He's actually been nerfed quite a bit, his trade bonus and Yield of The Sea used to be a LOT stronger. Alberic's always been an insanely strong Legendary Lord in campaign because of his faction effects, he's just weaker in combat than Louen or the Fay Enchantress.
@@ktvindicare and looks quite generic, which, while It has nothing to do with his stats, it's definitely a psychological factor that makes him feel weaker Talking about the portrait and in-battle appearance, not the skills obviously
This "trick start" has to be the funniest and most intricate ones I've ever seen. You're awesome for finding this! I need to try this Edit: I tried it! It works!
I wish they'd add a notification for when you haven't selected a vow for one of your lords. There's been several times I've started up a new Bretonnian campaign, won the first battle and finished turn 1, only to realize I never selected a vow.
@@bounidadada4057 yea it needs a little update to the conditions of the vows and like OP said, some type of ui element that alerts you to unselected vows
They should activate all vows instead and you can complete any one of them. Having to choose at all is frustrating having to manage however many armies and then double that in heroes.
Absolutely loved this campaign. It’s awesome. Had a blast with my cav armies and had some really cool invasions from the dark elves and the skeggi. Really fun
+1 same I enjoyed bordeleaux. I didn’t cheese it as much as legend propose you to do it, but i also got a pretty strong start. I also set the full ultimate crisis, just to be able to use the ocean to preserve my base economy as much as possible from all these armies. And plan to fight most of them in the old world, safe from direct threat to be overwhelmed. I stopped playing them for now tho, Chorfs testing was a priority. But yeah Bordeleaux is really fun, i liked the LLs that moved a lot from wh2 locations they had. Usually they are very interesting, Volkmar is also extremely fun imo.
For in-depth tactics like this, it would be really handy to see you doing this. Explaining it is great but actually going through it step by step would be great for new players
This is where Warriors of Chaos factions shine a lot. You're incentivized to give most minor cities to your vassals, so it's basically a non issue for them. Playing as Be'lakor right now, in the few instances where an enemy has attacked a minor city they only sacked it, or I was able to set up a nasty ambush and destroy them. And given the AI's tendency to run away from you, them taking a minor settlement is sometimes great because they can't run! And even if they do, since WoC can only build T1 minor settlements, it isn't a huge loss.
I have played dozens of runs of the WH3 IE Alberic campaign on all sorts of difficulties, including Legendary/VH. I have never once seen the Khornate forces do the attack that Legend has described here. I'll have to boot up a new few rounds to see if they have suddenly started being more aggressive and pose a threat.
@@HellecticMojo Fair enough! Yeah it does seem to be the case now. Might have even been a thing since the last 2.x patch that gave the faction the Bloodthirster they were supposed to have. Funny thing is I managed to assist them during their siege and proceeded to bomb my "ally" with all the winds I could muster. Made taking them out the following turn super easy, they had even damaged the walls a bit for me.
This is my favourite Bretonnia campaign. You get a whole continent of settlements you can take over and provide yourself with an incredible economy, it's also really secure due to being in the corner of the map and easy to defend from threats. And after you do that, you can sail the seas and go whenever you want and crusade away! Also, interesting start strategy. I didn't find it very tricky myself, it just kinda works out too if you don't employ any fancy campaign movement (very hard campaign and very hard battles in my case). You just have to make sure you don't go at war with too many factions at once or it will be a real pain.
Once in WH II, Alberic in Lustria was a Saving Your Disaster Campaign, now it's one of the most fun start positions! You just have to look out for good relations to Markus Wulfhart or he will randomly declare war while you fight Luthor Harkon in the opposite direction ...
This has got to be the most successful series you've done. I've over 7000 thousands between WH 1 to 3, and I don't try all the factions out of time constraints, and me wanting to replay factions I really like. Really feel like I over look alberic since he moved to WH3
80 turns into this campaign and still dont have Tlaxtlan. Khorne took it and never declared war on me then Wulfhart took it when I faced Luthor Harkon. Just Ignoring inner Lustria and capturing the entire coast while Markus, Gor Rok, and Mazdamundi are all my buddies was very fun. Then I sailed over to Sartosa and randomly colonized it after Aranessa got razed by a rogue squig and troll army. The melee attack at sea is actually great. Annoying factions stances cant be used and it baits the ai into situations where they full sail towards you, right next to their port but out of range for reinforcing armies or the garrisons. With his weapon, set bonus, and the final sea attacking trait, his army gets extra 28 melee attack. Also excellent when Kairos attacks since they often ignore the fortress of dawn and sail along the coast. If your enemy doesn't have a port on the coast and you do they will waste movement just getting into the sea while you're primed in the port ready to strike.
Has there been a Boris Ursus campaign review yet? The move south if abandoning the Chaos Wastes has gotten a little bit harder with the Chaos Dwarfs joining the fray since Astragoth can take Goromandy Tribe settlements and get you locked out of a province. I ended up heading south in a campaign with Boris and have him in the Hell Pit right now as q new base of operations.... it's a very interesting time.
Even overlooked Alber is the biggest chad. Just a normal dude who only wants to be a worthy knight and yet is strong enough to dunk on most characters.
might be worth going back and redoing the first guides you did in this series to make them longer... as currently these 10 minutes ones are absolutely top tier content, so useful and videos ill come back to EVERY time I want to start a new campaign
I did this up until I force marched Alberic up to Tlaxtlan on turn 2 and the Khornate forces assaulted the settlement. I didn't have the mage nearby yet so I just refused to reinforce and the lizardmen actually won the battle. I then took the settlement and sent Alberic to finish the daemons off.
You're not quite the adult you think you are. If you were, you'd know that Alberic's name is a great big giant pun, in flashing neon lights, that provides a scathing commentary on Bretonnian society. Alberic is the head pimp of the biggest brothel in the world.
You can do this exact same tactic with Ikkitclaw at the start with Sartosa when they take on Tilea. Free city or unde city expansion, Sartosa will even pay for you to join the war.
A fair warning! There are some bugs with vows and unit upkeep reduction after the patch. I tried this campaign yesterday and after Alberic reached level 10 or so he stopped reducing the upkeep cost for Knights of the Realm. On the unit card it said that the Knights cost about 230 gold, but it counted Alberic's total cost at 5000. Essentially ruining the campaign.
Amazing stuff Legend how did u figured the best start for him turning the worst into best. It really feels like u cracked a code (also the true skaven way xD)
Hey, If you want to do a different location start, I completed a campaign where I pack-up my stuff and sailed to Estalia and took over (it's kinda difficult, but was fun)
After the NAP, I've still known Wulfhart to break it 10 turns later and declare war on me shortly afterwards despite having ~20 relations (thanks anti-player bias, very cool). Definitely recommend going for the Empire/Men diplomacy techs asap as once I've done that he usually left me alone with the added benefit of a trade deal. It'll help with more trade later anyway after confederating Bretonia and give you a good northern buffer from Mazdamundi while you clear out Rakarth, Itza, Harkon, and Pestilins to the south.
I love playing Brettonia but that whinny sound effect on the campaign map always freaks me out. I have horses, that kind of whinny usually means something is wrong. I am not proud of how often I had to stop the game to go check on the horses.
Why he isn't in Pirates campaign? CA put Grim and Manfred into books of Nagash, why they didn't put Alberic and Lokhir into pirates? They will look great on that, and even lorewise, bc its very chivalrous to kill it and Lokhir just already in final battle:)
@@redcrown5154 Tomb Kings came with a quest for the Books of Nagash. Now, Mannfred and Volkmar have joined in the hunt. They're saying that Alberic and Lokhir should get the Volkmar/Manny treatment and join The Vampirates in the quest to rule the waves and kill Amanar.
Heads up! I don't think you stressed enough the importance of making that trade with Markus. If you don't, by turn 4-5 maybe later but always, he will declare war on you. almost for no reason what so ever. Make sure you get the peace agreement ASAP!
I can't get the Jungle siege to trigger the Vow. Is there some requirement that I don't know about other than conquering a siege city in a jungle environment?
Bretonia, the Feudal Faction that is all about knights and castles. Comes to Warhammer 3 and no Castles, because no walls on minor settlements. What the f*ck, CA!?
Hey legend after you are done with campaign reviews please consider redoing the tier lists. Specially the ones in WH2/1 since melee infantry is now viable i'd like to know how things changed.
i'm first and sad about the prices for this games dlc and the main game where i'm from it costs 5k to buy this game they 47 usd not even reducing the price in third world countries
It blows me away you gave all those instructions on the turn 1-5 strat without just doing it and showing us. I guess it's a review video but it felt weird to watch.
"You reinforce the Khorne forces and activate your inner skaven"
Just as ze Lady intended.
Ze lady approves this message
Yes-yes ze elf lady
This is not Alberic, it's 3 Skaven inside his armor.
For the lady, yes, yes
Hush hush skin thing, you know nothing
so its skaven all the way down
Backstabbing that Khornate faction is very chivalrous indeed
Also i didn't realize Alberic had that many buffs to his army and faction
He's actually been nerfed quite a bit, his trade bonus and Yield of The Sea used to be a LOT stronger. Alberic's always been an insanely strong Legendary Lord in campaign because of his faction effects, he's just weaker in combat than Louen or the Fay Enchantress.
@@ktvindicare and looks quite generic, which, while It has nothing to do with his stats, it's definitely a psychological factor that makes him feel weaker
Talking about the portrait and in-battle appearance, not the skills obviously
Not like that -100 Khorne Aversion was gonna last long without baby Jesus himself holding it up.
@@Woodrow512 it's hard to stand out when the average helmeted knight is already dope hahaha
It's the ONLY chivarly thing you could really do to fricking DAEMONS in Lustria. Hit them where it hurts the most lol
This "trick start" has to be the funniest and most intricate ones I've ever seen. You're awesome for finding this! I need to try this
Edit: I tried it! It works!
I wish they'd add a notification for when you haven't selected a vow for one of your lords. There's been several times I've started up a new Bretonnian campaign, won the first battle and finished turn 1, only to realize I never selected a vow.
First time Brettonia Player here...went nearly 30 turns before I learned about vows...oops.
Vow mechanics is fucked up and obsolete overall. It just needs a complete overhaul.
This comment explains alot to me... now I know 😢..
@@bounidadada4057 yea it needs a little update to the conditions of the vows and like OP said, some type of ui element that alerts you to unselected vows
They should activate all vows instead and you can complete any one of them. Having to choose at all is frustrating having to manage however many armies and then double that in heroes.
This review turned into a full blown guide.
Absolutely loved this campaign. It’s awesome. Had a blast with my cav armies and had some really cool invasions from the dark elves and the skeggi. Really fun
+1 same I enjoyed bordeleaux. I didn’t cheese it as much as legend propose you to do it, but i also got a pretty strong start.
I also set the full ultimate crisis, just to be able to use the ocean to preserve my base economy as much as possible from all these armies.
And plan to fight most of them in the old world, safe from direct threat to be overwhelmed.
I stopped playing them for now tho, Chorfs testing was a priority.
But yeah Bordeleaux is really fun, i liked the LLs that moved a lot from wh2 locations they had. Usually they are very interesting, Volkmar is also extremely fun imo.
For in-depth tactics like this, it would be really handy to see you doing this. Explaining it is great but actually going through it step by step would be great for new players
Legend really is a mad scientist to come up with all these convoluted strategies.
Khorn Forces: ..... wtf
With friends like Legend who needs enemies?
I miss tier 3 minor defensive buildings making walls. It made defending my minor settlements a lot easier.
This is where Warriors of Chaos factions shine a lot. You're incentivized to give most minor cities to your vassals, so it's basically a non issue for them. Playing as Be'lakor right now, in the few instances where an enemy has attacked a minor city they only sacked it, or I was able to set up a nasty ambush and destroy them. And given the AI's tendency to run away from you, them taking a minor settlement is sometimes great because they can't run! And even if they do, since WoC can only build T1 minor settlements, it isn't a huge loss.
Especially when it was a big feature of Bretonnia, to get walls at level 3 settlements to make up for their awful garrisons.
Bretonnia did get walls with just tier 3 capital in minor cities... didn't even needed the garrison building.
@@neil9333 The strongest garrison help they could get was just getting Grail Knights by building Grail Chapel and later a Damsel.
Also, for me Alberic faction has very important plus - another suitable climate, so more money and in very late game
Pretty much why I dislike the high elves as much as I do. Those spoiled elves and their fancy island lol
I have played dozens of runs of the WH3 IE Alberic campaign on all sorts of difficulties, including Legendary/VH. I have never once seen the Khornate forces do the attack that Legend has described here. I'll have to boot up a new few rounds to see if they have suddenly started being more aggressive and pose a threat.
Maybe it's different back then, but he definitely does now (guy who started his campaign after Chorf patch)
@@HellecticMojo Fair enough! Yeah it does seem to be the case now. Might have even been a thing since the last 2.x patch that gave the faction the Bloodthirster they were supposed to have. Funny thing is I managed to assist them during their siege and proceeded to bomb my "ally" with all the winds I could muster. Made taking them out the following turn super easy, they had even damaged the walls a bit for me.
@@hybralisk you aren't wrong. A couple patches back the khorne faction was nothing and was usually the easiest part of that area.
Alberic harnessing his inner Skaven is just hilarious
We help-help you, yes-yes! Not deceive-betray, no-no!!
This is my favourite Bretonnia campaign. You get a whole continent of settlements you can take over and provide yourself with an incredible economy, it's also really secure due to being in the corner of the map and easy to defend from threats. And after you do that, you can sail the seas and go whenever you want and crusade away!
Also, interesting start strategy. I didn't find it very tricky myself, it just kinda works out too if you don't employ any fancy campaign movement (very hard campaign and very hard battles in my case). You just have to make sure you don't go at war with too many factions at once or it will be a real pain.
Alberic's campaign also opens up a lot once you start confederating other bretonian lords, which you can do super easily with the tech.
We NEED an Alberic Campaign Livestream. I love your lives, that I always show up to your notifications
I think it was most requested campaign review. It came, finally
Once in WH II, Alberic in Lustria was a Saving Your Disaster Campaign, now it's one of the most fun start positions! You just have to look out for good relations to Markus Wulfhart or he will randomly declare war while you fight Luthor Harkon in the opposite direction ...
Yeah, Wulfhart is a dick.
"Hello fellow Nation of man, how can we he-"
"War was declared"
Hey, Khorne doesn't care whose blood is spilt, only that it is spilt. So you're being the greatest-best ally.
This has got to be the most successful series you've done. I've over 7000 thousands between WH 1 to 3, and I don't try all the factions out of time constraints, and me wanting to replay factions I really like. Really feel like I over look alberic since he moved to WH3
7 000 000 hours is a lot !
@@bounidadada4057 Ahhhhhh !
I meant 7,000 haha
Finally, Alberic and his Knights of the Bordello!
I love the elaborate scheme at the start.
Legends: explain some real cheese and wise tactics
Me: THIS IS JUST ANOTHER ELGI SCHEME!!1
80 turns into this campaign and still dont have Tlaxtlan. Khorne took it and never declared war on me then Wulfhart took it when I faced Luthor Harkon. Just Ignoring inner Lustria and capturing the entire coast while Markus, Gor Rok, and Mazdamundi are all my buddies was very fun. Then I sailed over to Sartosa and randomly colonized it after Aranessa got razed by a rogue squig and troll army. The melee attack at sea is actually great. Annoying factions stances cant be used and it baits the ai into situations where they full sail towards you, right next to their port but out of range for reinforcing armies or the garrisons. With his weapon, set bonus, and the final sea attacking trait, his army gets extra 28 melee attack. Also excellent when Kairos attacks since they often ignore the fortress of dawn and sail along the coast. If your enemy doesn't have a port on the coast and you do they will waste movement just getting into the sea while you're primed in the port ready to strike.
Thanks Legend, great trick to help with his start. And another fantastic review overall!
That start makes me feel really chivalrous…love it yes yes
Has there been a Boris Ursus campaign review yet? The move south if abandoning the Chaos Wastes has gotten a little bit harder with the Chaos Dwarfs joining the fray since Astragoth can take Goromandy Tribe settlements and get you locked out of a province.
I ended up heading south in a campaign with Boris and have him in the Hell Pit right now as q new base of operations.... it's a very interesting time.
Been waiting for this one! Fantastic series
Even overlooked Alber is the biggest chad. Just a normal dude who only wants to be a worthy knight and yet is strong enough to dunk on most characters.
almost forget this chad! he is insanely good lord. good to know his campaign is not affected badly in tw3
he is a generic chad. No one ever acomplish that.
Just fyi. This hasn't been working the same for a while now. Khorne doesn't attack tlaxtlan that early anymore.
One of my favorite factions to play. I usually get a foothold in lustria then just sail off and build somewhere else and protect bretonnia from chaos.
might be worth going back and redoing the first guides you did in this series to make them longer... as currently these 10 minutes ones are absolutely top tier content, so useful and videos ill come back to EVERY time I want to start a new campaign
I did this up until I force marched Alberic up to Tlaxtlan on turn 2 and the Khornate forces assaulted the settlement. I didn't have the mage nearby yet so I just refused to reinforce and the lizardmen actually won the battle. I then took the settlement and sent Alberic to finish the daemons off.
These trickstarts are just the best
I call him All-brick the Portaloo.
I am an adult.
You're not quite the adult you think you are.
If you were, you'd know that Alberic's name is a great big giant pun, in flashing neon lights, that provides a scathing commentary on Bretonnian society.
Alberic is the head pimp of the biggest brothel in the world.
Ze lady wants you to support Khorne in ze best way possible against ze lizards!
Love it :D
I love how the tasty cheese is seeping into campaign reviews. Mmm french kiss
Wow Albert isn't the worst legendary lord anyone it seems, really good bonuses and a unique campaign.
He never was the worst lol. Just port trading money making machine in WH2.
great guide :D that Khorne Skaven thingy got me to laugh
The lady probably excommunicated the entire race after watching that trick.
Alberic: We're gonna do trace amounts of trolling
Although we play very different games (normal/hard v legendary) I would love to see an updated Immortal Empires LL tier list from you.
Dude what a crazy start strategy. Love it!
You can do this exact same tactic with Ikkitclaw at the start with Sartosa when they take on Tilea. Free city or unde city expansion, Sartosa will even pay for you to join the war.
I am looking forward to your Boris campaign review
Ah yes, Clan Bordeleaux 😂
The one live stream I was always hoping for from legend. Too bad bretonnia never does well
Hi legend, I know it would be a lot of work and a long video, but I think a unique item tier list would be awesome
A fair warning! There are some bugs with vows and unit upkeep reduction after the patch. I tried this campaign yesterday and after Alberic reached level 10 or so he stopped reducing the upkeep cost for Knights of the Realm. On the unit card it said that the Knights cost about 230 gold, but it counted Alberic's total cost at 5000. Essentially ruining the campaign.
Amazing stuff Legend how did u figured the best start for him turning the worst into best. It really feels like u cracked a code (also the true skaven way xD)
Hey, If you want to do a different location start, I completed a campaign where I pack-up my stuff and sailed to Estalia and took over (it's kinda difficult, but was fun)
Alberic is my favourite Baguette
True Legend
Seems like the latest update has buffed the hell out of the Bretonia Cavalry
Thanks for the video
Lets gives buffs for sea battles, too a cav faction...
After the NAP, I've still known Wulfhart to break it 10 turns later and declare war on me shortly afterwards despite having ~20 relations (thanks anti-player bias, very cool). Definitely recommend going for the Empire/Men diplomacy techs asap as once I've done that he usually left me alone with the added benefit of a trade deal. It'll help with more trade later anyway after confederating Bretonia and give you a good northern buffer from Mazdamundi while you clear out Rakarth, Itza, Harkon, and Pestilins to the south.
fantastic
Love your mate
I love playing Brettonia but that whinny sound effect on the campaign map always freaks me out. I have horses, that kind of whinny usually means something is wrong. I am not proud of how often I had to stop the game to go check on the horses.
I am going to play Alberic only to try this trick ;)
This isn't skaven shit; this is Tzeentch levels of trickery
Massive brain move dude! XD
the most interesting starting position change in IE in my opinion
Haha nice, I did this the other way round and killed Markus Wulfhart and allied all the lizardmen.
Why he isn't in Pirates campaign?
CA put Grim and Manfred into books of Nagash, why they didn't put Alberic and Lokhir into pirates? They will look great on that, and even lorewise, bc its very chivalrous to kill it and Lokhir just already in final battle:)
what
@@redcrown5154 Tomb Kings came with a quest for the Books of Nagash. Now, Mannfred and Volkmar have joined in the hunt.
They're saying that Alberic and Lokhir should get the Volkmar/Manny treatment and join The Vampirates in the quest to rule the waves and kill Amanar.
Im watching this video while doing first play through as Alberic, Khorne doesn’t even attack the settlement.
holy moly
Oh IC the beast wizard doesn't have any spells that friendly fire, I don't think he mentioned that just that you shouldn't recruit one.
Such a skaven thing to do haha I love it
Heads up!
I don't think you stressed enough the importance of making that trade with Markus. If you don't, by turn 4-5 maybe later but always, he will declare war on you. almost for no reason what so ever. Make sure you get the peace agreement ASAP!
Really clever strategy
Can we get a video about how to revive dead Legendary Lords in Immortal Empires?
What do you mean? Only a mod can do that
Thx
Hey, could you maybe make a video where you follow the steps exactly.
I can't get the Jungle siege to trigger the Vow. Is there some requirement that I don't know about other than conquering a siege city in a jungle environment?
I love the "idea" of Brettonia, but the constant micro of cavalry... not my thing.
Khorne forces will be like: chivalry is dead
release the inner skaven of the bretts
Hey legend do you have a video where you explain how to play bretonia/cavalry armies?
Sooooo alberic is based on brave sir robin?
How to complete the the vow of trickery with Alberic😂😂😂
Legend put your tail back in
Unfortunately Gor-Rok is not large...
FOR BRETONNIA!!!
This one is gold 😂
Bretonia, the Feudal Faction that is all about knights and castles. Comes to Warhammer 3 and no Castles, because no walls on minor settlements. What the f*ck, CA!?
BrilliantStupidity has an awesome campaign as Alberic using only cavalry on his channel, check it out.
Legend should (IMHO) rename these as "overviews," became they're barely reviews at this point.
Hey legend after you are done with campaign reviews please consider redoing the tier lists. Specially the ones in WH2/1 since melee infantry is now viable i'd like to know how things changed.
This is tasty
Walder Frey tier tactics
i'm first and sad about the prices for this games dlc and the main game where i'm from it costs 5k to buy this game they 47 usd not even reducing the price in third world countries
What country are you from
psst...you can buy the game and pirate the dlcs, but don't tell anyone i told you that
@@ZoMbi5lAy3r bangladesh
Hey nice to meet someone close to where I live, in North-east India. The chorfs dlc is around 1200 rupees here
@@ZoMbi5lAy3r if thats not unresonable i don't know what is but it;s 1900 tk in my country also 17.99usd we can't even buy it in our own currency
It blows me away you gave all those instructions on the turn 1-5 strat without just doing it and showing us. I guess it's a review video but it felt weird to watch.
I feel this series has derailed into talking about trick starts instead of overall campaign variety/challenge factors which are more important imo
So that's why Khorne hates magic
Ach yes, french chees... :D
you started with 3 mins of lenght for these guides now each is 10...... ............. ................... ...........................