DNF Duel is an AMAZING game and I'm tired of pretending it isn't

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  • Опубліковано 4 лют 2025

КОМЕНТАРІ • 31

  • @bigkebizino8970
    @bigkebizino8970 Місяць тому +1

    I love this game, the visals and cast just look so cool. Id love to see more vids about it from you.

    • @HobbesKarate
      @HobbesKarate  Місяць тому

      I'll definitely make a couple more

  • @ManOfLegs
    @ManOfLegs 2 місяці тому +2

    Definitely a fun experience.
    Played it and streamed it back in mid 2022.
    Stuck to Striker rather than playing the whole roster like in Tekken; I genuinely enjoyed neutral vs. zone heavy characters.
    Gradually working your way towards them to land that one solid hit.
    While my reasons for playing it at the time were quite personal, the only reason I recall dropping the game, was because the playerbase legitimately dropped off to the point where finding anyone in queue was taking upwards of 20 minutes.
    I think I only made it to the rank just below the Deity ranks. It may have been Legend (X)..
    A fighting game's success can ultimately boil down to quite abit of different criteria. Timing and climate being a big one that's often overlooked..
    DNF came out at a time where Tekken had stopped releasing updates, SFV was drawing to a close and GG players were still trying to figure themselves out.
    The biggest pickle I recall is that it was absurdly expensive. Especially in regions using certain currencies, so it wasn't an *EASY* recommendation for a: "Just fight each other online" experience.
    I don't know if I could bring myself to put time into DNF currently, since I'm enjoying Tekken 8, though I'll never turn around and say it's a bad game.
    It's quite a solid experience to suggest to mutuals who are interested in fighting games, but haven't really touched them.
    As far as "anime fighters" go, it's probably the cleanest I've ever played.

    • @HobbesKarate
      @HobbesKarate  2 місяці тому

      Good points. Its in desperate need of crossplay and more support. I was also running into the same people online. Clean is a good way to describe it. I'd also say relatively fat-free game play in comparison to other anime fighters lol. I think if they make an update called something like DNF Duel:Renext or DNF 2 that would add characters, balance patches & introduce season pass structure that would revitalize the game

  • @Jaxvex
    @Jaxvex Місяць тому

    THANK YOU! Do you know how hard it's been the last 3 years fighting this wave of unwarranted hate? Literally no one here knows what they're talking about. And this comes from a REAL DNF Duel player, content creator and long time fighting game fan.
    Before i listen to a word anyone says about this game being awful I check their hours because most of the time they haven't played this game since the first 2 months and, like you said, they're full of shit.
    Now time to watch the rest of the video :]

  • @Jaxvex
    @Jaxvex Місяць тому

    Also I just noticed you used one of my pictures for the thumbnail! Haha it looks great

  • @Jaxvex
    @Jaxvex Місяць тому

    6:01 man you nailed it, that's exactly the problem! No one listens to the real players they only listen to clout and status. It's hella annoying if you're really trying to build a community and you can't even get people to listen to you.

    • @HobbesKarate
      @HobbesKarate  Місяць тому

      I'm curious: are you building a community or local that plays DNF Duel or other games?

    • @Jaxvex
      @Jaxvex Місяць тому

      @HobbesKarate I'm one of the few day one players still left around. I am heavily involved in the community (top player, content creator, TO, wiki editor, admin, etc), and I've built communities on UA-cam, Twitter and discord. I have clocked over 4000 hours in the game, and I'm the sole person labbing and pushing launcher forward (have been for over a year now).
      In my experience, the problem with the DNF North American scene is the same problem with the greater North American FGC: immaturity and at the highest levels of leadership. For DNF this was catastrophic because we needed strong leaders to move the community forward in a meaningful way, especially with the constant wave of hate. Instead we got a people who never cared in the first place that left the community in a worst state than it already was after abandoning their duties (but taking all the credit).
      I think I've done a lot to the global scene, but one person can only do so much. Sorry for the long explanation it's just hard holding it in after so long seeing the North American community destroy itself

    • @HobbesKarate
      @HobbesKarate  Місяць тому +1

      @@Jaxvex I checked out some of your Launcher videos and they're tough. Makes me want to play the character lol. I can relate heavily as someone who has also pushed the meta of the character Miguel in Tekken 7 forward. Except Tekken imo had the opposite problem of DNF Duel: Instead of unfounded hate it had unfounded love despite Bamco making poor balancing decisions and adding game mechanics foreign to the integrity of Tekken's gameplay. Only now has the chicken come home to roost and T8 along with SF6 has the deserved negative press with tons of players now disenfranchised with the latest iterations. And no the explanation was fine. I love layer peeling insight like this from a game I'm not familiar with. I'm making another DNF Duel video soon and the more I learn about it the more I want Eighting or whoever to release a new version

    • @Jaxvex
      @Jaxvex Місяць тому

      @HobbesKarate once again, the tekken community showing the reasonable side of the FGC. I follow other scenes pretty loosely, too, and that seems to be what I saw moving from T7 to T8.
      I see a lot of people, inside and out of the community, putting hopes on a dnf 2. And while I don't doubt this could happen, I feel it's focusing on the wrong thing. We have a great game right in front of us with a lot of untapped potential in both the competitive and content creation areas, and yet we are already asking for more. I think the FGC needs to give the first game a real chance before we deserve a sequel because who's to say it won't get the same exact treatment?
      And not to go off on a long tangent, but if you pay attention, most of these problems exist in the NA region exclusively. NA has the loudest voices of criticism for the fewest amount of players that actually care about the game and it's had a real impact on growing the scene (I can speak to this personally with examples). And it's not just a problem with DNF but the anime fighting game scene in general, it's running rampant with immaturity and nepotism that very closely resembles high school drama (but with all the weird kids with no social awareness).

  • @Azazel7007
    @Azazel7007 2 дні тому +1

    > So instead of making it the entire game built around simple inputs like under night inbirth, persona, gran blue, DBZ fighters or cross tag.
    UNI should not be in this list. Is has the usual special inputs. And granblue is the only game where one button specials exist, like in this game. One button specials will still be used even if mana recovery is slower, notably with 2M buttons (DPs and counters).
    > Speaking of universal mechanics, this game has none besides an invincible roll to get out of pressure. Notice this is a defensive universal mechanic. Many other games games like Tekken 8 DBFZ Fighters will have neutral skips the whole cast can access, which destroys the neutral and thus the integrity of the game.
    This is by far the worst take. The conversion mechanic is very easy to access (you need recoverable health, which you can genrerate at will if in blockstun by using another system mechanic). Using this mechanic you can then guard cancel and convert, or press your neutral skip (Lost Warrior 5S my beloved) and convert. This game has the exact problem you mention here.

    • @HobbesKarate
      @HobbesKarate  21 годину тому

      >Yeah I would remove conversions all together. Doesn't belong in this game. I found out about them after this video which was more reflexive as a first take sort of vid.
      >Good point about UNI. I gotta do a wagon run on that series and review it. Admittedly my only experience comes from Cross Tag & Mugen. I assumed certain Mugen Uni creators programmed the chars in the UNI style but they actually made it to resemble Cross Tag which has all the abominable stuff so my view of the series isn't accurate.
      > I still like the herding idea of creating an advantage for playing fgs the real way. I do agree it could've been executed better or given more advantage (I think a more applicable, worse example is 5m which doesn't have alt inputs that are truly one button specials without a direction.). Still not as bad as autocombos or simplified modes.
      >When I say neutral skip I mean universally closing the distance to the opponent often at a frame advantage. like Drive rush or Heat Engage. Forcing interactions. A conversion isn't that. Its more like a roman cancel. Its a bs mechanic like I said but not a neutral skip. Certain chars like Lost Warrior may have one but its not universal where the whole cast has it like the previous games mentioned.
      >All of this was in the context of a beginner fighter which are games I'm not fond of. I made a second vid which is linked in the description that talks about cons after playing DNF Duel more. The game lost a lot of points to me after reviewing Conversions, overheads, etc. Even after that I still feel DNF Duel is more pure and has more potential than more popular contemporaries.

  • @Jaxvex
    @Jaxvex Місяць тому

    4:23 "beginner fighting game but a fundamental one" I agree with this.
    A majority of new players we see that enjoy the game have very little fighting game experience or haven't touched fighting games at all. Even some of our veteran players admit DNF Duel was one of their first fighting games.
    They did a good job making the game accessible but a horrible first impression stopped anyone from ever exploring it again.

    • @HobbesKarate
      @HobbesKarate  Місяць тому +1

      Agreed. I prob have a bias look at it because I like exploring a new fighting game years after launch when the final version has already released with all the accrued dlc & balance changes but these days you'd be a fool to judge a fighting game right after it launches considering everyone adopts the season pass structure. They are however continually dropping the ball by not marketing game at all or adding crossplay.

    • @Jaxvex
      @Jaxvex Місяць тому

      @HobbesKarate crossplay would have been nice but marketing is a another issue. Technically the have been keeping up communication it's just not what anyone wants to hear. And the problem with that is people don't know what they want in the FGC so it leaves developers in a tough spot.

    • @JcgLounge
      @JcgLounge Місяць тому +1

      SFV had a horrible first impression and yet folks ended up liking that in the end.

    • @Jaxvex
      @Jaxvex Місяць тому

      @JcgLounge true, but in the case of street fighter it seems to be a pattern to hate the new and romanticize the old. For DNF it was nothing but hate from the start. You can't build a base of appreciation from hate, and that's why I don't think a DNF 2 will work at the moment. If they jump straight to a sequel they might as well make an entirely different fighting game because everyone ignored and neglected to learn what the first game was like.

  • @JcgLounge
    @JcgLounge Місяць тому

    This is honestly one of my favorite fighting games of all time. It’s great. Always has been. Even if the beginning had a rocky start.

    • @monkey3101
      @monkey3101 20 днів тому

      its dead and bad

    • @JcgLounge
      @JcgLounge 16 днів тому

      @ No fighting game is truly dead as long as there is still some people in the community that cares about it.

  • @Jin-lp5lt
    @Jin-lp5lt 2 місяці тому +10

    The whole opening statement was VERY unfair imo. I've heard of this game being a broken mess from plenty of fighting game players who are heavily invested into the genre. I played it myself and felt like it was Kusoge. A bunch of REAL FIGHTING GAME PLAYERS don't like how boring the movement is, how massive the buttons are, how explosive the damage is, how limited mixups are, etc. These are REAL valid complaints from REAL fighting game players. Your video didn't address any of this and instead spent about 30% of it's length on ad hominem and the rest explaining basic mechanics. I'm open to having my opinion on this game changed, but this video didn't really give me any substantial ideas to form an opinion upon. I'm sure you could address the complaints that people have in a constructive way because I remember watching your Tekken videos and always found them very insightful, but this ain't it.

    • @HobbesKarate
      @HobbesKarate  2 місяці тому +2

      Its interesting that If you watch the videos with the hyperbolic thumbnails I talk about they don't even talk about why the mechanics are crap like you're saying. In fact not a single vid talks about mechanics one way or the other in any depth. To them it sucks because support for the game post launch was largely absent, low player base and infrequent dlc releases. Most admit its a fun, engaging game. These algorithmically friendly YT videos do enough shitting on the game so my perspective is different in both claiming its a good game & discussing mechanically why its a more pure beginner fighter that would better assist newcomers than a bigger AAA game. I don't think all I did was explain basic mechanics. Every time I made a point I compared/contrasted it with anime fighter contemporaries to explain why DNF Duel's approach is different and has a more honest approach to making a fighter for beginners. Invincible roll is amazing and practical. Lack of supers in a subgenre of FGS that have tons of supers. More reliance on footsies which is better for newcomers to develop a more grounded approach. Zero neutral skips forcing you to learn fundamentals of approaching and spacial awareness. No autocombos which self explanatory when it comes to hand-holding and developing bad long term habits in newcomers. Brought up dbz fighters, under night, tekken, sf6, etc which has many of these sins I'm describing. Obviously you can expand that list with Persona and other games. And I'm new to anime fighters and its not my wheelhouse but its pretty blatant as a fan of sandbox fighters (SF2, 3S, Melee, Mvc2, BB Continuum Shift,GGXXAC +R) that DNF Duel mechanically is far more pure and debloated than other contemporaries. Admittedly I don't spend much time editing these fgc opinion vids because they don't get many views but if I did I would've provided video examples of each mechanic in relation to other games to support my claim. The unfortunate part of a 'dead' fighting game is the absence of discussion of the said game. So all the seasoned players who don't like DNF Duel aren't talking about it and the only ones that are default to zoomed-out marketing and advertising reasons rather than the functionality of the game.
      Also, I never said no real FG Players don't like the game. My brother hates DNF DUEL and he's a veteran in anime fighters but during our arguments he can never put himself in the shoes of a beginner and ask how will their experience be? They have different wants and needs when it comes to an anime fighter. Same way I think SF6 & Tekken 8 are garbage filth but to newcomers of the respective series those games are worthwhile, respectable entries into the series with many qol features and a healthy playerbase that onboards new players. I consider myself a newbie to anime fighters so I'm on the other side of the coin. Combine that with the fact that I've played a million different fgs and taught many players how to get better at Tekken means I'm sensitive to mechanics that help newcomers build good habits moving forward in their fighting game journey. At the end of the day I feel DNF Duel has a place in the sea of anime fighters. More so than the umpteenth iteration of a Blazblue or Guilty Gear which are just mid versions of previous iterations.
      Also that's a good point about the beginners reacting to DNF Duel. However I would say those making videos aren't the target audience I speak about; most are video game content creators with no interest in investing in a fighting game. And the second point is regardless of this fact if you have a bigger audience and your video sits at the top of the search query for years about a review of a 2+ year old game a couple weeks/months in than you have a bigger responsibility to be more accurate or else you will mislead a lot of people.
      All that being said, I'm interested gaining more xp point from playing more anime fighters to further solidify or amend my opinion. Hell, there's so much more to say I couldn't possibly cram it all into a comment. I didn't even talk about the presentation of the game which is absolutely head and shoulders above ANY anime fighter out currently. I'm biased as I'm a artist myself but the animation timing, fidelity, conception of the chars, music, uniqueness of Korean va's, animation subtlety (Which surpasses even Strive). Visually the best anime fighter I've ever seen. Probably doesn't matter to most but all that matters especially to newcomers which provides wonder and imagination. I'd be interesting to discuss all this on a podcast or something with someone who disagrees or is more knowledgeable about the subgenre

    • @Zenbon111
      @Zenbon111 5 днів тому

      Just sounds like a bunch of glazing content creators and competitive players to me. Wtf is a REAL fighting game player 😂. This the type of person that loves tierlists instead of having their own opinion.

  • @Jin-lp5lt
    @Jin-lp5lt 2 місяці тому +4

    Additonally if you think this is a great beginner's fighting game, doesn't that mean that how people who aren't invested in the genre react is extra important?

  • @AlexanderMartinez-kd7cz
    @AlexanderMartinez-kd7cz 10 днів тому

    DNF is far better than it was on release, the problem is that doesn't make it particularly good. just not complete trash.
    -it has almost no neutral to speak of because everything has giant hitboxes, movement is slow, and there are very few forced neutral options. so you'll spend 95% of matches blocking, comboing or in oki.
    -it's boring because despite being a 3 or 2 touch KO game it's combos are 2 or 3 times longer than most other fighting games, so rounds are just as long but you have less interactions.
    -it's frustrating because because defensive options are extremely limited compare to offense and blockstrings are long and easy to execute even at a begginer level, which means even newbies fighting newbies have to deal with overwhelming offense with few tools to help them.
    -it's monotonous because due to the extremely open cancel system and giant hitboxes making characters have less differentiated playstyles than other fighting games, mostly revolving around midscreen poke into giant combo or very extended pressure sequences into mix. with character differences mostly being the range/speed of the poke or the pressure leading into hit/grab mix instead of high/low.
    -it's overpriced. seriously it has no content for how expensive it is unless you get it on a pretty heavy discount.
    and if you do, in fact, know about fighting games you'll know that all of these issues were solved decades ago in older games. the principles are well known, DNF is just bad.
    which is very strange, because the same team made UMVC3 and that game has none of these issues (though it does have balance problems, but those are far more tolerable). and now they're doing hunter x hunter nen impact, which also has none of these issues. so I have no idea how DNF ended up where it did.
    I know I'm late, but this video was way too funny to leave without a comment. how can someone yap for 5 minutes about how the criticism against the game is just "people that aren't into fighting games" or "farming clicks on a trend" and then put out only 1 argument actually defending the game?

    • @HobbesKarate
      @HobbesKarate  9 днів тому

      I gotta gather all of you haters onto a podcast so we can discuss it live. No more essays in the comments. I'm adept at that too. It'd be too easy to bodybag each point one by one through text. We need some form of commitment. Before that your homework for today is to watch my latest video literally criticizing DNF Duel so you don't waste half a day typing your dissertation. We have to get to the bottom of this collectively.

  • @NinjaSpicoli
    @NinjaSpicoli Місяць тому

    I love this game just hard to find matches

  • @-Atorix
    @-Atorix Місяць тому

    I'm planning on getting it for my PS5, does the game still get updated? I don't really wanna buy a game that's been abandoned, I just skimmed through the video so I may have missed some stuff about the game's present state so mb

    • @HobbesKarate
      @HobbesKarate  22 дні тому

      I don't think the game still gets updates unfortunately. It seems to be a discord fighter which means its gonna favor pc players the longer it goes unsupported.