Hello everyone, its been a while... again... Over the past year, I've been struggling with a few projects that got out of hand and ultimately needed to be redesigned... Not to mention they suffered quite a bit of scope creep. As part of scaling them back, I started designing this modular launch system that I've shown here to make help get them done faster. Moving forward, I want to shift my focus to projects that are smaller in scope. Basically, instead of projects that try to branch into too many things I want to focus on projects that do one thing well. This hooopefuly will result in more frequent uploads, but no guarantees. Thanks for sticking around all this time! Oh one last thing, if you want to watch the launch system explode, I made a music video for it: ua-cam.com/video/MXoZy466bTQ/v-deo.html
I saw your One Thud to Dres video and I just wanted to ask if you still have the craft file, I've been searching for like an hour lol, its fine if you dont
The kraken really wants it though. I noticed that after the first staging event of the 100kt payload lifter, some fuel tanks at the top of the rocket exploded. Im not sure how the rest of the rocket stayed intact, but I felt it was close to rapid disassembly
@@rupalibelsare5376 there are 2 (sets of) engines, one pushing up, and one pushing down. The one pushing down has slightly less fuel than the one pushing up, so after some time the probe will fly up and destroy the connecting part. The exact timing of this procedure is not automatic, it must have been timed manually by the creator (like synchronizing 2 clocks). The piston is used so that it can be a moving part without it being disconnected from the craft.
I don't think I ever got to see how the auto-stage actually worked until now. That's really cool. Sad that the universe shattering didn't make it in here though :(
@@alan-daniel Honestly it makes me wish there was a mod to stop all the calculations on the individual parts. Sure it wouldn't be as "realistic" but at least it would be more playable.
@@Stratzenblitz75 You have discovered the continuity of lag. Once lag goes down due to improved launcher designs, parts count and complexity will increase, until lag rebounds to pre-improvement levels.
@@kilianortmann9979 It's like buying a larger house/more storage shelves because you can't store your things. Eventually you will buy more things to fill up the new empty space until you're in the same situation again.
the circle spiral station thing is definitely something i would expect to see on this channel. The big rocket at the end is starting to get into the territory of the legendary 'whackjob' .
As someone with a similar design process, this is a lifesaver. I have so many awesome things I've built thatg I've just never put in orbit because launching them is such a nightmare
This is so cool. I swear, KSP youtubers are some of the most creative people on the planet. Insert that meme where it shows a utopia and says "society if ...", in this case it would be "society if KSP youtubers controlled NASA"
My save literally has thousands of peices of debris in it scattered all over the planet and orbit from the design and testing of the launch vehicle. Space landfill is an apt term lol
I remember being happy that I got a 300 tonne payload into orbit, but this just dwarfs that. Imagine what you could do with this if KSP didn't struggle with large amounts of parts.
Thanks! I have been working on other stuff during that time, but the projects got out of hand and ultimately I couldn't finish them in a reasonable timeframe. Moving forward, I'm going to scale back my projects so that I can actually finish them. I'm hoping this new strategy will result in more frequent uploads
Oh wow! I was wondering about the autostaging, thinking the fuel-based timer a little strange (but cool), but of course, it automatically matches the staging to the throttle. That's such a neat solution!
Rather than the Korolev cross perhaps you could call the staging pattern the Stratzenblitz crown? Also do the competing thrusters in the core throttle as well or is the time to stage unchanged regardless of throttling?
Can't wait till you and the other mad scientists of KSP get their hands on KSP 2. It's gonna be a blast! (as long as KSP 2 is gonna be a good game, fingers crossed)
Hypothetically, could someone create a nearly entirely self-flying craft? From the moment of takeofff to a stable orbit, it has little to no human intervention
I think yes, this is totally possible. I attempted this before though and the design I had was very sensitive to your starting conditions like the mass of the payload, how long the fairing needs to be, etc. If you get then gravity turn just right, it can get into a reasonable orbit, but if anything was off, then it would either ascend too steeply and not turn over, or it would fly too shallow and burn up.
60 million c aircraft carrier will not be forgotten. Let it fly among the stars, making it's own constellation forever. I would love some bloopers from the stream sped up the same way, or just left as they were.
Hello everyone, its been a while... again...
Over the past year, I've been struggling with a few projects that got out of hand and ultimately needed to be redesigned... Not to mention they suffered quite a bit of scope creep. As part of scaling them back, I started designing this modular launch system that I've shown here to make help get them done faster.
Moving forward, I want to shift my focus to projects that are smaller in scope. Basically, instead of projects that try to branch into too many things I want to focus on projects that do one thing well. This hooopefuly will result in more frequent uploads, but no guarantees.
Thanks for sticking around all this time!
Oh one last thing, if you want to watch the launch system explode, I made a music video for it: ua-cam.com/video/MXoZy466bTQ/v-deo.html
Ok glad your back
I saw your One Thud to Dres video and I just wanted to ask if you still have the craft file, I've been searching for like an hour lol, its fine if you dont
Glad to see you upload! I love every video
You planning on another carrier ??? Lol
Just asking, does this craft perform well with smaller payloads?
The scary part isn't how big it can get, it's how it can stay away from the Kraken
The kraken really wants it though. I noticed that after the first staging event of the 100kt payload lifter, some fuel tanks at the top of the rocket exploded. Im not sure how the rest of the rocket stayed intact, but I felt it was close to rapid disassembly
I think the way the autostrut is set up is the only thing keeping it from spaghettifying from it’s own weight and size
I was surprised that the automatic staging system was not taken by the kraken. Wonderful design.
That auto-stage mechanism is genius haha
Yep yep
I don't get how it work exactly 😅😅😅
Rube Goldberg timer 10/10
@@rupalibelsare5376 there are 2 (sets of) engines, one pushing up, and one pushing down.
The one pushing down has slightly less fuel than the one pushing up, so after some time the probe will fly up and destroy the connecting part.
The exact timing of this procedure is not automatic, it must have been timed manually by the creator (like synchronizing 2 clocks).
The piston is used so that it can be a moving part without it being disconnected from the craft.
Hehehehs
That last payload probably has more fuel than I've burned in my 7 years of playing KSP
I don't think I ever got to see how the auto-stage actually worked until now. That's really cool. Sad that the universe shattering didn't make it in here though :(
hi dorian SR2 player here
Meow
Dorian?
@@ether0000 hi there
Ohmg dorian from juno new origings!
Okay, that automated booster staging mechanism is one of the most genius things I've seen done in this game.
Good to see you uploading :)
Can't wait to see your stuff in KSP2
Thanks fam, likewise!
@@Stratzenblitz75 there are going to be larger than 5 meter parts in ksp 2 so I am likewise excited to see what creations you make
@@Stratzenblitz75 Hopefully KSP2 will be better optimized to make your larger builds easier to finish
@@ackables this is definitely my biggest hope. KSP feels awful once you get anywhere past like 300 parts
@@alan-daniel Honestly it makes me wish there was a mod to stop all the calculations on the individual parts. Sure it wouldn't be as "realistic" but at least it would be more playable.
The lag is unbearable I need to make a new modular launch vehicle!
*immediately pushes it to the absolute limit*
It doesn't seem to matter what I make, I always come back to waiting 5 hours for a 4000 part rocket to launch lol
@@Stratzenblitz75 You have discovered the continuity of lag.
Once lag goes down due to improved launcher designs, parts count and complexity will increase, until lag rebounds to pre-improvement levels.
@@kilianortmann9979 It's like buying a larger house/more storage shelves because you can't store your things. Eventually you will buy more things to fill up the new empty space until you're in the same situation again.
@@blueseercontent same thing happens with adding more lanes to a road. to be fair in gaming the goal is to do more
@@kilianortmann9979
Induced demand lol
The staging mechanism is like advanced Redstone systems in Minecraft. Genius level.
5:17 I really enjoyed that it’s so satisfying.
Low lag. 30 minutes for stage separation.
Joking aside: excellent job on that launcher, really inspiring work!
I mean, it's better than an hour at least.
Really happy to see a new upload. Your vids are always really high quality and really entertaining to watch!
Thanks! I'm glad you like them
@@Stratzenblitz75 yay
I can image strasinblitz making a single launch full scale colony in ksp2
The auto-staging system is perhaps one of the most elegant designs I've ever seen in KSP. Incredible job!
I like how Waterfall has specific one-mesh plumes for the Vector and Mammoth just because of your insane projects using those engines. xD
Yea, its a really nice mod! I hope KSP2 also takes this approach to optimization because I'm bound to build stupidly large things there too
That auto stage mechanism is really cool
I propose a new term for six forward seperating boosters during staging, the Stratzenblitz hexagon.
Or just Stratzenblitz Separation
The Stratzagon
Stratzenhex Stage Separation, S³
After 9 months he finally uploaded.
When the world needed him the most, he came back.
very compact, nice job
"We put a hundred kilotons of fuel in orbit!"
"...But why?"
"We put a reporter who asks too many questions in orbit!"
he’s done it again
Lmao
This is wild I binged most of your episodes over this week and was bummed that you hadn’t posted something in 9 months. Talk about coincidence!
6:05 I’m a sucker for the little things, like the vehicle being named “ur mom lmao”.
Man, just imagine how much spaghetti you can take into orbit with that thing
13:20 "It may not be so circular, but it is above the atomsphere"
The rocket after rotating 0.1 degrees: "That is now fake news."
I never heard of you before, but you are extremely creative. I understand now why you have so many subscribers. You just earned one!
7:42 this looks so damn cool. Like a spaceship charging up a laser railgun shot.
That was unbelievably creative. I could have never thought of this myself. Well done!
This man takes this so systematically and yet has a sense of humour and I'm all here for it. Can't wait for KSP2!
the circle spiral station thing is definitely something i would expect to see on this channel. The big rocket at the end is starting to get into the territory of the legendary 'whackjob' .
Dear god that auto stage is one of the most practical, brilliant KSP inventions I've ever seen. Bravo as always stratenblitz.
This is VERY impressive! The autostaging is genius! Well done!
Thank you!
He’s back! After all this time!!
I can't wait to see what you make in KSP 2. Keep up the good work!
Stratzenblitz: "What do you need to launch?"
Scientist: "A space station made of Tungstun"
Stratzenblitz: "Don't worry, I got you"
As someone with a similar design process, this is a lifesaver. I have so many awesome things I've built thatg I've just never put in orbit because launching them is such a nightmare
This video really justifies Matt Lowne's jab at Stratz in his KSP slander video hahaha
I might actually “borrow” that auto stage. That is brilliant
Also I just adore the pacing where you let something ridiculous happen and stay quiet for a few seconds
Bro came back after 9 months of no uploads, cool
Found this person like a few days ago and he uploads now. The Kraken blesses me!
This is so cool. I swear, KSP youtubers are some of the most creative people on the planet. Insert that meme where it shows a utopia and says "society if ...", in this case it would be "society if KSP youtubers controlled NASA"
Forget space junk, that final stress test generated an entire space landfill.
My save literally has thousands of peices of debris in it scattered all over the planet and orbit from the design and testing of the launch vehicle. Space landfill is an apt term lol
I LOVE the staging!!! So much more interesting to watch stuff like this than ksp videos where mods are the solution to everything.
I remember being happy that I got a 300 tonne payload into orbit, but this just dwarfs that.
Imagine what you could do with this if KSP didn't struggle with large amounts of parts.
… it’s been 9 MONTHS STRAT! 9 and I’m glad as ever you uploaded. 😊
Thanks! I have been working on other stuff during that time, but the projects got out of hand and ultimately I couldn't finish them in a reasonable timeframe. Moving forward, I'm going to scale back my projects so that I can actually finish them.
I'm hoping this new strategy will result in more frequent uploads
Truly epic, this is the essence of awesome
Cant wait to see what YOU will use it for!
watched you make (some) of this on stream, cool to see it here
Well done! I hope my carrier provided enough fireworks even if it couldn’t get to orbit
This is just incredible, you continue to impress.
Stratz you are truly a master at this madness
This is genius mate, loved it
Ksp2 finna go crazy when this man pulls up
Holy shit that auto stage piece is awesome. Its weird that the stock decouplers would be laggier than a weird piston piece that melts things.
I think it's more that he wants to avoid having to mess around with staging.
ye its a small part penalty to have automatic staging. Well worth it for me because I would forget to stage it at the right time
woah! this might be the best KSP video ive watched. really nice.
0:25 that rocket is a masterpiece
An absolute madlad! I love it!!
Can’t wait to see you on Ksp 2
I can't wait to see what you do with KSP 2 come springtime...
Can't wait for KSP2 to launch to early access in just 4 months.
NASA: *Write that down! Write that down!*
Ah, what a Stratzenblitz video would be without a comical amount mammoth engines
that staging is straight up genius not gonna lie
didn't even know u could do something like that on ksp
The pinnacle of MOAR BOOSTA design
i like the idea that the kerbals designed and launched a giant trollface into the sky as a prank
Oh wow! I was wondering about the autostaging, thinking the fuel-based timer a little strange (but cool), but of course, it automatically matches the staging to the throttle. That's such a neat solution!
Man. Way to go to make me feel absolutely inadequate for this game! ;-)
The staging system is interesting. i wonder whether more complex logic systems could be created in KSP... I might have to do some experimening
Was not expecting a upload this month...
Rather than the Korolev cross perhaps you could call the staging pattern the Stratzenblitz crown? Also do the competing thrusters in the core throttle as well or is the time to stage unchanged regardless of throttling?
Stratzenblitz Star
Yea, the autostage thrusters are affected by throttle so the staging still happens at the correct time
You know you're doing KSP right when you reach the single-digit frames per MINUTE metric.
applied insanity
I will come back to this System the next time I will need to put a 100.000.000kg payload into Orbit
That auto staging system is genius
Stratzenblitz75: Place six 1.5km high towers in unstable Kerbin orbit.
The Kerbals living on Kerbin: ah shit, here we go again! );
I made an ORB that is 200kT but the livestream ended before I could submit it
Its great that your video is in 4k!
Man, that auto-staging mechanism is James-Bond-super-villian-torture-device level of over-engineered, and it's magnificent. 💯
Cant wait to see you in ksp2
Can't wait till you and the other mad scientists of KSP get their hands on KSP 2. It's gonna be a blast!
(as long as KSP 2 is gonna be a good game, fingers crossed)
My PC shivers whenever it sees you upload...
I'm sorry little one
he's not even using the VAB anymore at this point
I was there when he launched the trollface payload. Best KSP stream ever.
This is incredible
8:34
"Cover yourself with rocket oil"
i was dead hearing this quote on livestream 💀
Man it's look like a spacecraft from sci-fi. i see it as cheap and universal thing that change some fictional world. very inspiring.
What a great idea, nice job!
OH HOW MUCH I HAVE MISSED THESE CRAZY ROCKETS!
Hypothetically, could someone create a nearly entirely self-flying craft? From the moment of takeofff to a stable orbit, it has little to no human intervention
I think yes, this is totally possible. I attempted this before though and the design I had was very sensitive to your starting conditions like the mass of the payload, how long the fairing needs to be, etc.
If you get then gravity turn just right, it can get into a reasonable orbit, but if anything was off, then it would either ascend too steeply and not turn over, or it would fly too shallow and burn up.
@@Stratzenblitz75 Huh, interesting
@@Stratzenblitz75 Perhaps one day some new tech will be discovered (maybe even in KSP2) that will allow it to be more reliable.
well according to urban legend, the tv tower is already part of a space ship, soooo XD
60 million c aircraft carrier will not be forgotten.
Let it fly among the stars, making it's own constellation forever.
I would love some bloopers from the stream sped up the same way, or just left as they were.
I made a music video of some fails from the stream: ua-cam.com/video/MXoZy466bTQ/v-deo.html
at KSC: "Where is all the fuel gone?"
"in space..."
Can we all ask the KSP2 devs to let Stratzenblitz stress-test the game?
omg new vidd?????!??!?!?!?!?
totally worth the waiting time
brilliant! well done!
I was scared you disappeared 😂
8:28 That, good sir, is a ship. Remember - a boat can go on a ship, but a ship can't go on a boat. XD
9:51
When your launch system is already halfway through the stratosphere. on the ground
Nice video! im gonna implement this in my next video :D