Everyone asking why Porsche on High speed ring & Deep Forest doesn't set on RT, was trying settings Frame rate mode make side by side to see any different yes Pro has sharper images whenever you set, Apologies should put text on screen.
Like I said Calem, GT7 is a beautiful game no matter which Hardware you use. Pro or not, Kazunori always tried his best in terms of graphics (Gran Turismo 4 PS2 alone was at its limit) when making Gran Turismo series ... But the biggest difference here Calem, is the Tokyo Expressway. But Still, not a lot for me ...
If i need to see in person to see the diference how im going to even decide if it is worth it like videos are meant to show you the improvements but you wont see them unless you have a tv that supports it in the first place 😅
@@JesappelleFREDO RT artifacts are disgusting 3:50. I knew the Pro model was going to be too underpowered for such advanced tech but my worst predictions have come true. At this rate, I don't even think that the PS6 will fix these issues. The tech is just too advanced for even modern hardware.
Anyone else think the game looks worse with the pro patch? I'm on a LG C3 and before the patch it looked clean, now all the road lines, fences and fine detail have a shimmer around them that is distracting. It's especially noticeable when moving.
Because it uses inferior ray reconstruction method. Its still no nativ ray tracing because it's very expensive to render. DLSS is still the best upscaling method, way ahead of all other, including PSSR.
Your profile picture reminded me of when I really wanted to get a PS4 Pro when Final Fantasy XV was released and was going to include better graphics and performance benefits on the Pro console. I got a PS4 Pro just for that game and for most others because nearly every game tested at the time showed improvements to framerate and graphics and the cost was worth the upgrade. This time? We're paying more for less and that's called diminishing returns. The PS5 Pro is good but it's not worth the cost for such insignificant upgrades.
How do people not notice it dude and you got to remember you're watching it through UA-cam they compress so come on man You can see a huge difference and it's even more of a difference when you're actually playing the damn thing Play the pro for a week and then go back and play the slim and tell me there's no damn different you'll be shocked
Those who are saying there no difference u need too see it on your TV to notice and secondary u getting 30/40fps more so it's definitely not the "same" 😅
I dont any differences between the PS5 and the Pro here. However I got a pro and there is a huge difference between the 2 with certain games. So far Im satisfied with the Pro.
poliphony can update the Graphics and push the limits more still on PS5 but they do not. They can make it with a big update. This is just marketing and new PRO really made no huge improvement. Remember how GT6 was looking on PS3. Load times were even unbelievable for that machine.
Everyone asking why Porsche on High speed ring & Deep Forest doesn't set on RT, was trying settings Frame rate mode make side by side to see any different yes Pro has sharper images whenever you set,
Apologies should put text on screen.
The first Porsche comparison didn't have RT turned on in-race for Pro version
PS5 Pro Placebo edition
Like I said Calem, GT7 is a beautiful game no matter which Hardware you use. Pro or not, Kazunori always tried his best in terms of graphics (Gran Turismo 4 PS2 alone was at its limit) when making Gran Turismo series ...
But the biggest difference here Calem, is the Tokyo Expressway. But Still, not a lot for me ...
pssr makes the frame rate much more stable than before. The picture is clearly smoother. Especially the replay scene
I don't see anything worth spending 700 bucks on a PS5 Pro here. Looks basically the same.
faux
C'est plus nets sur la version PS5 Pro
If i need to see in person to see the diference how im going to even decide if it is worth it like videos are meant to show you the improvements but you wont see them unless you have a tv that supports it in the first place 😅
@@JesappelleFREDO RT artifacts are disgusting 3:50. I knew the Pro model was going to be too underpowered for such advanced tech but my worst predictions have come true. At this rate, I don't even think that the PS6 will fix these issues. The tech is just too advanced for even modern hardware.
Agree, it needs better ray reconstruction. That smearing isn't worth the effort.
Anyone else think the game looks worse with the pro patch? I'm on a LG C3 and before the patch it looked clean, now all the road lines, fences and fine detail have a shimmer around them that is distracting. It's especially noticeable when moving.
Because it uses inferior ray reconstruction method. Its still no nativ ray tracing because it's very expensive to render. DLSS is still the best upscaling method, way ahead of all other, including PSSR.
You need to disable PSSR
@@AB-fr2ei Isn't one of the main selling points of the pro pssr? wtf did I buy this thing for.
@@fred420 some devs dont know how to properly use it, some devs have made great use of PSSR while some other struggle
You're suppose to have pssr off when using graphics/rt mode and pssr on when using performance mode.
The images and graphics are slightly sharpened on PS5 pro hardware
Your profile picture reminded me of when I really wanted to get a PS4 Pro when Final Fantasy XV was released and was going to include better graphics and performance benefits on the Pro console. I got a PS4 Pro just for that game and for most others because nearly every game tested at the time showed improvements to framerate and graphics and the cost was worth the upgrade. This time? We're paying more for less and that's called diminishing returns. The PS5 Pro is good but it's not worth the cost for such insignificant upgrades.
Are you sure you have RT turned on? because I didn't see any self reflections in that deep forest Gameplay
He Did ...
Guys I would suggest that yall just wait until the ps6 comes out it's prolly gonna be cheaper and better...plus ps5 runs amazingly well anyways
How do people not notice it dude and you got to remember you're watching it through UA-cam they compress so come on man You can see a huge difference and it's even more of a difference when you're actually playing the damn thing Play the pro for a week and then go back and play the slim and tell me there's no damn different you'll be shocked
Those who are saying there no difference u need too see it on your TV to notice and secondary u getting 30/40fps more so it's definitely not the "same" 😅
so its worth paying 700 then is it for that diffrence and no dic drive ?
I dont any differences between the PS5 and the Pro here. However I got a pro and there is a huge difference between the 2 with certain games. So far Im satisfied with the Pro.
poliphony can update the Graphics and push the limits more still on PS5 but they do not. They can make it with a big update. This is just marketing and new PRO really made no huge improvement. Remember how GT6 was looking on PS3. Load times were even unbelievable for that machine.
Is there an option for 60fps replays on the standard PS5? Or is this only viable with the Pro? Thank you to anyone who has an answer!
Base or slim model always been 60fps replay if you set ray tracing its 30fps
Merci beaucoup pour la differt
porsche mission vs gt7😮😮
I don't this video is a correct comparison of RT
A única diferença do PS5 e o PS5 PRO é o preço porquê sinceramente parece igual 🥱
Still no in game ray traced reflections on cars…… fart
o kara vai pagar 7k e ter 0,03% de diferença grafica
complete rip off