Star Citizen Live Q&A: Alpha 3.23 and Beyond

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  • Опубліковано 9 чер 2024
  • Got questions about the upcoming Alpha 3.23 release? Join us today as members of our Development Leadership Team provide insights and answers to all things Alpha 3.23 and more.
    ------------------------------------------
    Roberts Space Industries is a spacecraft manufacturer within the persistent-world game "Star Citizen" and its companion single-player spaceflight sim, "Squadron 42." RSI is also your portal for information, updates, and purchases of your very own spacecraft with which to trade, plunder, and protect the citizens of Star Citizen.
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  • Ігри

КОМЕНТАРІ • 649

  • @tyller77189
    @tyller77189 Місяць тому +229

    Questions/Time Stamps
    6:50 How did we end up with fauna like the Kopion and Marok instead of anything we've previously seen before?
    9:08 Economy updates?
    14:48 Will there be a wipe in 3.23?
    16:04 What should players expect in terms of gameplay with the reputation hostility feature card committed to the 3.23 roadmap?
    17:53 Sniper glint, WTF man?
    20:45 Why can we scan other players ships, but not our own?
    21:20 Master modes? Why was it made?
    28:00 Performance issues, what's the deal?
    31:05 How concerned are you with avoiding another 3.18?
    38:27 With 3.23 being the biggest patch yet, was it too much?
    42:25 Current state? How's it going? (Cargo elevators, personal persistent hangers and freight elevators)
    44:56 Once personal persistent hangers come out, will our landing zone remain the same as what players choose when 3.23 drops?
    47:57 How do you see arena commander?
    50:10 What is the go no go process like today?
    53:02 Bed loggings future?
    54:01 Currently it is very hard to be a bad guy in Star Citizen, what's the future hold for the bad guys?
    57:34 What place is there for a solo player in Star Citizen?
    1:00:04 Hey JJ, why the F don't we have night vision? WTF MAN!

  • @redrumcoke2363
    @redrumcoke2363 Місяць тому +14

    The Dark Tyrer face @ 42:01 is the face of someone who you can see MEANS it. His recounting internal development prioritization struggles and their reasoning, I can tell, is genuinely coming from the heart and isn't some company wordsalad or spin. This man is DETERMINED to wrangle these disperate budding game mechanics and loops into something resembling an enjoyable and interconnected MMO.
    I am, and continue to be, cynical with the development progressive of the PU. But hearing Tyrer's explanation and seeing that furrowed brow made me reconsider the resolve going into its making. At least until the end of the "12 months," CR had mentioned that we'd get all mechanics showcased at CitCon 2023.
    Also, just THANK YOU for these pillar talk-esk episodes with development heads. The information is more comprehensive, providing a pressure release, especially on the "why's" of bad news or outcomes, and that communication is refreshing!

  • @Gwydion_Wolf
    @Gwydion_Wolf Місяць тому +18

    "If you have a moment where you die, and there was nothing you could have done about it" ....
    That happens with A2's and A1's........ there's no 'warning' if a bomb is dropped unless you see the ship flying past.... and we cant exactly out-run on foot the blast-range.
    I'd rather there be a tell-tell indicator of "that general direction" rather than a literal 'pinpoint location' type thing.
    That is the biggest complaint people have anytime "Sniper Glint" is added into games as a way to 'balance' sniping. The fact that the glint ALWAYS, no-mater how much you try to 'tweak it', will give the 'exact pixel location' of the person attempting to use the sniper-rifle. And if your not alone at the time, every single gun within sight of you that is on your team, turns to fire at that exact pixel-perfect location.
    Having any system that literally says "fire every gun at this specific pixel", nonmatter 'what' its assigned to (sniper rifle, generator, that one 2-meter wide hole in the middle of the Javelin's rear engine block), just makes people not even want to 'use' that item/thing. Because when you do, your almost always guaranteed to be killed 'attempting' to use it.

    • @emessar
      @emessar Місяць тому +3

      If there is someone in a ship, there is a warning ... there is a chirp and a ping on the radar before they get there. I don't think a 15 degree sniper glint is more warning than that. As with anything though, it depends on the implementation. If it is a constant, bright flashing point source then I might be on your side. If it's a tiny flicker of a point that might be mistaken for a graphics glitch or a twinkling star in your peripheral vision, then not so much. What if there are other things that give off "glint" other than sniper rifles? Ships, vehicles, derelicts, mining deposits? If snipers aren't the only thing that give off glint, then sniper glint is less of an identifier.

    • @Gwydion_Wolf
      @Gwydion_Wolf Місяць тому

      @@emessar I can understand that, which is why I specifically stated its that the 'glint' in any event, nonmatter how you tweak it, is an "Arrow" pointing to the 'pixel' the sniper is at.
      it can be 15 degrees, 50 degrees, or 5 degrees. its still a 'arrow' pointing to a location, rather than a 'over there somewhere' type of thing. Even radars on the ships are more of a 'general area' prior to you making 'visual' contact on your target. "behind in that direction, slightly above" for example.
      That's my complaint about 'glint' being used as a 'balancing tool' against snipers. Its that they give you the 'exact' location. Their no different than Danger-durito's in that regard.

    • @fillianplays
      @fillianplays Місяць тому +3

      That’s why I’ve been saying for years they just need to add a helmet visor indicator that you’re taking fire from general distance & direction like real life Gridbots BAT gunshot detection system. Weapons with lower signatures using flashhiders and suppressors would just give a broader swath for the indicator to incentivize using them but without breaking gameplay. Would make sniper gameplay more cat & mouse-like which would also incentivize using CAS like calling in an A1/2 to bomb a hillside etc.

  • @Libertas_P77
    @Libertas_P77 Місяць тому +24

    Congrats to Jared and the team, that was one of the best, free flowing SCL’s in a long time. Excellent panel, really interesting discussion and high quality all the way. Thanks gents, let’s get 3.23 out and work out what breaks.

  • @brazos3737
    @brazos3737 Місяць тому +34

    Wouldn't mind hearing from Tony Z about his vision of the economy and what changes have been made, if any, since his last presentation.

    • @Malakie
      @Malakie Місяць тому +4

      Yea is he even around still? Because it has been a LONG time since we have heard ANYTHING about Quanta and dynamic engine and mission engine.

    • @zeektm1762
      @zeektm1762 Місяць тому +2

      @@MalakieI’d hope so. It was at least a third of the reason why I bought this game to begin with.

    • @seveneternal7988
      @seveneternal7988 Місяць тому +2

      @@zeektm1762 I mean, he lied to the community and to CR, hopefully he is NOT around.

    • @SalvageCitizen
      @SalvageCitizen Місяць тому +3

      What do you mean he lied? What is your context on this?

    • @seveneternal7988
      @seveneternal7988 Місяць тому

      @@SalvageCitizen he said that stuff was done that was not done nor is near to be done nor wil be done any years soon. Where is the quantas? the virtual IA? etc? All of that was in the roadmap. He lied. I hope he was fired just like todd, those were some of the biggest issues SC always had.

  • @mmztimelord
    @mmztimelord Місяць тому +26

    Sniper glint should NOT be a thing if the sniper is in shadow/shade or the sun is behind them. Reward a good sniper, penalize the lazy sniper.

    • @AccidentalFriendlyFire
      @AccidentalFriendlyFire Місяць тому +4

      Or stop penalizing snipers because people can't figure out Jumptown isn't safe. Give players the means to tell people are out there, not free info. Make it a player choice to actually find that stuff out.

    • @99mserna
      @99mserna Місяць тому +1

      Agreed, though I think muzzle flash should be a thing. Bullet drop and windage could help level the playing field by upping the difficulty for long shots, but glint is ridiculous.

    • @kenp1677
      @kenp1677 Місяць тому +1

      Agreed, we should have hand and ship scanning so it totally nullifies the loop Be careful what you ask for ;) No hiding for you ! although then add counter measures, etc that make it a full game of cat n mouse.

  • @tylerengland4526
    @tylerengland4526 Місяць тому +38

    Commercial vehicles don’t “cost more because they allow you to make money”. They cost more because they feature specific benefits to fulfill a given task that can be then used to charge a fee for said service.
    Please charge for the vehicles capability, NOT for “if the vehicle can be used to make money”.

    • @thekaxmax
      @thekaxmax Місяць тому +16

      that's exactly what that statement means, from the point of view of a designer.

    • @dallasscandling6329
      @dallasscandling6329 Місяць тому

      🤡🤡🤡🤡

    • @PEN0311
      @PEN0311 Місяць тому +3

      I would say that Revenue Generation is an obvious capability.

    • @ivanshiek4697
      @ivanshiek4697 Місяць тому +1

      True, you pay more if you aren't willing to take the time. You either take time to do it for free, or pay money to save time. Time = money, money = time. It is a universal principle.
      Or to put it more accurately:
      time > money or time < money.
      Which translates to "more time, less money" and "less time, more money".

    • @DenyTheWitch
      @DenyTheWitch Місяць тому

      Compare the price of a 14 ton truck to that of a sedan of the same year. The difference in price is material, engineering and commercial use.

  • @John_Krone
    @John_Krone Місяць тому +3

    Richard gave solid answers. Thank you. This was a wonderful SCL. Thanks Jared... great host!

  • @eN1X
    @eN1X Місяць тому +11

    We need to be able to sell used ships and items

    • @ZaphodTube
      @ZaphodTube Місяць тому

      I can‘t sell my ships at all? (still have my starter ship, but planned to buy and sell often - on my way up…)

  • @artlife9563
    @artlife9563 Місяць тому +36

    1:02:12 That is exactly what night vision is. It amplifies ambient light, well military versions anyway. You don't want to project light, even on the infra red spectrum because the enemy can see it if they have night vision.

    • @brianorca
      @brianorca Місяць тому +8

      Yes and no. Some night vision amplifies ambient light, but others display other parts of the non-visible spectrum such as infrared. Both types are in use for military combat with various hardware.
      It's true than only the really cheap security cameras use a flood of infrared illumination. This is not the thing you want for any combat situation.

    • @stormwolf3255
      @stormwolf3255 Місяць тому +1

      Passive thermal imaging and other EM spectrum bands outside of the 'normal' range of human vision would also be possible (imagine being able to see into the u/v part of the spectrum like some insects do)... and has in the past been hinted at (by Todd Papy) - the problem is that this adds a huge overhead in terms of material properties in the game (e.g. for thermal imaging, you need to track the ambient / current temperature of every surface).

    • @artlife9563
      @artlife9563 Місяць тому

      Please don't reply to my post if you do not know what you or I am talking about. My comment is about night vision, not thermal vision nor x-ray vision or any other means of vision.

    • @thekaxmax
      @thekaxmax Місяць тому +3

      IR spectrum light's not going to help amplifying ambient light, that's for IR vision. You've mixed them together.
      Most military night-sights use IR, usually with a monochrome display. Some use amplified ambient light. Many use both. Problem from a game POV is that each spectrum band is a separate graphics render, and so is heavy on the resources.

    • @yohanzeta
      @yohanzeta Місяць тому

      No one here knows what they’re talking about. (except maybe stormwolf) About halfway through my latest short is me using night vision with IR lasers and illuminators through a laser aiming module.
      Night Vision devices amplify light. Some are more capable than others to the point where they can make SWIR (short wave infrared) but the most part IR Illumination is used in conjunction with Night Vision to aid with illumination, particularly into places with insufficient ambient light.
      In general, these devices are used by both infantry and aviators. Considering how far this game is into the future, there really ought to be some solution for low light/no-light circumstances.

  • @Ash_Rackham
    @Ash_Rackham Місяць тому +20

    Where is Tony Z?

    • @FireballYT
      @FireballYT Місяць тому

      He didn't want to move away from his family in the US to the UK and thus offered his post, I was told.

  • @Rompelsteelskin
    @Rompelsteelskin Місяць тому +6

    what is the point of wiping aUEC and rented Ships, if you dont wipe the aUEC bought ships?

    • @czailoncz
      @czailoncz Місяць тому +3

      Its likely, he said it wrong and meant ,,rentals,, as ingame bought ships, coz deleting just rentals makes no sense :D

  • @rk-jn5mp
    @rk-jn5mp Місяць тому +8

    @47:55 Arena Commander will see *_much_*_ more activity_ once it has been reconnected to the PU by the little sim pods that were lost from our hangars.

    • @davescott7680
      @davescott7680 Місяць тому +2

      No thank you. I don't want to have to load PU to then load Arena commander. It's just adding a pointless step.
      (Unless it's an optional other method to connect, keeping main menu option)

    • @lonezer0
      @lonezer0 Місяць тому +2

      I think the original idea for Simpods was to be installed in the recreational areas of capital ships like the Javelin/Idris so that crew could practice skills in Arena Commander between missions/during long QD jumps a la Mess Hall from Wing Commander.

    • @rk-jn5mp
      @rk-jn5mp Місяць тому +2

      @@davescott7680 The re-addition of the simpods linking AC to the PU wouldn't remove AC from the main menu. What ever gave you that idea?

  • @BunkerSquirrel
    @BunkerSquirrel Місяць тому +6

    17:50 Seeing Jared in the 'incorrect' camera shot felt like such a violation. 🤣

  • @TheHeliommm
    @TheHeliommm Місяць тому +4

    What an amazing answer for the Bad guy gameplay. Thank you for not going full jerks against the non-pvp centric players.
    While still allowing for some of that chaos.

    • @XvoseEthereal
      @XvoseEthereal Місяць тому

      Trust me the strong will always devour the weak.

  • @j.d.4697
    @j.d.4697 Місяць тому +2

    Agreed, all people think of is "just fix it" without having the tiniest bit of clue why/how it's broken and how exactly fixing it would work.

  • @crispy9175
    @crispy9175 Місяць тому +21

    Love 3.23, please work on player driven economy/trading, and org permissions next! Keep rocking CIG. You're cooking up good stuff.

    • @janskvara2762
      @janskvara2762 Місяць тому +2

      This tech will come after server meshing as it depends on it functioning well.

    • @crispy9175
      @crispy9175 Місяць тому

      @@janskvara2762 I hope! Those features would take this game to the next level. I hope they don't try to control the economy too much. That's one of my big fears.

  • @tomhuitema2068
    @tomhuitema2068 Місяць тому +15

    Blind Guardian shirt, mad respect

  • @IronMan9771
    @IronMan9771 Місяць тому +17

    I miss Todd Papy ;-;

    • @FireballYT
      @FireballYT 29 днів тому

      He is a great guy and we all loved to get lost in his "Papy Eyes", but was he a good "Live Director"? It's hard to tell, because I think he had to "hold the line" like everyone else while the emphasis was on getting SQ42 feature complete. Or maybe Tyrer is the hero we really needed (and deserved). But without insights into what really happened (or what didn't), we can't properly judge Todd's work.

  • @TheMediaMakerYT
    @TheMediaMakerYT Місяць тому +3

    He said Wipe of aUEC and rentals on 3.23
    What about ships bought in game?

  • @Wolfgod1974
    @Wolfgod1974 Місяць тому +13

    I despise sniper glint. BDSSE with diagetic HUD does not need sniper glint, it needs sensor gameplay.

    • @Drysso
      @Drysso Місяць тому

      Yea just like ground troops need a vehicle to scan for a ship that is coming in to drop nukes.

    • @Billy-bc8pk
      @Billy-bc8pk Місяць тому +2

      Yes, scanning and sensors is coming down the line... glint is a temporary placeholder.

  • @Bell_the_Cat
    @Bell_the_Cat Місяць тому

    I love that the night vision question was directed at JJ, but all 3 were capable of answering the question succinctly. One of the best SCLs in ages. Thanks CIG 👍

  • @TalosEscanor
    @TalosEscanor Місяць тому +57

    Where is Tony Z ? 14:16

    • @CitizenScott
      @CitizenScott Місяць тому +34

      Legend has it Tony Z achieved Quantum Nirvana and became one with the ‘verse.

    • @MattHarris0008
      @MattHarris0008 Місяць тому +13

      Tony left the company because he didn't want to move to Manchester.

    • @SalvageCitizen
      @SalvageCitizen Місяць тому +4

      His LinkedIn profile says different :/

    • @danford6678
      @danford6678 Місяць тому +5

      Tony Z told to many lies for Chris now they don't cart him out anymore because its frankly embarrassing. Chris and Tony both talked about most of the ai back ground tech like it was basically 100% complete in 2015.

    • @Jangmo_SC
      @Jangmo_SC Місяць тому +2

      @@MattHarris0008that was Papi.

  • @MrButuz
    @MrButuz Місяць тому

    This is the first hour long I have watched for a long long time and it was a belter fair play.

  • @wilo7113
    @wilo7113 Місяць тому +8

    My BIGGEST gripe with master modes - SCM still needs shields. Theres no logic behind turning off weapons and increasing speed and having NO SHIELDS.... Less? Sure. 80%? 70%? That space truck/transporter still needs to be protected. And those large ships that are doing those things ARENT FAST and can be attacked. Weapons or speed, shields should always have accessibility

    • @wraith511802003
      @wraith511802003 Місяць тому

      Star trek vesre does this. You dont run around with shields up an phasers charged all the time. You are faster without them. You have to decide to fight, a a ship with the shields up an weapons up is a beacon of here i am on scanners.

  • @deRNmEpRrMm
    @deRNmEpRrMm Місяць тому

    This was absolutely great and a blast to listen to! Thanks Jared!

  • @Luka_Pix
    @Luka_Pix Місяць тому

    Thank you for anwsering my bad guys Question and thank you for being live with the Community, was interesting as alaways :D

  • @Dome665
    @Dome665 Місяць тому +11

    They said wipe "rental ships" I guess they mean in-game bought ships?

    • @laidbackbeau
      @laidbackbeau Місяць тому +1

      Rental Ships are ships rented in game with aUEC or REC.

    • @JayAndre562
      @JayAndre562 Місяць тому +1

      Yea no. They mean ships that have been rented.

    • @Dome665
      @Dome665 Місяць тому +5

      @@JayAndre562 But those are time limited anyway, so it doesn't make much sense

    • @kivori3438
      @kivori3438 Місяць тому

      @@JayAndre562 i hope that, and i hope they didnt just say it wrong

  • @UmbraAtrox_
    @UmbraAtrox_ Місяць тому

    I like these devs, doing the impossible and not afraid to let something burn.

  • @fillianplays
    @fillianplays Місяць тому

    Always great to hear from Rich “Bug Smasher” Tyrer. Nice to see Rick debut on SCL as well! You guys doing great work!

  • @IO_ROBOT_OI
    @IO_ROBOT_OI Місяць тому +2

    Just make grim hex a home option when skipping tutorial, with a warning on the pop up that it dose not have new player experience, or put a warning saying may not be new player friendly.

  • @fudgeismade
    @fudgeismade 11 днів тому

    Elite Dangerous had really cool night vision view for ships- similar to SC's scan highlight. I pulse the scan repeatedly when I fly on dark planets to see the terrain. I hope they enable us to switch on that scanned topography after we've done a scan.

  • @CitizenScott
    @CitizenScott Місяць тому +7

    1:00:04 [QUESTION] Will night vision have glint?

  • @Citizen-Nurseman
    @Citizen-Nurseman Місяць тому

    Loved what Richard said about money sinks, those are essential
    Good talk guys

  • @Solar546
    @Solar546 Місяць тому

    thanks guys

  • @Hemebean
    @Hemebean Місяць тому

    Fantastic episode !

  • @shaddouida3447
    @shaddouida3447 Місяць тому +1

    2945
    The current in-lore year is 2954, and has so far ran 1:1 at real time plus 930 years. The events of Squadron 42 take place in the year 2945.

  • @staticmass6794
    @staticmass6794 Місяць тому +1

    Correct me if I'm wrong but the main push for night vision is night flying

  • @flo1409
    @flo1409 Місяць тому

    Thanks for the night vision update

  • @a3vus
    @a3vus Місяць тому +5

    The number one thing holding back star citizen is the network. It's the main thing everyone who plays wants fixed.

  • @orchestraguan3594
    @orchestraguan3594 Місяць тому

    Like it, open and transparent.

  • @harry3282
    @harry3282 Місяць тому

    Very informative episode... Cheers

  • @justwords3882
    @justwords3882 Місяць тому +1

    Is wiping ship rentals and auec a miscommunication? What about all the ingame bought ships?

  • @DjDiaben
    @DjDiaben Місяць тому

    Great, see you in Liège Jared 👌🏾

  • @YaddaYaddaDa
    @YaddaYaddaDa 26 днів тому

    Update is super solid after the weekend well done fellas

  • @infamoussquire2955
    @infamoussquire2955 Місяць тому +1

    I feel with night vision it could be some kind of upgrade or tech installment to ships and or weapons, though i can see the difficulty with implementing that into how you see through front glass in cockpits.. maybe we can have a toggleable terrain scan option (using current scan as a base?) so you can see the dotted outline of the ground and obstacles without interfering with vision during daytime flying?
    A personal suggestion of mine would be having an option to display IRL time in your chosen time zone. maybe somewhere in the MobiGlass? I feel it would add to the immersion of my experience not having to look away at my phone or tab out on my PC to see the time. Sometimes its the little things

    • @infamoussquire2955
      @infamoussquire2955 25 днів тому

      I thought of something else; I'd love for there to be a way to 'hand' things to other players, rather than dropping it on the ground for your friends. Maybe just for hand size items

  • @erikssavrasevics1635
    @erikssavrasevics1635 27 днів тому

    Rich spitting facts!
    Can't wait for cargo tetris.

  • @Thissapunyo
    @Thissapunyo Місяць тому +3

    What is a rented ship? - hoping from the rental terminal not bought with Auec

    • @jwonyoutube
      @jwonyoutube Місяць тому

      He prob meant auec-owned when he said "rented", as compared to pledgestore owned

    • @GoutDaveSnorts1651-nk8is
      @GoutDaveSnorts1651-nk8is Місяць тому +1

      @@jwonyoutube No, that's not what he meant. Keep seething that its not a full wipe though. No one cares

    • @Cmdr_V
      @Cmdr_V Місяць тому +1

      There's rentable ships.. and buyable ships in game...which are not rented

  • @Jeremy_Walker
    @Jeremy_Walker Місяць тому +3

    No NPC for ships anytime soon....

  • @thirdworldrider6991
    @thirdworldrider6991 Місяць тому

    this man richard is focusing all the talent and resources of CIG in a way no one could before. no wonder hes the man for the job. steering a 1000 man ship is difficult. hes done it.

  • @videogameaccess
    @videogameaccess Місяць тому

    Great Q&A!

  • @emperortivurnis9161
    @emperortivurnis9161 Місяць тому

    Earnables.... Something I would like to see are avenues for garnering rep with specialized factions that will essentially then license their special equipment (ships, armor, weaponry ((fps and ship)) and so on) to you once you start to reach the peak of their trust and respect.

  • @ViniciusConsorte
    @ViniciusConsorte Місяць тому

    Do they consider FULL aUEC ships rentals or just they talking about proper 1-30 Days RENTALS in kiosks?

  • @Sarsour_
    @Sarsour_ Місяць тому

    Awesome content!

  • @AbbreviatedReviews
    @AbbreviatedReviews Місяць тому +2

    It's a little disappointing to hear that NPC crew are seemingly quite a way down the road, but it's good they haven't fallen off of the radar. I think as much as the ideals of an MMO is prevalent in this design, there will always be more people who want to use ships that require more than one crew member than crew members who want to hang out in the role. There are always a lot of anecdotal "I want to be a crew member" people, but statistically speaking, when even fighters have one or more co-pilot seats and some ships require half a dozen people just sitting in turrets alone, the demand will exceed the supply. NPC crew (and "AI blades" or whatever) will be a very important part of making even smaller ships viable.

  • @citizen_or_civilian
    @citizen_or_civilian Місяць тому +3

    I like Rick's positive attitude. Happy employees are productive employees.

  • @raitheon
    @raitheon Місяць тому +5

    Dayz does a perfect way to not use sniper glint, you can hear the gun shots from kilometers away and thats how u tell where ur gwtting shot from u have to ur brain not just show where they at?

    • @azothyrandoragon1416
      @azothyrandoragon1416 Місяць тому +2

      How would that work on moons that have very little atmosphere to carry sound?

    • @laidbackbeau
      @laidbackbeau Місяць тому

      How about give people heat/thermal vision? Not automatically. It would have to be an attachment or special helmet. It would also need to be actively used and not passive.

    • @fivefive6
      @fivefive6 Місяць тому +1

      Scope glint is an actual thing and there's no problem with it being in the game. They just need to get rid of it happening at night and such.

  • @Mor4me
    @Mor4me Місяць тому

    Is it possible to get a med pen IRL. I’d love to have one roll around the dashboard. As a nice nod.

  • @auklon3372
    @auklon3372 Місяць тому +1

    Why not ships internal sensors specifically for larger ships

  • @nobullshita8993
    @nobullshita8993 Місяць тому

    Awesome stuff

  • @doubledigital_
    @doubledigital_ Місяць тому

    good on ya rich, pushin for SC :))

  • @00avenger00
    @00avenger00 Місяць тому

    The new game director seems legit. I like him

  • @BeeeeEssss
    @BeeeeEssss Місяць тому

    @ 13:30, Motivation = Grind

  • @ukwerna
    @ukwerna Місяць тому +1

    Excellent stuff.. People should stop moaning, they can just take a break from the game if they can't take it

  • @Ben-mm4qq
    @Ben-mm4qq Місяць тому

    Let´s earn reputation for the Idris! Lifetime goal ;)

  • @SurrealNirvana
    @SurrealNirvana Місяць тому

    So glad I grinded for days to get the Reclaimer. Should only take a couple hours to make most my aUEC back.

    • @fivefive6
      @fivefive6 Місяць тому +1

      Bear in mind they nerfed salvage payouts.

    • @gemreviews2840
      @gemreviews2840 Місяць тому +1

      You are losing the Reclaimer dude 😅 he said "rentals" but he clearly means ships bought in game wtih auec. Rentals never need wiping.

    • @crispy9175
      @crispy9175 Місяць тому

      ​@@gemreviews2840no. He meant rentals.

    • @gildirksen
      @gildirksen Місяць тому +2

      Rentals and bought in game are 2 different terms. If you're right I will have to disregard what JJ is saying in the future since he purposely said Rentals which are actually not rentals. We shall see.

    • @NoMoreHandlesAvailable.
      @NoMoreHandlesAvailable. Місяць тому +1

      @@gemreviews2840 how do you know because he actually mentions ships bought in game when he talked about character reset so I think he meant what he said with rentals as being rentals. he didn't double speak

  • @TheEbonyEngineer
    @TheEbonyEngineer Місяць тому +1

    20:41 I actually would like to scan my ship's internals from my ship console(s) and via FPS.
    Please make this a thing. Kind of part of the whole ship management and engineering on top of security.
    Maybe the scan is more detailed or faster from the console?

    • @Billy-bc8pk
      @Billy-bc8pk Місяць тому

      You already get a layout of your ship's internals with engineering.

  • @leroyjenkins1911
    @leroyjenkins1911 Місяць тому

    19:35 You can just implement a function into the HUD of helmets to track enemy fire and reveal the aggressor position to you as soon as he starts firing at you and you are looking into the right direction. You could explain this with the helmet scanning for muzzle flashes permanently and marking them. This would have the cool side effect that you would see the shot before it reaches you so if youre lucky you can react

    • @Billy-bc8pk
      @Billy-bc8pk Місяць тому

      There will literally be a combat scanning feature coming. Glint is a good placeholder until the advanced scanning system is in.

  • @ivanshiek4697
    @ivanshiek4697 Місяць тому

    What solo players can do, to gather enough to build an Idris as mentioned, is to outsource resources from other players from other game loops. That will tie-in all the other game loops and generate a player-based economy. Because a solo player could hire a miner to mine a resource or buy the resource raw from miners or salvagers. To make that happen, there needs to be a terminal or cargo store where miners and salvagers can drop off their loot, then anyone can go there and buy that resource from that player via a terminal or delivery service on the galactic market.
    Next the player will need to get the resource(s) refined and use it for parts manufacturing.
    Finally, the player can hire a ship fabricator to make their Idris.
    All the solo player needs to do is earn enough to outsource others.

  • @AlkaloidMushrooms
    @AlkaloidMushrooms 10 днів тому

    Sniper ok..but if u die whit one bullet of any gun...armor need protect more and we need more HP, few time server make the guard react u dont make in time use a heal,if die start be more expensive of lose all item .. . Good Work

  • @delarosa6254
    @delarosa6254 Місяць тому

    agree with the wipe sentiment . rather now than later on release

  • @emessar
    @emessar Місяць тому

    "Rental" vehicles? Did you mean ships purchased in game? Have rentals ever carried over? Just to make sure, can we get some clarification on this?

  • @coina-dig-tion6322
    @coina-dig-tion6322 Місяць тому +2

    QUESTION- is SQ42 going to have a difficulty level?

    • @Jhtpo
      @Jhtpo Місяць тому +2

      The single player campaign, S42 will probably have a difficulty level selector, being reliant only on AI and being offline. The online Persiatant Universe will have different areas of threat, but no talk of any kind of difficulty slider.

    • @OnZeeAir
      @OnZeeAir Місяць тому

      @@JhtpoNo problem, not having a difficulty level with SC, of course, as long as I can pause the game LUL
      Just trolling sorry guys 😅😂

    • @CitizenScott
      @CitizenScott Місяць тому

      Gib story mode? Or Space Souls?

    • @tyller77189
      @tyller77189 Місяць тому

      Follow up question, will you be able to unlock stuff for your PU character by completing certain requirements in SQ42? That's what I would like to know. Even if it is just little stuff to decorate your hanger with, it would be pretty cool.

    • @IronMan9771
      @IronMan9771 Місяць тому

      ​@@tyller77189 they've already talked about how you can unlock the F8 lightning in SC via SQ42. I believe there's other things as well but can't recall the details off the top of my head

  • @droid9893
    @droid9893 Місяць тому

    I laughed when they said, "Salvage was flooding the market with money". Like they didn't add RMC as an outpost commodity, with supply that kept all of the ports eternally full with RMC from trading. It wasn't vultures with 12 SCUs of RMC but fleets of Hercules's and Carracks with 400 SCUs every 30 mins, per person.

  • @redangelxxx1926
    @redangelxxx1926 Місяць тому +1

    The three guys looks like a Zeus variants NGL they even have outerwear to match each variant.
    Just gonna leave it here to anyone who reads this enjoy your day

  • @seveneternal7988
    @seveneternal7988 Місяць тому

    MIssed you Rich!

  • @Wolfineer_
    @Wolfineer_ Місяць тому

    Spawn closets in AC, are we finally getting the intended Good Doctor experience? :o

  • @Bell_the_Cat
    @Bell_the_Cat Місяць тому

    55:10 teasing and tempting and giving hope to my smuggling future.

  • @alexpetrov8871
    @alexpetrov8871 Місяць тому

    It just dawned on me - with 3.23 going live, we might be able to see hangars and freight elevators on PTU soon. Which would be nice.

  • @99mserna
    @99mserna Місяць тому

    What exactly is the measurable analytic of wiping “rental ships”? If the point is to test the new ship prices, wouldn’t you HAVE to wipe in game ship purchases, not rentals…?

  • @ShadowGirl-
    @ShadowGirl- Місяць тому

    Also we want Thermal Vision!!! and maybe something else, like Audio-Based Vision or EM-Based Vision. Just put it in the roadmap for down the road, but please don't forget about these things! Ty!

  • @Stellar-Nucleosynthesis
    @Stellar-Nucleosynthesis Місяць тому +62

    Polaris soon boys.

    • @Ashmodai
      @Ashmodai Місяць тому +8

      As in - just 7 more months...

    • @WatcherXP
      @WatcherXP Місяць тому +10

      They just confirmed that the Polaris will be at ILW
      ...(as part of the fleet flyby)

    • @kunkleeeeeeee77
      @kunkleeeeeeee77 Місяць тому +2

      Where Endeavor?!?

    • @robwoodring9437
      @robwoodring9437 Місяць тому +1

      ​@@WatcherXPbet that means the interior isn't remotely finished-looking, much less functioning.

    • @Shotblur
      @Shotblur Місяць тому +2

      @@kunkleeeeeeee77 after 1.0

  • @jc2k153
    @jc2k153 Місяць тому +7

    NOT thrilled with Master-Modes at all / dislike having my shields drop while I'm checking distance to a destination

    • @user-co8vc5nd7l
      @user-co8vc5nd7l Місяць тому

      Yeah it feels bad and less fun than before.
      Flying doesn’t feel like a freeing experience anymore. I’m glad I didn’t pay a lot so far

    • @Billy-bc8pk
      @Billy-bc8pk Місяць тому +2

      Why not just use the star map to check?

    • @zeektm1762
      @zeektm1762 Місяць тому +1

      Imo, doesn’t sound like a MM problem but a UI problem.

    • @thePrisoner1000
      @thePrisoner1000 Місяць тому +2

      They will come back 100% instantly, it isn't like they have to recharge. And you have a radar to see if there are any threats nearby.

    • @davewills6121
      @davewills6121 Місяць тому

      Master Modes, rebalancing and increased ship-greed prices...all wonderful and common sense. Luuuuuuuuuv it

  • @Zachariah109
    @Zachariah109 Місяць тому

    add it to glasses (apex- / witha keybind)

  • @simonriley8908
    @simonriley8908 Місяць тому

    Building your own Idris sounds amazing

  • @TheFonzie1776
    @TheFonzie1776 Місяць тому

    Walk the sniper glint back. It is an unnecessary change given the other options that take a bit more work to get right. Do it right, do not take short cuts.

  • @silentkb9726
    @silentkb9726 Місяць тому +1

    26:57
    My fear is that the Star Citizen (the mmorpg) is getting a Flight Model that has been designed for a Single Player Experience.
    {I also get we have way more in the future for the flight model. Atmospheric flight models especially so. Maybe more developed stealth? Additional weapon changes and armor implementation.}
    I am by no means an ACE for this game. Lot of communities that have developed really top notch Star Citizen pilots.
    With the live model, I can win dogfights while out numbered against your better than average PU player.
    In the EPTU, I've been able to dogfight against these same friends. I have no chance of being the pilot that wins these confrontations.
    The need to have real dedicated fighter pilots seems (to me) to be nonexistent with this occurring.
    I know a majority of the player base do not play this game for the PvP experience. But taking a Core Feature (flight; even if you aren't the one flying, someone will be flying you to your objective) and removing how much individual skill influences the outcome, will effect the long term health of the game.
    The 3.22 flight model can be learned.

  • @Eriodas
    @Eriodas Місяць тому

    14:48 Will there be a wipe in 3.23?... And i just finally bought a Reclaimer.

  • @Ghoninn
    @Ghoninn Місяць тому

    i like everything said here

  • @wengaiden
    @wengaiden Місяць тому

    If you need test users, put persisten hangar in arena commander

  • @Morwag_Scrums
    @Morwag_Scrums Місяць тому

    3.23 feels so much better now in EPTU than when it was first released. Feels like a totally different game already.

  • @Allegromk2
    @Allegromk2 Місяць тому

    I used to throw things in the water and try to fish them up with the multi tool😅

  • @sadig_alhadi5463
    @sadig_alhadi5463 Місяць тому

    why they did not state when it go live ?

  • @GrunfWorks
    @GrunfWorks Місяць тому

    5:00 ”They move in heards….they DO move in heards…”

  • @shaddouida3447
    @shaddouida3447 Місяць тому +1

    Squadron 42 Chapter 1 Update
    Squadron 42 Chapter 2 Update
    Squadron 42 Chapter 3 Update
    Squadron 42 Chapter 4 Update
    Squadron 42 Chapter 5 Update

  • @sudonix5923
    @sudonix5923 Місяць тому

    You need to do an entire ship wipe. Otherwise, what's the point of checking ship prices?

  • @chadsoucek4678
    @chadsoucek4678 Місяць тому

    Jared. I know you love when we ask this so, NIGHT VISION WHEN?

  • @SaviorPrime2024
    @SaviorPrime2024 Місяць тому

    I would like the ability to see where I'm flying on the night side of planets.... Right now, the HUD is so bright, it darkens everything else and have to go to external camera to see where the F we are flying or if we are about to crash into the planet.

  • @SirPaxson
    @SirPaxson Місяць тому

    Can we get the gatac railen ?

  • @SafetyRabbit
    @SafetyRabbit Місяць тому +1

    Ships should be replete - nay, *festooned* - with flight instruments to aid in flying with poor visibility. Combat on the dark side of a moon at the moment is a frustrating yet comical endeavour given how little can be seen. Can’t wait for something to improve that situation