Exploring the Underworld of Duna | KSP 1.12.3

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  • Опубліковано 28 січ 2025
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КОМЕНТАРІ • 779

  • @lewismassie
    @lewismassie 2 роки тому +1590

    Somehow you manage to do something I thought was impossible every single time

    • @AusAlb
      @AusAlb 2 роки тому +2

      That’s the beauty of it

    • @XxJaguar22
      @XxJaguar22 2 роки тому +11

      I think Danny 2462 discovered this about a decade ago

    • @Maldito_Murilito
      @Maldito_Murilito 2 роки тому +1

      I knew it was possible I make the kraken so angry he send Half of my ship there

    • @Hypogeal-Foundation
      @Hypogeal-Foundation 2 роки тому +2

      @Nоt RiскrоII 🅥 it's something worse
      YOUR DEMISE

    • @spiritoffire7432
      @spiritoffire7432 2 роки тому

      Omggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggg! Space angency pfp!

  • @tomm5663
    @tomm5663 2 роки тому +1407

    This is ridiculous and amazing. Even though you’re just exploiting a glitch, your presentation makes it feel as if you’re discovering a whole untapped area of science in the Kerbol system. The ways you did these pseudo-scientific method experiments with the probes made it a joy to watch.

    • @eekee6034
      @eekee6034 2 роки тому +93

      In a sense, it was science, just in a different universe which doesn't matter so much to us. But I'm getting into philosophy, I guess, and there's no end to that. :)

    • @slowhornet4802
      @slowhornet4802 2 роки тому +55

      "Fifteen hundred years ago everybody knew the Duna was red. Five hundred years ago, everybody knew Duna was flat, and fifteen minutes ago, you knew that Duna has no underground. Imagine what you'll know tomorrow."
      Agent K. to Agent J., Men in Green, 1997

    • @fipachu
      @fipachu 2 роки тому +6

      @@eekee6034 Yup, definitely not pseudoscience. That's proper scientific method right there.

    • @Imperial_Lizardgirl
      @Imperial_Lizardgirl Рік тому

      Well it can't be pseudo, if your planet is fukin hollow!

  • @certifiedpossum1638
    @certifiedpossum1638 2 роки тому +558

    I love the implication that Kerbals are aware of physics exploits in their universe and use them in a day to day basis

    • @Stratzenblitz75
      @Stratzenblitz75  2 роки тому +143

      Thanks, I built most of it at 3am one night because I couldn't sleep lol

    • @Strike2-9245
      @Strike2-9245 2 роки тому +43

      @@Stratzenblitz75 im taking that advice as a "how to git gud at ksp"

    • @Bradley_UA
      @Bradley_UA Рік тому +5

      @@Stratzenblitz75 Goddamn, would take me weeks probably.

    • @MrSmsch
      @MrSmsch 6 місяців тому +5

      imo, the refrigeration cycle is almost an irl physics exploit if you think about it

  • @Danny2462
    @Danny2462 2 роки тому +61

    Oh damn I did try some underground flight, but I never realized the mechanism to gift a landed state, very well done, this is pure science

  • @feynthefallen
    @feynthefallen 2 роки тому +180

    To this day I remember my first time playing KSP. Or rather the frustration I had when all my plans fell apart and I completely failed to get anything working, let alone into orbit. But also the exhilarating feeling when, after I grudgingly had consumed some tutorials and howtos, I managed to get my first ship to orbit.

    • @XxJaguar22
      @XxJaguar22 2 роки тому +16

      My biggest dopamine overdose was when I rendezvoused and docked for the first time. I’ve had KSP for almost a decade but I would usually stop playing for months after visiting a planet. I pretty much ignored the whole rendezvous aspect of the game for 5+ years. It’s kind of sad that I don’t even think about it anymore, but being able to do this makes the game way more fun.

    • @Stratzenblitz75
      @Stratzenblitz75  2 роки тому +33

      Its amazing how powerful this game is. I will never forget my first Mun landing

    • @XxJaguar22
      @XxJaguar22 2 роки тому +11

      @@Stratzenblitz75 me neither. I tried to use parachutes.

    • @eekee6034
      @eekee6034 2 роки тому +2

      I have a tendency to take on overly ambitious goals, but on the occasions I manage to reach them, it's great! :D My orbital refuelling infrastructure has been the source of several rushes, beginning with my first effective mining lander.

    • @avreve
      @avreve 11 місяців тому

      i tried many times to land on mun but either i land at night, bad terrain, or i slam into the ground at full throttle.

  • @alexsiemers7898
    @alexsiemers7898 2 роки тому +300

    17:11 dear god, it’s Brittle Hollow
    As a follow-up to this idea, I’d love to see either a lone probe core with cheats reaching the singularity (no joints means it takes longer for the kraken to strike), or orbiting the singularity on a body like Tylo where drag isn’t a problem

    • @krustykrabpizza1969
      @krustykrabpizza1969 2 роки тому +11

      I was thinking the exact same thing

    • @eekee6034
      @eekee6034 2 роки тому +8

      I think the Alt-F12 cheats change a craft's state, but it would be interesting to look into exploiting the easing to ground feature. If you cheat a vessel onto/into water, it won't automatically stop easing to ground. That only stops when it touches ground, or if you click the button to stop it. You can close the cheat window without clicking the button.

    • @alexsiemers7898
      @alexsiemers7898 2 роки тому +3

      @@eekee6034 I meant using cheats for infinite electricity and no overheat

    • @eekee6034
      @eekee6034 2 роки тому +4

      @@alexsiemers7898 ah! then yes, but... i don't think you'd get closer to the singularity without air resistance, unless... hmm..if you dropped straight down with no sideways thrust, you'd go straight through it, wouldn't you? at least, i imagine you would, with an orbit of perhaps infinite eccentricity, otherwise known as a straight line. though i don't know if some coriolis force might come into play.

    • @alexsiemers7898
      @alexsiemers7898 2 роки тому +1

      @@eekee6034 maybe a single ant engine (with decoupler to remove it) could be used to cancel out the planet’s rotation

  • @TheUltrabeatdown
    @TheUltrabeatdown 2 роки тому +22

    "It seems the void remains at sea level pressure" is the most Night Vale-ish sentence I've heard in a long time

  • @tooFarGonexk4he4tu3s
    @tooFarGonexk4he4tu3s 2 роки тому +1130

    I did NOT expect to see a craft descending into singularity in KSP
    Edit: I DID NOT expect to see a craft orbiting singularity inside a planet in KSP
    WOW
    Edit №2: This is the 2nd time when Stratzenblitz demonstrated that the laws of general relativity don't apply to the game

    • @wChris_
      @wChris_ 2 роки тому +42

      your right the game uses Newtonian Physics for all the calculations, which work really really well for the most part.

    • @tooFarGonexk4he4tu3s
      @tooFarGonexk4he4tu3s 2 роки тому +13

      @@wChris_ That's right. I wonder if it would be even possible to implement in the game an object for which newtonian physics are not enough, like a neutron star.

    • @magnemoe1
      @magnemoe1 2 роки тому +12

      Had stuff glitch trough the Mun surface a a few times, one time even an rover at the north pole.
      You can get some idiotic speed this way, KSP calculate physic every .05 milliseconds or 20 times a second.
      So if you get very close to the singularity you get an insane acceleration and the next time you will be far away as in out in space again. But you are moving over the surface so you can not stay on craft.

    • @hatman4818
      @hatman4818 2 роки тому +8

      @user
      There is a mini game that was produced by a team of college students as a project, which heavily exaggerates relativity in a first person walking environment. So it is definitely possible.
      The newtonian physics of KSP also limits most problems to 2 body problems, with hard hand offs between spheres of influence. This makes things like Lagrange points and heliosynchronous orbits impossible, because they rely on 3 or more bodies to function properly.
      One of the only space sims I know that even attempts multibody problems is Children Of A Dead Earth (good game imo).

    • @wChris_
      @wChris_ 2 роки тому +4

      @@hatman4818 Well there is the Principia mod which basically turns the game into an N-body physics simulation. This version of KSP is really hard and resource intensive, i can understand why they did not choose to do that.

  • @EntropianVFX
    @EntropianVFX 2 роки тому +186

    Thank you so much for investigating this and making it so easy to understand! Not only is this glitch exploitation really hilarious, but it actually seems really useful for constructing underground infrastructure. I'm already thinking of how I could use this in my cinematics - creating an underground section of base and then masking away the background would make for some awesome shots.

    • @Stratzenblitz75
      @Stratzenblitz75  2 роки тому +25

      Thanks! I liked your Far Future Mission to Uranus video; you've got a great eye for cinematics so I'm excited to see what you make.

    • @EntropianVFX
      @EntropianVFX 2 роки тому +5

      @@Stratzenblitz75 Thank you!

  • @Lilly-fh7re
    @Lilly-fh7re 2 роки тому +561

    I wonder if it would be possible to build a shell around the “singularity” of parts docked just above destruction range to contain this obvious threat to the solar system

    • @Herw768Offcial
      @Herw768Offcial 2 роки тому +28

      Interested in doing this @ minmus

    • @notme8232
      @notme8232 2 роки тому +93

      Next video: "Building a Black Hole Bomb in Duna | KSP 1.12.3"

    • @Stratzenblitz75
      @Stratzenblitz75  2 роки тому +256

      It may be possible to do this on a small body like minmus or gilly

    • @speedcat9984
      @speedcat9984 2 роки тому +99

      KSP lore: The planets are shells made by the ancients that contains this threat, but here we are, breaching it.......

    • @quackecs
      @quackecs 2 роки тому +45

      ​@@Stratzenblitz75 In this one you reached ~4.3km above the planet's core I believe before breaking up, which is 1.3% of Duna's radius. If the gravity mechanics scale with planet size, if gravity is sustainable at 1.3% of a body's radius, on Minmus this radius would be 403 meters, and on Gilly it would be just 175 meters. I reckon a circular base like that would be possible, right? With a diameter of 350 meters?

  • @bcbc2524
    @bcbc2524 2 роки тому +93

    The reality of the kerbol system is frightening, but an inevitable and great leap in kerbalkinds scientific accomplishment, spearheaded by its best engineering minds.
    Excellent video.

    • @Stratzenblitz75
      @Stratzenblitz75  2 роки тому +10

      Thank you! I've been really enjoying exploring the weird quirks of KSP.

  • @SWDennis
    @SWDennis 2 роки тому +8

    Wow, that's crazy! Best glitch to exploit so far. And your presentation is impeccable :D

  • @GunganWorks
    @GunganWorks 2 роки тому +38

    Just when I thought I’d seen everything in KSP… That is nuts. I am impressed.

  • @TheDraggerPlay
    @TheDraggerPlay 2 роки тому +44

    I never thought someone could consistently surprise me that much every single time. You are a true master of your craft, weeks and months of work packed neatly into a 20 minute video that's engaging from its first to its last second. I really applaud the effort and work you put into this and it's another wonderful pice of art

  • @Pacca64
    @Pacca64 2 роки тому +82

    Recently had some issues with a gilly lander that would bounce up on loading and end up flying in a 'landed' state, which had some weird consequences. Also, some of my favorite glitch videos involve messing with states, like "landed" on modern jool or "on the launch pad" at the surface of the sun X3 Glad to see you exploring their potential!

    • @eekee6034
      @eekee6034 2 роки тому +3

      How do you get "on the launch pad" state on the surface of the sun? Or rather, how do I find these videos? ^.^

    • @Pacca64
      @Pacca64 2 роки тому +5

      @@eekee6034 I think it might've been a Danny2462 or nexters lab vid, but I can't find it for the life of me. What I recall is that he somehow found a way to glitch a launch clamp holding a craft onto the sun, which enabled the state, and let him collect invalid science experiements.

    • @eekee6034
      @eekee6034 2 роки тому +1

      @@Pacca64 Thanks!

    • @Danny2462
      @Danny2462 2 роки тому +1

      ​@@Pacca64 gotcha mate! ua-cam.com/video/fL4kgyQT6n0/v-deo.html

    • @Pacca64
      @Pacca64 2 роки тому

      @@Danny2462 Yay thank you ^w^

  • @juliuszkocinski7478
    @juliuszkocinski7478 2 роки тому +21

    The most mind-blowing thing to me is that last part is somewhat... Real!
    There are black holes, there are things orbiting it at that speeds and heights, even the IMMENSE heating of that shield - this is just what an accretion disk is

    • @O5MO
      @O5MO 2 роки тому +4

      Uhh, no. They are similar, but the reasons are completely diffrent. One is physics, other is game simplification.

    • @ultmateragnarok8376
      @ultmateragnarok8376 2 роки тому +4

      I feel a black hole in atmosphere would not... well, the black hole would be fine, it'd last for as long as they usually do. But, nothing else would. Any accumulated atmosphere one does have would be largely temporary.
      The absurd density present in black holes does mean they can cause ridiculous increases in other phenomena, and it is so very interesting to see. All gravity does the things associated with black holes, but theirs is so strong that phenomena which can't be easily observed elsewhere are trivial to find.

    • @Wasabiofip
      @Wasabiofip 2 роки тому +2

      @@O5MO Uhh, no, they are not completely different. The game simplifies a planet's gravity to a single point, which is literally exactly what a singularity is. All the planets are quite literally singularities with a hollow shell. The immense heat from orbiting is also almost the same, friction through the singularity's accumulated "atmosphere" vs friction through the singularity's simulated atmosphere it shares with the planet above. But they are both due to the singularity's steep gravity gradient causing incredibly high speeds through medium. I don't know why you think they are "completely different".

    • @O5MO
      @O5MO 2 роки тому

      @@Wasabiofip i didnt say they are completely diffrent. In fact, i said they are similar. The reasons they work this way are completely diffrent though, well, maybe apart from singularity, because KSP planets do in fact have singularities in them. But atmosphere, heat and other things are very diffrent.

  • @hjalfi
    @hjalfi 2 роки тому +50

    Way back in the early KSP days I did the calculations and figured out that for KSP planets to work, they had to have a condensed matter core --- their mass is anomalously high for their radius. But I wasn't expecting this! Given a mass of 4.5×10^21 kg, the event horizon of the Duna black hole should be about 14µm across, so sadly your probe was nowhere near it. I did do the calculation and assuming I've got it right, at 5000m above the black hole you're seeing a tidal acceleration of about 10m/s^2 over the width of your probe; I estimate it to be about two metres across. That's only about 1g, so I don't think the probe exploded due to tidal disruption. If you saw sudden unexpected heating, you could have passed through one of the polar jets.
    Clearly the next thing we need is a mod which adds proper rendering for a black hole. It'd be epic.
    **Edit:** fixed black hole diameter which was a factor of 1000 out.
    **Edit:** put it back again because it wasn't.

    • @Stratzenblitz75
      @Stratzenblitz75  2 роки тому +22

      Lol, I love the polar jet theory. And heck yea, proper black hole rendering for black holes would be awesome. I wonder, since the even horizon is so small though, could you even see the distortion?

    • @Suppise152
      @Suppise152 2 роки тому +8

      Next we just need to know the extent of the time dilation on the probes

    • @hjalfi
      @hjalfi 2 роки тому +17

      @@Stratzenblitz75 If you're going for realism (lol) then you're going to run into problems due to an entire planet's weight of atmosphere making it surrounded by a shell of pressure-hardened solid carbon dioxide, so let's just assume that Duna contains a partial vacuum. The black hole itself is probably invisible but debris raining down from the surface would most likely form an accretion disc. I can't find any references for accretion discs in very small black holes, but it seems plausible that you'd get one. Duna's rotating, so any falling matter will have the same angular momentum. The density spike as this all gets compressed near the black hole would produce a spinning plasma cloud that _should_ form a glowing accretion disc. I did the calculation for Hawking radiation and assuming I got this right it's glowing at 38K... which isn't a lot, so that won't be contributing. I think it all depends on how porous Duna's surface is.

    • @Elowiny
      @Elowiny 2 роки тому +4

      @@Stratzenblitz75 There is a mod called "Singularity" which adds proper black hole distortion effects, it's used in a couple of planet packs.

    • @cloverdove
      @cloverdove 2 роки тому +2

      i mean, their mass being anomalously high makes sense, because of KSP's 1/10 scale and gravity still being in normal scale

  • @theCodyReeder
    @theCodyReeder 2 роки тому +80

    Fantastic work!
    I wonder, What if you do this on an airless body like the mun or tylo and burn your engines near the center? Could you use the oberth effect to give you enough speed to punch back up through the ground without the game registering the collision?
    My thoughts are that if you could make a quick burn near the singularity you could in theory come out at a significant percentage of light speed. If it’s going fast enough the games frame rate will allow a craft to pass through the terrain without registering a collision since the craft has to be inside the terrain during a frame to do that.
    From there head to the stars?

    • @Stratzenblitz75
      @Stratzenblitz75  2 роки тому +46

      Hey Cody!
      I've tried this with airless worlds, and yes, you can get really close to the singularity. However, at that point the simulation starts breaking down and you get a ton of free velocity from the integration errors.
      I'm working on a follow up video to explore this further!

    • @chunkydurango7841
      @chunkydurango7841 Рік тому +3

      Oh hey, it’s Cody.

  • @Charlie-js8rj
    @Charlie-js8rj 2 роки тому +22

    He seriously orbited inside of a planet. The madladdery is insane

  • @lukasmoy1769
    @lukasmoy1769 2 роки тому +8

    This felt like it was planned by NASA. I love all the "useless" redundancies that you included in the base that would probably be fully necessary in real life (but are obsolete with quicksaving).

  • @JYF921
    @JYF921 2 роки тому +81

    Amazing work! The livestream was very fun!

    • @nile6076
      @nile6076 2 роки тому

      i loved the random craft destruction

    • @goldultimateguest
      @goldultimateguest 2 роки тому

      @@nile6076 I too love not knowing why it keeps exploding

  • @3DPrintingRockets
    @3DPrintingRockets 2 роки тому +19

    This is amazing, going so far in this game doing absolutely cursed things require absolutely insane methods

  • @Logan4546b
    @Logan4546b 2 роки тому +59

    Stratzenblitz in 2021: I broke KSP physics to build ramps for my bridge
    Stratzenblitz 2022: I broke KSP physics to discover the forbidden truth of Duna

    • @eekee6034
      @eekee6034 2 роки тому +3

      Don't forget he broke KSP physics to build the bridge in the first place. :)

    • @kylaxial
      @kylaxial 2 роки тому +5

      Stratzenblitz 2023: I broke KSP physics to use the singularity of Jool to eject myself at a speed of over one million meters per second

  • @SamanthaLaurier
    @SamanthaLaurier 2 роки тому +12

    Duna being hollow with a black hole at the centre sounds like a good plot for another Duna Attacks movie

  • @hatman4818
    @hatman4818 2 роки тому +62

    I guess my question is, how about a Kerbin sub to its core? How does water behave as you go deeper? Does it get more dense and give your craft more bouyancy? And does bouyancy help with approaching the core? Also, could bendy tech somehow be used to go deeper into Jool?
    This was an awesome video. It makes sense to me why they simply programmed gravity as singularities, in theory, you should never be able to go below the surface, and modelling a point mass is so much easier than a distributed mass.

    • @Stratzenblitz75
      @Stratzenblitz75  2 роки тому +15

      That's a great idea, I hadn't thought about using buoyancy. Theoretically, that should allow you to approach much closer to the core (as long as the physics engine behaves itself). Thanks for the idea, I'll need to try it!

  • @dargno
    @dargno 2 роки тому +1

    To go where no one has gone before! "epic music intro"

  • @PhobosAnomaly1
    @PhobosAnomaly1 2 роки тому +125

    I hope the new planets in KSP 2 have caves.

    • @maxv9464
      @maxv9464 2 роки тому +36

      As I understand it they can't really because of the way planet meshes are made. They base it on a single altitude value, so there's no way to layer stuff in without using scenery objects placed on top. Not to say they couldn't figure something out but it's unlikely.

    • @Stratzenblitz75
      @Stratzenblitz75  2 роки тому +42

      Interplanetary caving would indeed be awesome

    • @insu_na
      @insu_na 2 роки тому +20

      @@maxv9464 many games use a similar approach and to create underground areas they put holes in the ground mesh and thread scenery objects into them

    • @maxv9464
      @maxv9464 2 роки тому +6

      @@insu_na Oh ok, cool!

    • @jesusramirezromo2037
      @jesusramirezromo2037 2 роки тому +5

      @@maxv9464 There's a mod that does add small caves
      they could add caves as structures, rather than terrain
      it wouldn't really go under ground, but would still be cool to explore

  • @Han_Solo6712
    @Han_Solo6712 Рік тому +2

    *Reads description*
    ROCK AND STONE LAD!

  • @ENCHANTMEN_
    @ENCHANTMEN_ 2 роки тому +42

    18:58 The craft is considered "landed", so I think the land speed record counts :)

    • @dwyl183
      @dwyl183 4 місяці тому

      martin is going to love this one

  • @light_gladiator4047
    @light_gladiator4047 2 роки тому +9

    You never fail to amaze me Stratzenblitz

  • @yustinj.3910
    @yustinj.3910 2 роки тому +36

    Man I can't believe the planet Duna from the 2011 space exploration video game Kerbal Space Program™ is actually the planet Brittle Hollow from the 2019 adventure-puzzle space video game Outer Wilds™. That's crazy.

  • @GalileoAV
    @GalileoAV 2 роки тому +7

    Congrats on setting the first Underland Speed Record.

  • @samuelslavkovsky4351
    @samuelslavkovsky4351 2 роки тому +10

    For the next video, try exploring Kerbol

    • @Stratzenblitz75
      @Stratzenblitz75  2 роки тому +8

      Thank you! Exploring Kerbol may actually be possible with the aerothermal bugs that have been discovered, I'll look into it

    • @thepewplace1370
      @thepewplace1370 2 роки тому +1

      same. the moment I realized there was a black hole in the middle of the planet, and then he says 'theres a black hole, lets go investigate it', was spooky

  • @demoncatcher1o1
    @demoncatcher1o1 2 роки тому +4

    This was the first mission I managed to watch live and it was really fun!

  • @nobob8564
    @nobob8564 2 роки тому +1

    Truly exploring the unknown mysteries of the Kerbal universe.
    You have my respekt, great sage.

  • @imEden0
    @imEden0 2 роки тому +1

    squad make this real lore. I love this channel, because it shows actual space exploration of the unknown, in ksp, a game heavily documented.

  • @railroadisolationist5452
    @railroadisolationist5452 2 роки тому +1

    This is your best video yet

  • @CupcakesLanders
    @CupcakesLanders 2 роки тому +2

    How did I miss this one? Very impressive video as always, the aesthetics of your builds are getting better all the time too. 😎

    • @Stratzenblitz75
      @Stratzenblitz75  2 роки тому +2

      Thats a high compliment coming from you. Thanks fam!

  • @hadinossanosam4459
    @hadinossanosam4459 2 роки тому

    This feels like one of those hacking explanation videos: getting a normally impossible result from a program reliably, by combining different steps to get around limitations/checks, and learning about more and more implementation details in the process xD

  • @johngraybiel9245
    @johngraybiel9245 2 роки тому +348

    Commence oil drilling operations

  • @saimGX
    @saimGX 2 роки тому

    Your videos like this one are my favourite to watch before I go to bed. It’s like a cozy little documentary of a game I love.

  • @0error.389
    @0error.389 2 роки тому +4

    This makes sense. Since no one was supposed to get below the surface, having a single point where all the planets density is stored works.

  • @ducoschollmeijer4841
    @ducoschollmeijer4841 2 роки тому +11

    Alternate title: "A Journey To The Center Of Duna" by Stratzenblitz75 Verne

  • @maxonheadrick9339
    @maxonheadrick9339 2 роки тому +3

    Best KSP channel without any doubt. Incredible

  • @BadPractices
    @BadPractices 2 роки тому

    This is the coolest KSP video I have ever seen. This is like an actual space program exploring a new universe.

  • @kaz49
    @kaz49 2 роки тому

    "Well, that's about all I have for you."
    That's more than enough! Awesome work mate!

  • @ARCH4_NGEL
    @ARCH4_NGEL 2 роки тому +1

    *Mission assignment notice.*
    _Next mission suggestion:_
    After viewing your discovery of the black hole centers of the Kerbal system's unique hollow planets, we have garnished a question regarding the composition of its sun, and whether or not it may follow this very same example. Our inquiry would involve the creation of a "bendy physics" craft that could survive on and interact with the sun, and the creation of exploratory crafts to see the inside of the sun. We look forwards to seeing your future discoveries.
    Sincerely - Omega Research Corporation.

  • @JescoLincke
    @JescoLincke 2 роки тому

    Impressive, as usual.
    Not only the creative questioning of the game's boundaries, but the engineering genious to actually boldly go where no man..... and so on.

  • @thespacepeacock
    @thespacepeacock 2 роки тому +15

    The underground stuff is neat and all, but is really nobody gonna talk about how amazing that base looks?

  • @martijn9568
    @martijn9568 2 роки тому +1

    The music in this video instantly reminded me of your Jool 5 infinity video. That video is still one my favourites you made after all these years.
    Thank you for making it and others, and this video of course!

  • @Jarl_Thidrandi
    @Jarl_Thidrandi 2 роки тому

    You are at the leading edge of engineering and science for all of Kerbalkind.

  • @MATVEICH
    @MATVEICH 2 роки тому +4

    This is the greatest video in my opinion!
    Next video: "Exploring a black hole inside the Kerbol"?

  • @commandertoastcz6256
    @commandertoastcz6256 2 роки тому +1

    Stratzenblitz: "Look on the bright side, -Foehammer- KSP. The last thing everyone will expect is an aerial insertion... from underground!"

  • @dayabloom9634
    @dayabloom9634 2 роки тому

    Man these skills are trully beautiful to watch, with this rp presentation it’s perfect !

  • @vaos3712
    @vaos3712 2 роки тому +1

    Daaaaamn. Love the research and attention to detail. Marvelous job! ❤

  • @sohamsengupta6470
    @sohamsengupta6470 2 роки тому

    This makes incredible amounts of sense and yet is absolutely amazing.
    Gotta love this game and what you can do with it, everytime I think this game has nothing more to give you prove me dead wrong

  • @DiveTheseClips
    @DiveTheseClips 2 роки тому

    Man, this is absolutely amazing. I've been playing ksp from the earliest days and I never expected that something like this is possible. My mind is blown.

  • @Thorinbur
    @Thorinbur 2 роки тому

    Haha, YT directed me to this video straight from Orion splashdown livestream. Not even mad. I wonder how many people got sent here the same way ^^.
    As for the video, KSP was out for what? 11 years now. And people still find new cool things to do in it. Hats off to you. That took a lot of effort to prototype, dessing and execute.

  • @rngiscurse
    @rngiscurse 2 роки тому +6

    Watching the stream for this was insane lmao, forever autostrutting

  • @BixbyConsequence
    @BixbyConsequence 2 роки тому +1

    There's a gap at Eve's South Pole where you can just boat into the "underworld". It seems the "splashed down" state is what kept me alive. But I never imagined all the "science" you applied here. Amazing as always!

    • @Stratzenblitz75
      @Stratzenblitz75  2 роки тому +1

      Thanks! I knew about the gap in Eve's south pole and I have tried to fly through it (without success). Never thought about boating into it though: nice work finding that!

  • @sphericalcat1434
    @sphericalcat1434 2 роки тому

    This is legendary. I knew nothing about this except the fact that atmosphere pressure doesn’t increase underground and maybe the gravity thing

  • @porger
    @porger Рік тому +2

    ROCK AND STONE BROTHER

  • @mozzarella35
    @mozzarella35 2 роки тому

    This is by far is the most interesting mind melting KSP video I have ever seen.

  • @whoe_whate8487
    @whoe_whate8487 2 роки тому +2

    Your vids just keep getting more incredible!

  • @VictorbrineSC
    @VictorbrineSC 2 роки тому +1

    What's even more striking is that the way you see the "planet" and the sky as you approach the center is eerily similar to how you would see a (supermassive) black hole as you get closer to it. Once you hit the event horizon, the black hole will actually appear "in front" of you (if you were going straight towards it), barely taking half of your entire 360 view. This is because of insane light aberration mixed with the diffraction of light, all the light is coming from the direction you are going at, so when you hit the event horizon the black hole will still appear "in front" of you, as if you never even entered it. It's only when you get close to the singularity that the black hole takes half of your entire view, but by then you've probably been spaghettified into a string of molecules (molecules wouldn't be taken apart by gravity because gravity is much weaker than the electromagnetic force on a molecular scale, even a black hole can't take apart a molecule, and even less an atom because of the strong force). This is fascinating.

  • @dunodisko2217
    @dunodisko2217 2 роки тому +7

    Space, Sky, Surface, Seas, and Strata. The five wonders of KSP finally tackled.
    Edit: All planets act like that, once you go below the surface collider, there’s nothing else down there. In Kerbin, Eve, and Laythe’s case, its an infinite ocean.

    • @holl7w
      @holl7w 2 роки тому

      Would be cool to explore the ocean and I'm glad I have the game

  • @двар-м8п
    @двар-м8п 2 роки тому +1

    I remember exploring undergrounds back in 2012-2014, when there were so many gaps in the mapping of planets that you could land basically anywhere and would find a gap. Most of them was actually tiny but some were big enough for kerbals or even small crafts to fit in. There was also especailly a lot of these on Minmus for some reason. It was kinda fun to drop inside of them and try to get out without touching the surface or you'll instantly die or crash.

  • @p_pattedd5477
    @p_pattedd5477 2 роки тому +2

    Stratzenblitz75 casually achieving underground speed record.

  • @dnbattley
    @dnbattley 2 роки тому +1

    This is fascinating - and well researched and executed. The next obvious question to me relates to landing leg/wheel kraken drives and to use this to determine whether their power levels scale proportionally to the increase in gravity: if so then they might offer an ability to descend more smoothly even closer towards the core (or else may just spontaneously explode from the internal pressures!).

  • @TheRenofox
    @TheRenofox 2 роки тому

    This is beyond amazing. Truly exploring the world and learning its secrets that even the developers never conceived of!

  • @mekanic5124
    @mekanic5124 2 роки тому

    So happy whenever you release one of these!

  • @mechwarrior7278
    @mechwarrior7278 2 роки тому +2

    I sure freaking hope that you live-stream KSP 2 so we can all watch you LITERALLY play as if you were a child in a sandbox

    • @Stratzenblitz75
      @Stratzenblitz75  2 роки тому +1

      Heck yea, KSP 2 day one livestreams are planned!

  • @smokeypillow
    @smokeypillow 2 роки тому

    one of the most entertaining videos ive seen of KSP

  • @henryzhang3961
    @henryzhang3961 2 роки тому

    oh my god this is too cool... I never thought I would see 'technical ksp' the same way other games have technical research put into them

  • @Bluepixels8
    @Bluepixels8 2 роки тому +5

    I honestly wouldn't be surprised if you found a way to exploit real life physics bugs or something. This man is insane

    • @eekee6034
      @eekee6034 2 роки тому +1

      Nuclear power & bombs exploit a real-life physics bug. ;) Quantum tunnelling looks just like a bug because particles do stuff at far lower energy levels than they should be capable of.

    • @eekee6034
      @eekee6034 2 роки тому +1

      @Abraham Johnathan Yes indeed! :) I believe in a Creator, and, well, there's this scripture: "He has made everything beautiful in its time. He has even put eternity in their heart; yet mankind will never find out the work that the true God has made from start to finish." -- Ecclesiastes 3:11 In a sense, science will never end.

    • @timharnans
      @timharnans 2 роки тому +1

      @@eekee6034 that’s a beautiful verse, thank you for sharing it!

  • @xenobeam7874
    @xenobeam7874 2 роки тому +3

    Fun livestream, and now its here!

  • @willie9899
    @willie9899 2 роки тому

    KSP being explored in the most Kerbal of ways. This is amazing

  • @straithdel279
    @straithdel279 2 роки тому +14

    Ok, insane as always, but I need to know... could you theoretically use a mining drill on a flying craft down there, since the drill head would always be underground?

  • @jmannUSMC
    @jmannUSMC 2 роки тому

    Here we are on the brink of KSP 2 and players like you are still finding new ways to explore the original!

  • @alexofbree5278
    @alexofbree5278 2 роки тому +1

    Please Don't Feed The Kraken!
    Great video, btw 😄

  • @mosquitodaselva7319
    @mosquitodaselva7319 2 роки тому

    mind-blowing
    when we think Straz has already done everything possible in ksp he comes with a video like this... can't even imagine how it'll be with ksp 2

  • @gupikot5272
    @gupikot5272 2 роки тому +1

    The best youtuber returned!

  • @Phoenix2.5D
    @Phoenix2.5D 5 місяців тому

    Watching Stratz start simple and get more and more complex and ingenious as he does R&D is pretty cool tbh

  • @claudiojaramillo5177
    @claudiojaramillo5177 2 роки тому

    You are an absolute genius with this game dude

  • @MichaelCoombes776
    @MichaelCoombes776 2 роки тому

    This is awesome! It also explains why I once had a ship marked as "landed" while in flight - I crashed and destroyed the root part but the rest of the ship was fine and had a control point. Getting to orbit was very difficult because neither the stock readouts nor Kerbal Engineer was telling me anything that made sense. A fun bug/glitch.

    • @Stratzenblitz75
      @Stratzenblitz75  2 роки тому

      Thanks! And nice work finding the bug and flying it through!

    • @MichaelCoombes776
      @MichaelCoombes776 2 роки тому

      @@Stratzenblitz75 I couldn't actually do anything once on orbit of Minmus, no amount of prograde burn would change to Kerbin SOI because the conics weren't being drawn. Couldn't quicksave or leave the flight as it was "moving across the surface". Rolled back to an earlier save and did it properly.

  • @AlexK-jp9nc
    @AlexK-jp9nc 2 роки тому

    This video is a horror movie
    I kept imagining being an astronaut stationed on this hollow planet, slowly unraveling the fact that you're poised above a yawning, inescapable void

  • @jocax188723
    @jocax188723 2 роки тому

    I wanna make a ‘The Core’ reference, but I can’t think of anything clever.
    Very nicely done!

  • @bismuth2672
    @bismuth2672 2 роки тому +2

    Cant wait to see that in ksp 2

  • @Allthegoodhandlesaretakenlmao
    @Allthegoodhandlesaretakenlmao 10 місяців тому +1

    Some dev: let’s just use this model that is easy to code and works above the surface
    Him: LORE!!!!!!

  • @yudka3285
    @yudka3285 2 роки тому

    I left in-game exploration before reach this depth. Amazing experiment.

  • @Exuat
    @Exuat 2 роки тому +51

    If you went to somewhere without an atmosphere, could you reach the singularity?

    • @jonne7725
      @jonne7725 2 роки тому +12

      You just get flung out at several times the speed of light, if your craft survives the acceleration

    • @littlesneez9002
      @littlesneez9002 2 роки тому +11

      @@jonne7725 Yes, i remember that in a Danny video

    • @Tomaskom
      @Tomaskom 2 роки тому +11

      Even better, you could set up an orbit just below the surface 😀

    • @falcon9ft710
      @falcon9ft710 2 роки тому +1

      @@Tomaskom
      Imagine the delta V needed to get circle orbit right above core
      With atmosphere is much easier

    • @qwertyuiop-jf1lm
      @qwertyuiop-jf1lm 2 роки тому +1

      @@littlesneez9002 Which video was that?

  • @Purpzie
    @Purpzie 2 роки тому +2

    from a programming standpoint, it's much easier to create a gravitational singularity than to stimulate gravity inside a planet when it's never intended for people to go there

  • @thetobi583
    @thetobi583 2 роки тому

    Ok, this discovery lends itself perfectly to my head canon of Rick Sanchez "accidentally" making the Kerbals and Kerbin star system. It sounds like such a Rick move to make planets out of black holes with paper thin shielding around them lol

  • @nicooxxdnunez7789
    @nicooxxdnunez7789 2 роки тому

    Somehow this guy makes a 2 hour good-feeling video in like 20 minutes

  • @horaciosalles
    @horaciosalles 2 роки тому

    Impressively clear!! Great stuff.

  • @denikec
    @denikec 2 роки тому +1

    the base hanging over the giant black emptiness makes me so anxious

  • @giraudy221
    @giraudy221 2 роки тому +2

    You really should add bloopers at the end of craft explosions and funny sentences. We wouldn’t want to forget that Hugh Jazz made an appearance!

  • @ThePizzabrothersGaming
    @ThePizzabrothersGaming 2 роки тому +2

    This goes to show how much shenanigans had to be done to get the game to perform and release. Imagine the lag if the mass was properly distributed and colliders were everywhere

  • @sgt_retiredcharlie4102
    @sgt_retiredcharlie4102 2 роки тому

    This is freaking incredible! Almost 20 years after this game came out and we're STILL learning about how it works! I can only HOPE that KSP2 lives up the the HYPE!!! 🤣😂🤣

  • @Dark_Vekx
    @Dark_Vekx 2 роки тому

    Nice! A new video I've been waiting