For those who cant decide which biome mod to get: Terralith and Tectonic can both be used together, giving you a deep range of sprawling biomes. Pair that with Distant Horizons and a shader that plays well with it (my recommendation is Bliss) and you have one of the most captivating and beautiful versions of Minecraft you can possibly play, and it's all vanilla friendly!
@@christianc.1632 Yes, you can use the Biomes mod on an existing world. Also, it depends on what you mean by "f*** up the map", but in general, chunks that are generated using any of the above mods that were recently installed on an already generated world are going to look totally out of place. Imagine a wall of new terrain that doesn't flow at all with the previously generated terrain, and you get the gist.
a fun fact about durability, is that you don't even need a mod for that! if you press f3 + H it automatically shows the durability of your tools and armor.
I have a 60% keyboard and it's really annoying to hit f keys + something else so i have to rebind to my mouse and then change it after i've enabled it. also since it resets whenever I start a new modded version i just use the mod so that it's done automatically.
So you have not the slightest idea of what he's saying? idk maybe he said.......I'm not going to lie? looks like you guys have brain rot more than the statement.
For anyone trying to build this modpack and it's crashing(1.21 version): -You have to use the last version of FLOW(2.1.1) -The version 1.1.5 of Sound -And the 0.4.5 of M.R.U (Mineblock's Repeated Utilities) *both mods depends on this*
You have no idea how much you're underselling the Sound physics remastered mod. It is easily one of the most underrated mods out there. If you enable the live visual rendering in the debug menu for the mod, you can see precisely what it's doing, and it'll give you a massive appreciation for it even without a good understanding. That being said I understand fully what's happening, and it's an audiophile's dream mod pretty much. It's essentially ray tracing the audio, dialing in or out multiple reverbs all depending on the measurements the rays are taking as they bounce around the environment. It is simulating things being in adjacent rooms by layering multiple reverbs, adding accurate distance based delay times to all audio, and the best part is it all adapts in real time just by the nature of it being physically modeled sound. It is probably one of the best systems for audio I've seen in a game, and you can fully adjust it on a block by block basis. That mod for me is literally a dream come true.
I genuinely just opened UA-cam to get a guide on mods, since mine were breaking, and saw this was posted 34 minutes ago - meant to be! ♥Thanks for the help!
Uh idk i get 750fps with an average pc build, although i do use optifine. I'm sure if it got a graphics related update they'd try optimising it more anyway plus should give an option to turn it all off.
@@skult227 optimising Minecraft is very hard cause notch self taught himself and the code wasn't all that good. Microsoft would have to recode the core of the game fully to get it to run better
@@FevrDrimif some modder can do it (sodium mod) then Mojang should be able to. If somehow they can’t figure out how to rewrite their renderer themselves like the modder did then they could just copy his homework a bit as he even made it open source or even hire him to do it himself.
Ever since watching your hardcore movie I haven't been able to watch any other creators because you're just so down to earth and you aren't like other UA-camrs. Love ur content man!
For those who want a mod similar to Terralith but not over the top with structures and the vast amount of biomes. You can try Blooming Biosphere datapack/ Mod, which is also compatible with Tectonic.
Just by the way, Sounds Physics Remastered is actually compatible with Simple Voicechat! The proximity voicechat is actually affected by the mod, making conversations through walls, or in tunnels much more immersive!
BIG PERFORMANCE BONUS: Make sure you increase the amount of allocated ram for each installation of the game. The normal 2 gigabytes is not enough (for my computer at least, RTX 3060 and ryzen 7 3700x) to load chunks quickly and consistently. In the Minecraft launcher, click on the installations tab, edit the one you want to play, hit “more options,” and under “JVM Arguments” the find where it says 2G. They should be the 5th and 6th characters. Change the 2 to an 8 and you will have MUCH faster chunk loading.
@@SepSP don’t go above 10 it causes problems i hear, but really just doing what he said should give you a 4X performance boost and that should be enough
Everytime i install a new version specially for forge, i already sets a lot way bigger than 8gig for the ram, yeah it helps a lot but most heavy mods realy not helping like the betweenlans and dynamic surrounding are freak when it comes to ram consumptions
This mod selection is fantastic, some people in other videos are like "heres number 5, minecraft cars... Vanilla minecraft is missing a faster form of travel, cars are in real life, so why not in minecraft, it has a tonne of custom skins that you can craft (shows the most brainrot mind numbing random skin asset i have ever seen) Anyways ahah, these mods really add to the overal vanilla minecraft experience in small ways but colldctivly really change the feel of the game. Great video!
That pop in animation mod that you showed in the middle reminds of original Fallout for the PC, that's what would happen when you would select items and move them from your inventory, it's really cool, adds a lot of weight to the items. Again, I really enjoy your mod selection lol
the shield biome is almost certainly named after and references the canadian shield, which is a huge thing of exposed rock and coniferous trees. fun fact, the canadian shield is one of the reasons canada is mostly empty. building, farming or doing anything related to civilization on the shield sucks, thus why it’s so empty
The fact minecraft doesn't have LOD is insane, it's the most basic optimization for 3D, I can't play with DH and I wish shaders would be compatible someday
19:30 For anyone with this lighting issue with the bushy leaves resource pack, try increasing your Shadow Sample Quality to at least "High" in your shader settings. This will enable optimised shadows for leaves and fix the lighting.
To fix the issues with the bushy leaves not being lit up, all you have to do is set Shadow Sample Quality to at least high in the Complementary shader settings
@@parenthecoltsenr if you go to options and then where you select your shaders and you click on the complementary shader, there is a button for the shader pack settings. Once there go to performance settings and it should be the first one there.
This being recommended to me was exactly what I needed for a modpack that I find satisfying. For too long, I had spent so much time creating modpack after modpack; but none truly satisfied me until the one I built through these recommendations So thank you. Thank you for helping me find my perfect modpack.
been playing around with this all morning, I'm running a 3080 with a ryzen 5 and i just want to say the game couldn't be looking more beautiful, cheers for the tutorial mate!
The reason the bushy leaves look like they do is because you need to put your "Shadow Sample Quality" to High in the shader settings. After that they'll look just like the ones in the shadow.
One of my favorite mods EVER is particular. It adds so many cool particles including the cave dust and falling leaves but ALSO adding super cute water animations, droplets in water from rain, fireflies, waterfall animations, etc.
Thanks for the overview! I just replaced my 6 year old laptop with a new one and were looking for vanilla+ mods to enjoy minecraft a little more. Perfect timing!
@@ongnguyenxuan8558And you could run minecraft smoothly? I had 80 fps max wirh optifine. And since i want to play a few newer games, i decided to get an upgrade :)
One tip for a more cinematic experience, try using the newest version of Tectonic and enabling the higher world mode, which basically increases the world generation limit to 639 and makes beautiful and gigantic mountains possible
The blue grass in the biome mod is done because it is a different biome. An example is in the desert, when the grass turns tan-green. It is just that mojang likes to hqve only green grass.
17:39 grass color is actually just a setting you can change per-biome when making data packs. vanilla uses it for the colors of badlands grass and cherry grove grass.
@@SiempreAndres ik, but how you get this massive render distance.. unless you have gamer computer or distant horizon you can't do it. also distant horizon still have billions bugs so i never manage to make it work
@@AzureMyriad Another option is to do what is possible in Minecraft, looking for tall structures and a controlled distance rendering so as not to put so much strain on the GPU. Then in post-production the following occur to me:1° Try a good generation extension in Blender and make the color adjustments so that the background fog is somewhat "acceptable". 2° go ahead and add color adjustment
regarding the shadow in the "bushy leaves" you need to find shadow quality setting in shader and put in on atleast high + it only works for however long you set the shadow distance. i recomment about 12-16 chunks and the rest is in the distance and therefor not so ugly.
Shield biome: just a guess, but it could be named after the Canadian Shield, a huge region of Canada characterized by smallish glacier-scraped mountains (from the last ice age), evergreen trees, and a ridiculous number of lakes.
Indium is a compatibility mod that allows other mods to work while you have sodium installed. You can get durability with F3+H in vanilla (I think that's the shortcut).
In addition to the memory problem I think it's because you use Iris, the newest version on modrinth is not compatible with Iris (there is a way to get it work by searching for beta/alpha releases or DH but I never did that)
Distant horizons dosent like iris, but if you download an older version it works perfectly. Pretty sure it was 2.1.2 or something if you're playing on 1.20.1 like I am.
I assume the way that they change the colour of the grass in Terralith is just through changing the grass colour of the biome. While it’s not super noticeable between some biomes, different biomes have different coloured grass, even if it’s all just grass. Good examples of this are savannah and desert biomes, which have noticeably drier colours, and Swamps, which have a darker, almost blue-green grass.
I found that the Glass Pane Culling Fix resourcepack actually causes some weird colouration on glass panes. If you have a stair shape in it (for instance stair railing)... let me "draw" it | ■ | The | being the "edge" panes that only cover half a block, and the ■ being a full square pane. The half of the full square that's exposed has too dark of a hue. Much like the old shadow bug with (upside down) stairs Also, you apparently need Terraphilic for Geophilic to work with Terralith. As a mod, however, it's only available for forge and neoforge. You need to have it as a datapack for fabric. I would not recommend that though. Changing my terralith datapack to mod did not work for me, so I rather not try mod to datapack. Especially not since that I've grown fond of that one specific world.
You can use tectonic with terralith, it takes the biomes ftom terralith and make them have huge mountains, undergroun rivers and all the features from terralith
Use a mod launcher or something (ATLauncher or prism or some such). There’s also an ace performance modpack called Fabulously Optimized that’s all client side so you can use it on servers if you’d like. It’s fabric dependent so if there’s a mod you’d like to add, or if you’re making a sort of makeshift modpack (although there’s a bunch of interesting modpacks that have a quest line that are well optimized), you’ll have to make do with fabric mods, though there’s no clear cut answer as to if fabric or forge (which I think goes by neoforge now?) is better, just a case of preference of which has your favorite mods, trade off either way.
17:30 mom I didn’t know you were supposed to feed the dog freshwater. That’s why I’ve been leaving the toilet seats up. Well that explains the decoration of the grass. -Uncle Buck
Not trying to sound too harsh, but I can't believe some of these aren't already in the game. It puzzles me that the bulk of what Mojang adds in are novelty mobs and 1 million variations of strongholds/dungeons. What about some updates for the common player? who isn't worried about min/maxing progress and obtaining the best stuff in game ASAP. It seems they'd rather add more outlandish mobs and some super turbo rainbow gear every update.
You should give LevelZ a shot. Completely redefines how you play and forces you to slow down and enjoy the game in all its’ stages. Much love, my friend.
You can just get the durability mod in vanilla minecraft by pressing F3+B or F3+H I think. Advanced tooltips. In earlier versions, it also displays block's ids, like 5:3 for spruce wood, 20 for glass, for example. (iirc).
Have a mod you think should have been in the video? Leave it below!
No bro sorry for that
You should check out Quality Sounds
I also think you could have included some more performance mods.
C2ME, Nvidium, ModernFix, Entity Culling, More Culling, Immediately Fast, etc
Better clouds?
Fresh Animations
For those who cant decide which biome mod to get: Terralith and Tectonic can both be used together, giving you a deep range of sprawling biomes. Pair that with Distant Horizons and a shader that plays well with it (my recommendation is Bliss) and you have one of the most captivating and beautiful versions of Minecraft you can possibly play, and it's all vanilla friendly!
Geophilic isn't compatible with tectonic and terralith i think?
@@antoniopripizduchi858 Yes, i believe you are correct
Maybe a dumb question, can i use the biom mods on existing worlds? Or does it fuck up the map?
Every time I use Terralith I always spawn in the goddamn Yellowstone biome that stretches for so long
@@christianc.1632 Yes, you can use the Biomes mod on an existing world. Also, it depends on what you mean by "f*** up the map", but in general, chunks that are generated using any of the above mods that were recently installed on an already generated world are going to look totally out of place. Imagine a wall of new terrain that doesn't flow at all with the previously generated terrain, and you get the gist.
a fun fact about durability, is that you don't even need a mod for that! if you press f3 + H it automatically shows the durability of your tools and armor.
bruh, thank you! literally couldn't remember this for the life of me
@@blasiankxng yeah no problem
I have a 60% keyboard and it's really annoying to hit f keys + something else so i have to rebind to my mouse and then change it after i've enabled it. also since it resets whenever I start a new modded version i just use the mod so that it's done automatically.
@@JoeMama-ie3jv Peak sloth, can't even be bothered to press 2 buttons.
@@kingkongsz who even owns a 60% keyboard in the first place
“I’m not even gonna kizzy cap on a stack right now.”
Bro what does that even mean 💀
Aave struggles go crazy
50th like also idk
next level brainrot i suppose?
So you have not the slightest idea of what he's saying? idk maybe he said.......I'm not going to lie? looks like you guys have brain rot more than the statement.
I think It means "I'm not even gonna lie that much right now?"
For anyone trying to build this modpack and it's crashing(1.21 version):
-You have to use the last version of FLOW(2.1.1)
-The version 1.1.5 of Sound
-And the 0.4.5 of M.R.U (Mineblock's Repeated Utilities) *both mods depends on this*
An apple a day keeps the doctor away , but doesn't that mean that doctors will now loose jobs. It might lead to unemployment 🤔
Thank you, I was wondering what happaned
anybody had a modpack for this video in forge?
@@deojaz5063 just dont use forge
i have none of those mods and it still crashes. maybe an issue with 1.21.3
You have no idea how much you're underselling the Sound physics remastered mod. It is easily one of the most underrated mods out there. If you enable the live visual rendering in the debug menu for the mod, you can see precisely what it's doing, and it'll give you a massive appreciation for it even without a good understanding. That being said I understand fully what's happening, and it's an audiophile's dream mod pretty much. It's essentially ray tracing the audio, dialing in or out multiple reverbs all depending on the measurements the rays are taking as they bounce around the environment. It is simulating things being in adjacent rooms by layering multiple reverbs, adding accurate distance based delay times to all audio, and the best part is it all adapts in real time just by the nature of it being physically modeled sound. It is probably one of the best systems for audio I've seen in a game, and you can fully adjust it on a block by block basis. That mod for me is literally a dream come true.
This.
Its amazing. Sadly incompatible with create mod
I genuinely just opened UA-cam to get a guide on mods, since mine were breaking, and saw this was posted 34 minutes ago - meant to be! ♥Thanks for the help!
Same
Minecraft is so poorly optimized that if it were to received any graphics-related update whatsoever, nobody would be able to play it at all.
Uh idk i get 750fps with an average pc build, although i do use optifine. I'm sure if it got a graphics related update they'd try optimising it more anyway plus should give an option to turn it all off.
@@skult227 optimising Minecraft is very hard cause notch self taught himself and the code wasn't all that good. Microsoft would have to recode the core of the game fully to get it to run better
@@FevrDrimif some modder can do it (sodium mod) then Mojang should be able to. If somehow they can’t figure out how to rewrite their renderer themselves like the modder did then they could just copy his homework a bit as he even made it open source or even hire him to do it himself.
youre saying that as if that wouldnt be as easy as pie for a billion (propably even more) dollar company like microsoft@@FevrDrim
Which is why they remade Minecraft with c
Ever since watching your hardcore movie I haven't been able to watch any other creators because you're just so down to earth and you aren't like other UA-camrs. Love ur content man!
Thanks for featuring my grass resource pack! Love the video. I'm going to be installing some of these for sure. :)
For those who want a mod similar to Terralith but not over the top with structures and the vast amount of biomes. You can try Blooming Biosphere datapack/ Mod, which is also compatible with Tectonic.
Just by the way, Sounds Physics Remastered is actually compatible with Simple Voicechat! The proximity voicechat is actually affected by the mod, making conversations through walls, or in tunnels much more immersive!
BIG PERFORMANCE BONUS:
Make sure you increase the amount of allocated ram for each installation of the game. The normal 2 gigabytes is not enough (for my computer at least, RTX 3060 and ryzen 7 3700x) to load chunks quickly and consistently.
In the Minecraft launcher, click on the installations tab, edit the one you want to play, hit “more options,” and under “JVM Arguments” the find where it says 2G. They should be the 5th and 6th characters. Change the 2 to an 8 and you will have MUCH faster chunk loading.
could i also use higher numbers because of having way more ram over
@@SepSP don’t go above 10 it causes problems i hear, but really just doing what he said should give you a 4X performance boost and that should be enough
tell them not to allot more then half of their ram
Everytime i install a new version specially for forge, i already sets a lot way bigger than 8gig for the ram, yeah it helps a lot but most heavy mods realy not helping like the betweenlans and dynamic surrounding are freak when it comes to ram consumptions
This mod selection is fantastic, some people in other videos are like "heres number 5, minecraft cars... Vanilla minecraft is missing a faster form of travel, cars are in real life, so why not in minecraft, it has a tonne of custom skins that you can craft (shows the most brainrot mind numbing random skin asset i have ever seen)
Anyways ahah, these mods really add to the overal vanilla minecraft experience in small ways but colldctivly really change the feel of the game. Great video!
That pop in animation mod that you showed in the middle reminds of original Fallout for the PC, that's what would happen when you would select items and move them from your inventory, it's really cool, adds a lot of weight to the items. Again, I really enjoy your mod selection lol
3d crops also adds new models to flowers :)
Thanks for the suggesting these mods!😍
the shield biome is almost certainly named after and references the canadian shield, which is a huge thing of exposed rock and coniferous trees. fun fact, the canadian shield is one of the reasons canada is mostly empty. building, farming or doing anything related to civilization on the shield sucks, thus why it’s so empty
This is definitely one of the best minecraft video ever.
Great Job.
Everything regarding sound should be implemented in the base game. The fact that Minecraft has no ambiant sound is unacceptable
biome specific music and more music
Yeah very lonely
The fact minecraft doesn't have LOD is insane, it's the most basic optimization for 3D, I can't play with DH and I wish shaders would be compatible someday
@@auronkardekthey are for 1.20+
If you’re under 1.19 you’re out a luck
you know
you know
you know
you know
thank god im not the only one who feels this way
19:30 For anyone with this lighting issue with the bushy leaves resource pack, try increasing your Shadow Sample Quality to at least "High" in your shader settings. This will enable optimised shadows for leaves and fix the lighting.
Another resource pack you could have added is Fresh Animations. It brings a lot of character to the mob animations in Minecraft. Great video!
woah what perfect timing, I was just upgraded my computer and was looking for some mods to add, these are great suggestions
To fix the issues with the bushy leaves not being lit up, all you have to do is set Shadow Sample Quality to at least high in the Complementary shader settings
That was a exactly what I was looking for all day. Thanks.
I cannot find this setting named Shadow Sample Quality
@@parenthecoltsenr if you go to options and then where you select your shaders and you click on the complementary shader, there is a button for the shader pack settings.
Once there go to performance settings and it should be the first one there.
FYI the setting is called "Real-Time Shadows" for me, so may be that way for others too if you're unable to find "Shadow Sample Quality".
This being recommended to me was exactly what I needed for a modpack that I find satisfying. For too long, I had spent so much time creating modpack after modpack; but none truly satisfied me until the one I built through these recommendations
So thank you. Thank you for helping me find my perfect modpack.
been playing around with this all morning, I'm running a 3080 with a ryzen 5 and i just want to say the game couldn't be looking more beautiful, cheers for the tutorial mate!
uploading only modrinth links, that's my GOAT right there!
The reason the bushy leaves look like they do is because you need to put your "Shadow Sample Quality" to High in the shader settings. After that they'll look just like the ones in the shadow.
Some off these mods are so insane
One of my favorite mods EVER is particular. It adds so many cool particles including the cave dust and falling leaves but ALSO adding super cute water animations, droplets in water from rain, fireflies, waterfall animations, etc.
Which?
@ wdym??
Sorry I didn’t realise particular was a mod🤣. I thought u were saying u have a particular mod that is ur favourite and it adds all that stuff
@ oh it’s ok😭🙏🙏 I can see why you thought that
Thanks for the overview! I just replaced my 6 year old laptop with a new one and were looking for vanilla+ mods to enjoy minecraft a little more. Perfect timing!
My 13 years old Sony laptop with i3-2370m😅
@@ongnguyenxuan8558And you could run minecraft smoothly? I had 80 fps max wirh optifine. And since i want to play a few newer games, i decided to get an upgrade :)
Avoid falling leaves if you are on modrinth. The modrinth cloth API has ransomware.
@@tsuketsu9889 How do you know? Is there any more info on that? And what if i already installed it?
@@tsuketsu9889 no it dpesnt?
Banger video! RuneScape music makes it even better!
One tip for a more cinematic experience, try using the newest version of Tectonic and enabling the higher world mode, which basically increases the world generation limit to 639 and makes beautiful and gigantic mountains possible
The shield biome gets its name from the Canadian Shield, a large portion of Canada where you’ll find exposed granite and lots of conifer forests
The blue grass in the biome mod is done because it is a different biome. An example is in the desert, when the grass turns tan-green. It is just that mojang likes to hqve only green grass.
Man! Amazing mods. Love the channel mate
How is the food eating animation not in vanilla yet?! So good.
Also why do your ores pop so much? Is that a mod that makes them glow?
It’s shaders.
17:39 grass color is actually just a setting you can change per-biome when making data packs. vanilla uses it for the colors of badlands grass and cherry grove grass.
the first video about mods that actually tells us abt useful mods, i love u man
18:59 , if u want to fix that u need to set shadow sample quality to high. You can find this setting on performance tab
The less laggy leaves are a must. Damn the hit on the FPS of the better leaves resourpace is absurd. Jesus.
physics mods water, weather, blocks, clothes and especially the RAGDOLL is just an italian kiss u forgot it!!
I highly recommend using Terralith and Tectonic together, creates some of the best terrain generation possible.
“Oh boy i sure do need some vanilla plus mods!”
this absolute godsend of a video:
make a tutorial on how to make this replaymod thingy on the first 0:01
it's just a calculated position key frame spaced in a long timeline
@@SiempreAndres ik, but how you get this massive render distance.. unless you have gamer computer or distant horizon you can't do it. also distant horizon still have billions bugs so i never manage to make it work
its not that hard you just need a good cpu@mainwilly
@@AzureMyriad Another option is to do what is possible in Minecraft, looking for tall structures and a controlled distance rendering so as not to put so much strain on the GPU. Then in post-production the following occur to me:1° Try a good generation extension in Blender and make the color adjustments so that the background fog is somewhat "acceptable". 2° go ahead and add color adjustment
@SiempreAndres yeah true but a lot of people probably might not know how to do that in blender let alone even have blender
Really amazing mods, thanks for inspiration!
YOU NEED TO MAKE A SURVIVAL WORLD WITH THIS
If you have shaders turned on Nvidium will no longer work.
Via the modrinth page: "Disables itself when iris is actively using shaders"
Bro I just fall in love with your minecraft builds
regarding the shadow in the "bushy leaves" you need to find shadow quality setting in shader and put in on atleast high + it only works for however long you set the shadow distance. i recomment about 12-16 chunks and the rest is in the distance and therefor not so ugly.
Shield biome: just a guess, but it could be named after the Canadian Shield, a huge region of Canada characterized by smallish glacier-scraped mountains (from the last ice age), evergreen trees, and a ridiculous number of lakes.
thanks for the video bro im really enjoying the playthrough i got right now with most of these mods 👍
Indium is a compatibility mod that allows other mods to work while you have sodium installed. You can get durability with F3+H in vanilla (I think that's the shortcut).
19:04 Thats your Shaders Outline Setting that causes every part to have a outline so its very bright.
Awesome man❤
I can never get Distant Horizons to work.
If you look it up in Curseforge page then there is written everything you need to do to make it work.
Allocate more memory to the game. It worked for me
Same here. I’d recommend using Bobby instead
In addition to the memory problem I think it's because you use Iris, the newest version on modrinth is not compatible with Iris (there is a way to get it work by searching for beta/alpha releases or DH but I never did that)
Distant horizons dosent like iris, but if you download an older version it works perfectly. Pretty sure it was 2.1.2 or something if you're playing on 1.20.1 like I am.
16:53 "Warning: Entering ecological dead zone. Adding report to databank."
thank you sooooo much for these mods, they are amazing!!!
Thank you for mentioning Noisium!
Amazing mods AND OSRS music?
Liked
I assume the way that they change the colour of the grass in Terralith is just through changing the grass colour of the biome. While it’s not super noticeable between some biomes, different biomes have different coloured grass, even if it’s all just grass. Good examples of this are savannah and desert biomes, which have noticeably drier colours, and Swamps, which have a darker, almost blue-green grass.
These mods with Fresh Animations is the perfect minecraft experience.
Thank you for taking the time to add all the links... 👍🏼
1:32 "it just, you know"
Falling leaves just adds new variants to cherry leaf particles and makes them affect other leaves.
I found that the Glass Pane Culling Fix resourcepack actually causes some weird colouration on glass panes. If you have a stair shape in it (for instance stair railing)... let me "draw" it
|
■ |
The | being the "edge" panes that only cover half a block, and the ■ being a full square pane. The half of the full square that's exposed has too dark of a hue. Much like the old shadow bug with (upside down) stairs
Also, you apparently need Terraphilic for Geophilic to work with Terralith. As a mod, however, it's only available for forge and neoforge. You need to have it as a datapack for fabric. I would not recommend that though. Changing my terralith datapack to mod did not work for me, so I rather not try mod to datapack. Especially not since that I've grown fond of that one specific world.
I also recommend getting an armor hud so you dont break your armor or sheild at a bad time
I'm 10 minutes in and I'll just say these mods are AWESOME like jaw dropped on the floor HAHAHA
You can use tectonic with terralith, it takes the biomes ftom terralith and make them have huge mountains, undergroun rivers and all the features from terralith
Use a mod launcher or something (ATLauncher or prism or some such). There’s also an ace performance modpack called Fabulously Optimized that’s all client side so you can use it on servers if you’d like. It’s fabric dependent so if there’s a mod you’d like to add, or if you’re making a sort of makeshift modpack (although there’s a bunch of interesting modpacks that have a quest line that are well optimized), you’ll have to make do with fabric mods, though there’s no clear cut answer as to if fabric or forge (which I think goes by neoforge now?) is better, just a case of preference of which has your favorite mods, trade off either way.
you should create a modpack base on these mods
You deserved a like and a subscription for this video - Thank you!
I think Fresh Animations is a must as well
Best compilation!
Best video to help people find mods. Thank you
alternative title: how to make minecraft✨ A E S T H E T I C ✨
Alternative description for aesthetic : autistic
Another you should add is fresh animations it will add to the life if you have sodium you need entity texture features and entity model features
12:35 it depends on the items rarity
17:30 mom I didn’t know you were supposed to feed the dog freshwater. That’s why I’ve been leaving the toilet seats up. Well that explains the decoration of the grass.
-Uncle Buck
In the tectonic mod with the underground rivers u should build a village there i tried it was so fun u should have more fun sinse u're a pro builder
5:46 can‘t you just enable advanced tooltips (f3+h) for that Information ?
this man has the guts to call this system outdated
Thank you for this!!
I'm already using most of these mods haha ;) NICE !!
Not trying to sound too harsh, but I can't believe some of these aren't already in the game. It puzzles me that the bulk of what Mojang adds in are novelty mobs and 1 million variations of strongholds/dungeons. What about some updates for the common player? who isn't worried about min/maxing progress and obtaining the best stuff in game ASAP. It seems they'd rather add more outlandish mobs and some super turbo rainbow gear every update.
You should give LevelZ a shot. Completely redefines how you play and forces you to slow down and enjoy the game in all its’ stages. Much love, my friend.
its so bad xd
3D bookshelves mod would look really good as well.
Petition for him to play survival with these mods
It amazes me that mouse tweaks hasn't been added to vanilla yet
I love this guy no diddy
Some of these mods should really be added to the game.
to be honest i feel like the enchantment mod would be a cool addition
I love that all UI mods are simple but beautiful, somenthing that a big company could do for its own game... right, MOJANG?
i love how even when you're in creative mode you'll still say "ooo diamonds"
You should make a modpack on CurseForge and Modrinth 👀
good video and all, just a slight thing...
about the durability...you can just do F3+H
You can just get the durability mod in vanilla minecraft by pressing F3+B or F3+H I think. Advanced tooltips. In earlier versions, it also displays block's ids, like 5:3 for spruce wood, 20 for glass, for example. (iirc).
Nice video! By the way, are the biome mods compatible with each other?
15:10 why doesn't java already have fallen trees like bugrock edition?🧐
You are the best UA-camr