Players Feel Bad About Mythic Plus & The Numbers Prove It - Samiccus Discusses & Reacts

Поділитися
Вставка
  • Опубліковано 6 лис 2024

КОМЕНТАРІ • 125

  • @marioforel8577
    @marioforel8577 16 днів тому +21

    Wasting 30-50 minutes to get 50g in the end. without a currency to buy the items I want and need in the end, without a bad luck system. It‘s just not worth it!

    • @jethrodark2372
      @jethrodark2372 16 днів тому +4

      And that's if your group times it. Heck you can sometimes spend waiting up to an hour waiting to get the group filled. Only to brick a key halfway through. So u can waste up to a hour or more on a key you might not finish. The whole system needs a redesign, I feel like I'm paying Blizz to work a job lol.

    • @VDHmain
      @VDHmain 15 днів тому +3

      The thing about M+ is that it's not about the reward at the end, it's about the score at the end of the season. If you're a loot goblin doing it for shiny gear, you won't like it.

    • @jethrodark2372
      @jethrodark2372 15 днів тому +1

      @@VDHmain If that were true why does it drop gear at all, because Blizz knows 100% of the player base does in fact do it for gear. The only difference is some only do it for gear, while others do it to get gear to push higher.

    • @VDHmain
      @VDHmain 15 днів тому

      @@jethrodark2372 Ill correct it in very few words. "Nobody doing HIGH keys does it for gear" Wasn't so hard.

    • @jethrodark2372
      @jethrodark2372 15 днів тому +1

      @@VDHmain Here's the thing you didn't say high keys in your post, you said people don't do M+ for gear. Anything from a 2+ to 10+ people do for gear, anything over that they do for score. 85% to 90% of people that do M+ do it for gear or go past 10s for portals and titles. Most people don't give AF after that.

  • @snesgamer1253
    @snesgamer1253 15 днів тому +3

    my biggest issue with the whole system, and I'm surprised at how little I see people talk about this, are the weekly crest caps. It feels so bad when I just need 45-60 more crests and my progress is completely halted for an entire WEEK when the cap increases slightly.

    • @daketh4572
      @daketh4572 3 дні тому

      Because for most people the cap is not an issue because wow is not their lives. I know i do 8-9 keys a week and thats it

  • @robertandress283
    @robertandress283 15 днів тому +4

    30-40 runs for a trinket and not getting one feels pretty bad

  • @yiyueji
    @yiyueji 16 днів тому +6

    I got my season mount reward as a Resto Shaman and I'm done with the rest of the season. Blizzard has to PAY me higher than minimum wage for me to run another Mythic+. I can't imagine what the gameplay experience must feel like for other healers. This is why the current group finder takes more than an hour to form for high keys, no sane healer wants to play your damn game Blizzard, wake up.

  • @leondavies9735
    @leondavies9735 15 днів тому +2

    Man as a healer i will always leave if people are constantly not hitting mechanics and that I’m not burning myself out on wow and quitting because people don’t want to accept it’s not my responsibility alone to keep everyone alive

    • @DilzwieldKing
      @DilzwieldKing 6 днів тому

      DPS can't just stand around doing their braindead rotation, I now expect them to use their defensives and kicks

  • @petarpetrov725
    @petarpetrov725 16 днів тому +12

    I have cancer and M+ is worse.

    • @Nameonly67
      @Nameonly67 16 днів тому

      It's like I already have a full time job I want to decompress on a game after work not clock back in and work overtime ain't nobody got time for dat

  • @Cheeky_Bandit
    @Cheeky_Bandit 16 днів тому +8

    I run as Dev / Pres evoker and the damage intake is not "smooth". There are too many unavoidable damage abilities from mobs that hits for 70% or more of a dps/healers health pool and if the same target gets double dipped they die, Corruptor in Grim for example.
    And if I get the damage rng as a healer it will be a wipe. Dumb.

    • @goondawg420-fp5nx
      @goondawg420-fp5nx 16 днів тому

      if you have a brain and fingers, that 70% telegraphed ability that the mob casts every dungeon can be mitigated with defensives. nothing really 1 shots you in pve if you respond

    • @Cheeky_Bandit
      @Cheeky_Bandit 16 днів тому +5

      @@goondawg420-fp5nx
      I can see you haven't actually done any M+. Double hatchet from Stich flesh mobs in Necro will kill their target, there is no getting away from it. Your defensives don't mitigate enough, you can't CC them. They pick the same person that person is dead unless it's the tank.
      Same goes for corruption from the the corrupters in Grim, the two right before the final boss will channel the corruption at the same time and might pick the same person. You can't CC them can't do anything, you just die in 3 ticks.
      How about chain pulls + slobber knocker in Siege, if that happens at the same time everyone is cleaved dead instantly. Again nothing can be done. Just unavoidable guaranteed deaths. It's stupid.
      Not to mention that there are so many hard hitting unavoidable damage from trash mobs many classes will just run out of defensive CDs and are basically dead on the next round if they are unlucky. There is far too much damage rng for many packs to be "smooth" damage.
      The same dps getting targeted over and over and over again by the unavoidable spell or curse essentially means they die.

    • @yiyueji
      @yiyueji 16 днів тому +3

      @@Cheeky_Bandit Exactly this! There are mechanics that will simply one shot you if they targeted anyone other than the tank, unless you are a class with invincibility of course. Worst seasonal balance ever.

  • @raymondandsweetheart7150
    @raymondandsweetheart7150 16 днів тому +5

    Last expansion i was pugging 18+ and 19+. As a healer im more stress then my actual job. why do a 10 spend hours to brick it in two minutes.

  • @Shishakind86
    @Shishakind86 16 днів тому +2

    I'm farming crests at +8 and +9 currently and doing fine finally, especially since every so often I can now actually upgrade my gear and as a tank I start to feel tanky again - even timed the first +10 by now. But man, that jump from ~+6/+7 to +9 (before the fix to crests for +8s) was quite hard as a tank when a lot of stuff just knocks you out with no way to actually work on your gear beforehand. There certainly was quite the gap and it's kind of funny that now keys get easier again - feels weird from a progression standpoint.

    • @yiyueji
      @yiyueji 16 днів тому +2

      But the damage has already been done, Most healers have quit Mythic+ at this point if not the game all together. The few Resto Shaman still playing are already running with static groups. Higher keys take long time to form, +10 takes hours to form especially. I wonder how Blizzard is going to fix things at this point.

    • @Nameonly67
      @Nameonly67 16 днів тому +1

      Yep unsubbed last weekend... have fun woth all that, I'm having too much fun playing space marine to care anymore

  • @brianmarini4841
    @brianmarini4841 15 днів тому +1

    M+ only dropping 2 pieces of gear is a SEVERELY outdated reward structure. Every bountiful delve gives me a piece of good ilv gear... even if it's not guaranteed to be an upgrade, it's SOMETHING, and it's coming from much less punishing content. M+ is harder, takes a MUCH bigger time investment to even get into one (as DPS), is more easily failed, depends on the mental fortitude of strangers, and doesn't guarantee anything at all except enough crests for a partial upgrade. NOT EVEN A WHOLE UPGRADE. My main has been running delves, dungeons, and LFR daily since the xpac released, and he's still got a 1h weapon from the first week of heroics.
    Gear drops are just abysmal. It's time to reassess M+ rewards. At the very least, they should by default drop 3 pieces per run, more if timed.

  • @s.armitage3963
    @s.armitage3963 16 днів тому +4

    I keep trying to get into m+, but its too hard; and it doesnt make sense. The "bosses" are lackeys to the raid bosses, there shouldnt be a version of the dungeon bosses thats harder than the raid.

    • @yiyueji
      @yiyueji 16 днів тому +1

      Exactly this, our guild clears H to M1 on a weekly basis, but we have consistent difficulty timing level 8 Keys. The higher keys feel way harder than Heroic/Mythic raid and that's just not right.

    • @VDHmain
      @VDHmain 15 днів тому

      10s are tuned to be as hard as the first 4 mythic bosses. M+ is the hardest content in the game, with 14s being harder than Mythic Queen Ansurek. Proof of this, at least 420 people have killed queen, barely 75 have all 14s timed, and there are way more people pushing keys than people fighting the mythic roster boss.

  • @user-jy4lo8hk4s
    @user-jy4lo8hk4s 15 днів тому +1

    Can we get mythic q

  • @ACD421
    @ACD421 16 днів тому +4

    Mechanics in higher keys are dumb. The AoE uninterruptable is guaranteed death to many classes.

    • @dSevvv
      @dSevvv 16 днів тому

      It's called using a defensive.

    • @yiyueji
      @yiyueji 16 днів тому +5

      @@dSevvv This would be an excellent argument if only defensive didn't have cooldowns, or classes had equal qualities and quantities of defensive cooldowns. I wonder why most high keys consists of Resto Shaman + 3 DKS and Retdin, oh I wonder why.

    • @ACD421
      @ACD421 16 днів тому +1

      @@dSevvv yeah that went right over your head

    • @dSevvv
      @dSevvv 16 днів тому

      @yiyueji That is quite literally not the stack being done in high keys 🤣 Maybe do some research before talking shit my man.

    • @ACD421
      @ACD421 16 днів тому

      @@dSevvv ah you are one of those people

  • @BenJonesart
    @BenJonesart 16 днів тому +1

    I thought it was just me on the agro thing. Warriors and paladins are the usually culplits there especially mid pull when the whole pack turns out of nowhere to hump the warrior lol.

    • @JakShadwin
      @JakShadwin 15 днів тому

      Even in raid, our two tanks are a Prot Pally and a Blood DK and the DK constantly pulls agro off the Pally due to DPS, even right after the Pally has done a taunt. Agro mechanics are scuffed right now.

    • @BenJonesart
      @BenJonesart 15 днів тому

      @@JakShadwin Yeah i was pulling off of our bear with deathbringer all the time and switched to sanlayn but now he pulls off me all the time lol.

  • @FatedEmperor
    @FatedEmperor 16 днів тому +5

    As a healer main since BC, someone who has done mythic raiding and mythic +20s last season healing this season is honestly a nightmare. The issue I have expienced is that everyone spikes around and stabilizing is difficult and players quickly become unstable. I think that having to heal the tank more is a good thing, but everyone is consistently taking tons of damage with little breathing room.
    I think that healing nich needs to be looked at when evaluating the effectiveness of blizards goal. Shamans are the kings of healing spike damage and the popularity of the reflects the state of damage. Meanwhile, druids who excell at substained intake are struggling. If the goal had been achieved then imo druids should be a gold standard of measurement given how their style is intended to work. However as a druid main, resto has felt insanely bad because it doesnt deal well with the damage spikes and tuning issues since the launch.
    Honestly, I think that balance situation and healing situation (for all healers) are completely out of touch with each other.

    • @DilzwieldKing
      @DilzwieldKing 6 днів тому

      I 100% agree with you
      I love healing, but this season is legitimately stressful and not fun.

  • @peterappeldoorn6695
    @peterappeldoorn6695 15 днів тому

    Ultimately it is a MMO. "Multiplayer", so it should be accesible for many ppl. Now it seems more like a "elites" only game (M+ wise). In a multiplayer game the general content and that includes M+ should be accesible for all. Gearing is not scalling with difficulty this season. Its harder to get gear in lower keys, to scale up for harder M+. Ultimately the game gets harder and ppl get more toxic when you fail as a player in a harder key.

  • @melissakampers
    @melissakampers 16 днів тому +6

    Many of the game mechanics are extremely bad telegraphed. If you need external addons to tell you what happens than you dropped the ball as designers.

  • @DilzwieldKing
    @DilzwieldKing 6 днів тому

    Healer main here (hpal), and my experience has been pretty bad
    The damage going out on the party is insane (and most of it is group wide). Tank got their self sustain nerfed so I have to top them off, and there's a lot of dispells that I have to keep track of in between gaps in my healing rotation (to build holy power); I'm essentially an ER doctor doing triage to keep half dead people alive
    Blizzard said that their intention was to make damage less spiky and more gradual... but I'm seeing the exact opposite? What the fuck were they thinking?

  • @darkfuryan266
    @darkfuryan266 15 днів тому

    Well as a healer it always piss me off when people that can dispel dont because they are dps.... same with interrupt. its amazing how the most simple role cant do the basic things to help the group

  • @thatfrostwolf7324
    @thatfrostwolf7324 16 днів тому +1

    It’s disturbing how bad getting into m+ dungeons has become. Looked into pre made groups over the weekend and no one had a single dungeon in progress. It’s probably still blank as of today.

    • @JakShadwin
      @JakShadwin 15 днів тому +1

      Because if you loose someone during a key, you just start over, you don't waste more time on the key trying to PUG.

  • @mtaylor4527
    @mtaylor4527 16 днів тому

    They need to go back to the old difficulties, for those of us who don't need or particularly want to play at the higher level of gameplay. 😢

  • @zarkokljakovic49
    @zarkokljakovic49 16 днів тому +6

    Its way to hard, so hard that it makes you sick. If you want one piece of mythic level gear you have to do m+ 10 which can take hours to get into and minutes to brick.

    • @JMartinDA
      @JMartinDA 16 днів тому

      @@zarkokljakovic49 yeah, because you can farm the mythics all day for gear instead of once a week. Look up the mythic gear ilvl chart. You can do +8s to get the same gear a +10 will give you.

  • @JMartinDA
    @JMartinDA 16 днів тому +3

    I think that maybe delves will be ilvl capped at some point and learning how to do Mythics is important for gearing. It also shows that people are not willing to learn game mechanics to progress.

    • @ZHGcrazy
      @ZHGcrazy 16 днів тому +1

      Willing or are being gate kept and spending 1-2 hours trying to get into a key if you use your own still has a long period of trying to form a decent group with still having a solid chance to break and once that's done you get 53 gold

    • @JMartinDA
      @JMartinDA 16 днів тому +3

      @@ZHGcrazy bro, I farmed city of echoes +9, 33 times to get the Harvesters staff which I immediately replaced with the vault item. The amount of dps that didn’t know how to interrupt or stand out of web spirals, was incredible. People not dodging slime waves on the final boss becuase they wanted to free cast is absurd. Meele not running out to get the little guys for the pools to stand in. Like cmon, that’s not gatekeeping. It’s people not taking the time to learn what they have to do. Interrupting casts should be second nature in any dungeon/raid. I stayed in a 63 death +9 to teach the group the final boss. Like cmon now.

    • @silverhand8744
      @silverhand8744 16 днів тому +4

      It's not that people are unwilling to learn. It's that they aren't allowed to

    • @thatfrostwolf7324
      @thatfrostwolf7324 16 днів тому

      Getting invited in to groups is very hard

  • @Raziaeil
    @Raziaeil 15 днів тому

    Lmao as a tank prot warrior I love it. There are easier tanks to play but bear and blood but I can’t stop leaping around.

  • @VDHmain
    @VDHmain 15 днів тому

    Most people complaining about M+ are under 2k io, do less than tank damage, don't cc, and don't kick. It's the hardest content in the game and it scales infinitely. It's a LOT of problem solving. It's gonna be difficult. 6s are about heroic difficulty level, 10s are first 4 mythic raid difficulty level, 14s are harder than Queen Ansurek(420+ have killed Queen, barely 75 have all 14s timed, way more people are pushing keys than there are fighting the roster boss, the real mythic raid boss). Bricking keys is part of the process. High keys have about 10% success rate. A high key FOR YOU may be a +7. You will have no more success there than rank 1 players in a +16. Brick keys, learn from them, stop being a loot goblin. Loot is not what M+ is about. It's about skills and knowledge.

  • @Damnit1Lost
    @Damnit1Lost 16 днів тому

    Playerbase likes to gatekeep as well. Not inviting someone to a +5 because they haven't finished +1 2 3 4 for every other dungeon is illogical and moronic. I'll stay a classic andy.

  • @phantasm5347
    @phantasm5347 15 днів тому

    How many times has it happened to you?:
    "Oh wow! I'm already out of stuns. Someone overlapped his stun with my interrupt... Now those mobs are casting 3 bolts at me and I'm out of defensives... Oh well. Guess I'll die ¯\_(ツ)_/¯ "

  • @Ahandii89
    @Ahandii89 16 днів тому

    You're so right about the aggro.. it's like the threat modifier for tanks got tinkered with

  • @levi454
    @levi454 16 днів тому +1

    was subbed all of DF, aotc and ksm every season. pugging nearly 100% of keys each season. this season is so shit ive canceled my acc.

    • @Nameonly67
      @Nameonly67 16 днів тому +1

      Same here brother 19 years gone down the drain, I hope it was worth it for em. Glad we got to experience DF though,man those raids and dungeons were a blast, this game isn't for most people anymore let the few thousand fight over their aotc titles and mounts for the rest of days I won't be apart of it anymore

  • @Kongz77
    @Kongz77 15 днів тому

    How do you expect players to find solutions, we pay a monthly sub + expansion, and we have to do their job aswell?

  • @jasonmorgan27
    @jasonmorgan27 16 днів тому

    The other problem is the gear sucks and the path to upgrade is brutal, as a tank I brick 9/10 keys due to windowlickers

  • @asiamsowiltthoube4081
    @asiamsowiltthoube4081 15 днів тому

    The timer feels really painful, people leave after one wipe

  • @BenJonesart
    @BenJonesart 16 днів тому +1

    EMOTIONAL DAMAGE!!!

  • @kmputertechsupplies2374
    @kmputertechsupplies2374 16 днів тому

    The problem with WoW is 100% WoW players abusing systems. No matter what happens, people will find a way to abuse it and make it worse for people who dont.

  • @davidkim6469
    @davidkim6469 16 днів тому

    Yup more mechanics = more problems, sometimes players can't even use their interrupt ability

  • @shasy89
    @shasy89 16 днів тому

    I don’t get why ppl are complaining I think it’s fine 😅

  • @ShreddedSteel
    @ShreddedSteel 16 днів тому

    … If people can’t mechanically avoid optional damage, Thank you for not trying to play the content
    I run these for fun and when you can’t perform the content, You take away the reward a player who can perform, Should receive
    Deep down they know who they are, Its entitled as fuck and if you defend them, You’re part of the problem
    Have some respect for other peoples time. Just because Blizzard doesn’t allow me to treat you how you deserve to be treated, I make the disdain known wherever i can
    I don’t care if the opinion is unpopular, Its an objective fact that the problem, Are the players who shouldn’t be there
    Que the people who can’t perform, Saying how irrelevant the content is ( That for some reason they are still trying to drag others down in )

  • @thornwolf4234
    @thornwolf4234 16 днів тому

    Actually all mmo's have solo content now. Most are solo games honestly. BDO, GW2, ESO and so many others...

  • @Andy-q7z
    @Andy-q7z 15 днів тому

    I would be fine with difficulty if the rewards were more consistent and better

  • @contactvine
    @contactvine 15 днів тому

    Scaling is off. M+ won’t get better until it is addressed. Been spamming +3 before the Aspect adjustment since M+ released and now spamming +8 GB all week but just feels stupid for all the effort with minimal room for mistakes and bad luck for trinket drop. Timing keys isn’t the issue, it just feels more like work than fun now.

  • @remadie1
    @remadie1 9 днів тому

    All mythic developers should be fired

  • @ghostwaterminiatures302
    @ghostwaterminiatures302 15 днів тому

    I have spent two weeks trying m+ and I hate them. Hate. If I am forced to play m+ to get my gear upgraded, I might just quit.

  • @phantasm5347
    @phantasm5347 15 днів тому

    The issue isn't if it's hard or not. I love hard games. I'm a Fromsoftware fanatic. The issue is everything's fking boring and annoying. Pull 5 mobs, 4 of them are casters, interrupt one, it instantly casts something else, get hit by unavoidable damage with no counterplay other than using your defensives or being healed. It SUUUUCKS ASSSSS. I want 15-20 mob pulls and AOE the everliving crap out of them while I'm dodging avoidable mechanics that make me move or do sh*t instead of focusing on interrupts and defensives. How hard is it to understand Blizzard?

  • @zfhavox
    @zfhavox 15 днів тому

    Stonevault is the only one that I find unreasonably annoying.

  • @deathblade909
    @deathblade909 16 днів тому

    im 626 never stepped foot in mythic + lol
    for my level im happy clearing heroic, and delves. I can get 30 Gildes crest per week just doing heroic and some random ones doing delves. I tried working my way up and made it from m0 to M9+ and let me tell you it still blows. 30 mins of frustration and over tuned dungeons for what lol

  • @jakewilson2450
    @jakewilson2450 15 днів тому

    im 619ilvl fury/arms warrior 2k+ rating with Aotc and cant even get in 8+ mythics, ive wasted hours queing 1 group after another only to never get accepted

  • @yiyueji
    @yiyueji 16 днів тому

    This type of broken gameplay creates toxic environment and toxic communities. According to tracker statistics, 90% of all successfully timed high keys consists of Resto Shaman, Blood DK, Frost DK, Unholy DK, and a Retribution Paladin, other compositions simply cannot compete and doesn't even exist beyond certain key levels. What happened to the "bring the player not the class" design philosophy. We have a whopping 9 underplayed class right now in the meta, that has never happened before in the history of WoW.

  • @jasonmorgan27
    @jasonmorgan27 16 днів тому

    Good players are getting frustrated and pissed, I’m going back to firelands until they fix this crap

  • @DarrenGagnon-u7v
    @DarrenGagnon-u7v 16 днів тому

    Go back to the way last season was. It was fun for all levels of game play.

  • @jseals4555
    @jseals4555 16 днів тому +1

    I don’t understand why everyone is losing their minds on the fact that they actually are having to work for myth Track gear now. The idea is that the higher end dungeons are supposed to be as difficult as raid since they are returning the same level reward. Very few people are yolo pugging mythic palace right now. Most groups are actual groups in discord actually coordinating kills.
    Everything blizzard is doing with the key squish/increase in difficulty is to reduce dead keys like what we saw in DF and it actually works, as well as slowing down the season so you aren’t hitting full gear by week 3. A reality is that not everyone is going to get the top level gear and that’s okay.
    I’m speaking from someone who has only timed an 8 as my highest key and am currently healing as rdruid this season. Hero track gear is perfectly acceptable for the content I am doing and allows you to do most everything you would want this season. A fully kitted out hero track player has the option to do mythic raid or higher end keys if they so choose.

    • @VDHmain
      @VDHmain 15 днів тому

      People don't realize 10s are as hard as the first 4 mythic bosses.

  • @tywig836
    @tywig836 15 днів тому

    It’s like they made dungeons just to be as annoying as possible

  • @llwonder
    @llwonder 15 днів тому

    Delves are more fun. Unless you want BIS gear why would you do a higher level key. Delves are chill

  • @Toffetoffe85
    @Toffetoffe85 14 днів тому

    Last week had to pop cds defensive to pick up balls so boss dosent get buffed by standing in sh....t becouse tank cant move boss becouse of mechanics

  • @erwinl.5541
    @erwinl.5541 15 днів тому

    Sooo coming back from being gone from the game for 14 years. They did a good job in the first month because it seems as though they respected the players time in the game ie: delves, LFR, heroic, M0, pvp gearing (not the solo shuffles). M+ destroyed that… IMO if you want people like my self to stick around don’t tie this time fucks into progression. Sure give them mounts and prestige but what they did is create an elitist population of gamers. They catered to the no life MFs. Your gear is only 600 no invite for you, oh you don’t have M+ rating no invite for you, oh you don’t have 2k arena rating no invite for you, oh you don’t have a heroic raid achievement no invite for you. Soo this will kill the casual gamer as usual. So circle jerk yourselves.

  • @Brrrrap
    @Brrrrap 16 днів тому

    DPS don’t know how to kick and mitigate damage where as tanks and healers are being forced to understand the whole dungeons mechanics. That’s the make or break. Healing 8s is either make and break. The dps either knows or they don’t. And it shows instantly.
    The dmg scaling is a tad high across the board, but it’s mechanic damage which punishes dps for sucking and then makes the healer and tank have to carry way too much. Don’t be a shitty useless dps. Learn your mobs. Learn your boss fights.

    • @Nameonly67
      @Nameonly67 16 днів тому

      Like always it's dps fault.. bro go pound sand

    • @Brrrrap
      @Brrrrap 16 днів тому

      @@Nameonly67 sry not sorry. At that level it’s not a healing or route issue.

  • @rokman5000
    @rokman5000 16 днів тому

    Why are they so hell bent on keeping key levels so low? What is so bad about having them start easy, scale slower and just go higher at the high end? It's endless scaling content. There's absolutely no reason for it to be like this.

    • @VDHmain
      @VDHmain 15 днів тому

      They squished the key levels because there were several dead levels. It's way better that way, now only 2-3, 5-6, and 9 are dead levels. When it was up to 20 instead, 2-15, and 17-19, were dead levels. New players just couldn't climb at all.

    • @rokman5000
      @rokman5000 15 днів тому

      @@VDHmain No, they did the squish because Mythic 0 was rendered obsolete after everyone got geared past that level. The squish didn't change that at all though. The existence of content that gives rewards higher than mythic 0 will make that always the case. It always has been the case.

    • @VDHmain
      @VDHmain 15 днів тому

      @@rokman5000 M0 is just as obsolete right now, what are you talking about? Are you even doing M+? All I said about dead key levels is 100% true; you can try it yourself, or ask people that actually do keys.

    • @rokman5000
      @rokman5000 15 днів тому

      @@VDHmain I'm doing 10's and 11's currently. I wouldn't even be in the lower range that I'm talking about. I'm concerned for the health of the game for the players that aren't like me. The ones that are struggling. And yeah, M0 is obsolete. That always happens. Makes you question why they made this change in the first place. Because their reasoning was because M0 dungeons were obsolete after a short time. Still the same issue, just made worse for a large portion of the playerbase because everything is harder now.

  • @LeoSpaceman2012
    @LeoSpaceman2012 16 днів тому +2

    All healers should have the same dispell, mass dispell, and cc.

  • @silverhand8744
    @silverhand8744 16 днів тому +2

    Lol i was just in game telling this elite wannabee that his attitude and outlook was killing the content 😅

    • @MrMex44
      @MrMex44 16 днів тому +3

      The victim mentality is just as toxic. People complaining because they can’t do the content the better players can is just as bad.

    • @silverhand8744
      @silverhand8744 16 днів тому +3

      @@MrMex44 nah not really, you have a small group of players preventing the wider player base from breaking into the content. It's those better players wanting to keep their " I'm special" mentality, if others were allowed in to get good there would be no difference, especially since gear is the only thing that makes you good 😅

    • @Brrrrap
      @Brrrrap 16 днів тому

      @@silverhand8744agreed.

    • @yiyueji
      @yiyueji 16 днів тому

      @@MrMex44 There aren't enough ”better" players to support the content and the number clearly shows. The amount of mythic+ games being formed has decreased by 50% and successful Mythic+ runs has dwindled by 70% since the first week and these are historic record low. When most players are "bad," the game is just bad.

    • @karldergrosse-333
      @karldergrosse-333 16 днів тому

      @@silverhand8744 i mean who is preventing you from running keys? Why would someone be expected to take someone who isn't as good as them? You're talking about people's free time and you are not entitled to it just because you are alive and playing the same game.

  • @Caveamatrix
    @Caveamatrix 8 днів тому

    hmmm run m+ or try for hour to get into one as a ret DPS? Nah just run Delve get me that 616 and move on.

  • @DonnieToys
    @DonnieToys 42 хвилини тому

    I tell you, Nay: but, except ye repent, ye shall all likewise perish. (Luke 13:5 [KJV])
    And as it is appointed unto men once to die, but after this the judgment: (Hebrews 9:27)
    Enter ye in at the strait gate: for wide is the gate, and broad is the way, that leadeth to destruction, and many there be which go in thereat: Because strait is the gate, and narrow is the way, which leadeth unto life, and few there be that find it. (Matthew 7:13-14)
    For whosoever shall call upon the name of the Lord shall be saved. (Romans 10:13)

  • @sdfds1973
    @sdfds1973 16 днів тому

    affxies are not hard. just hard scaling

  • @chadjohnson8527
    @chadjohnson8527 14 днів тому

    Or when dps pull for you

  • @ChristianH-p9p
    @ChristianH-p9p 16 днів тому

    Bro has 450 rio talking about how hard shit is. Gtfo 🤡💀

  • @teyojin14
    @teyojin14 16 днів тому

    Just dont do mythic anymore. Easy.

  • @war7iger
    @war7iger 16 днів тому

    old dungeons that we have done as well over and over... no one cares tbh

  • @alexandrosr5179
    @alexandrosr5179 16 днів тому

    Devs is just a stupid AI machine...5hey have to etart play the game!

  • @shayrodYT
    @shayrodYT 16 днів тому

    Or log off

  • @tmadlegionsoul3255
    @tmadlegionsoul3255 16 днів тому +1

    I like that M+ is the hardest content right now. It is easy to get into and waste the least amount of time when you fail. Meaning you get more people that learn mechanics and that makes raids easier. You could argue that they arent the same mechanics, but dodging puddles is universal, and if you dont dodge stuff in M+, you die.

  • @minotaured775
    @minotaured775 16 днів тому

    When everything one shots you in a +2 it feels bad.

  • @albertkelevra4286
    @albertkelevra4286 16 днів тому

    Mythic plus is totally fine, timed all keys on +12 with pugs and i barely even play, learn your classes and stop nagging

  • @xMissMaveNx
    @xMissMaveNx 16 днів тому

    Bro make ur own content ffs 🥱