Wrap Anything in Plastic (Blender Tutorial)

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  • Опубліковано 14 жов 2024

КОМЕНТАРІ • 281

  • @zarkinfrood
    @zarkinfrood 2 роки тому +402

    If you don't apply your shrinkwrap or subsurf modifiers, and if you use shape keys for the objects inside, you can animate this. There's limitations with the shape keys, like rotation of some objects causes skewing, but you can get some really cool results.

    • @lanewallace.
      @lanewallace.  2 роки тому +29

      Great tip!

    • @daxramdac7194
      @daxramdac7194 2 роки тому +5

      Isnt skewing due to rotation caused by not resetting the transforms of objects after modification/modeling? Or are you referring to something else?

    • @zarkinfrood
      @zarkinfrood 2 роки тому +3

      @@daxramdac7194 possibly, but I think because they're all merged as a single object, and shape keys interpolate between two positions on a vertex by vertex basis, I think that can cause skewing for a rotating object. It's entirely possible I'm just doing it wrong.

    • @buizelmeme6288
      @buizelmeme6288 Рік тому +2

      I have no idea what u are talking about but i wish there's a tutorial about animating this!

    • @seyounjung3232
      @seyounjung3232 Рік тому +1

      if shape key rotation causes some skewing, you can use rigging then shape key. just joined all object, and adjust single bone to each objects

  • @PKM1010
    @PKM1010 Рік тому +196

    There is a special place in heaven for people who make tutorials this short and concise

  • @MudraptorGaming
    @MudraptorGaming 2 роки тому +514

    Oh my... I can certainly see a way this can be used in certain types of art

    • @MudraptorGaming
      @MudraptorGaming 2 роки тому +92

      @@GerardMenvussa I will give you a hint: latex

    • @MudraptorGaming
      @MudraptorGaming 2 роки тому +1

      @@GerardMenvussa ummm pornography

    • @skyninex7186
      @skyninex7186 2 роки тому +36

      Latex gloves
      Lets Goooo!!

    • @MudraptorGaming
      @MudraptorGaming 2 роки тому +4

      @@skyninex7186 hot

    • @Keyframe3DAinimation
      @Keyframe3DAinimation 2 роки тому +28

      Overwatch animations use these alot i think(dont know beceause i dont watch or make them haha)

  • @mcarletti
    @mcarletti 2 роки тому +103

    This is the kind of tutorial we need. Straight to the point. Thanks!

  • @vlodgoral8258
    @vlodgoral8258 2 роки тому +67

    tip: dont apply your modifiers to keep your blender files smaller size

  • @limediamond4595
    @limediamond4595 Рік тому +34

    As a 2D artist, the things you can do in 3D programs never cease to amaze me

    • @tonmpaz
      @tonmpaz Рік тому +23

      As a 3D artist, the things you can do in 3D programs never cease to amaze me

    • @buizelmeme6288
      @buizelmeme6288 Рік тому +12

      As a 3D artist, the things you can do in 2D programs never cease to amaze me.
      (I'm a 2D artist, but I'm just following along with the chain)

    • @SirKartoshka
      @SirKartoshka Рік тому +10

      As a 4D artist, the things you can do in 3D programs never cease to amaze me

    • @lanewallace.
      @lanewallace.  Рік тому +19

      As an artist, the things you can do in programs never cease to amaze me

    • @buizelmeme6288
      @buizelmeme6288 Рік тому +5

      As a 2D artist, the things you can do in 4D programs never cease to amaze me

  • @jan-k7x1c
    @jan-k7x1c 2 роки тому +32

    If anyone also tries to do this with text and get's confused as to why you cannot join the meshes: You need to convert the text to mesh first - this was not obvious to me.
    In Objectmode: Object -> Convert -> Mesh

  • @ertyremains2017
    @ertyremains2017 Рік тому +13

    I found it pretty useful for any container object that is made from any cloth/fabric matireal, like a sack - you can make a sack not just being regular ball shaped sack, but instead with stuff peeking out. Its cool

  • @FaithfulVrc
    @FaithfulVrc Рік тому +10

    This gives me uncanny nostalgia from Ian Hubert's Lazy Tutorials with the quick but comprehendable pacing. And I've been waiting for those to continue for over a year, so anything like that is incredible!

    • @lanewallace.
      @lanewallace.  Рік тому +6

      I love Ian Hubert’s tutorials and I strive for my videos to be as informative, interesting, and compacted as his were! So thank you for the compliment!!

    • @melody_is_dead
      @melody_is_dead Рік тому +1

      uncanny

  • @PrinceWesterburg
    @PrinceWesterburg 2 роки тому +24

    You can sort out the objects poking through with proportional modelling or the sculpt tool - which will also smooth the mesh. Its work remeshing the object too.

    • @lanewallace.
      @lanewallace.  2 роки тому +5

      That is also a good way to do it instead of scaling. I messed around with remeshing and it made a lot of jagged edges which is why I didn’t use it

  • @Ewout761
    @Ewout761 2 роки тому +3

    This is perfect. It's clear what we need to do, no bullshit just straight to he point

  • @TheDucky3D
    @TheDucky3D 2 роки тому +8

    This is so cool! Subscribed

    • @lanewallace.
      @lanewallace.  2 роки тому +2

      Thank you! I really appreciate that, I’ve been watching your videos since I started using Blender😁

    • @Finalcut21
      @Finalcut21 2 роки тому +1

      Is that ducky 3d i'm very glad to see u here

  • @merai6313
    @merai6313 2 роки тому +8

    I dont even use blender but this tutorial is what i needed in life

  • @nathanwitt587
    @nathanwitt587 Рік тому +5

    Don't forget to set the IOR to whatever kind of plastic you are basing the material on.

  • @chickishot8172
    @chickishot8172 2 роки тому +6

    Awesome tutorial! I love the very short and to the point type of tutorial. Definitely subscribed.

  • @ramanrafiq7888
    @ramanrafiq7888 2 роки тому +3

    This is literally mind blowing!!

  • @dwsel
    @dwsel 2 роки тому +13

    Thanks for the tutorial, I really enjoyed it. I didn't collapse any of the modifiers. Also instead of joining objects I've used geometry nodes to join all objects, so I can move them independently. I've got another idea for the future - to apply the cloth/soft body to the foil. Might be interesting!

    • @lanewallace.
      @lanewallace.  2 роки тому +8

      I need to get into geometry nodes

    • @dwsel
      @dwsel 2 роки тому +2

      @@lanewallace. Really worth it 👍

  • @mainecoon6122
    @mainecoon6122 2 роки тому +9

    Nice work! Check out what the clearcoat value of the Principled BSDF node can do for that nice plastic of yours in this case. ;) Ignore the max value of 1, make it like 3 instead.

  • @Ahmetinkanali.
    @Ahmetinkanali. 2 роки тому +1

    Everything works at its best!!

  • @woritsez
    @woritsez 2 роки тому +1

    so simple so pleasing

  • @NefariousElasticity
    @NefariousElasticity Рік тому +1

    This may actually be the first example I've seen of the shrinkwrap modifier being used to emulate... well... SHRINKWRAP, lol. Just goes to show how many different uses each modifier in Blender can really have - I've only ever used shrinkwrap for retopo.

  • @DuckoTheEpic
    @DuckoTheEpic 11 місяців тому

    you just earned a subscriber my guy

  • @drciobotarugeorgian6474
    @drciobotarugeorgian6474 Рік тому +2

    If it looks like glass, you have to check Materials properties -> screen space refraction and also Render Properties -Screen space reflexions -> refraction (Screen space reflexions appear only on Eevee). You're welcome

  • @GakuranHituji
    @GakuranHituji 2 роки тому +1

    Nice! I will try and use this method in my work. Thanks!

  • @ChrisE72
    @ChrisE72 2 роки тому +3

    Subbed! Very interesting and explained well, thank you!

  • @flavialombino1624
    @flavialombino1624 2 роки тому

    BROTHER, YOU ARE THE BEST!!! You oooh really helped me!! THANK YOU VERY MUCH!

  • @juliusfucik4011
    @juliusfucik4011 Рік тому

    Oh it looks pretty. Must do this!

  • @Milan23_
    @Milan23_ 2 роки тому +1

    One of the coolest tutorial, thanks so much

  • @TheIwatt1
    @TheIwatt1 Рік тому

    Thanks for the tut, learned a ton

  • @SethEden
    @SethEden Рік тому

    This is perfect! Exactly what I needed!! I needed to make a thick black rubber boot to wrap over a switch that I've already modeled. So material will be completely different but I can adjust it after it's done! Thank you for making this video!! :-D

  • @EmptycatArt
    @EmptycatArt Рік тому

    Make Sure you Use Cyles, Denoiser, and at least 600 samples so it looks good in the viewport, like in the video

  • @lanceescargo
    @lanceescargo Рік тому

    beautifull tutrorial bro!

  • @thomasnavarro8468
    @thomasnavarro8468 2 роки тому

    thanks a lot!!! so nice reverb

  • @unsoundmethodology
    @unsoundmethodology 2 роки тому

    Awesome! Now I just need a model of Laura Palmer.

  • @blackjam2683
    @blackjam2683 2 роки тому +23

    *-Me using this technique to make latex body suits-*

  • @BD__
    @BD__ Рік тому +2

    why can't all tutorials be like this?
    thank you

  • @noturmom
    @noturmom 2 роки тому +6

    Now u can wrap the snack u ate from the last vid in plastic

  • @dylanwoodhouse1015
    @dylanwoodhouse1015 Рік тому

    if you want to make an animation with it, you can join them and then add a geo nodes modifier with the convex hull.

  • @VivoCubino
    @VivoCubino Рік тому +1

    Thanks! Now, i can wrap NSFW models in latex!

  • @aaiki14
    @aaiki14 2 роки тому

    when i'm doing this i use 2 wrapper to get best result, the 1st wrapper wrap the objects, and 2nd wrapper wrap the 1st wrapper

  • @SerMattzio
    @SerMattzio Рік тому

    Cool tut and straight to the point. Love it :)

  • @rhodexa
    @rhodexa 2 роки тому +1

    for some reason this works

  • @brennanperry8001
    @brennanperry8001 Рік тому

    Thank you!!! I make fetish shorts on blender, and I've been getting requests for a vacuum seal video for sooo long. My fans will love this!

  • @somecuntxxx
    @somecuntxxx Рік тому +5

    Finally, I can save my 3D models for later.

  • @mambaman2007
    @mambaman2007 Рік тому

    Great video, man 👍. You have a special way of making it all easy. I had no choice but to subscribe and...

  • @bobnot
    @bobnot Рік тому +3

    Do not forget to change your render engine to Cycles, or you won't see through

  • @SkyShrimp_
    @SkyShrimp_ 2 роки тому

    wow, nice tutorial, I don't know why this appeared in my recommended, I don't do blender stuff, so I'm not sure if I'll ever use it. but it was very nice.

  • @nuqmanhaniffbinfarizal6267
    @nuqmanhaniffbinfarizal6267 2 роки тому

    hanks lot Sir.. You helping us..

  • @heaveninyoureyesx
    @heaveninyoureyesx Рік тому +1

    For everyone having troubles with the wrap not being transparent: just need to lower the Alpha in "Material Properties"

    • @stanleythrewbrick
      @stanleythrewbrick Рік тому +1

      Pfft what?! _I BEEN_ trying that with zero changes! Adjusting the Alpha from 1.000 down to 0.001 nothing changes.. then just goes completely black @ 0.000

    • @ktsnova
      @ktsnova Рік тому +1

      @@stanleythrewbrick you need to change the blend mode from opaque to alpha blend

  • @skullface215
    @skullface215 2 роки тому

    Ayyyy you made the tutorial! Great stuff

  • @theworldofthestrangethings7599
    @theworldofthestrangethings7599 2 роки тому +1

    Thanks for the video I love your work

  • @mrchooc2038
    @mrchooc2038 Рік тому +4

    I have a problem, why does mine look like metal and its not see-through?

  • @declanmark2809
    @declanmark2809 2 роки тому +1

    Yes.

  • @buizelmeme6288
    @buizelmeme6288 Рік тому +1

    I was expecting an animated character in shrink warp, maybe that will be in the next tutorial?

  • @Lightningsquid
    @Lightningsquid 2 роки тому +2

    mine turns out not seetrough at all, and yes i am on cycles

  • @David_KAYA
    @David_KAYA Місяць тому

    I like how no body talk about f..k up topology.

  • @AHRandolph
    @AHRandolph 2 роки тому +6

    Great tutorial! Quick question, I did all the same steps yet instead of the glossy see-through look I got a heavily shadowed and dim look. Messing around with the transmission only made it worse. I tried messing with the shadows and alpha channel but that gives a thin shadow type look. Anyone got any ideas on how to fix this?

    • @dwsel
      @dwsel 2 роки тому +6

      I got that by default in Evie. I switched to Cycles. I guess in Evie there are some settings to fix that as well.

  • @kurseartistudiokavalet754
    @kurseartistudiokavalet754 Рік тому

    Love the tutorials! Can you make one for making a easy waterfall?

  • @doomgb4994
    @doomgb4994 Рік тому

    Quick tips like this video are truly my life saver. Thanks for sharing!

  • @Raylative
    @Raylative 2 роки тому

    I DON'T EVEN KNOW SHIT ABOUT BLENDER, AND I FEEL SO HYPED TO DO THIS NOW. ah shit caps lock

  • @donovian2538
    @donovian2538 Рік тому

    Dexter approves of this intro

  • @ТатьянаПасичник-й2ю

    Thanks you!

  • @MadComputerScientist
    @MadComputerScientist 2 роки тому

    Oh yeah, this... this is nice.

  • @cerulean_desert443
    @cerulean_desert443 Рік тому +2

    It didn't work for me, the shrinkwrap works fine, but when I do the transmission, I can't see my other mesh

  • @rededwards3479
    @rededwards3479 Рік тому

    lovely

  • @tomsonpl123
    @tomsonpl123 Рік тому

    Grat tip, thanks fo sharing 🍺🍺🍺

  • @AndrewJens
    @AndrewJens Рік тому

    Every single condom manufacturer has just hit subscribe.

  • @lechefski
    @lechefski 3 місяці тому

    what if you need to shrinkwrap several moving objects? how do you target them together despite them being separate objects?

  • @dudenextd00R
    @dudenextd00R 2 роки тому +3

    how are you getting that sort of material texture and colour, cause mine just looks plain for some reason even after I apply the object material settings. Do I need to adjust some nodes in the world panel in the shader editor?

    • @LolloG_15
      @LolloG_15 2 роки тому +1

      i saw another comment that say to change the render method to circles, but me show a lot of dots and i need help to remove they

    • @simon3934
      @simon3934 Рік тому

      i have the same problem
      i followed the tutorial exactly how he did it, no tweakings, yet mine just looks like it has no material

    • @simon3934
      @simon3934 Рік тому +1

      ignore my last reply, just switch from eevee to cycles at render properties (the tv box)
      change it from the first thingy at the very top

    • @dudenextd00R
      @dudenextd00R Рік тому

      @@simon3934 you're right, cycles works but I have these weird black areas on my plastic even tho I have a ton of lighting wtf

    • @simon3934
      @simon3934 Рік тому

      @Dhruv that sometimes happen to my works whenever i work on cycles, idk how to fix it tho-

  • @Goob-v2
    @Goob-v2 Рік тому

    so like im new to blender and idk how to get that pyramid or what it is i know how to get the sphere etc the tutorial worked btw

  • @Ano_Niemand
    @Ano_Niemand 2 роки тому

    handy dandy thnx man

  • @RMAFIRE
    @RMAFIRE Рік тому

    arouses admiration💯✌

  • @abusufiansheikh8861
    @abusufiansheikh8861 Рік тому +1

    Hi sir could you please make a tutorial how to make a 3d furniture model in blender please?
    It will help all your subscribers

  • @BBMotion
    @BBMotion 2 роки тому +2

    Does wrapping only the head of a human works the same way but with a cutout at the neck

  • @gjjam
    @gjjam 11 місяців тому

    I CANT SEE MY OBJECTS INDISE

  • @el_triceratops
    @el_triceratops 2 роки тому

    ty ❤ most worth subscribement

  • @joeljose4386
    @joeljose4386 2 роки тому

    nice one

  • @fancysmile8590
    @fancysmile8590 Рік тому

    Great Tutorial . is that effect also possible with eevee ? I tried it with Screen Space Refraction turned on , but it looks like glas . Cycles takes too long to render , when I want to do a 1000 frame clip.

  • @azgardus1828
    @azgardus1828 2 роки тому

    very cool

  • @Kahveci86
    @Kahveci86 2 роки тому

    Nice one

  • @MarkoVasev
    @MarkoVasev 9 місяців тому

    Why does transmission only make my material transparent when render mode is cycles but not eevvee?

  • @garfwithglasses
    @garfwithglasses Рік тому

    “things in plastic always look cool”
    the dead body wrapped in plastic under my house::

  • @hassanwaqas3249
    @hassanwaqas3249 5 місяців тому

    Hey there, idk if u are still answering but I tried this method in 4.1 and its not giving me the translucent effect but rather a reflective effect where I can see the default blender forest scene on my object

  • @DVD-video
    @DVD-video Рік тому

    Amazing video, i'm now subscribed. But how to remove that hideous grain effect from rendered image? it just appers when rendering, i tried to play with render settings, but they didn't help. Please, respond, love your vids

    • @DVD-video
      @DVD-video Рік тому

      and also it began to lag when i switched to cycles mode

    • @lanewallace.
      @lanewallace.  Рік тому

      The grain is from what is known as sample count bring the sample count up to reduce noise

  • @jannikfassbender1355
    @jannikfassbender1355 Рік тому +1

    The transmission doenst work for me :S dont know what im doing wrong. But nothing change when i do transmission higher

    • @jannikfassbender1355
      @jannikfassbender1355 Рік тому

      i loaded background image to the world now its rendered. and transmission kind of works but its not transparent or its doenst look like transparent. its just a Chrome metal block. i played with transmission, roughness etc. but no good results

  • @C_Corpze
    @C_Corpze 2 роки тому +1

    You're right.
    Things DO look cool when wrapped in plastic. :)
    Just don't use too much, not very good for the environment.

  • @omgiTzkitteh
    @omgiTzkitteh Рік тому

    great for my fetish renders of borderline suffocation scenarioes :33

  • @1augh0utL0UD
    @1augh0utL0UD Рік тому

    so for some reason I can get to this easily but my plastic stays opaque and reflects a random background.. like a part. I found this under 'viewpoint shading' but I an't turn it off. Hmm
    Great turorial though

  • @pZq_
    @pZq_ 2 роки тому

    So cool.... 💙

  • @chickeninabox
    @chickeninabox Рік тому +1

    Don't Pause at 0:49

  • @DaXVideoShock
    @DaXVideoShock Рік тому

    doesnt work, what am i doing wrong. Everytime I shrinkwrap the cube on anything other than a simple cone for example, it just looks like the cube's edges stick to some geometry, but it still just looks like a cube

  • @zeu_stek
    @zeu_stek Рік тому +1

    it wont go see-through for some reason

  • @rajagopalsoren
    @rajagopalsoren Рік тому +1

    when doing the material, it doesnt become transparent even after all the setting tweaks
    help?

  • @g0ck3r47
    @g0ck3r47 Рік тому

    why do i have a metallic texture when i go to the render view?
    how to fix it?

  • @minggnim
    @minggnim Рік тому

    After creating the shrinkwrap, can I delete the objects?

  • @ShiPiX
    @ShiPiX Рік тому +1

    my material isnt translucent and i can render it out idk what im doing wrong (im new to blender)

    • @simon3934
      @simon3934 Рік тому

      same problem here, probably need to adjust some nodes in the world panel in the shader editor but idk how
      im also a blender beginner

    • @simon3934
      @simon3934 Рік тому +1

      ignore my last reply, just switch from eevee to cycles at render properties (the tv box)
      change it from the first thingy at the very top

  • @fazruljalaluddin
    @fazruljalaluddin 2 роки тому

    niceee 👍

  • @matchdance
    @matchdance 2 роки тому

    WHAT?! DAMN!!!!

  • @makeitlastmedia
    @makeitlastmedia 2 роки тому

    nice

  • @ChrisTopher09
    @ChrisTopher09 Рік тому

    Do you have to apply the modifiers? Cuz I never do and it works the same.