Houdini Sand FX - Vellum Grains - Pro Houdini & Nuke VFX Course
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- Опубліковано 11 вер 2024
- ► Course:
voxyde.com/pro...
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In this course we're going to use vellum to reveal a logo underneath sand.
We start by setting up the grains and optimizing them for simulation. Using a growing attribute we can drive different behaviour for the sand grains.
Combining different forces like gravity and custom velocity fields we can achieve an organic and interesting motion.
After we simulate we'll cover a lot of optimization tricks to render millions of grains in an efficient way.
Finally we render everything with proxies in redshift and complete the render by compositing in nuke.
I hope you enjoy this course and lets get started!
i love the lighting and movement of the sand
really helpful breakdown XD many thanks!
As always, superb!
Glad you think so!
Beautiful
Thank you! Cheers!
Awesome
Is there a way to purchase only that course instead of a subs?
Heya! I'll soon have 1 time payments for individual courses!
@@voxyde Great, ping here when this happens, I'm very interested in this tutorial :)
I would love to know about render times & your pc specs that can handle these type of masterpiece sims. :)
Its pretty old rig lol. 2x2070 , but i have a pretty good threadripper cpu for sims. Renders are generally slow ish, but i know alot of tricks in comp to make up for bad renders haha
@@voxyde is a awesome teacher …
😎😎❤❤
Can you please share the music used?