rome? Which works for which point of the empire, etc?
It would probably be a general government guide but yes I can probably do that!
Culture management video maybe?
Soon, probably the next few days
It's suffice to say, lol that I will be watching all of your guides before trying something new like playing as a tribe.
tribes are rough!
Economy really does seem to be centered around collecting valuable resources and then selling them and/or investing in infrastructure that improves slave production and number of slave pops for tax and further resource trading. Maybe sprinkle in some tech to boost those things along the way
tech makes a huge imapact
And remembering to delete a couple forts. Ill have to spend more time looking at the new tech trees too though. I've definitely been focusing down military as Sparta with Rome and Antigonids already on my border. (Also thanks for the guides. They have been a big help in understanding the new features.)
I would seriously consider investing in the improve relation innovations and improve relation with them, usually you can ally them or at least find allies to oppose them. Mil tech only helps so much when they outnumber you so heavily!
I'm certainly realizing I'm going to have to pick a side. Rome, Antigonids, or a rough coalition of smaller powers. Rome and the the Antig's are in a war and I'm quickly trying to gather a couple regional powers to capitalize on their war and maybe snipe some land. But if it all goes down hill I'll have to retry with more balanced tech and diplomatic approach earlier in the run
I feel like tribes are going to get a dlc down the road to make them more viable.
Yeah they need work, localized tribal stuff would make tones of sense, but saving the game needed to come first
@@LordForwind oh of course. But now they can actually look forward hopefully. I'm new and I'm stubbornly trying to play a greek city state but it's a great break from Stellaris and CK.
Great video. Very small piece of info. Freeman give more Manpower dan tribesman.
Yep
Tribes are just not that much fun in this game, unlike in CK
They can be, but its much hard to do well with them. I have a guide coming out on how to survive as a tribe!