Civ 7 Is Already Getting Backlash

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  • Опубліковано 12 вер 2024
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КОМЕНТАРІ • 1,3 тис.

  • @4Xtraordinaire
    @4Xtraordinaire  21 день тому +75

    Quick notes:
    Settlement cap can be gone over, but happiness also needs to be taken into consideration with city management now
    You won’t have every single culture to switch to like in Humankind, there will be a historical option, and some that fit with your gameplay style
    Here's the full article I reference in the video: www.theguardian.com/games/article/2024/aug/20/civilization-7-history-firaxis-games-civilization-6
    It's a quick read, but I agree with a lot of Ed's points about stagnation and I can see how he got to where we are with ages. However, I'm hoping for more flexibility in how we are handed some of the new mechanics like crises and culture swapping. Let me know what you think!

    • @kieranrollinson8750
      @kieranrollinson8750 20 днів тому +4

      WTF????? YOU WENT FROM CIV 4 TO CIV 6?????????? SO YOU NEVER PLAYED CIV 5??????? SERIOUSLY?????? WTF?????????? CIV 6 SUCKS AND CIV 5 IS THE BEST CIV EVER!!!!!!!!! CIV 5 WAS THE MASTERPIECE!!!!!!!!!!!!!!!! CIV 6 SUCKED!!!!!! AND CIV 7 IS DEFINITELY A DOWNGRADE COMPARED TO CIV 5!!!!!!!! :D :D

    • @Sheirvy
      @Sheirvy 18 днів тому +1

      ​@@kieranrollinson8750 No, Civ 5 are never be the masterpiece, obviously Civ 3 or 4 as masterpiece...or perhaps both.
      Also, You're missing a point there bro. From multiple reference and comments that i've known so far, Civ 5 gameplay was awesome, include battle and other mechanics. The thing that community don't like are road maintenance and most importantly, GLOBAL HAPPINESS system. It was so frustating to most new players that play civ and it struggle due to global happiness, resulting some slow growth or decline on your civilization. Civ 6 also has awesome gameplay and mechanics, but from my opinion,...i rather play it anyway since happiness system are on per city (or known as amenities)
      If you are saying a downgrade of Civ 7, that might be true on some mechanics, but we only seeing portion of gameplay and mechanics....so we just have to wait until release.

    • @grraf1
      @grraf1 4 дні тому

      Well to each its own i guess... for me Civ III with its expansions was&still is the best as far as i'm concerned but i simply seem to be enjoying titles that are improving&expanding on the original classics rather then the brand new 180* turn that newer entries seem to choose to bring to the table, as such my favorite games are:
      Civ III , Rome TW II , Massive Assault PM, Kohan AG, Age 2 DE

    • @mirceazaharia2094
      @mirceazaharia2094 2 дні тому

      ​@@kieranrollinson8750
      Sid Meier's Alpha Centauri was arguably the masterpiece. Although Civ 5 is also very good.

    • @kieranrollinson8750
      @kieranrollinson8750 2 дні тому

      ​@@mirceazaharia2094 LOL!!!!! I HAVE NEVER PLAYED SID MEIERS ALPHA CENTAURI.....!!!!!!! IN, FACT I HAD NEVER HEARD OF IT BEFORE!!!!! LOL!!!!!!!!! :D :D

  • @TheAsar
    @TheAsar 21 день тому +827

    I want civ 7, not humankind 2. Dont make the civilization swap.

    • @craigvirgo2934
      @craigvirgo2934 21 день тому +73

      I came here to say this! Fuck humankind, it was a terrible game!

    • @soapgaming4903
      @soapgaming4903 21 день тому +91

      It should be leader swapping if they want to swap something. Not the entire damn civilization

    • @craigvirgo2934
      @craigvirgo2934 21 день тому +28

      @@soapgaming4903 I don't think I agree with that either. It should've been that the leaders you choose evolve over til to fit the eras. Although don't get me started on their weird slimmed down era system. Where are the dark ages of civilizations? Those ages where you think you might loss to the AI on deity. Oh, wait, they're gonna be sold back to us as DLC... Or not at all. This game from everything that I've seen so far looks like it's gonna blow, big time. Maybe I'm just old, and after playing every game they've made since my 486 PC played Civ ONE, I want what made civilization a turn masterpiece of turn based historical fantasy. Not a clone of a failed game, did they not read the steam reviews for Humankind? Or I guess companies, truly, don't care about fans anymore, it's all about how much they can risen from you...

    • @GnosticAtheist
      @GnosticAtheist 19 днів тому +4

      Then just turn of swapping. Its going to be button in the settings. I dont understand what people are on about.

    • @craigvirgo2934
      @craigvirgo2934 19 днів тому +14

      @@GnosticAtheist my comment didn't just mention leader swapping. So why are you focusing on that? It is an annoyance. But not my mine grip. My other grips is the fact that I fucking hated humankind and this is literally humankind 2. And if you want a list, then here goes. They've taken away hotseat, already confirmed. Barbarians are gone. Builders gone. Religions gone. Era system is wack, where are the actual eras humanity went through. If anything, they never did enough. Where is future era? The whole thing reminds me of what happens when a room of cod players are asked questions on a game they'll never play in the first place...

  • @Antonio-lt1sp
    @Antonio-lt1sp 21 день тому +646

    Players: "We want a smarter AI"
    Firaxis: "Let's look elsewhere"

    • @fishraposo7192
      @fishraposo7192 17 днів тому +25

      You don't need a smarter AI if you dumb the game down lmao

    • @brett_rose
      @brett_rose 17 днів тому +13

      The more complex they make the game with all the weird mechanics, the harder it is to make an AI that will be able to use the mechanics.

    • @wandy3606
      @wandy3606 15 днів тому +18

      ​@@brett_roseAgree and disagree. I don't think the game is complex enough to justify the state of the AI. If was a 90% good and the rest being exploitable. Was ok. But the A.I is more A than I in many different ways and in 1999 they didn't make a excuse to RTS to have bad A.I and i think it's silly to give excuses for then in 2024.

    • @robertagren9360
      @robertagren9360 13 днів тому +1

      Let's not get blown up in discussions 🤡

    • @Athetos_Admech
      @Athetos_Admech 10 днів тому +7

      ​​@@wandy3606agreed, I remember old rts and turn based strategy games with complex mechanics that still had good A.I. The only thing that I think a decent A.I. should have trouble with is something as abstract as diplomacy but even that has been done better with older games. I'm starting to think that AAA game development is going through the same cargo cult mentality that Hollywood movies are.

  • @jameymueller2328
    @jameymueller2328 21 день тому +113

    Civ swapping is an absolute deal breaker for me. It so violates the very core of CIv that it is no longer a game i want to play.

    • @DubberRucks
      @DubberRucks 2 дні тому +3

      Me too. I hope there's at least an option toggle for it so you can play it like NORMAL civ. 😂

    • @nathanhingson7048
      @nathanhingson7048 14 годин тому +1

      If it allows you to continue with the civ you have then it could be fine.

  • @SteveMorris-c2r
    @SteveMorris-c2r 21 день тому +438

    A game about strong cultural identity just lost its identity. This feels like a cheap, lazy bastardization of some one else's work. One of the reasons beyond earth failed was a lack of identity. Having all of your choices in one part of the game painted over by a whole new culture is not going to be received well. The sad thing is the whole culture swapping thing would work well for any other game but civ.

    • @kevinvolchok14
      @kevinvolchok14 21 день тому +7

      They could just make a game mode with the swapping

    • @lompeluiten
      @lompeluiten 21 день тому

      Nah, beyond earth failed because it could only diliver it's promise once: Discovering an new world. They needed way more Flora and Fauna variaty from game to game.

    • @arandompasserby7940
      @arandompasserby7940 20 днів тому +21

      I wouldn't call this cheap or lazy, but the civ swapping being a bastardization does feels a little accurate. I get their reasoning behind that feature - to fix the issue that civs were only balanced to certain stages of the game, and strong early-game civs become weak later and vice-versa - but that doesn't mean it's the correct solution.
      They could have just made it where each civ "upgrades" and the bonuses change in certain ways to balance each civ with each era.
      You lose a sense of connection to your civ if you're forced to swap it out for an entirely different one two different times in a game!

    • @GnosticAtheist
      @GnosticAtheist 19 днів тому +3

      No, it didnt. If its that important to you, you just switch of the option and no civ can switch. For people like me who know just a tiny bit of history and how civilisation merge and split (Rome is a good example) this sounds good, as long as it is implemented in a fair way.

    • @Ravi9A
      @Ravi9A 19 днів тому +20

      @@GnosticAtheist oh stuff it.

  • @zeytelaloi
    @zeytelaloi 21 день тому +1015

    The big problem for me with Civ swapping is that it means TSL games are dead. I play most of my games on TSL (True Starting Location) maps and I really enjoy being able to spawn in a historical area and lead a Civ from there to win in my on alternate history. It doesn't make sense for me to spawn in Egypt as Egypt only to turn into the Mongolians and then the United States.

    • @tw7998
      @tw7998 21 день тому +94

      Over half of my games were TSL as for me its more an RP game than anything.

    • @GardeRegimentZuFubOfficerKaub
      @GardeRegimentZuFubOfficerKaub 21 день тому +88

      They should have 2 gamemodes, one which is the one they showed, and one that works like the old civ, where you play as one leader, but we can only pray

    • @BlackNomad1
      @BlackNomad1 21 день тому +11

      You can still do that. It’ll just be Egypt in Egypt and then in the next phase you’ll be in the same location but with upgraded units and buildings of your new civ.

    • @tannedbatman5597
      @tannedbatman5597 21 день тому +7

      if you want to be accurate like that then you would start in africa every time. Or if you wanted to america youd start as england and change.

    • @chessblunderer898
      @chessblunderer898 21 день тому +21

      That new "civilization" you are forced to change to is just a name! You are getting a different set of bonuses to cope with the new age. Maybe, there will be a mod that lets you keep your original civilization name.
      Would that solve the problem?

  • @jasmeetbrar8609
    @jasmeetbrar8609 21 день тому +252

    They really shouldn’t have implemented the civ swapping mechanic. If anything, it could’ve just been a trait mechanic, where if your civ has certain prerequisites, you may adopt traits that lean towards another civ’s culture, without destroying your own identity in the process.
    For example, Egypt having surplus of horses could lead to adapting to some Mongol-like policies or traits. But you’d still be Egypt and not Mongolia.
    Plus this could perhaps play some factor in culture victory, where you could adopt some other civ’s culture in attempt to reel in tourists from them. They could make this a factor, and have it influence various other mechanics with respect to the other civs.

    • @TheWagonroast
      @TheWagonroast 20 днів тому +2

      yeah

    • @lokibau
      @lokibau 18 днів тому +25

      or if they REALLY wanted to, they could force civ swapping only if you dont meet some criteria at the era ending crisis, simulating a falling empire, but hey that would gave the player too much freedom, cant allow that.

    • @dianashupletsov7812
      @dianashupletsov7812 15 днів тому +6

      Yes, there was already loyalty pressure in Civ 6, which applied to the cyties which were next to a larger cyties of other empiers/neighbors. I think if they were to expand this mechanic they could have introduced migration and a partial culture adoption from others which would lead to some abilities being taken, but not as effective as if you were playing the civ you had stolen the ability from. Like if you have stolen the ability from you're neighbor Mongolia, you get it on 50% weaker, than actual Mongolia. Cities, which have a lot of Immigrants would get a lot of Loyalty pressure as the penalty towards the abilitie steal

    • @adammorgan4836
      @adammorgan4836 13 днів тому +2

      Or maybe being forced to ally one faction or another and then adopting some of their culture. Complete civ swapping just sounds terrible

    • @SouthernSouthAsian
      @SouthernSouthAsian 3 дні тому +5

      There was a mod for Civ4 called "Rhyse and Fall" that I think handled it nicely and I wish Firaxis would've gone that route. Basically, if you didn't watch your happiness, a city (or cities) would rebel and form a new civilization and it was even historically accurate, when possible. At which point you could play as that new civ or continually playing as your current.

  • @user-ez5bs1in6p
    @user-ez5bs1in6p 21 день тому +280

    I would rather have smart AI who don't cheat instead of having swapping between England and Mongolia.

    • @cosmosyn2514
      @cosmosyn2514 21 день тому +29

      the battlecry of strategy gamers across all titles

    • @Cramblit
      @Cramblit 17 днів тому +1

      You can't swamp between England and Mongolia

    • @snuffeldjuret
      @snuffeldjuret 17 днів тому +5

      @@Cramblit according to whom?

    • @Cramblit
      @Cramblit 17 днів тому +1

      @@snuffeldjuret According to literally every video i've watched about the game, and the devs...
      There are core routes you can take.. and only once I heard someone mention that you can go oddball routes "like Egypt into Mongolia" but that requires you actually doing steps to make your culture like theirs, and Egypt to Mongolia is still in the route shown so...

    • @KingDogelll
      @KingDogelll 15 днів тому

      ​@@Cramblit I saw the exact same comment and it was a suggestion not an actual feature. You have no reading comprehension and I think you should shut up before you make a further joke out of yourself.

  • @VitZ9
    @VitZ9 21 день тому +1063

    Huh. Turns out the real Civilization killer was Civilization.

    • @eduardog3000
      @eduardog3000 21 день тому +94

      Nah it was still Humankind, by Civ 7 copying its shit mechanics.

    • @charleszp938
      @charleszp938 21 день тому +37

      I'm not that worried, civ has been committing sudoku with every new release, but this doesn't look well.
      Humankind reeks, and this is a humankind sequel.

    • @Fabi-xv7vz
      @Fabi-xv7vz 21 день тому +12

      Like all empires fall from within

    • @cathar1209
      @cathar1209 21 день тому +10

      If by "Civilization" you mean Ed Beach and the goofy team, totally yes.

    • @soapgaming4903
      @soapgaming4903 21 день тому +11

      I’m very cautiously optimistic. Mainly in the hope they revert the civ switching, even if it causes a delay.

  • @tymiller176
    @tymiller176 21 день тому +207

    I'd rather stick with Civ5. I can play with the civ I want while having better leader animations. The whole point of Civ is to play my favorite civilization from stone age to today. Without that, no thanks, I don't play the game for it's systems, I play for the fantasy and immersion.

    • @Kolokommouna
      @Kolokommouna 19 днів тому +2

      I disagree somewhat. I think the idea is that civilisations change so much, during their existence, that they can't be called the same entity from the bronze age to today. F.e. Egypt under the pharaohs was different than under the Mamelukes and Nasser.
      You don't just get to change willy-nilly with every change, there are requirements

    • @favorius
      @favorius 18 днів тому +37

      @@Kolokommouna yes civilizations change and we do it by gradually picking different civics in civ 5.

    • @Perrirodan1
      @Perrirodan1 18 днів тому +28

      You forgot to mention that Egypt got invaded and its culture replaced by Arabic one, if it was a game of civilization then Egypt lost the game

    • @snuffeldjuret
      @snuffeldjuret 17 днів тому +2

      @@Kolokommouna it is not the same civ though if it changes too much like if it got conquered.

    • @Kolokommouna
      @Kolokommouna 17 днів тому +1

      @@snuffeldjuret by same "civ" I meant the same society, in the same geographical boundary. Civilisations changing over time, in every way possible, is a real thing and thus it is is okay if that's reflected in the game

  • @Skeety08
    @Skeety08 21 день тому +117

    The backlash is deserved, they decided to implement the worst humankind type mechanics that turned many people away. I think the only way civ7 doesn’t flop is if they push the release date back enough so they can rework the game mechanics and get rid of the humankind mechanics

    • @charleszp938
      @charleszp938 21 день тому +8

      Trash the game and start over I say.

    • @deez3913
      @deez3913 3 дні тому

      I'll wait for sure, civ 6 has made a lot of good changes plus I'm sure they'll be adding/changing a lot

    • @rell0223
      @rell0223 9 годин тому

      ​@@charleszp938 yeah without the humankind stuff its basically just civ 6.

    • @F.B.I
      @F.B.I 6 годин тому

      ​@@rell0223 aint the whole civilization game is the same?. I would be glad for more scenarios, FIXED world builder, good mods and maybe better graphics and UI improvements and polish - thats all i need from a civ game.

  • @antonmaoc3898
    @antonmaoc3898 22 дні тому +312

    What couldn't they just reuse the mechanic of civ 3 I think where youre leaders, through you advanced in ages changed clothes to match the newest times. I loved to see Moctezuma or Shaka Zulu with pants and t-shirts. (even if it would be better now, to have them with clothes that match their time but also their culture).

    • @4Xtraordinaire
      @4Xtraordinaire  22 дні тому +46

      In their defense, that is super resource intensive. They probably would have gone that way if you swapped leaders instead of cultures, but we haven’t received a firm denial that leaders DO change clothing, as far as I’m aware.
      I miss palace customization…

    • @teaser6089
      @teaser6089 21 день тому +14

      @@4Xtraordinaire I'm just gonna keep playing Civ 6.
      Luckily we have plenty of other Strategy games to look forward to like Anno 117 and don't forget: Ara: History Untold.
      This game by published by Microsoft is a real contender for the Throne IMHO and it releases in a month.

    • @taal223
      @taal223 21 день тому +1

      They wanted to replicate what happened in real history. Recreating how a once great civilization eventually falls and get replaced by another. Like how the Normans became England/Britain and eventually the UK.

    • @jukeseyable
      @jukeseyable 21 день тому +6

      the ages mechanic is designed to keep the end game interesting by knocking back the snowball effect, of becoming dominant in the mid game, in theory it keeps the games level of challenge more level throught more of the game, but it fails because instead of a long term multiple hrs of imersion, it becomes a series of seperate shorter different games. also there is a significant amount of simplification reducing the number of sub games contained within the game such as worker usage, with their removal, it isnt even a consideration any more

    • @yzy8638
      @yzy8638 21 день тому +12

      @@taal223 but we are playing game, not studying history, also the very option that egyptian can turn into mongolian shot down any "historical accuracy"
      also this will sure be a big hit on Japan, as they claim to be the only monarchy that survive 2000 years, right, the same royal family been ruler (be it in name or actually having power) of japan. not even the mongols get to rule them, LoL.

  • @RobertSmith-bz5ug
    @RobertSmith-bz5ug 21 день тому +227

    My feeling is far too many developers today were NEVER game players. They see everything as a spreadsheet. For anyone to think that your losing your chosen civ a third way thru the game is not an immersion destroyer is just proof you were never a player.. 😠

    • @pisasupayani
      @pisasupayani 21 день тому

      Probably a diversity hire suggested it and the spineless shits inside fireaxis went along with it to avoid being called a racist. 🤡😠
      Wokery has now started to nuke strategy games after killing RPGs and action games

    • @lompeluiten
      @lompeluiten 21 день тому

      I don't understand the hate. There is always some dispention of disbelief. Starting USA in 4000 BC is also BULSHIT.

    • @easilytrackableinternethum3018
      @easilytrackableinternethum3018 20 днів тому +5

      Or they played Humankind, enjoyed its mechanics as many of us did, and wanted to do something similar for Civ.

    • @ShiftyMoravian
      @ShiftyMoravian 9 днів тому +13

      Alas, you might be correct. Back in the day, game devs were primarily players that made the game for themselves. Nowadays, those previous games have been taken, seeing they made money, and 9-5 employees were put to work on them, with no real relationships to said games, and possibly gaming in it's entirety in many cases.

    • @ShiftyMoravian
      @ShiftyMoravian 9 днів тому +4

      ​@@easilytrackableinternethum3018combat was great, but they really could have learned and not swap civs across ages, it never made sense to me and it was also the thing I imagined would be the main difference between civ and humankind. But oh well...

  • @bartreisender6765
    @bartreisender6765 21 день тому +137

    I have to say that ruling one nation from Stone Age to the modern Ages was what attracted me since CIV on the amiga 500. I am absolutely not interested in swapping nationalities. Also having different technological levels was also a thing that fascinated me. So this 2 new changes basically destroy 50% of my immersion

    • @lompeluiten
      @lompeluiten 21 день тому +5

      For me that is just the opposite. I found it kind of stupid to start with USA in 4000 BC... And waiting the whole game before your unique units came online.

    • @bartreisender6765
      @bartreisender6765 21 день тому +2

      @@lompeluitenmaybe the Can make it optional

    • @Calventius
      @Calventius 19 днів тому +4

      Agreed...woke crap.

    • @oj8976
      @oj8976 19 днів тому +12

      ​@@lompeluitenNow you have to wait 2 era to play with the Nation you want to play ... sounds not better for me ...

    • @bartreisender6765
      @bartreisender6765 19 днів тому +9

      @@Calventiuslol what has this to do with woke?

  • @4Xtraordinaire
    @4Xtraordinaire  22 дні тому +613

    Cautiously optimistic, but it would be hilarious if Humankind actually did end up being the Civ killer in this very ironic fashion

    • @teaser6089
      @teaser6089 21 день тому +87

      Yeah like you said the fact they are going for: "But but but in History X, Y & Z happened so it's a good change" makes no sense, cause the original premise of Civ was:
      "Can you build a civilization that can stand the test of time?" Meaning alternate history roleplay.
      Civ is not a historically accurate representation of events of cultures, these old cultures are just flavour.
      Now with changing cultures once again there will be 0 immersion and with amenities replaced with a softcap on settlements mechanics won't be grounded either.
      Also not calling Barbarians Barbanians anymore cause "Nuanced Representation" for fuck sake, did the devs forget THEY WERE MAKING A GAME NOT A DOCUMENTARY.
      Please find me 1 single person living on this planet... No in the entire universe that could have a problem with calling Barbarians Barbarians...

    • @markos50100
      @markos50100 21 день тому +10

      ​@teaser6089 it's because they aren't just barbarians anymore. This is a combination of barbarian clans and city states. Barbarians will most likely only exist from the crisis mechanic as they showed red units in one of the showcases.
      Also there has never been real immersion of history in the first place. Civilizations will change during changes of era just like they have done in real life. Egypt still exists in some way but is not the same as ancient egypt. Same here, it's just that civilizations are more like play styles that are represented by a civilization name like Mongolia and Egypt and Rome. Your leader is going to be your main focus now with it's own tech tree.

    • @AlbertJanVaartjes
      @AlbertJanVaartjes 21 день тому +7

      @@teaser6089 Yeah, I get it, I really love my immersion when I am playing as world conquering Sweden with death robots, after having arrived on the moon in the 14th century and building the Pyramids in my ancient history... Maybe you should wait and see more before you get on the high horse and declare immersion is gone and mechanics will not be grounded. You haven't even seen any Real gameplay footage yet!

    • @michawozniak5492
      @michawozniak5492 21 день тому +23

      @@markos50100 Civ was never about city planer, role playing game, it was about alternate history where you lead nation/civ from a dawn of history into current times. If I want to play more acurate history title I will choose EU4, if I want to play city-builder I will go with Anno, RPG where you focus on your leader - there is CK3. Civ was never meant to be a blend of all this. Now we are getting even more of clunky mechanics that will probably not work properly, AI being too stupid as always which further waters down what Civ game was actually meant to be.

    • @jgolden2976
      @jgolden2976 21 день тому +4

      This is not Humankind! It plays like Civ; listen to the people who actually played the game

  • @vincent06
    @vincent06 21 день тому +560

    Good: Updated graphics, navigable rivers, improved commanders, city sprawl
    Bad: global happiness, settlement cap, crisis
    Ugly: civilization swapping

    • @malmasterson3890
      @malmasterson3890 21 день тому +40

      I thought people liked happiness? After how tedious civ 6 became I'd much rather we have more of a soft cap. Also there isn't a hard settlement cap, just a penalty like there has been for previous games. One of the point columns in the Antiquity age is literally to build 12 cities and towns.

    • @BlackNomad1
      @BlackNomad1 21 день тому +2

      Is global happiness confirmed? Where? Gonna need a source on that.

    • @digiorno1142
      @digiorno1142 21 день тому +17

      Not just civilization swapping, but also mixing civs and leaders. You could be an Ethiopian ruling Rome……

    • @welersoncarvalho2471
      @welersoncarvalho2471 21 день тому +10

      Settlement cap??? Really? Not again ugh

    • @jimsanderson4180
      @jimsanderson4180 21 день тому +6

      Civ swapping- the devil is in the details. I don’t think it can be judged until we see how it is implemented.

  • @wulphstein
    @wulphstein 21 день тому +27

    I liked civilization when it had lawyers, corporations, giant death robots, satellites that could blast cities from space. Anything short of that, and don't bother.

    • @yzy8638
      @yzy8638 21 день тому

      slaver is banned for some reason, it was always fun to steal population from player that think wall isnt important.

    • @qirin674
      @qirin674 4 дні тому +4

      Ahh, a rare Civ CtP connoisseur. Don't forget wonder movies.

    • @DubberRucks
      @DubberRucks 2 дні тому +1

      Yeah seeing units out of place in time was such a fun timeline to ponder when playing. 😂

  • @kevinblackmore1898
    @kevinblackmore1898 21 день тому +86

    CIV 7 LOL - No Builders, No Barbs and they have killed multiplayer - Humankind Millenia hybrid with a horrendous gray on gray UI - no danger Im buying this shit

    • @toughmunths
      @toughmunths 17 днів тому +5

      Builders were a nuisance starting mid game and horrendous in the late game. Barbs were replaced with a better system. Multi-player isn't set in stone there hasn't been an introduction. The UI is shit though that I will agree with

    • @dianashupletsov7812
      @dianashupletsov7812 15 днів тому +4

      The new city states mechanic is actually a lot better than the dumb barbarians, which spawn like 10 units without any hesitation and out of thin air and destroy you. Also, i really apriciate the fact that the city states have their own leaders, instead of existing without any. In real life barbarians were not as unorgonised as it is in civ 5 or 6

    • @DubberRucks
      @DubberRucks 2 дні тому

      Agreed, my dude, that interface is just pure 🤮
      I personally liked one of the earlier Civs where, iirc, it had a key overlay letting you know what key to press to get your unit to move that direction.

    • @mysticfellow9843
      @mysticfellow9843 20 годин тому +1

      ​@@toughmunths Builders are annoying mid and late-game, but I think they should have removed them when it gets to the second era instead of completely removing them. Like it would be a decision to make to go for higher overall yields in exchange for wasted production. I think builders are fun as hell. And now we're left with how many actual civilian units besides great people? They're removing too much imo.

    • @toughmunths
      @toughmunths 18 годин тому

      @mysticfellow9843 doing that would be a game flaw. There would be zero reason to have them in antiquity and not in the rest of them game. Besides they made it so workers aren't needed so it's not completely removing the effect of builders just the mini game of moving thel around. Builders are the biggest game flaw of civ6 in my opinion it made the mid and late game a real chore to play so I'm all in for it. We'll see what other civilian units will be revealed later

  • @processedgrain8685
    @processedgrain8685 21 день тому +173

    I'm willing to concede Civ Swapping *if* there are both:
    - Enough Cultures to warrant it in all ages (10-20 per era)
    - The option to *not* switch cultures and remain as a heightened version of the previous culture.

    • @quel2324
      @quel2324 21 день тому +28

      I'm gonna be honest, I don't think 10-20 per era will be enough. It's exactly what was said in the video: if you played as Māori, do you now have to choose to play as Britain? That's in bad taste, but otherwise there aren't enough spaces for everyone.
      And not just from a moral point. It's *fun* to have 30-40 civs in Civ6 because it gives diversity to the game. You won't always find Moctezuma, Felipe or Chandragupta, it gives some hype to exploration. If you only have a few cultures in each era, I'm afraid those might become too repetitive.

    • @michaelsanders7484
      @michaelsanders7484 21 день тому +5

      They addressed your second option thankfully. There will be a historical choice that’s indicated as such that you can pick.

    • @RegimentJoker
      @RegimentJoker 21 день тому +2

      This is trash

    • @lokibau
      @lokibau 18 днів тому

      @@michaelsanders7484 how is historical to swap from egypt to a whole different african culture? So you can swap from korea to russia, they are both asian cultures after all, or why not romans to norse? Lol stop defending this stupid decision

    • @rell0223
      @rell0223 9 годин тому

      the only way to make this work is to make cultures like ck3, a bunch of bonuses that are historically ambiguous, you choose what works and invest in it. but then its basically culture cards from civ 6.

  • @vinniv6806
    @vinniv6806 19 днів тому +25

    Civ swapping is the dumbest idea in 4X games :(

    • @DubberRucks
      @DubberRucks 2 дні тому

      Ikr like at least make it optional at game start. I don't play a Civ game to change mid-way. But that's just how I play. Others might like the pivot.

  • @dyne313
    @dyne313 21 день тому +73

    I will NEVER pay $70 for any base game.

    • @olivierpayette4284
      @olivierpayette4284 12 днів тому +1

      Ok dyne313

    • @polvoazul
      @polvoazul 10 днів тому +1

      I am sure you will. I bet 700 dollars

    • @dyne313
      @dyne313 9 днів тому +14

      @@polvoazul I will pirate the game before I spend $70.

    • @polvoazul
      @polvoazul 9 днів тому +2

      @@dyne313 In 15 years $70 wont be much. My comment was more like a joke on inflation. but a bad joke i admit

    • @dyne313
      @dyne313 9 днів тому +5

      @@polvoazul I accept you may be correct based on that explanation.

  • @charleszp938
    @charleszp938 21 день тому +36

    Oh my God, they literally went the Oneyplays joke way and said "calling them barbarians is problematic." 🤦🤦🤦🤦🤦🤦

    • @DubberRucks
      @DubberRucks 2 дні тому +2

      😂 barbarians are there to get clapped imo at least when I play the game anyway.

  • @devincook1396
    @devincook1396 21 день тому +51

    I think civilizations should have primary and secondary traits, and instead of civ swapping you just pick a secondary trait to merge into your current civ without changing the culture or name of the civilization.

    • @Narveloz
      @Narveloz 21 день тому +1

      do you watch the trailer? you can pick traits to bring along,

    • @Vardanix2468
      @Vardanix2468 20 днів тому +1

      @@Narveloz Isnt that for the leader?

    • @devincook1396
      @devincook1396 20 днів тому +5

      @@Narveloz You're missing the entire point of my comment. I know you have traits, that's clear when they discuss evolving into a new civilization. I am saying that you only take the traits and nothing else. Also I think you should be able to play anyone you want from the start and that gives you the primary trait of that civilization and the secondary trait is picked from another civilization and the same for the tertiary trait, or keep the default trait for your civilization throughout.

    • @thespanishinquisition4078
      @thespanishinquisition4078 19 днів тому

      The obvious way to handle it would've been to swap leaders and time periods but pick from the same region as the default civ choice. EG, ptolemaic egypt can turn into the mamluk sultanate then post-colonial egypt.
      As a step forward, if they wanted to add choice for real instead of just defaults or memes, they could have the different leaders as the way to choose different traits when you swap. (Say Rome when reaching exploration lets you turn into venice, two sicilies, the papal states or the genoese, then for modern times you can choose between different historical versions of italy like republican, or kingdom, or well... you-know-who) That'd be a fun compromise and make it so you still have choice and swaps without changing identity. Instead we get egypt to songhai to buganda... just wtf.

    • @lokibau
      @lokibau 18 днів тому +1

      @@thespanishinquisition4078 or maybe force swapping only if you fail to meet some criteria at the end era crisis, like a falling empire. If you manage to survive the crisis why you are forced to become someone else?

  • @scoodenfroodie6403
    @scoodenfroodie6403 21 день тому +53

    They basically only had to change some mechanics from Civ Vi (districts, world congress, diplomacy etc) with more realistic graphics and some fresh ideas and release it. I am very spectical with changing Civs during the game.. the premise of the game was always if your civilisation can stand the test of time. Well, appearently not.

    • @gemilangrahmandhika7509
      @gemilangrahmandhika7509 21 день тому +2

      Changing Civ in middle of the game could actually be good if it's done right. For example, Rome can turns into German, England turns into America, Persia turns into Arab or vice versa.
      I guess they are afraid of political backlashes.

    • @kristiangudal8236
      @kristiangudal8236 19 днів тому +1

      Nono.. must have the cartoon leader models. The realistic models from civ 5 were so void of personality.

    • @rency1803
      @rency1803 15 днів тому

      ​@@gemilangrahmandhika7509 Rome changing to german is funny as hell considering germany is literally the only area in western Europe Rome didn't conquer. Also it should be sassanid to persia, persia and arab is not even in the same area...

    • @calebmcallister4289
      @calebmcallister4289 5 днів тому +1

      ​@@rency1803the Arabs were actually the death of persian culture and religion same in Egypt Northern africa and they tried there best in Spain with Al Andulus

    • @joe_mammy2537
      @joe_mammy2537 2 дні тому +1

      ​@@kristiangudal8236the civ 5 models were leagues better than the cartoon disney slop civ 6 was

  • @michaelsanders7484
    @michaelsanders7484 21 день тому +20

    5 player cap if you start from antiquity?! Every multiplayer game usually starts at the very beginning, nobody wants to play straight on the modem era. That’s so lame.

    • @MechaShadowV2
      @MechaShadowV2 5 днів тому +1

      Supposedly I read they were tired of people not ever playing the game to the end. I guess they never heard the "just one more turn" joke. Seriously though I probably played to the end on most of my games that I wasn't beaten.

  • @Emanon...
    @Emanon... 21 день тому +104

    What CIVs 5+6 have been missing imo is actually proper historic scenarios, not just "start in 4000 BC on this particular map".

    • @Jaroartx
      @Jaroartx 21 день тому +8

      like region focused campaigns with accurate geography?

    • @Jaroartx
      @Jaroartx 21 день тому +7

      for me the eras should last longer or at least there should be an option that's why i love Old World the idea of dynastic lineage and the ancient culture is truly chef kiss also borrowing ideas from crusader kings series events

    • @PeteL-u1d
      @PeteL-u1d 21 день тому +1

      Ummm...there was even a own ACW scenario?

    • @gemilangrahmandhika7509
      @gemilangrahmandhika7509 21 день тому +13

      Rhyes & Fall mods in Civ 4 was the best. Civilizations spawns according to their eras with revolt scenarios. Each Civ has their own historical goal.
      Oh and also, settling new city will automatically renames the city according to the tile location in world map.

    • @NanamiNishijou
      @NanamiNishijou 18 днів тому +3

      Civ 4 Rhye and fall mod enough said

  • @inzyniertv9305
    @inzyniertv9305 22 дні тому +335

    They took Humankind and copied their homework XD plus they learned Paradox monetisation model

    • @teaser6089
      @teaser6089 22 дні тому +102

      They just ended up copying homework from that one kid that fucked up his homework

    • @inzyniertv9305
      @inzyniertv9305 21 день тому +10

      @@teaser6089 yep

    • @marekkos3513
      @marekkos3513 21 день тому +8

      Stop beeing to emotional.Because Humankind did something bad , it doesnt mean Civ7 will do the same.Just take it easy , and calm down

    • @Irving_teran
      @Irving_teran 21 день тому

      ​@@marekkos3513
      Yeah. Like socialism. Just because it doesn't work it doesn't mean it won't work if WE try it.
      Right?... Right?

    • @francothebrazilian2764
      @francothebrazilian2764 21 день тому +14

      Bro they put a 125€ price tag for the edition that includes everything and a great game breaker for me that you not change to related country like Rome -> Castile -> Spain

  • @insaeculasaeculorum
    @insaeculasaeculorum 21 день тому +119

    The price is so insane that in my country,Brazil,it is almost HALF of the minimum wage here.

    • @itmightgetdark
      @itmightgetdark 21 день тому +3

      Can you please explain this more in depth?

    • @ChosenSquirrel
      @ChosenSquirrel 21 день тому +3

      Wage for what period of time?
      But yeah here in Canada the price is also pretty high

    • @Witsie
      @Witsie 21 день тому +31

      @@itmightgetdarki think it’s pretty obvious what he means

    • @FrancescodePazzi94
      @FrancescodePazzi94 21 день тому +24

      @@ChosenSquirrel a month

    • @ChosenSquirrel
      @ChosenSquirrel 21 день тому

      @@FrancescodePazzi94 oof

  • @lite4998
    @lite4998 21 день тому +17

    I don’t think the pessimism is unwarranted. We already had Humankind with the civ swapping. If this was something unexplored everyone would be more cautiously optimistic, but we now know it’s not a fun mechanic.

    • @4Xtraordinaire
      @4Xtraordinaire  21 день тому +2

      I wouldn’t even say I’m pessimistic, I’m just going forward with tempered expectations. Like you said, Humankind also sang a similar tune. Really, Ed Beach talking about historical accuracy reminded me a lot of the Humankind devs in their initial dev diaries

  • @Historiehomme
    @Historiehomme 21 день тому +109

    to be fair, the acolyte sucked

    • @thespicemasta
      @thespicemasta 21 день тому +18

      To be fair, the sequel trilogy sucked

    • @thespicemasta
      @thespicemasta 21 день тому +9

      To be fair, the sequel trilogy sucked

    • @Historiehomme
      @Historiehomme 20 днів тому +17

      Did you need to give this comment a sequel to try to make a point?

    • @celnart3159
      @celnart3159 2 дні тому +2

      To be fair, Disney Star Wars sucks.

    • @Leo-ok3uj
      @Leo-ok3uj День тому

      @@Historiehomme
      Honestly it worked, it shows why the sequels sucked

  • @corey2232
    @corey2232 21 день тому +12

    Holy cow... I've been playing Civ since Civ 2, but forcing you to switch Civs (or "cultures") throughout a play through absolutely kills my excitement...
    I've been able to adjust to each change, new mechanic or removed feature in every single entry, but that's one thing I don't think I'll EVER enjoy.
    Even if I can somehow adapt to it, I'll always hate that idea. I want to begin & end with ONE Civilization. It would've made far more sense (and at least been somewhat accurate to history) if your leader changed over time... Not your entire culture!
    Going from Ivan the Terrible to Peter the Great to Tsar Nicholas or something would be more historically accurate without ruining immersion. Even if a Civilization was conquered or invaded, you could keep playing as Egypt but suddenly have Cleopatra take over later down the line.
    I dunno... I'm just bummed out now 😅

  • @karnegionzzz
    @karnegionzzz 21 день тому +28

    I'd like to remind everyone in this occasion that Civ 5's mod Vox Populi is still an absolute banger

    • @4Xtraordinaire
      @4Xtraordinaire  21 день тому +3

      It’s always funny how different 5 and 6’s modding communities are when it comes to a general consensus. Vox Populi is always a mention on everyone’s modding lists, but Civ 6 is still so divided, despite being fairly old itself

    • @penknight8532
      @penknight8532 21 день тому

      @@4Xtraordinaire BBG Mod is pretty good for Multiplayer but nobody can fix the problem with constant disconnecting.

  • @penknight8532
    @penknight8532 21 день тому +98

    Backlash???
    I literally went from: I can't wait to preorder to: Civ 7 is dead to me!

    • @soapgaming4903
      @soapgaming4903 21 день тому +4

      Over one issue?

    • @penknight8532
      @penknight8532 20 днів тому +16

      @@soapgaming4903 No... you don't understand.

    • @soapgaming4903
      @soapgaming4903 20 днів тому +2

      @@penknight8532 Everything expect civ switching looked good to me. I guess we just have different viewpoints

    • @penknight8532
      @penknight8532 20 днів тому +28

      @@soapgaming4903 I mean I can barely read the UI with that color and font as it all blends together. And the tech tree is dumb. Every Era is a complete reset so any Civ that was behind you will magically catch up to you in the tech/civic race. etc. etc.

    • @georgestauber2636
      @georgestauber2636 9 днів тому +1

      Same.

  • @Zikimura
    @Zikimura 5 днів тому +6

    I agree on your second point. Just because "swapping civs" might be historically accurate doesn't mean it's fun or that we should be happy about it. Ultimately, it feels like instead of making a Civ game, they're more interested in a mish mash from other franchises.

    • @erpherp4047
      @erpherp4047 День тому +2

      How dare they remove ones ability to play the aztecs with tanks, highrises and nukes!

  • @oufukubinta
    @oufukubinta 18 днів тому +6

    The settlement cap sucks the most. I wanna be the dominant force on every continent and I want to completely occupy my starting continent when playing a 4000+ unlimited turn marathon game in singleplayer

  • @TheLeviathan-yg8rw
    @TheLeviathan-yg8rw 21 день тому +35

    I wonder if they’ll make a separate game mode where you can play the same civ for the game

    • @MSTavares
      @MSTavares 21 день тому +10

      That should be a mechanic not a game mode, if they want to stick to this stupid idea of one Civ turns to another that turn to another, at least give the ability to "transcend" the Civ you first pick, and make the Civs you pick be related not like the example they showed of Egypt to Shongai, the only thing those nations have in common is they are located in Africa and that's it. Shongai as a nation only came to be when the Mali empire fell, and by that time Egypt was part of the Ottoman Empire

    • @digiorno1142
      @digiorno1142 21 день тому +3

      Don’t think that’s gonna happen because each civ has age specific modifiers. For example the Mongols are centered around the discovery age.

    • @MSTavares
      @MSTavares 21 день тому +4

      @@digiorno1142 that is another thing and something I think it's stupid, like the Mongols appear in the discovery age, but they stopped existing in the modern age. It makes no sense, keeping Civs locked behind ages and requirements, I can understand if the Mongols are only able to be played in the discovery age, but at least have them be able to continue to the modern age, instead of forcing us to swith from Mongolia to whatever Civ we have to choose

    • @digiorno1142
      @digiorno1142 21 день тому +2

      @@MSTavares I completely agree.

    • @Narveloz
      @Narveloz 21 день тому

      you know what you can. watch gameplay trailer again...

  • @lukeearthcrawler896
    @lukeearthcrawler896 22 дні тому +141

    I just don't like civ swapping and I hope it is implemented as a game mode that can be disabled in the settings. Other than that, everything looks great. Well, maybe the user interface. It looks too bland, but that's just aesthetics.

    • @inzyniertv9305
      @inzyniertv9305 22 дні тому +9

      Its hopeless Humankind won in the end

    • @malmasterson3890
      @malmasterson3890 21 день тому +12

      Or if they could make it so there's a setting for only straight historical routes. Like Persia to ottomans to Iran. I'm not bothered by it myself since we keep the leaders and always have certain bonuses to rely/build upon, but I get why some are wary after Humankind.

    • @amethystgamer852
      @amethystgamer852 21 день тому +23

      As one commenter said on the reveal video; "Can you build a civilzation that will stand the test of time? Apparently not in Civ 7, I can only do it for one era 😂" I hate the idea of civ swapping

    • @mrm7058
      @mrm7058 21 день тому

      @@inzyniertv9305 Well, there is still Ara - AFAIK they don't have civ swapping

    • @Benji567891
      @Benji567891 21 день тому

      It's not a game mode, it is the game, and the civs you choose come with bonuses to the new eras.

  • @EnclaveAgent
    @EnclaveAgent 21 день тому +17

    I feel like, if the Civ swapping were to happen organically over time based on earlier choices, it would feel better than just changing in 1 turn.

    • @lompeluiten
      @lompeluiten 21 день тому +1

      While I hear you, i think implementing it, would be... extremely hard.

    • @aprinnyonbreak1290
      @aprinnyonbreak1290 18 днів тому

      It being an optional thing you could take would be interesting.
      But not it being the only game in town.

    • @zaruuchshekel5806
      @zaruuchshekel5806 17 днів тому

      @@lompeluitenhow? Just add some traits that you gotta fulfill before you can change just like ck3 where you need certain things to evolve into another kingdom, empire etc.

  • @steffhess3627
    @steffhess3627 22 дні тому +46

    I just think the civ change thing is not civ

    • @inzyniertv9305
      @inzyniertv9305 22 дні тому +9

      Humankind 2

    • @4Xtraordinaire
      @4Xtraordinaire  22 дні тому +16

      I don’t think they were prepared for such a negative response

    • @teaser6089
      @teaser6089 21 день тому +18

      @@4Xtraordinaire That's probably because in Sid's unending wisdom they forgot to actually survey their playerbase, didn't do an analysis in their competitors and just sat in their own dark office deciding what they think is best for the product.
      Luckily we live in a capitalist society so if we all just decide not to buy the game maybe they will get the memo

    • @Narveloz
      @Narveloz 21 день тому

      @@4Xtraordinaire nah people are just being people, usually dumb as fuck, speak like they now it all, clowning before playing, like how they hype humankind before it came out. same exact shit

    • @Narveloz
      @Narveloz 21 день тому

      you think, not everyone is you. btw you can keep the same civ, watch the gameplay trailer again.

  • @ariksan
    @ariksan 21 день тому +84

    R.I.P. Civilization. I hoped for a comeback after CIV 6. Looks like Civ ended with CIV 5.

    • @Master-Mirror
      @Master-Mirror 21 день тому +17

      Dude, Civ VI was a good game. Civ VII can also still be a good game in spite of this civ-switching mechanic that I'm also sceptical of.

    • @barnvandiebos9070
      @barnvandiebos9070 21 день тому +6

      @@Master-MirrorI didn’t play civ 6 because it looked ugly. Like how can you play such an ugly childish game

    • @vladmods
      @vladmods 21 день тому +28

      Civilization is dead, as far as I am concerned. It's creatively and philosophically dead: plagiarizing other series, abandoning core ideas, feel like being designed by committee, have a very odd mobile game look.

    • @ruas4721
      @ruas4721 21 день тому

      @@barnvandiebos9070 The same reason why i can read ugly childish comments like yours.

    • @TheWagonroast
      @TheWagonroast 20 днів тому +3

      ⁠@@barnvandiebos9070I did play civ 6 because i’m not a fucking baby and i can play a game with bright colors. Like how can you care so much about a much better game being more vibrant

  • @DawidStarzykiewicz
    @DawidStarzykiewicz 21 день тому +22

    "and if you start falling behind other nations, it can be tempting to restart long before you see the endgame" - restarting each era sounds like participation medals for all kids in competition :)

    • @thespanishinquisition4078
      @thespanishinquisition4078 19 днів тому +4

      I kinda understand it as a form of rubber banding... but it was WAY too extreme. They have to differenciate between making sure snowballing doesn't go too far and just having hard resets forcing an equal playing field. At this point its like playing 3 games in a row knowing the first 2 barely matter.

    • @DawidStarzykiewicz
      @DawidStarzykiewicz 19 днів тому +1

      @@thespanishinquisition4078 I've played since Civ 1. Every next game was kind of revolutionary in spirit of Civilization series. For the first time I don't feel that Civ 7 is for me... maybe I am just too old :)
      P.S. I've never understanded people criticized other parts, like I played in pvp Civ 3 and Civ 4, and I was in top 15 or maybe even top 10 in the World in the ladder. I really loved Civ 5, and I was delighted by Civ 6... so probably I am too old :D

    • @thespanishinquisition4078
      @thespanishinquisition4078 19 днів тому +2

      @@DawidStarzykiewicz You didn't get to old. Its them who got too lazy. Civ6 already copypasted a bunch from Endless Legend, a game by Amplitude. But at least it didn't feel like a total ripoff. But Civ7 just seems like it rips off Humankind (another 4x by Amplitude) without even understanding ehy it works and what issues people have with it. Like civ swapping, that's one of the things people criticize the most about that game. And as a fan of it, I actually kinda like it (even if I wish it was tweaked), but god damn could they not have picked up on what people were saying and tweaked it? It's not so hard... but if anything they made it WORSE! God damnit.

    • @lokibau
      @lokibau 18 днів тому +1

      @@DawidStarzykiewicz i play since civ 2, hell i once had a world conquest game that lasted months in civ 3 and still remember it fondly. I tried so hard to like civ 6 but it just feels wrong and boring to me, and 7 looks even worse, but its not us getting older, its them having lost connection with the player base and what people enjoyed from the games. We still got 4 and 5 to enjoy, and ara history untold looks promising.

    • @DawidStarzykiewicz
      @DawidStarzykiewicz 18 днів тому +1

      @@lokibau I am chess player, so I enjoy all the planning adjacency bonuses, districts placements and different way of playing different civs. In Civ 7 seems like i can shape any civ to anything I like, so you race to best bonuses... then no worries about failing, because of reset, and so on.

  • @Derplander90
    @Derplander90 21 день тому +11

    I felt the leader animation quality in Civ7 dropped significantly from Civ6

    • @njmfff
      @njmfff 18 днів тому +3

      Civ 6 also had some dreadful animation, especially in latest leader pass. They look legit unfinished.

    • @Crossil
      @Crossil День тому +1

      Funnily enough, it's how I view civ 6 leaders compared to civ 5 leaders.

  • @jamesweiksner3587
    @jamesweiksner3587 21 день тому +15

    I hear you played civ 4 😊. Civ 4 is my favorite with Legends of revolution mod. The game was balanced. Barbarians evolve into a culture and a leader is randomly selected. They can capture cities and expand like a civilization. That is the best barbarian mechanic of all the civ games!!! I love Ruthless Al. The computer plays to win !!!

  • @LordPlagus777
    @LordPlagus777 21 день тому +59

    They made too many decisions that violate common sense lines that shouldn't have been crossed. The Leader models look like they hired subpar artists, and the fluid Civ mechanic destroys identity and immersion in favor of this false ideal of freedom.

    • @pisasupayani
      @pisasupayani 21 день тому

      Makes me think a diversity hire suggested these rat dropping level ideas and spineless firaxis went with it

  • @sitrilko
    @sitrilko 21 день тому +66

    I view the crisis as a "pick your poison" ordeal, not a getting punished even for playing well.

    • @joosakurvinen4381
      @joosakurvinen4381 21 день тому +7

      To me that still sounds weird. Kinda like "hey you got sick, which illness would you prefer this time?" Like uhm what, how do I get to pick?

    • @JesseJDean
      @JesseJDean 21 день тому +1

      @@joosakurvinen4381 true, makes no sense

    • @g.r.4372
      @g.r.4372 21 день тому +9

      Stellaris did crisis -- and it was a fun test of how well you've built your empire.
      *also Frostpunk (a very special kind of city-builder) has crisis, and it's a great game.

    • @Valicroix
      @Valicroix 21 день тому +1

      That's an excellent point. I never thought of that.

    • @sitrilko
      @sitrilko 21 день тому

      @@joosakurvinen4381 That analogy makes no sense.
      Would you rather prefer for the game to pick bad staff to happen at random? This way, the player gets agency to influence what bad things happen (I presume from a semirandom selection).
      How on earth is that a bad thing? Bad things will happen. And you get to influence what. Preferably something that's not gonna cripple you.

  • @darken2417
    @darken2417 4 дні тому +6

    One solution is to do things like starting as a Frankish tribe, progressing to the French kingdom then to Imperial France then to modern France.
    As for civilizations that never progressed and died you'd have to make something up for them and have them keep their leader from their last age. Or only have the truly great civilizations and leave out the ones that just existed briefly.
    Having the Mauri is silly anyway lol.

  • @gordonbrown9757
    @gordonbrown9757 21 день тому +11

    My first reaction was what about China
    How are they going to fit in for this

    • @ragnar8786
      @ragnar8786 21 день тому +1

      Han -> Tang -> Ming
      Or something like that.

    • @vcesarino
      @vcesarino 19 днів тому

      China and Persia (Iran)

    • @lokibau
      @lokibau 18 днів тому +1

      @@ragnar8786 so china -> china -> china? lol

  • @blazingbattlehawk9626
    @blazingbattlehawk9626 21 день тому +11

    I think at the turn of an era each civ should be faced with a national crisis that, depending on your actions, could result in your civilization taking on a new identity

    • @tiime8146
      @tiime8146 19 днів тому +1

      I.E. collapsing lol. The devs seemed to have forgotten that what caused Roman Britain to transform into Celtic Britain was plenty of dead bodies.

    • @lokibau
      @lokibau 18 днів тому +3

      This. If you manage to survive the crisis you should be able to keep your civ, force swapping only if you fail at some criteria. That would have made some sense. What were they thinking...

    • @AMM278
      @AMM278 17 днів тому

      @@lokibauI swear man wtf were they thinking fr

  • @supersergioa4200
    @supersergioa4200 21 день тому +8

    I've been seen a lot of content creators who's seems being paid for said only good things about CIV VII.
    And it's okay, they are trying to introduce the game to a new players (gen z and X)
    But what about the old fans? Maybe we are the most motivated to spend our money in the game, but only if they do a good job, not for this trash.

  • @liamfarrell2215
    @liamfarrell2215 21 день тому +17

    Everyone is find the switching civilization chnage weird but what I find even weirder is keeping the same leader. Augustus leading Brazil (if its added) dosent sit right with me

    • @Nordique777
      @Nordique777 5 годин тому

      I think if they had to it would make more sense to change leaders.

  • @bond0815
    @bond0815 20 днів тому +2

    "Build a Civilization to stand the test of time"
    So that was a fucking lie

  • @JRWatchman85
    @JRWatchman85 21 день тому +11

    I was quite impressed but I don't think 3 ages is enough. They need a Medieval and Industrial era added.

  • @MrTripleAgamer
    @MrTripleAgamer 21 день тому +72

    Civ is a game about having a empire stand the test of time. Civ 7 doesnt have that so for me its not civ. Also they have ugly art for the leaders and no one wants to identify as that for a game instead in the past we got to be the epic cultures and empires of the world.

    • @wildbard4112
      @wildbard4112 21 день тому

      How is civ 7 not having an empire stand the test of time?

    • @Thioacetone1
      @Thioacetone1 21 день тому +7

      ​​@@wildbard4112you don't even keep your starting empire. it's just not the same as Rome in the atomic era

    • @MrTripleAgamer
      @MrTripleAgamer 21 день тому +1

      @@wildbard4112 you cant play as one civ they become "outdated" and forced to change multiple times during the game

    • @yzy8638
      @yzy8638 21 день тому

      English is not my first language, but i always assume "civilisation" is above "empires", now in civ7 you keep your empire while the "cultural content of a civilisation" within your nation magically swap.
      whoever think of this system must be genius, LOL

    • @wildbard4112
      @wildbard4112 21 день тому

      @@Thioacetone1 Huh? You get to keep you cities and progress, even traits of your previous civ carry over, they don't magically disappear. Your empire just evolves.

  • @David2024
    @David2024 3 дні тому +3

    0:52 Don’t forget to mention how bad a company can mess up a franchise.

  • @Ultrajamz
    @Ultrajamz 22 дні тому +72

    I’m tired of repaying for the same content. Everything in prior expansions should be in the civ7 base game.

    • @4Xtraordinaire
      @4Xtraordinaire  22 дні тому +12

      Glad to see natural disasters return, but loyalty was so crucial for stopping forward settles

    • @Ultrajamz
      @Ultrajamz 22 дні тому +21

      @@4Xtraordinaire proper AI (especially for trade / diplomacy) would be a massive improvement… the days of “more difficulty = more unfair advantage to the AI” should be done with. The harder difficulty should just be smarter AI and thats it.

    • @teaser6089
      @teaser6089 21 день тому +2

      @@4Xtraordinaire At the same time it kills Colonization, would love them to have some fix for this

    • @4Xtraordinaire
      @4Xtraordinaire  21 день тому +1

      @@teaser6089 I think the ages expanding the map opens up for more colonization opportunities

    • @yzy8638
      @yzy8638 21 день тому

      @@4Xtraordinaire age expanding the map sounds like a very europe-centric thing as any place before european came to colonise was a land of savages.
      also whoever spawn in between multiple player can rage quit

  • @amethystgamer852
    @amethystgamer852 21 день тому +41

    If I'm *forced* to civ swap when ages change, I'm buying Humanking the day that Civ 7 releases and just playing that.
    After seeing the Civ 7 stuff, I'm very glad that paradox is asking for and implementing community feedback when it comes to every damn feature of Europa Universalis V because if Civ 7 won't change, it'll suck

    • @4Xtraordinaire
      @4Xtraordinaire  21 день тому +2

      The way Firaxis handles feedback at the moment reminds me a lot of early Paradox

    • @chepemasacuata1
      @chepemasacuata1 21 день тому +2

      @@4Xtraordinaire What do you mean by this?

    • @patrickoconnell113
      @patrickoconnell113 21 день тому

      because same

    • @patrickoconnell113
      @patrickoconnell113 21 день тому

      oh its phantom9987

    • @BlackNomad1
      @BlackNomad1 21 день тому +2

      Just because Firaxis like and implement a concept found elsewhere doesn’t mean their execution of that concept will be the same.

  • @SuperDoggy99
    @SuperDoggy99 21 день тому +50

    The game is a hard pass for me. There are just so many bad ideas that were copied whole cloth from Humankind. It makes me wonder if the developers even play their own game or understand why Humankind failed. I am genuinely bewildered by this. What a colossal letdown. Civ7 appears to be just another hubris-driven cash-grab, and nothing more.

    • @excaliberdg1178
      @excaliberdg1178 21 день тому +3

      Quit your bitching, the game hasn't even came out yet

    • @atari947
      @atari947 21 день тому +8

      "Consume product"

    • @charleszp938
      @charleszp938 21 день тому

      ​@@excaliberdg1178if someone says "I'm gonna shit on your plate", climbs on the table and squats over your plate, why do you expect anything but shit to come out of their ass?

    • @lokibau
      @lokibau 18 днів тому

      @@excaliberdg1178 stfu blind fanboy, hes right.

    • @martinkunz7155
      @martinkunz7155 17 днів тому +2

      I considered giving them another chance, but looks like that won't happen anytime soon. Kinda sad how a game series i played for 30 years is now going down the drain.

  • @Guelo6891
    @Guelo6891 21 день тому +3

    Civ 3 was the Apex for me! After Civ 3, they started scrambling everything, instead of adding on top of what already was working.

  • @arrasonline
    @arrasonline 21 день тому +12

    ARA Untold Histories will get my money. Civ 7 won't.

  • @corey2232
    @corey2232 21 день тому +5

    This makes me way more interested in how Ara: History Untold pans out.

    • @lokibau
      @lokibau 18 днів тому

      same here

    • @Archris17
      @Archris17 2 дні тому

      Gotta check that out with Millennia. I've also been playing the Zephon demo and plenty of Old World. There's loads for Civ to learn from and they not only went with their weakest competition, but just seem to have copied elements wholesale without considering how to make them fit the Civ formula. I was hopeful that the new slew of civ-like games would force Firaxis to adapt and improve, but at least now if/when the Civilization franchise dies, we have others to go to.

  • @mihanshid2158
    @mihanshid2158 21 день тому +43

    I dislike District System that much that i even couldn't force myself to enjoy CIV 6 and now CIV 7 has even more bad systems, i will still play CIV 5

    • @libervitaexaltis4551
      @libervitaexaltis4551 21 день тому +3

      True. The district system was awful, and is the reason I remained with Civ v. Now it seems more tedious and awful systems are on the way, along with more disney-esque art

    • @math_7911
      @math_7911 21 день тому +1

      Same, 3000+ hours of Civ 5, 103 hours of Civ 6. Gonna probably buy Civ 7 in 2026 at 50% off

    • @dianashupletsov7812
      @dianashupletsov7812 15 днів тому +1

      District System is still beter than civ swapping. it makes game a lot more about managing you're empire and how it functions. I get why some people don't like it, but it doesn't make the mechanic bad

    • @mihanshid2158
      @mihanshid2158 10 днів тому

      @@dianashupletsov7812 I haven't tried Civ Swapping but i can say i dislike them both the same

  • @SleepingMalcolm
    @SleepingMalcolm 21 день тому +6

    No Local Multiplayer is a deal braker

  • @shuffledmedia
    @shuffledmedia 21 день тому +6

    Im gonna hold off on Civ 7 untill after release to see how it looks. I think too much of it is change for change sake, and it just doesnt look fun sadly.

    • @lokibau
      @lokibau 18 днів тому +1

      its a tipical american approach, they just have decided in preproduction that 30% of the game must be new mechanics, 30% change to existing mechanics and 30% should be the same with no further thought, they dindt bother to assest what worked well and improve on that and what didnt worked well and scrap that. No, just change for the sake of change, they already did that with 6 and partially worked (for them, i hated also 6), but i think this time will be a real flop.

  • @teaser6089
    @teaser6089 21 день тому +34

    Ara: History Untold will release in a month + 2 days and it's truly one of the better Civ contenders.

    • @4Xtraordinaire
      @4Xtraordinaire  21 день тому +8

      I’m still not sold on some of the graphics

    • @marekkos3513
      @marekkos3513 21 день тому +1

      I was playing Ara , and I didnt like it that much.The battles are boring , and with no tactics at all.The graphics is very much dark , and boring with no art style at all.The gameplay over all is different then Civ games , and in my opinio much worse and boring and to complicated.I think CIV7 will be the best civ game ever.Also Humankind is very good.

    • @Jaroartx
      @Jaroartx 21 день тому +2

      @@marekkos3513 So those battles in the the trailers of ARA where mostly show, you don't command your units or divisions ?, there is this game called Oriental Empires that took the Civilization like gameplay set in the three kingdoms settings it was great seasonal changes, deep diplomatic strategy and a basic but cinematic battles of divisions on the same map unlike Total War, I wonder if in a future entry cities could be set in map with a sub map of the region the city is located for better aesthetic and city management mechanics civ6 cities where too crowded.

    • @cosmosyn2514
      @cosmosyn2514 21 день тому +3

      @@4Xtraordinaire why are civ players so focused on graphics? i thought this phenomenon was more of a shooter/action game obsession. is it because civ is a more casual strategy game with wider audience?

    • @4Xtraordinaire
      @4Xtraordinaire  19 днів тому +2

      I’m fine with Civ 6’s artstyle, but Ara has a genuinely uninteresting world map. I’ve looked at it recently, and it is way too… monotone? It feels like there is 0 contrast, and I had a similar issue with millennia

  • @yjaeger3605
    @yjaeger3605 4 дні тому +3

    I'll die on this hill: Civ 5 was peak Civilization.

    • @Archris17
      @Archris17 2 дні тому

      There's some argument between 4 and 5, I feel. Some people even really like 3, I know I did! And hell, let's not pretend that Civ 6 didn't have SOME good ideas. I know I'm in the minority, but I LIKE the city unstacking to a degree - it needed some fine-tuning that was never done, but I still thought it was a good idea.
      This Civ 7 though? Nah, this isn't it. I was very hopeful when high-profile Civ-style games started popping up, I thought it'd force Civ to evolve and innovate, to change and improve... Instead, they just copied mechanics wholesale form their weakest competitor, without considering how they'd fit the larger ecosystem of a Civilization game. They didn't learn from Millennia, they didn't learn from Zephon, they didn't learn from OLD WORLD, which brought by far the most to the table-!

  • @OnSpotTV
    @OnSpotTV 17 днів тому +3

    "Even if you play the game optimally, you still get punished it seems"

  • @georgestauber2636
    @georgestauber2636 9 днів тому +3

    Once again the Egyptians were not black.

  • @seto_kaiba_
    @seto_kaiba_ 21 день тому +15

    Sounds like they just ignored the medieval era entirely. smh.

    • @lokibau
      @lokibau 18 днів тому +8

      they did to accomodate this crap of civ swapping. They thought that humankind failed because you swapped too many times, but in their infinite widsom they didnt factor that people want to play the civ they choose.

  • @MarionFR
    @MarionFR 17 днів тому +2

    There should be changes of civs with progression. But NOT jumping between civs randomly. It should be like: ancient China, then you choose: communist China / capitalistic China (Taiwan). Or: you start with Slavs and only later you choose one of slavic countries.

  • @danielwest6095
    @danielwest6095 17 днів тому +2

    I think the only way civ swapping can really work is if you require the civ swapping to be to historical evolutions of your original pick. For example, if you start as Babylon, have the option to switch to Arabia, Iran, or turkey. You start as the germanics, have the option to switch to England, Netherlands, or Germany. Start as Rome, you can switch to France, Spain or Italy.
    Or something like that. Not the songhai switches to England switches to China nonsense.

  • @nanhu4254
    @nanhu4254 21 день тому +12

    I start the game with civ A and develop my empire based on A’s advantages. All of sudden, I’m force to another civ B, which makes all of my previous efforts wasted? That just makes no sense…
    I’m playing Egypt along floodplain and building lots of wonders, all of sudden I’m Mongolia and have to produce my first horseman?

    • @BlackNomad1
      @BlackNomad1 21 день тому +7

      No. Your understanding of the features and process is wrong.

    • @abcs-ws7bf
      @abcs-ws7bf 21 день тому +4

      Are you a paid shill?​@@BlackNomad1

    • @nanhu4254
      @nanhu4254 21 день тому +1

      @@BlackNomad1 then please venture the correct one

    • @barnvandiebos9070
      @barnvandiebos9070 21 день тому +3

      @@BlackNomad1you literally have the same information as us

    • @ruas4721
      @ruas4721 21 день тому

      You dont suddenly play Mongolia. You get a historical option and unlock other civs with the way you lead your nation. If you play egypt and spam hundreds of horsemen you unlock Mongolia (just an example). Thats already confirmed.

  • @mikuonvinyl7872
    @mikuonvinyl7872 21 день тому +7

    civ 5 has the best eras

  • @nielsholmlassen8275
    @nielsholmlassen8275 21 день тому +3

    i think being cautiously optimistic but not naive is best

  • @AM97776
    @AM97776 17 днів тому +1

    I’m wondering if the AI will actually learn how to pursue combat tactics effectively … this would be a huge area for improvement and hope that we can get some upgrades this iteration especially compared to 6

  • @supersergioa4200
    @supersergioa4200 21 день тому +8

    I only pray for the community to keep launching mods in civ VI

  • @mayaneko1094
    @mayaneko1094 21 день тому +2

    7:00 - i understand the crisis system more like a way to form your future path, like picking the stuff that affects your playstyle least. And even if you sometimes need to pick something that's against your playstyle, having played optimally is still an advantage, for example a -6 in combat strength doesn't really matter that much, if you've already steamrolled your neighbors in the last age and have an army which is like 3 times as big as theirs. I sometimes have that in civ6, where my main opponent is sometimes a full army tech in front of me, but their 1 freshly build modern unit simply can't fight an army of 10 well trained last era units on their own.
    7:30 - Kupe is one of the best example for why civ changes make sense in the first place, because a third through the game most of his defining abilities literally become useless. Like you can only found your first city once, so that's something that gets rid of the most unique part of his kit instantly and then you profit mostly from sailing and ship building to discover islands others need more time for, but once other civs pick up those techs you pretty much turn into a civ which most defining ability is to get a littlebit more production out of woods or rainforests (which is so generic, that i even needed to look it up to know, what makes him unique past 50 turns to begin with)
    That said, i don't see, where this system would make it harder to add special start civs, but it probably gets even easier to add them, like i could definitely see the benefit of having the fun of a Kupe-like start, then a portugese economical boom in the mid game to fund my science victory as korea. I often didn't want to play early game civs, because it simply got too boring at some point.
    As for the plagiarism comment, it's hard to criticise civ for that, if most of humankinds system where present in civ as well. In my opinion this kind of inspirational work rather improves the competition, since now devs have a good reason to actually surpass other studios on their own ideas instead of developing something, that is just good enough. I'm sure, civ going with 3 eras is a direct answer to the like 7 or 8 eras we had in humankind, which was honestly way too short to even utilize it properly.

  • @pablodiazgarcia5940
    @pablodiazgarcia5940 21 день тому +3

    The justification for Civ changing with the eras is baffling to me. "London used to be controlled by the romans and then the Anglo-Saxons" Yeah mate, no wonder how that happened? Not like the Western Roman Empire collapsed and some time later an external tribe conquered London... Civilizations don't just change from one era to the other.
    The Roman Civilization is a great example. You can trace Rome from the 700s BC to 1453 AD and through all of that time they were a city-state, a kingdom, a republic, an empire, two empires, a medieval empire... Were the people of Constantinople in the 1400s the same as the ones living in Rome in 150 AD? No, but they were ROMANS.
    Make civilizations change from era to era but keep the same name. You can make new civilizations pop up in the map when the eras change or when barbarians or city-states conquer some of your cities.
    But don't make me change from Egypt to Abbasid because the year tells me is about time to do so. We've been Egyptians for 6000 years but now a lot of bad things are happening because is the year 476AD, guess we'll become a new civilization that has nothing to do with what we were before, welcome the Abbasids

  • @endlesswaffles6504
    @endlesswaffles6504 3 дні тому +2

    Looks like Egypt got the Netflix treatment

  • @elia9188
    @elia9188 21 день тому +15

    As someone who loves the changing cultures of HK I'm not convinced by CIV7 system.
    Yes, in HK you can get really wacky scenarios and the eras succession can feel really anticlimatic, but I don't think locking out civ options and assigning default "historical options" will be a solution.

    • @ruas4721
      @ruas4721 21 день тому

      You can unlock other options with the way you lead your faction.

    • @elia9188
      @elia9188 21 день тому

      ​@@ruas4721i know, but the game seems structured to give just a couple of default option players will have always aviable, and it has just been comfirmed that the AI will always pick this predeterminated cultures.
      So, long story short, limited options for the player for the later cultures and prevedible AI changes.

  • @averybaumann
    @averybaumann 18 днів тому +1

    Having a city cap is a huge issue. EVERY 4x game wants you to take over the entire map. Either you run it all your self or have vassels or allies or some behind your back method of taking over the whole world such as eu4, or stellaris.
    Civ , warhammer and moo tened to have all the ai gang up on the player, warhammer had armies cost exponentially more per army and these are all ways to ramp up the difficulty, or perhaps additional play mechanics , you have to get good with vassels because itnia a different mechanic than running those cities yourself and previously allies were dead roadblocks at best never actually helping you and you were just waiting for them to turn on you.

  • @ryankasch5561
    @ryankasch5561 21 день тому +3

    I disagree with the idea that the civs are more unique. Comparing to say, civ V, none of these options are as distinct as the difference between Polynesia and Venice. Small differences in adjacency bonuses aren't what I call good differentiation.

    • @darzekot
      @darzekot 21 день тому +2

      That's probably what I would probably like to see in my own "ideal" Civ7, not just different features of different civilisations, but also different gameplay styles for each one. Probably, Age of Empires IV nailed it the best. However, such a game feature would be very hard not even to make, but to balance

  • @glasses2926
    @glasses2926 21 день тому +2

    Despite the complaints, I don't mind. Civ 6 feels like the height of "normal" Civ to me, the culmination of everything that we expected of Civ up until now. If Civ 7 tries a new direction, I'll wait and see it out. If it's good, I'll buy it, and if it's not, I'll happily keep playing Civ 6 until Civ 8 comes out.

  • @bombyouup62
    @bombyouup62 21 день тому +16

    And Humankind failed.

    • @penknight8532
      @penknight8532 21 день тому +5

      Literally more players today, still play Civ 3 compared to how many play Humankind currently.

  • @baconbliss4796
    @baconbliss4796 День тому +2

    So once again I get to ignore the new civ game and keep playing civ 5

  • @usernametaken5619
    @usernametaken5619 21 день тому +10

    Civ 5 still rules. Not interested in Humankind 2.0 at all. I'll wait five years and get it with all DLCs for 5 bucks.

    • @penknight8532
      @penknight8532 21 день тому

      If you and I live that long.

    • @usernametaken5619
      @usernametaken5619 21 день тому

      @@penknight8532 Right? I'm really hoping Ara is going to pick up the Civ flag and carry it forward at this point.

  • @AllSeerAugustus
    @AllSeerAugustus 18 днів тому +1

    Ugh.... This whole game is just giving me red flags. They have forgotten the entire spirit of Civilization

  • @EstrellaViajeViajero
    @EstrellaViajeViajero 21 день тому +3

    I bought HK a year after release - and I felt they did fix a lot of the problems.
    My main gripe with HK is that battles take way too long in the later ages (moving 20 units for 3 rounds every turn slows the game down to a crawl). Plus - I didn't like how the computer could just attack one of my cities with one or two units - stopping its production, then run around with said unit in a far area of the battle without ever attacking - which meant my mega city couldn't do anything until I left the fortifications to run around trying to find the lone horse somewhere behind a mountain.

    • @dianashupletsov7812
      @dianashupletsov7812 15 днів тому +1

      I don't understand backlash on HK. Like all civ players say that they dislike the game because apparently it is not civ like. I think HK can do whatever they want. It is their own game anyways. The civ swapping in HK has it's own place in the game meta. But the same cannot be said about civ 7, because it is a civ game and it doesn't follow the rules of the civ games and feels weird

    • @EstrellaViajeViajero
      @EstrellaViajeViajero 14 днів тому

      @@dianashupletsov7812 For me - I thought of Civ just as a name. For me - the game was about playing a civ "though history", not playing a "civ" through history. In fact - I thought most the civ's were generally too close together in gameplay and often struggled with balance on various maps. Civ VI's mid DLC additions did help them stand apart from each other a lot more (I only played until the New Frontier pass finished) and I enjoyed that.

  • @hirannes2217
    @hirannes2217 6 днів тому +1

    Seems I won't be moving on from Civ-5, any time soon. Thanks for the warning.

  • @RezaXGWB
    @RezaXGWB 21 день тому +9

    I think that indeed the biggest criticism is the civ swapping... Especially with Egypt into Songhai as shown in the showcase... But i hope it's still in development and it's more connected, like instead of Egypt to Mongolia, it's Egypt to Arabia and all that

    • @cosmosyn2514
      @cosmosyn2514 21 день тому +1

      maybe id give them the benefit of the doubt and say that it's a placeholder decision, but im not sure. i feel like egypt into venice or other mediteranean culture makes much more sense than egypt into a subsaharan african one.

    • @pablodiazgarcia5940
      @pablodiazgarcia5940 21 день тому +1

      What does Arabia have to do with ancient Egypt apart from sharing a similar geographical location? Those cultures, people and empires are completely different. They want to be more historically accurate yet they disregard all history and you change Civ just because they occupied the same area.
      Pretty disrespect and ahistorical if you ask me.

    • @cosmosyn2514
      @cosmosyn2514 21 день тому

      @@pablodiazgarcia5940 the cultures and empires, sure, but the people are still around albeit changed. the egyptian people never vanished. they may have adopted arab religion, language and culture, but the modern egptians are descended from the ancient ones. this point would be valid was if the situation was native americans becoming the united states, where the people would genuinely be unrelated.

    • @RezaXGWB
      @RezaXGWB 21 день тому

      @@pablodiazgarcia5940 nothing in civ is historically accurate. Plus, Arabia in civ6 has its capital in Cairo... Which, get this, is in Egypt

    • @jcdentoid
      @jcdentoid 20 днів тому

      @@pablodiazgarcia5940 You're kidding right? The Arabs conquered Egypt and established Islam there. Modern Egyptians are a mix between anicent Egyptians and Arabs. They speak Arabic in Egypt for Christ's sake.

  • @bofast
    @bofast 20 днів тому +1

    Verticality in the terrain (including bonuses/penalties for fighting in higher/lower elevation was already a thing in 2014 4X game Endless Legend from the same devs as Humankind and Endless Legend arguably had more interesting mechanics to take inspiration from than Mankind ever did.

  • @gerwyntiberius1918
    @gerwyntiberius1918 18 днів тому +4

    I still miss building your own palace in civ 1 or 2.

    • @lokibau
      @lokibau 18 днів тому

      also 3 got that feature. I miss that time too.

  • @kelleren4840
    @kelleren4840 День тому

    I feel like an awesome balance for the civ change would be the OPTION to change cultures, with the obvious benefit new tech and things, but if you choose to stay with your old culture, you get special, bonuses specific to that civilization.
    Also, opening up all cultures for all ages I think would lead to CRAZY cool strategies and wonkiness, but also let players do a "all ages" playthrough.

  • @digge2210
    @digge2210 22 дні тому +14

    CIV is ended

  • @Madeen1982
    @Madeen1982 20 днів тому +2

    I read a comment elsewhere saying the civ swapping would be nice as a game mode and not as the standard play, and I agree.

  • @snarly7346
    @snarly7346 21 день тому +3

    Game's a pass for me. Every time they get it in their noggins to reinvent the wheel it goes badly. Give me Civ 6 with better graphics, and stop trying to educate me . . .

  • @monkeytime9851
    @monkeytime9851 21 день тому +2

    Note how in civ 6 each civ had simple music in the ancient era, that evolved over each age with a new version of the same music. That can't happen here. You're only going to get one version of each Civ's music.

  • @paradox7358
    @paradox7358 21 день тому +12

    I think they've F'd up with this one.
    As they say, if it isn't broken, don't fix it.
    They should have continued to build upon their predecessors instead of making significant game changes, which will alienate many in the fan base.

    • @tuna5618
      @tuna5618 21 день тому +5

      Their usual design principle is to keep one third the same, one third slightly different and one third entirely new, but in civ 7 basically half the game is not only new to civ but from a completely different game (humankind) so it definitely looks like they went too far.

  • @alexanderhs1617
    @alexanderhs1617 21 день тому +2

    I wish they did it the other way around and focused on the Civs rather than the leaders. It’d be cool if they had multiple leaders throughout the ages per Civ (even if they have the same bonuses) rather than multiple Civs with the same leader

  • @genericgamer2836
    @genericgamer2836 21 день тому +3

    As someone from the outside looking in, wouldn't the simple solution be to have an option to play the game the classic way for people who want that? Doesn't seem they'd have to change much to make it work. I'm just excited to play a Civ game on console to see what all the hub bub is about about (Not playing Civ 6 because it has like 50 billion different DLC's and no native PS5 version).

    • @randomnamemab
      @randomnamemab 20 днів тому

      There's 2 dlcs and I payed like 5 bucks for everything

    • @genericgamer2836
      @genericgamer2836 19 днів тому

      @randomnamemab That is just straight up, not true. There are two passes (leader and new frontiers), but each pass has like a dozen civs. I already made the decision long ago to wait for the inevitable sequel because 1. It's easier to get into a game in the beginning of its life cycle than it is at the end. 2. It'll most likely be current gen with all the bells and whistles that come with that. Admittedly, I have noticed a couple of sales that were really generous, and if that's worth it to you, sure, but I'm content with waiting. Besides, I've had more fun with Stellaris than I probably would with a turn-based 4x game, even if Stellaris isn't a "true" 4x game in the classical sense.

    • @randomnamemab
      @randomnamemab 19 днів тому

      @genericgamer2836 stellaris is way better than civ lol. But I'm not capping. On steam all of civ 6 goes on sale for 5 bucks very often.

    • @genericgamer2836
      @genericgamer2836 19 днів тому

      @randomnamemab Ah, well, like I said, I'm on playstation, so sales that deep don't happen too often, though I think it was about 5 bucks this recent one, lol. But yeah, I just started playing stellaris again, and overall, I think it's the more engaging game. So I'm not too pressed about getting Civ right this minute.

  • @ChapBloke
    @ChapBloke 7 годин тому

    It would have made far more sense to swap leaders than Civs, maybe even have a base Civ with characteristics that can be tweaked by choosing a different leader for each era.