@@kerimismail5562 No, just Fabric. You just need to put the shader .zip in your shaderpack folder, which is in the same place as your mods folder. Just follow the video and you'll find it.
@@muso9583I'm not sure since I'm running a 4090, but I'm sure if you reduce the quality settings it can run on most computers just fine. It's certainly not as resource intensive as Rethinking Voxels
@@RealGeorgeWashingtonFr I agree with this but people do also hate minecraft for no reason. The game can thrive without updates and its more about building then gear grinding
Thank you so much for this man. I know the dev team(s) keep saying they don't recommend using it until the full release, but I mean... LOOK AT IT! How can I possibly wait? It's like I'm 5 years old wanting to open my Christmas presents 2 days early. And the fact that it can run even on my GTX 1060 3G... This feels like a revolutionary milestone for the modding community.
@@priyanthabandara9190 Yes that's better than a 1060 and I have a 1660S which is rougly equivalent, 144 fps 256 chunks, Minecraft relies on the CPU more
well, after I saw your video I went to install and configure the mods, spent 4 hours to get everything together and make minecraft open. I'm glad that I have a 5 min video to watch now and cry about it 🥰 btw: Love the modpack and the videos, keep up the good work!
@@Alexzy39 it happens a lot more often than you think... You install all the mods you want, then it doesnt work, then you remove the mods one by one to find the conflicting mod, then you realize it needs another mod to get that mod working, then you put everything together again and still doesnt work and then you realize by the comments of that last mod that the last version its conflicting with other mods you have, and you have to intall a little bit older version, the you realize that the mod you installed to get that mod working needs to be in a little bit older version too... Then your girlfriend comes angry and tells you that you need to go to bed beacause its 3am and you have to work at 5am and your like 😮😶😐🙃 FCK... 😅
@@DROWN- lol understandable but I use fabric and it tells me exactly what the problem is if something doesn't work at gives me the solution too like "install this" or "get this mod to a newer/older version" its really a lifesaver
@@flowstatevideo tried to get your mod pack working with the distant horizons - runs pretty well then will just crash after about 20 seconds. i’ve tried changing settings but i think it’s probably just my pc isn’t powerful enough (I have a 3070)
did you have any issues with it? i did it step by step but for some reason it wont load any checks. i got maybe an extra 20 more chunks but i dont get it no where near the scale everyone does
tysm dude lol i saw so many videos showcasing saying "wow look at this awesome mod with shaders OUUU SO PRETTYYY" but no one had a proper tutorial like this... again thank you
I am really happy to see this channel grow, you have been putting out high quality content since the beginning, I remember when I first saw one of your videos while I was on a modding craze and I was in disbelief you had around 70 subscribers. Best of luck to your channel I am happy to see you continued growth.
You’ve inspired me to pursue becoming a creator, starting on the side while I grow. Can’t wait to see where your channel goes and I’m excited to make my little tent and start a new journey in life of my own! Thank you!
Hello flowstate, new viewer. Your content is reallt soothing and you're *flow* is really great. The explanation is really easy to follow. Small question, for multiplayer servers do you need to load new chunks by actually going to them before being able to view them with distant horizons or does distant horizons load in unvisited chunks like in singleplayer?
I am so Blessed! First i see you coming back to Minecraft at the same time i did and then you solve the problem i could not find the answer to after hours of research!
Also as a developer, theres a reason why the mod isnt public. Basically the program your running hasnt been tested so expect errors. My advice is wait a few weeks untill all the bugs have been ironed out. Just please dont spam the server if something is bugged. Submit a bug report😊
@@bruh-ep4ly If you are still thinking about it, I would recommend buying java edition as it has more free access to things like mods and servers while bedrock is a little more restricted.
I would love to see a video on how to make a realm/server with a mod pack. I understand at this point it seems like its common knowledge to where people don’t need to make tutorial videos for it, but ive personally always struggled trying to figure it out. Regardless, its really good to see you back. I hope you can still find success and enjoyment in motivational irl content. But this, this is awesome.
I hope that as this mod gets further into development, I won't need a supercomputer to run it. My little 3060 can load like ten chunks in before it slows down a lot
I hate these youtubers showcasing this mod, yeah it may look good but it takes a long while before everything is even renderd in and the main problem being is that if too many chunks are being rendered it'll just stop working
@@cola98765 counter-counterpoint: 60 fps IS low and more importantly; (even giving you the benefit of the doubt and assuming pretty low render distance) there's no way it's a consistent 60 fps if it looks like the video and you're actually moving ingame.
@@niwoh Indeed it's not super stable but it's what I call "palyable" and I test it on default render distance. I had bad GPUs and MC was unoptimised for so long that I really don't care about couple lost frames here and there in any game I play. I really don't get the pursuit of flawless FPS and high refresh rate monitors.
@@cola98765 It's one of those things where you just can't go back I guess, once you've experienced the fluidity of 120+ fps (and a monitor that has the hz to display it of course). I used to be perfectly happy with somewhat stable 30 fps but these days anything below 120 just feels really bad to play and even the smallest dips are incredibly noticeable and throw me off completely. I have a decently expensive setup but I run many games at low or medium settings just so I can guarantee the fps stay above monitor refresh rate lol.
I'm certainly 19 HOURS Late, but as I progressively watched your video, I felt like you've brought what i could not find in my 7 years of playing Minecraft. As I have been watching as how Minecraft rise, I feel like I am an early supporter to this game, but anyways, you've made a Really bid space into My Heart. Love you
Now the only thing left is NVidium support someday. Author of this mod already saying that its too hard to do but i still hope that someone will create compability addon for it to make it run with shaders and the Ultimate Minecraft experience is here
Disclaimer : Long render distance with shadders doesn't work for 1.19.4 version, there is no checkbox for this version. They should say it before letting people installing stuff. This is a problem as most people don't play on the last version of the game.
This is becasue Iris considers 1.19 version of itself "dead", so DH compat is only for 1.20 (DH on the other hand actively supports all versions it was released to)
Been loving this so much I wanted to share the same experience with my friends. do you think I can get this modpack to work on a server? And if so, do you recommend any server host and how much ram should the server have? It's not going to have many people, around 5-6 max.
its still a shame that for some reason my computer just freezes distant horizons regardless of what i set it at. seeing these really gets me back into wanting to do world painter and mod packs but just would like to understand why my machine gets so stuttery very well done tutorial btw im surprised someone hadnt already done it honestly
Hi flow! I see you are still replying to comments on this video, as a viewer I extremely appreciate that. I am new too PC/Java Minecraft and as many tutorials there are out there I haven’t found a single one really that is giving me the information that I need to download your famous modpack/shader/texture combo that broke MC UA-cam a while back 😂(idk what it’s called I’m stupid) I was wondering if you were thinking about making an updated tutorial on this or if you know of a good place where a super PC noob like me could download and use this stuff in a easy to learn method 🤷♂️😆 Thanks man 😌👍
@@FirestoneAnimation 😂lol not. nvidium, sodium, vulkan are so good that even if you add performance-degrading things, they will still be better than just vanilla and i already said u can just performance things its even better than anything
now it just says ---- Minecraft Crash Report ---- // There are four lights! Time: 2024-05-02 19:32:55 Description: Initializing game java.lang.NoClassDefFoundError: com/seibel/distanthorizons/api/methods/events/abstractEvents/DhApiScreenResizeEvent at java.base/java.lang.ClassLoader.defineClass1(Native Method) at java.base/java.lang.ClassLoader.defineClass(ClassLoader.java:1017) at java.base/java.security.SecureClassLoader.defineClass(SecureClassLoader.java:150) at net.fabricmc.loader.impl.launch.knot.KnotClassLoader.defineClassFwd(KnotClassLoader.java:160) at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.tryLoadClass(KnotClassDelegate.java:355) at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.loadClass(KnotClassDelegate.java:218) at net.fabricmc.loader.impl.launch.knot.KnotClassLoader.loadClass(KnotClassLoader.java:119) at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:525) at net.coderbot.iris.compat.dh.LodRendererEvents.setupCreateDepthTextureEvent(LodRendererEvents.java:107) at net.coderbot.iris.compat.dh.LodRendererEvents$1.afterDistantHorizonsInit(LodRendererEvents.java:57) at com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiAfterDhInitEvent.fireEvent(DhApiAfterDhInitEvent.java:44) at com.seibel.distanthorizons.coreapi.DependencyInjection.ApiEventInjector.bind(ApiEventInjector.java:66) at com.seibel.distanthorizons.coreapi.DependencyInjection.ApiEventInjector.bind(ApiEventInjector.java:36) at net.coderbot.iris.compat.dh.LodRendererEvents.setupEventHandlers(LodRendererEvents.java:69) at net.coderbot.iris.compat.dh.DHCompat.run(DHCompat.java:41) at net.coderbot.iris.Iris.onRenderSystemInit(Iris.java:213) at com.mojang.blaze3d.systems.RenderSystem.handler$cgc000$iris$onRendererInit(RenderSystem.java:1974) at com.mojang.blaze3d.systems.RenderSystem.initRenderer(RenderSystem.java:854) at net.minecraft.class_310.(class_310.java:505) at net.minecraft.client.main.Main.main(Main.java:211) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:470) at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74) at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) Caused by: java.lang.ClassNotFoundException: com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiScreenResizeEvent at java.base/jdk.internal.loader.BuiltinClassLoader.loadClass(BuiltinClassLoader.java:641) at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:525) at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.loadClass(KnotClassDelegate.java:226) at net.fabricmc.loader.impl.launch.knot.KnotClassLoader.loadClass(KnotClassLoader.java:119) at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:525) ... 23 more A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace: at java.base/java.lang.ClassLoader.defineClass1(Native Method) at java.base/java.lang.ClassLoader.defineClass(ClassLoader.java:1017) at java.base/java.security.SecureClassLoader.defineClass(SecureClassLoader.java:150) at net.fabricmc.loader.impl.launch.knot.KnotClassLoader.defineClassFwd(KnotClassLoader.java:160) at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.tryLoadClass(KnotClassDelegate.java:355) at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.loadClass(KnotClassDelegate.java:218) at net.fabricmc.loader.impl.launch.knot.KnotClassLoader.loadClass(KnotClassLoader.java:119) at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:525) at net.coderbot.iris.compat.dh.LodRendererEvents.setupCreateDepthTextureEvent(LodRendererEvents.java:107) at net.coderbot.iris.compat.dh.LodRendererEvents$1.afterDistantHorizonsInit(LodRendererEvents.java:57) at com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiAfterDhInitEvent.fireEvent(DhApiAfterDhInitEvent.java:44) at com.seibel.distanthorizons.coreapi.DependencyInjection.ApiEventInjector.bind(ApiEventInjector.java:66) at com.seibel.distanthorizons.coreapi.DependencyInjection.ApiEventInjector.bind(ApiEventInjector.java:36) at net.coderbot.iris.compat.dh.LodRendererEvents.setupEventHandlers(LodRendererEvents.java:69) at net.coderbot.iris.compat.dh.DHCompat.run(DHCompat.java:41) at net.coderbot.iris.Iris.onRenderSystemInit(Iris.java:213) at com.mojang.blaze3d.systems.RenderSystem.handler$cgc000$iris$onRendererInit(RenderSystem.java:1974) at com.mojang.blaze3d.systems.RenderSystem.initRenderer(RenderSystem.java:854) at net.minecraft.class_310.(class_310.java:505)
@itsmejb @flowstate videos. The 2080ti is not outdated for Minecraft mods. This specific mod list is not performance intensive. Sodium and Indium actually give you better frame rate than vanilla Minecraft. They are performance enhancing mods. Distant Horizons and bliss shaders are not performance intensive. Distant horizons uses LODs, which do very little to affect performance negatively. Bliss shaders is one of the best performing shaders out there. With this mod list and Bliss shaders, I was getting 165 FPS consistently. No dips. However, I was still getting micro stutters that caused the choppiness. I'd get the stutters, but notice my frame rate stayed pretty much the same. If it came down to my computer not being powerful enough, I wouldn't be getting 165 FPS consistently. It would be dropping frames. I still got stutters every few seconds, but the frame rate never dropped. This leads me to believe it is an issue with the unofficial versions of these mods. Like I said in my previous comment, its most likely the drivers. I have another modpack that I made with over 200 + mods, and Complementary shaders on high settings, and I still get over 100 FPS consistently with no dips or micro stutters. I've used distant horizons before as well. The official versions of these mods never gave me any issues. I'm gonna make a video right now and post it on my channel proving to you that my frame rate is consistent. Also, to answer your question @itsmejb, I have an i7 9700k, so no bottlenecking is happening. I have 32 GB of RAM, and 16GB allocated to my Minecraft.
for people seeing this now- they removed the option to install DH from that executable. Additionally, you may need to manually install Java for your PC if you're used to playing on bedrock. My PC didn't know what to do with the .jar file until I installed Java manually.
Wait DH auto load fresh chucks, if so, so cool, and very useful so you don’t got to go around loading everything just to see it and not look wierd with random gaps in the world.
Hey flow, thanks for the tutorial! Not sure if this is a bug on your end as well, but either Bliss or DH causes EnhancedVisuals to black out between animations. Do you get this problem/is there a fix for this at all? I know in OptiFine its pretty easy to fix but not too sure with Sodium + Iris
@@flowstatevideo just investigated and it is that mod! its due to some weird bug it has with stuff like Iris and OptiFine. Turning it off in the mod menu fixes it
There are some mods missing from the modlist now like the Physics mods and some other mods that you showed in the part 1-2 videos a year ago is this intentional?
Hey, this mod is very cool and i like this mod so much, but the problem is.. that it doesn't support many shaders (like rethinking voxels) because its still in beta (so we need to wait for that).. i suggest that you should again start a new hardcore world with some topics like old style (not with this mod) only your modpack and rethinking voxels shader. The best example is from one of your video called "i conquered a huge ice tower in minecraft" watch that video.. thanks
@@flowstatevideoyes you did. Anyways it worked perfectly, I just needed to give it a few minutes fir it to render completely. Thank you for the tutorial!
It should appear automatically if you install Iris to your .minecraft directory, which is the default file path. I didn't do anything extra to make it appear there.
@@cola98765 I've tried to do all that java optimization stuff but to no avail really. I'll upgrade to a 7600x at some point, we'll see how that changes things.
Great video and a nice modpack! I got a 16 core CPU and a 4090 and my system seems to just lift off when i play your modpack with distant horizons installed 😯 Any idea?
@@flowstatevideo I just installed it for the first time, the sodium has a bunch of extra files like "reese's sodium options" "sodium-extra 0.5.1" and stuff like that.
Forgot to mention this, here is the link to Bliss Shaders (the shaders used in this video):
github.com/X0nk/Bliss-Shader/archive/refs/heads/main.zip
Is this shader laggy?
how can i install this shader?
Do i need optifine?
@@kerimismail5562 No, just Fabric. You just need to put the shader .zip in your shaderpack folder, which is in the same place as your mods folder. Just follow the video and you'll find it.
@@muso9583I'm not sure since I'm running a 4090, but I'm sure if you reduce the quality settings it can run on most computers just fine. It's certainly not as resource intensive as Rethinking Voxels
I love coming back to Minecraft every few weeks/months and seeing all the advancement with mods
Modders seem to be more passionate about Minecraft than Mojang devs themselves.
@@RealGeorgeWashingtonFr I agree with this but people do also hate minecraft for no reason. The game can thrive without updates and its more about building then gear grinding
nah theres plenty of reason @@wheeliekid_15
@@RealGeorgeWashingtonFr its not that. Its just that mojang cant add this mod for performance reasons
Fr last time i played was in 1 1.19.2, just reinstalled minecraft and damn the mods are amazin
Finally someone who actually explains how you install it, huge respect to you!
Yessir!
@@flowstatevideoThe reason other people haven’t made tutorials is because you aren’t supposed to 🤦♂️. Read the GitHub please
Thank you so much for this man. I know the dev team(s) keep saying they don't recommend using it until the full release, but I mean... LOOK AT IT! How can I possibly wait? It's like I'm 5 years old wanting to open my Christmas presents 2 days early. And the fact that it can run even on my GTX 1060 3G... This feels like a revolutionary milestone for the modding community.
Hell yeah!
Will it probably work on an RTX 3050?
@@priyanthabandara9190 Yes
most definitely@@priyanthabandara9190
@@priyanthabandara9190 Yes that's better than a 1060 and I have a 1660S which is rougly equivalent, 144 fps 256 chunks, Minecraft relies on the CPU more
well, after I saw your video I went to install and configure the mods, spent 4 hours to get everything together and make minecraft open. I'm glad that I have a 5 min video to watch now and cry about it 🥰
btw: Love the modpack and the videos, keep up the good work!
im sorry but how did it take you 4 hours lol
@@Alexzy39for real😂
@@Alexzy39 it happens a lot more often than you think...
You install all the mods you want, then it doesnt work, then you remove the mods one by one to find the conflicting mod, then you realize it needs another mod to get that mod working, then you put everything together again and still doesnt work and then you realize by the comments of that last mod that the last version its conflicting with other mods you have, and you have to intall a little bit older version, the you realize that the mod you installed to get that mod working needs to be in a little bit older version too...
Then your girlfriend comes angry and tells you that you need to go to bed beacause its 3am and you have to work at 5am and your like 😮😶😐🙃 FCK... 😅
You still managed to do it on your own so I wouldn't consider it a waste of time
@@DROWN- lol understandable but I use fabric and it tells me exactly what the problem is if something doesn't work at gives me the solution too like "install this" or "get this mod to a newer/older version" its really a lifesaver
This is actually so insanely beautiful
Yeah fr
@@flowstatevideo tried to get your mod pack working with the distant horizons - runs pretty well then will just crash after about 20 seconds.
i’ve tried changing settings but i think it’s probably just my pc isn’t powerful enough (I have a 3070)
@@woodster605 have you tried allocating more RAM? distant horizons seems to use tons of RAM for me
@@woodster605 I have a 3050 and it runs just fine after a while of loading. What CPU and ram do you have?
@@insop6432 i have 16gb ram and an I9-10850k
just installed it. Your a G my guy. You conviced me to start playing minecraft again. Forgot the beauty and fun of blocks
did you have any issues with it? i did it step by step but for some reason it wont load any checks. i got maybe an extra 20 more chunks but i dont get it no where near the scale everyone does
DUDE THIS IS AMAZING!!!
Thankyou for the in-depth, step-by-step and no BS tutorial
step 1: have a NASA pc
You just need a rtx 3060 it's not nasa bruh
@@Fr4XILESI'm sorry but
r/woosh
been trying for a few days now to get this to work, your a legend thx for the video!
tysm dude lol i saw so many videos showcasing saying "wow look at this awesome mod with shaders OUUU SO PRETTYYY" but no one had a proper tutorial like this... again thank you
Yes finally, I think you are the first person to make a tutorial on this!
I am really happy to see this channel grow, you have been putting out high quality content since the beginning, I remember when I first saw one of your videos while I was on a modding craze and I was in disbelief you had around 70 subscribers. Best of luck to your channel I am happy to see you continued growth.
You’ve inspired me to pursue becoming a creator, starting on the side while I grow. Can’t wait to see where your channel goes and I’m excited to make my little tent and start a new journey in life of my own! Thank you!
Hell yeah!
This might be one of the best, cleanest and simplest explanation I have ever seen or heard must sub to this guy.
Hello flowstate, new viewer. Your content is reallt soothing and you're *flow* is really great. The explanation is really easy to follow. Small question, for multiplayer servers do you need to load new chunks by actually going to them before being able to view them with distant horizons or does distant horizons load in unvisited chunks like in singleplayer?
Yes you need to visit the chunks in multiplayer for them to load, that or you need to pre-generate the world.
I am so Blessed! First i see you coming back to Minecraft at the same time i did and then you solve the problem i could not find the answer to after hours of research!
This plus Rethinking Voxels would be incredible
I personally haven't tried it but there is a fork of Rethinking Voxels that allegedly works with DH
@@Its_Mims give me the link
@@thellenxehysaj1085 i managed to get 18c to work with DH but it looks whack. massive fogline that ruins the whole view.
Also as a developer, theres a reason why the mod isnt public. Basically the program your running hasnt been tested so expect errors. My advice is wait a few weeks untill all the bugs have been ironed out. Just please dont spam the server if something is bugged. Submit a bug report😊
Yup
Is more survival coming? That first episode was chill and perfect
Yes working on it
@@flowstatevideoHey im thinking of buying minecraft and im not sure should i play bedrock or java which ome are you on
@@bruh-ep4ly If you are still thinking about it, I would recommend buying java edition as it has more free access to things like mods and servers while bedrock is a little more restricted.
@@flopsisbad3406 ah thanks but i will wait for another sale just bought bodycam i dont know if you heard of it
I would love to see a video on how to make a realm/server with a mod pack. I understand at this point it seems like its common knowledge to where people don’t need to make tutorial videos for it, but ive personally always struggled trying to figure it out.
Regardless, its really good to see you back. I hope you can still find success and enjoyment in motivational irl content. But this, this is awesome.
It’s pretty simple using aternos to make server w/ mods and curseforge to launch mc with same mods
You just pick a good server host if you're willing to pay money and install all of the mods on the server and then load up the server
@@flowstatevideo May I know which host you recommand? :)
I thought I would mention that the "black screen" when entering the water is caused by the "enhanced visuals" mod and its underwater blurring effects.
Yeah someone else mentioned that and if that's the case I might disable that one particular setting because it's so distracting
after 100 videos this is the only one worked thank you man
Yay thank you my guy. I got all the right mods through modrinth + iris from your pack, but it was crashing. I'll check if this works. Actual legend
I hope that as this mod gets further into development, I won't need a supercomputer to run it. My little 3060 can load like ten chunks in before it slows down a lot
I don't think my PC would handle running shaders and the mods but being able to do this at all is incredible
Supposedly Distant Horizons is impeccably optimized so if you can run shaders on normal minecraft it should still run well with distant horizons.
How come it doesnt let me click the checkbox to install distant horizons in the iris installer? btw can u also install it through ur mods folder?
This tutorial is out of date, you can now install Distant Horizons 2.0+ directly on CurseForge
Thank you sooo much man this really helped me out!!!
I hate these youtubers showcasing this mod, yeah it may look good but it takes a long while before everything is even renderd in and the main problem being is that if too many chunks are being rendered it'll just stop working
Maybe if your PC is bad, it works fine for me
these youtubers are running on high end pcs, (even though in my mid pc it runs perfectly fine) so just get a better pc
@@goncalobalanca4299 i have a rtx 2060 with a i7 processor my PC is great
Thank you so much for the straight forward tutorial dude!
I thought the discord said not to make "tutorials" on explicit steps on how to download it?
womp womp
The lead developer of Iris joined my discord and said it was a good video so I don't think they care.
@@flowstatevideo on nice, alright
omg yess thank you
JUST GIVE US ANOTHER MINECRAFT SURVIVAL VIDEO! I NEED 3 TODAY!!!
Working on it!
@@flowstatevideo 🙏🏻
this was so helpful you earned a sub
Step 1: Get at least a 1000 dollar GPU (If you don't mind low fps)
counterpoint: my 500$ GPU runs it at 60FPS
@@cola98765 counter-counterpoint: 60 fps IS low and more importantly; (even giving you the benefit of the doubt and assuming pretty low render distance) there's no way it's a consistent 60 fps if it looks like the video and you're actually moving ingame.
@@niwoh Indeed it's not super stable
but it's what I call "palyable"
and I test it on default render distance.
I had bad GPUs and MC was unoptimised for so long that I really don't care about couple lost frames here and there in any game I play. I really don't get the pursuit of flawless FPS and high refresh rate monitors.
@@cola98765 It's one of those things where you just can't go back I guess, once you've experienced the fluidity of 120+ fps (and a monitor that has the hz to display it of course).
I used to be perfectly happy with somewhat stable 30 fps but these days anything below 120 just feels really bad to play and even the smallest dips are incredibly noticeable and throw me off completely.
I have a decently expensive setup but I run many games at low or medium settings just so I can guarantee the fps stay above monitor refresh rate lol.
@@niwoh since when did 60fps become "low"
I'm certainly 19 HOURS Late, but as I progressively watched your video, I felt like you've brought what i could not find in my 7 years of playing Minecraft. As I have been watching as how Minecraft rise, I feel like I am an early supporter to this game, but anyways, you've made a Really bid space into My Heart. Love you
you are running an unsupported version of distant horizons. nice dawg it didnt work. selected the correct version and everything
It might not work on every system
Dawg he said it was beta 💀 brudda did not watch the vid
Thanks so much for this. Spent way too much time trying to get this to work the wrong way.
nice, now i just need to handle the "my rtx 4090 can handle it, it doesnt crash" part on my rtx 2060
Bros trying to make my PC turn into a plane.
Thanks so much for making this. I was playing with your modpack before but I always wished I could do it with Distant Horizons, so this is awesome!
Thank you so much. I webt to bed at 2 am trying to get it working but now i can use it. And i do understand the beta and risks it has.
Will you do more videos like "Making a ______ house with no plan"? I personally thought those were really great.
Yes I will soon
Minecraft 2 would look exactly like this
Much appreciated for the help with that, now just gotta figure out how to launch the damn installer 😂
"incompatible mods found!"
Now the only thing left is NVidium support someday. Author of this mod already saying that its too hard to do but i still hope that someone will create compability addon for it to make it run with shaders and the Ultimate Minecraft experience is here
Hey love the vids! Are you planning to update the modpack to modrinth as well, or maybe not because of mod developers porting the mods over?
Not sure, right now CurseForge works perfectly fine for the modpack
Step 1: buy a nasa super computer,
step 2: profit
now we need a tutorial on how to revive our pcs
My pc doesn't run this, but it's beautiful to see your concern for other people in playing the same way as you, thank you ❤
Disclaimer : Long render distance with shadders doesn't work for 1.19.4 version, there is no checkbox for this version. They should say it before letting people installing stuff.
This is a problem as most people don't play on the last version of the game.
This is becasue Iris considers 1.19 version of itself "dead", so DH compat is only for 1.20
(DH on the other hand actively supports all versions it was released to)
Is there hope to get a working 1.19 shader version later?@@cola98765
Just play the latest version I don't see the big deal
I dont see a checkbox for any version can u help?
i tried this on my m3 mac pro its awesome !!!
This is absolutely crazy!!
Is there any new tutorial on how to do this??
This tutorial is out of date, you can now install Distant Horizons 2.0+ directly on CurseForge
Its crazy how your views increased so much by minecraft btw love to philosophy❤❤❤❤
This mod is revolutionary.
Favorite modpack Flow
Been loving this so much I wanted to share the same experience with my friends. do you think I can get this modpack to work on a server? And if so, do you recommend any server host and how much ram should the server have? It's not going to have many people, around 5-6 max.
its still a shame that for some reason my computer just freezes distant horizons regardless of what i set it at. seeing these really gets me back into wanting to do world painter and mod packs but just would like to understand why my machine gets so stuttery
very well done tutorial btw im surprised someone hadnt already done it honestly
Yeah DH won't work on every system, I'm glad you liked the video though
Great video thx for tutorial really apriciate it.
Hi flow! I see you are still replying to comments on this video, as a viewer I extremely appreciate that.
I am new too PC/Java Minecraft and as many tutorials there are out there I haven’t found a single one really that is giving me the information that I need to download your famous modpack/shader/texture combo that broke MC UA-cam a while back 😂(idk what it’s called I’m stupid) I was wondering if you were thinking about making an updated tutorial on this or if you know of a good place where a super PC noob like me could download and use this stuff in a easy to learn method 🤷♂️😆
Thanks man 😌👍
Everything I use is in Better Adventures+. You can install it on CurseForge / Modrinth
"How to make minecraft look like this."
Step one: Have a nuclear core powered computer.
its actually eeven better than just vanilla performance tbh🤓🤓then just use performance things and boom huge fps vanilla
@@azimli52_kurnaz_ironi_anti-ilk Blunt lie but, you do you
@@FirestoneAnimation 😂lol not. nvidium, sodium, vulkan are so good that even if you add performance-degrading things, they will still be better than just vanilla and i already said u can just performance things its even better than anything
@@azimli52_kurnaz_ironi_anti-ilk Yeah tried Sodium. Barely got that much of a boost.
@@FirestoneAnimation :)👍
Thanks a lot for this
Can we put Fabric with it too ? Cause at 1:55 u don't say if we can or not, I don't want it to be bugged or anything ! :(
Yes Fabric is required
Why everyone is using fabric for DH and not forge?
THX bro i was struggling
For me it just says incompatible mods and the game wornt start ( I think i got it working but not sure yet )
now it just says
---- Minecraft Crash Report ----
// There are four lights!
Time: 2024-05-02 19:32:55
Description: Initializing game
java.lang.NoClassDefFoundError: com/seibel/distanthorizons/api/methods/events/abstractEvents/DhApiScreenResizeEvent
at java.base/java.lang.ClassLoader.defineClass1(Native Method)
at java.base/java.lang.ClassLoader.defineClass(ClassLoader.java:1017)
at java.base/java.security.SecureClassLoader.defineClass(SecureClassLoader.java:150)
at net.fabricmc.loader.impl.launch.knot.KnotClassLoader.defineClassFwd(KnotClassLoader.java:160)
at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.tryLoadClass(KnotClassDelegate.java:355)
at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.loadClass(KnotClassDelegate.java:218)
at net.fabricmc.loader.impl.launch.knot.KnotClassLoader.loadClass(KnotClassLoader.java:119)
at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:525)
at net.coderbot.iris.compat.dh.LodRendererEvents.setupCreateDepthTextureEvent(LodRendererEvents.java:107)
at net.coderbot.iris.compat.dh.LodRendererEvents$1.afterDistantHorizonsInit(LodRendererEvents.java:57)
at com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiAfterDhInitEvent.fireEvent(DhApiAfterDhInitEvent.java:44)
at com.seibel.distanthorizons.coreapi.DependencyInjection.ApiEventInjector.bind(ApiEventInjector.java:66)
at com.seibel.distanthorizons.coreapi.DependencyInjection.ApiEventInjector.bind(ApiEventInjector.java:36)
at net.coderbot.iris.compat.dh.LodRendererEvents.setupEventHandlers(LodRendererEvents.java:69)
at net.coderbot.iris.compat.dh.DHCompat.run(DHCompat.java:41)
at net.coderbot.iris.Iris.onRenderSystemInit(Iris.java:213)
at com.mojang.blaze3d.systems.RenderSystem.handler$cgc000$iris$onRendererInit(RenderSystem.java:1974)
at com.mojang.blaze3d.systems.RenderSystem.initRenderer(RenderSystem.java:854)
at net.minecraft.class_310.(class_310.java:505)
at net.minecraft.client.main.Main.main(Main.java:211)
at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:470)
at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74)
at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23)
Caused by: java.lang.ClassNotFoundException: com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiScreenResizeEvent
at java.base/jdk.internal.loader.BuiltinClassLoader.loadClass(BuiltinClassLoader.java:641)
at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:525)
at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.loadClass(KnotClassDelegate.java:226)
at net.fabricmc.loader.impl.launch.knot.KnotClassLoader.loadClass(KnotClassLoader.java:119)
at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:525)
... 23 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Render thread
Stacktrace:
at java.base/java.lang.ClassLoader.defineClass1(Native Method)
at java.base/java.lang.ClassLoader.defineClass(ClassLoader.java:1017)
at java.base/java.security.SecureClassLoader.defineClass(SecureClassLoader.java:150)
at net.fabricmc.loader.impl.launch.knot.KnotClassLoader.defineClassFwd(KnotClassLoader.java:160)
at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.tryLoadClass(KnotClassDelegate.java:355)
at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.loadClass(KnotClassDelegate.java:218)
at net.fabricmc.loader.impl.launch.knot.KnotClassLoader.loadClass(KnotClassLoader.java:119)
at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:525)
at net.coderbot.iris.compat.dh.LodRendererEvents.setupCreateDepthTextureEvent(LodRendererEvents.java:107)
at net.coderbot.iris.compat.dh.LodRendererEvents$1.afterDistantHorizonsInit(LodRendererEvents.java:57)
at com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiAfterDhInitEvent.fireEvent(DhApiAfterDhInitEvent.java:44)
at com.seibel.distanthorizons.coreapi.DependencyInjection.ApiEventInjector.bind(ApiEventInjector.java:66)
at com.seibel.distanthorizons.coreapi.DependencyInjection.ApiEventInjector.bind(ApiEventInjector.java:36)
at net.coderbot.iris.compat.dh.LodRendererEvents.setupEventHandlers(LodRendererEvents.java:69)
at net.coderbot.iris.compat.dh.DHCompat.run(DHCompat.java:41)
at net.coderbot.iris.Iris.onRenderSystemInit(Iris.java:213)
at com.mojang.blaze3d.systems.RenderSystem.handler$cgc000$iris$onRendererInit(RenderSystem.java:1974)
at com.mojang.blaze3d.systems.RenderSystem.initRenderer(RenderSystem.java:854)
at net.minecraft.class_310.(class_310.java:505)
THANK YOU FOR THE TUTORIAL!!!
@itsmejb @flowstate videos. The 2080ti is not outdated for Minecraft mods. This specific mod list is not performance intensive. Sodium and Indium actually give you better frame rate than vanilla Minecraft. They are performance enhancing mods. Distant Horizons and bliss shaders are not performance intensive. Distant horizons uses LODs, which do very little to affect performance negatively. Bliss shaders is one of the best performing shaders out there. With this mod list and Bliss shaders, I was getting 165 FPS consistently. No dips. However, I was still getting micro stutters that caused the choppiness. I'd get the stutters, but notice my frame rate stayed pretty much the same. If it came down to my computer not being powerful enough, I wouldn't be getting 165 FPS consistently. It would be dropping frames. I still got stutters every few seconds, but the frame rate never dropped. This leads me to believe it is an issue with the unofficial versions of these mods. Like I said in my previous comment, its most likely the drivers. I have another modpack that I made with over 200 + mods, and Complementary shaders on high settings, and I still get over 100 FPS consistently with no dips or micro stutters. I've used distant horizons before as well. The official versions of these mods never gave me any issues. I'm gonna make a video right now and post it on my channel proving to you that my frame rate is consistent. Also, to answer your question @itsmejb, I have an i7 9700k, so no bottlenecking is happening. I have 32 GB of RAM, and 16GB allocated to my Minecraft.
2080ti came out almost 6 years ago, that's pretty outdated
Buying a 4090 to make Minecraft look dope is radical
Is there any way in the future bedrock/console players can get better adventures+, also love your vids 🥰
I doubt it, I have no control over console/bedrock mods. Thanks though
for people seeing this now- they removed the option to install DH from that executable. Additionally, you may need to manually install Java for your PC if you're used to playing on bedrock. My PC didn't know what to do with the .jar file until I installed Java manually.
I cannot see the option for DH and i have installed java manually i think can u help?
mod of the year
Just waiting for it to come to forge and I’ll be happy
Distant Horizons works on Forge
Thanks dude, 650 comments and you're replying to all of them shows you really care.
Wait DH auto load fresh chucks, if so, so cool, and very useful so you don’t got to go around loading everything just to see it and not look wierd with random gaps in the world.
It auto loads in singleplayer but not in mutliplayer
@@flowstatevideo makes sense but I didn’t expect to see it in even single player.
Thanks for the tutorial
Sure thing
Hey flow, thanks for the tutorial! Not sure if this is a bug on your end as well, but either Bliss or DH causes EnhancedVisuals to black out between animations. Do you get this problem/is there a fix for this at all? I know in OptiFine its pretty easy to fix but not too sure with Sodium + Iris
I get the black screen bug when I go underwater with Bliss + DH 2.0 but I'm not sure if that's because of Enhanced Visuals or not.
@@flowstatevideo just investigated and it is that mod! its due to some weird bug it has with stuff like Iris and OptiFine. Turning it off in the mod menu fixes it
...the mod being EnhancedVisuals for clarity
Flowstate can I use your better adventures mod in a video?
Of course
bro released the video on my birthday 💀
There are some mods missing from the modlist now like the Physics mods and some other mods that you showed in the part 1-2 videos a year ago is this intentional?
Yes because the Physics Mod isn't compatible with Distant Horizons
"All we have to do..." x7
Thank you so much 👍
erm its not working i cant see over my chunk with the shader in the descriptions (and all other one i have)
nvm its working now but I only got 3 hearts in survival
Hey, this mod is very cool and i like this mod so much, but the problem is.. that it doesn't support many shaders (like rethinking voxels) because its still in beta (so we need to wait for that).. i suggest that you should again start a new hardcore world with some topics like old style (not with this mod) only your modpack and rethinking voxels shader. The best example is from one of your video called "i conquered a huge ice tower in minecraft" watch that video.. thanks
4:54 do all the chunks within the DH render distance load automatically, or do you have to cross over that terrain to generate it?
Automatic in singleplayer, but you have to load them in multiplayer
I just did everything in this video and distant horizon is not distant horizing
I didn't use Distant Horizons in this video
@@flowstatevideoyes you did. Anyways it worked perfectly, I just needed to give it a few minutes fir it to render completely. Thank you for the tutorial!
how do you get the version of Minecraft to pop up on the launcher at 2:02? I have Iris downloaded but It didn't show up there.
It should appear automatically if you install Iris to your .minecraft directory, which is the default file path. I didn't do anything extra to make it appear there.
Which CPU are you running? I think my 3080 is fine but it's the mere i5-10500 that's making this mod unplayably laggy lol
to reduce stutters allocate more ram as they are most likely due to garbage collector (casue chunk generation makes a lot of garbage)
Description
@@cola98765 I've tried to do all that java optimization stuff but to no avail really. I'll upgrade to a 7600x at some point, we'll see how that changes things.
@@flowstatevideo Thanks, I should've realized to look.
The option to use DH does not appear can u help?
This tutorial is no longer needed, you can install DH 2.0+ from CurseForge
@@flowstatevideo thank you!! Will I then have to use curseforge to play?
Thank you!
Great video and a nice modpack! I got a 16 core CPU and a 4090 and my system seems to just lift off when i play your modpack with distant horizons installed 😯 Any idea?
I have similar specs and I only get about 60-70 fps with DH; it just seems to be a really resource intensive mod
how do i get the terrain you have in the other videos
Check the description for my modpack
whats the mod that gets you the zoomed out third person
Camera Utils
so i cant install it right now? i have to wait a bit right?
You can install it, it's just in Beta so might be unstable and cause some issues
@@Ocelot3765yo bro help me it's not letting me install the iris shaders installer
You can install it
It keeps saying incompatible mods, I have the same modpack but it has different versions of sodium and iris that we delete
Make sure you've updated to the latest version of the modpack, that could be it.
@@flowstatevideo I just installed it for the first time, the sodium has a bunch of extra files like "reese's sodium options" "sodium-extra 0.5.1" and stuff like that.
Wait so if you install Iris this way you don't have to install distant horizons separately?
Correct
does the mod also give all the big mountains or is that a different mod?
Different mod, that's from Tectonic