Wow, you have a great guide! Are there electronic controls (ABS, TC, ESP etc.) in the Porsche Carrera Cup? Are they optional, mandatory to use or are they not there?
@@bmardini In single-make championships is it almost always the driver to make the difference or does the vehicle also count? In the Carrera Cup did you achieve results based on your driving skills or even thanks to the vehicle you had?
@@bmardini @Bash Ah yes well, as I have heard others say the difference in the middle lies in the adjustments of the settings, but between the first classified and the last the difference is millesimal .. so based on the percentage you are telling me, the %95 means that on 10 times the difference 9, 5 times out of 10 is made by the driver? This is what it means?
@@MarioRossi-zv1hj the settings are minor, these affect maybe 0 2 or 0.3s in qualifying. A fast driver can jump into 5 different cars with 5 different settings and be almost the same speed in each of them. The Porsche is considered the "school" of driving because the level is so high and the difference is really from the driver
I've tried every racing game and racing simulator, but not a single one has a realistic sounding Porsche 911. The closest I've seen is rFactor 2, and it's only because the downshifting sounds real, just way too quiet. I've determined if I buy a game or not purely on how their porsche sounds. Just a shame nothing even really comes close to real life.
The RSR in iracing has a fabulous sound. I agree about the 991 and 992, although even the real 992 doesn't downshift like the old car, they use the mechanism from the R now and its much more gentle. Back in the 997 days gear shifts were pretty epic, have a look at one of my older Dubai videos
@@bmardini Oh shit I had never heard the RSR in iRacing. It sounds insanely close to the real thing. Might need to get my iRacing subscription back for that
You probably get asked this a lot, but how close is the 992 cup car in iRacing to the real thing? Got my iRacing subscription back and i've been racing the 992 cup car, and im curious how real it is.
it is and it isn't, i don;t know how i can explain it. its similar in that the track is the same, it "feels"" the same, your approach is the same. Its totally different in that you are in a shrieking race car at real speed and at real risk and are subjected to all the forces and so on. there are also some physics differences that are difficult to articulate The other thing is that on iracing, it is very, very predictable. If you practice enough times, you know exactly what the car will do, you brake in exactly the same spot, the response is identical. In real life its not - the brake pedal has a different feeling, the circuit condition is different, the track evolution is different, and so on. I would say someone who is fast on iracing would (given enough practice) be eventually fast in the real thing. But, I am much closer to a top pro in iracing than I am in real life, even though I don't particularly enjoy the sim
@@bmardini thanks for the detailed response. I hope someday I can relate Edit: Been thinking about what you said, and I think a huge difference between sim and real life is the sense of speed. When im driving in the sim, i really dont feel like im moving that fast. But irl, I'd guess you're painfully aware that you're going 150mph. Even if you aren't actively afraid, im sure this still passively makes you make different decisions, and just all around a bit more difficult to drive. But I'd assume that experience mitigates that. Obviously i've never driven a race car, so this is pure speculation. I'm sure the sound of the car even has a big effect. When I go to see races irl, the sound gives me this innate sense that something bad is happening. Idk how to describe it. I guess it just stems for our instinctual dislike for loud noises. Don't get me wrong, I still love the sound, but the first few laps im at a race, I just get this weird feeling. I really hope I'm able to experience this from the inside of a race car someday, even as a passenger.
Is the brake input the real value of your brake ? I see on turn 2 and 4 you are braking at like 50, 60%. In iracing we are braking at 70/80%, is iracing totally off on brake compare to real life pcup ? Thanks for answering !
The sound of this ugh. So good
Nice
Hello Bash, one question, for you this 992 is more easy for a gentleman driver than the 991.2? Or the difficult is the same?
Thanks for the reply 🙏🏼
In some ways its easier but in others its harder. In the end, the gap from the best pro to the best pro/am winds up the same.
why is the throttle never at zero even while braking, is there any specific reason for this ??
Because the engine brakes too. So there are always some revs. The clutch does not come into effect
Wow, you have a great guide! Are there electronic controls (ABS, TC, ESP etc.) in the Porsche Carrera Cup? Are they optional, mandatory to use or are they not there?
No aids at all in the German championship. Some series allow abs and maybe tc but not common. The standard is none at all
@@bmardini In single-make championships is it almost always the driver to make the difference or does the vehicle also count? In the Carrera Cup did you achieve results based on your driving skills or even thanks to the vehicle you had?
@@MarioRossi-zv1hj the cars are all the same. A good engineer and setup helps, but 95% of the performance is from the driver
@@bmardini @Bash Ah yes well, as I have heard others say the difference in the middle lies in the adjustments of the settings, but between the first classified and the last the difference is millesimal .. so based on the percentage you are telling me, the %95 means that on 10 times the difference 9, 5 times out of 10 is made by the driver? This is what it means?
@@MarioRossi-zv1hj the settings are minor, these affect maybe 0 2 or 0.3s in qualifying. A fast driver can jump into 5 different cars with 5 different settings and be almost the same speed in each of them. The Porsche is considered the "school" of driving because the level is so high and the difference is really from the driver
I've tried every racing game and racing simulator, but not a single one has a realistic sounding Porsche 911. The closest I've seen is rFactor 2, and it's only because the downshifting sounds real, just way too quiet. I've determined if I buy a game or not purely on how their porsche sounds. Just a shame nothing even really comes close to real life.
This is real life not one of your kids games
@@Tejvir7 Wow! graphics are so good these days I didn't even notice!
The RSR in iracing has a fabulous sound. I agree about the 991 and 992, although even the real 992 doesn't downshift like the old car, they use the mechanism from the R now and its much more gentle. Back in the 997 days gear shifts were pretty epic, have a look at one of my older Dubai videos
@@bmardini Oh shit I had never heard the RSR in iRacing. It sounds insanely close to the real thing. Might need to get my iRacing subscription back for that
this isnt just for children.. drivers like verstappen and much more play these sims @@Tejvir7
You probably get asked this a lot, but how close is the 992 cup car in iRacing to the real thing? Got my iRacing subscription back and i've been racing the 992 cup car, and im curious how real it is.
it is and it isn't, i don;t know how i can explain it. its similar in that the track is the same, it "feels"" the same, your approach is the same. Its totally different in that you are in a shrieking race car at real speed and at real risk and are subjected to all the forces and so on. there are also some physics differences that are difficult to articulate
The other thing is that on iracing, it is very, very predictable. If you practice enough times, you know exactly what the car will do, you brake in exactly the same spot, the response is identical. In real life its not - the brake pedal has a different feeling, the circuit condition is different, the track evolution is different, and so on.
I would say someone who is fast on iracing would (given enough practice) be eventually fast in the real thing. But, I am much closer to a top pro in iracing than I am in real life, even though I don't particularly enjoy the sim
@@bmardini thanks for the detailed response. I hope someday I can relate
Edit: Been thinking about what you said, and I think a huge difference between sim and real life is the sense of speed. When im driving in the sim, i really dont feel like im moving that fast. But irl, I'd guess you're painfully aware that you're going 150mph. Even if you aren't actively afraid, im sure this still passively makes you make different decisions, and just all around a bit more difficult to drive. But I'd assume that experience mitigates that. Obviously i've never driven a race car, so this is pure speculation.
I'm sure the sound of the car even has a big effect. When I go to see races irl, the sound gives me this innate sense that something bad is happening. Idk how to describe it. I guess it just stems for our instinctual dislike for loud noises. Don't get me wrong, I still love the sound, but the first few laps im at a race, I just get this weird feeling. I really hope I'm able to experience this from the inside of a race car someday, even as a passenger.
Is the brake input the real value of your brake ? I see on turn 2 and 4 you are braking at like 50, 60%. In iracing we are braking at 70/80%, is iracing totally off on brake compare to real life pcup ? Thanks for answering !
We brake by pressure not by %. The bar doesn't really tell you much. It gives a rough idea