Maya 2018 3d Modeling Tutorial: How to Model Wraps
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- Опубліковано 17 січ 2018
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I recently modeled some wraps in Maya as part of a prop that I am creating. After taking some time to fine tune my workflow, I decided to do a short tutorial of my process. I think it is pretty straight forward and hopefully it can be helpful to some of you.
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You can also draw those wraps using the modeling toolkit. Make the handle "live" and then just go around, add edges and extrude.
Love your tutorials
Thanks, glad you are enjoying my content.
this is bloody amazing! do you think you could make another one of these tutorials in more detail and what other options you could do with it?
Thanks man
i m having a issue in rebuilding the curves
I can not control or edit the edges after loft i don't know what part of tutorial I missed
It doesn't align on the right direction on the curve, some face up and some face down.. how do I fix this ?
The loft went crazy for me and created an insane amount of edges and polys, good tutorial until then. Not too sure what I did wrong
there are diffrenc settings for loft. For me best way is to go nurbs and than do it. As for the wrap iw ould fake it xD...
@@MoodSwingZX Depends on what you have to do, might just be a bad choice
Any way you could go back to this one and do it as a step by step? Would like to hear you describe the process verbally....your other videos are so much easier to follow that way.
Its a good video but too fast like this we can't learn from you bro
there is a playback speed option
Just slow down the video if you can't keep up
@@roejogan9517 i dont think thats how it works lmao
@@roejogan9517 no, you can be a pro and have trouble catching things in a timelapse
@@roejogan9517 i dont work in the professional industry yet (because im a student), but i know it's safe to say you don't either (and probably never will with that run-into-the-brick-wall-and-tell-it-to-move thought process you so proudly brandished). there's an inherently stinging irony hidden deep within you calling others out for "not being pro xd" while you're sitting among that same audience, watching someone else create something that's up our alley.
0.25x speed at least we have a chance to follow XD
I truly wish your videos weren't so fast. I've been trying to follow along to make something for school and you lost me around the point where you duplicated the curve.
I duplicated the curve and then moved one of them up. Then I went to surfaces/ loft and outputted the mesh to polygons. If you are still having issues, I take video requests. You can just send me what type of object your are trying to model.
JL Mussi I’m taking college courses now for programs like this and your videos do help. But I have a hard time keeping up with what keys or tabs you select to do things like duplicate and edge to move alongside a surface. If you could make a video that helps with Maya 2018 shortcut keys and commands such as what you use in your current videos that would help even more.
I use all custom hot keys so my keyboard shortcuts would not help, but I can make a video on how the duplicate edge and sliding options are for Maya. What type of object are you trying to build?
JL Mussi leather strap wrapped around a knife handle.
KoriZa Ferret Do you have a link to your reference?
too fast...
at 1:20 you dont mention that you're only applying it to the edges you just created. It's because of those things that I dont like these lazy tut videos. Sure it's nice to watch and see the process but you only end up making things even more confusing because you show tools that ppl may not have ever seen or used. Still a good video but execution is poorly done to be called "how to"
Slow it down and show what your doing, especially if you're doing a tutorial video. People who are trying to learn just see 40mins shoved into 3 minutes.