Trade like a pro - Dwarf Fortress Tips
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- Опубліковано 14 жов 2024
- Remember your ABCs - Always be Cutting/Cooking!
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In my current fortress I have one season where a caravan will arrive from the Humans, the Lynx men, and the Anaconda men ALL AT THE SAME TIME. It gets really crowded at the depot.
Yarp, by year 2 food trade is insane. Starting with a very good chef and broker at embark is a must for anyone wanting to max trade returns early.
I heard the Skill "Judge of Intent" allows to see the status/relations with the trader. If he likes you or if he is pissed.
Thanks for the info. Very new to me. But it didn't have anything about actually operating the Trade Depot.
Could you do a video on how to make rentable rooms for inns, and also how to use the multi-tool?
Basically you make a room, off the inn or not, designate it as a bedroom then assign it to the inn. Don't make the inn then designate space within that area as bedrooms. It has to be a separate room or you get a negative multiplier. Never heard of multi-tool so I'll leave that to someone else.
All good stuff.
I've been a bit disappointed in the elves of my last 2 worlds; they just don't bring animals with them for some reason. It's nice to be able to access the bounty of the woodlands from their caravans, but I sure wouldn't mind a few war-trained grizzly bears to fight alongside my Skullsmasher squads.
I was SUPER lucky in my last stream. I got a giant wolf, a giant black bear and a normal grizzly bear which I could train into a war bear.
Hoodie had a video about trying to get unicorns which ended up needing to send raiding parties to steal their fancy animals. That might be worth considering if they keep holding out on you!
Food is good one thing I love is arrow trading. If you have a hunter hunting or a lot of wildlife you can make a perma bone bolt or even perma wood bolt production and it stacks very neatly in few chests. Obviously wood and bone are essentially infinite but you can also do metal if you’re that rich.
Another thing to note is hunting is essentially infinite range exp
@@jessexv9018 Hunting is not infinite, you can overhunt and be left with no animal to hunt in your region.
Love your work FR!
Last fortress just sold food barrels - any barrel wodth over 2k. A fraction of my stocks would buy the entire caravan. At least until the Ohmmen broke in - they who demolished FBs 1-on-1; while my little idiots thought they were lemmings.
Current fortress has nothing to trade; but my civ merchants keep coming back even though the trading post gets dismantled under them, so i get their goods under finders-keepers rule.
My last fort I got a fuck ton of kaolinite so I made an obnoxious amount of jugs, it was very good because jugs only have 1 weight and are worth 100
Nice videos my dude
Can you ask elfs for a specific animal? Like unicorns?
Nope, you can only make trade agreements with Humans and Dwarves.
No doors on your bedrooms you are a monster.
That's just the rented rooms for those degenerate naked elves. 🤮
Are you a lecturer at OBU?
when are you going to do a let's play
Wait, elves don't like meat??? I was under the impression that elves were super attuned with nature, EVEN PREDATORS, so eating meat wasn't really against there culture. But maybe I'm conflating Dwarf Fortress elves with Divinity elves.
This changed with steam version. They were only upset with wood in the past, but now it includes all animal products.
@@MysticPing LAME top-of-the-food-chain elves are way more interesting than vegan elves.
@@KrazyKaiser would love to see both! I want to deal with the politics of both granola-crunchers and their heavy metal counterparts lol.
@@matthewsanchez7953 We found out what really separates elves from Dark Elves: Veganism.
The only bummer with food trading is dat your dwarfs like to eat your profits
I have to lock the chef in the kitchen XD
but yeah first year, peasant cook and he fills each barrel with 2K in food
*_My Chef beats rock and shell crafters like butter on toast_* ,its ridiculous
Lavish meals also seem to help with dwarf happiness, so it's worthwhile to hire two or three cooks on constant lavish meals.
I also would buy instruments cause they're too tedious to craft
Indeed. If I have money to spare, and not enough luck to get instruments that require a single task in worldgen, buying them is much better