Oh hey! Thanks for playing my game :) This is still quite far from full release content but I'm glad you enjoyed it (I mean I guess you did, I'm only at 10min of the video :D). And sorry about the stupid colonist, this is just... How they are.
Had to give the game a try after watching the vid, got a good 1h 20m of play before running out of the demo content. Had a lot of fun with it, Keep up the great work!
I feel like the UI needs some work. A lot of idle games are essentially glorified spreadsheets, but the prettier the spreadsheet, the more inclined I am to stare at it for dozens of hours.
@@satibel This game was either inspired by the Gnorp Apologue, or came to a similar design. The prestige, upgrade system, colonists, the way the fruits fly into the bowl, it's all very similar (that doesn't mean it's bad! They're still different and cool games)
it was a bit funny how you read that paths could be connected to trees to make them last as long as the tree exists and then didn't utilize that feature until seemingly accidentally doing so at the end of the video
Carrying is such a strong upgrade and you ignored it for so long even though the cost to return is very good. Also, when you upgraded the mouse rate from 1g/s to 2g/s you said it was marginally faster, but it’s a 100% increase
yee, after picking carrying his income skyrocket from like 8k to 30-40+k. Took way too long to grab the upgrade. And at the same time getting the mole upgrade which actually is a really marginal increase.
the wok fruit combiner is extremely satisfying as are the marshmellow people, but I agree with the other comment that if you jazz up the upgrades menu a bit it will become S teir (its already A so well done :) )
@@noahsmethers9339 i had 3 perestiges on completed the techtree. but it didn't feel like all the bonus stuff helped me. i got 'stuck' at the same progress. if had gotten one higher level of fruit at the end it would have been a perfect little game experience. still the game is good and high hopes for the full release
Thanks for the video, paused it and downloaded the demo. Very nice twist but I think the demo might have too much content, don't see a reason to buy on release.
Thought I’d try and reach out on steam to possibly co-op and play a game since we both are interested in the same survival/crafting genre. Saw that friend request was declined, so moving on - laters
We´re Guys so we keep a little dirt under the pillow for the dirt man in case he comes to town keep a little dirt under the pillow for the dirt man so he won´t take me down to his lair deep under the mountain that´s where he keeps his dirt
Comrade Dictator Potato gives us 2 hours of idle time each day in his glorious communist republic. The other 22 hours each day we are required to work. Thank you Comrade Potato.
Oh hey! Thanks for playing my game :) This is still quite far from full release content but I'm glad you enjoyed it (I mean I guess you did, I'm only at 10min of the video :D).
And sorry about the stupid colonist, this is just... How they are.
Thanks for making it!! This is by far my favorite steam game ever. Please continue working on it!!
The Man Himself.
Had to give the game a try after watching the vid, got a good 1h 20m of play before running out of the demo content. Had a lot of fun with it, Keep up the great work!
how are the comments and replies all 3 hours apart? (comment 12h ago, first reply 9h ago,...)
why demo only 😭 it looks so fun i cant wait for full release, very excited!
I feel like the UI needs some work. A lot of idle games are essentially glorified spreadsheets, but the prettier the spreadsheet, the more inclined I am to stare at it for dozens of hours.
a great one is the gnorp apologue, very pretty spreadsheet for a bunch of pixels.
The forever open spreadsheet on the right of the screen is a big one ya.
For reals, I call it complicated calculators lol
@@satibel This game was either inspired by the Gnorp Apologue, or came to a similar design. The prestige, upgrade system, colonists, the way the fruits fly into the bowl, it's all very similar (that doesn't mean it's bad! They're still different and cool games)
it was a bit funny how you read that paths could be connected to trees to make them last as long as the tree exists and then didn't utilize that feature until seemingly accidentally doing so at the end of the video
Carrying is such a strong upgrade and you ignored it for so long even though the cost to return is very good.
Also, when you upgraded the mouse rate from 1g/s to 2g/s you said it was marginally faster, but it’s a 100% increase
yee, after picking carrying his income skyrocket from like 8k to 30-40+k. Took way too long to grab the upgrade. And at the same time getting the mole upgrade which actually is a really marginal increase.
Gnorp apalogue types are one of my favorite sub genres
the wok fruit combiner is extremely satisfying as are the marshmellow people, but I agree with the other comment that if you jazz up the upgrades menu a bit it will become S teir (its already A so well done :) )
This looks fabulous! Thanks for sharing!
Somebody tell DangerouslyFunny about this game.
Hello!
Haven and hearth is actually free to play. You do the same in that game
I like the game. I finished the demo. The end became too grindy imo. Still worth playing
The end wasn't that bad! It only took me 2h30 to complete on my second run, I only had to do one prestige.
@@noahsmethers9339 i had 3 perestiges on completed the techtree. but it didn't feel like all the bonus stuff helped me. i got 'stuck' at the same progress. if had gotten one higher level of fruit at the end it would have been a perfect little game experience.
still the game is good and high hopes for the full release
Looks like fun...wishlisted😊
Thanks for the video, paused it and downloaded the demo. Very nice twist but I think the demo might have too much content, don't see a reason to buy on release.
I really enjoyed this game!
I cant help but notice that you play the game with a spreadsheet open the whole time.
*bonk* That's a satisfying mole bonk XD
I am addicted. It's been 30 minutes.. I thought it was 5...
I played it for a while and it was quite interesting. What engine was used to make it?
Looks cool idle game. I think you were tryingnto micro manage too much and notnjust let them work.
Is it possible to just do mole economy
Make another vid I like your playstyle
Thought I’d try and reach out on steam to possibly co-op and play a game since we both are interested in the same survival/crafting genre. Saw that friend request was declined, so moving on - laters
We´re Guys so we keep a little dirt under the pillow for the dirt man in case he comes to town keep a little dirt under the pillow for the dirt man so he won´t take me down to his lair deep under the mountain that´s where he keeps his dirt
Comrade Dictator Potato gives us 2 hours of idle time each day in his glorious communist republic. The other 22 hours each day we are required to work.
Thank you Comrade Potato.
Ex cetera
First!
Literally 6th
I can't tell if im tripping 🥎🏀🏐🏈🏉 or this is a game
"A Hauuuwse" 🛖🛖