Raylib Tutorial | Episode 4 | Handling Input

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  • Опубліковано 26 сер 2024

КОМЕНТАРІ • 28

  • @maikemenezes
    @maikemenezes 3 роки тому +18

    Your tutorials on raylib are just the best ones available on the internet! I'm really sad that you discontinued it!

  • @EnfermeiroPensador
    @EnfermeiroPensador 5 років тому +24

    Your tutorials are straight forward! Simple and objective. Please don't stop.
    You are helping SO many people, me included. Thank you.

  • @TopGearGamingTGG
    @TopGearGamingTGG 9 місяців тому +1

    After 4 years, this video still helps A LOT and it's very easy-to-understand. Very clear, organised and informative! From all the videos I have watched so far about Raylib C++, your videos have made the most significant impact on my knowledge and I'm really looking forward to seeing more frequent videos about graphic libraries!

  • @NutTapper
    @NutTapper 3 роки тому +1

    this just saved me my sanity, liked, subbed, bell. Many thanks. May Gaben protect you

  • @NeZversSounds
    @NeZversSounds 4 роки тому +2

    To my surprise, you are the only one who made tutorials (well there's 2-3 videos that's not really a tutorial).
    I have basic C++ knowledge but I don't know where to start with Raylib. Main things are - create a player object with animations, tiled background, physics for a platformer, check object collision and change levels.
    I'd like to make my TrueTileCollision also for Raylib (made one for Defold).

    • @NeZversSounds
      @NeZversSounds 4 роки тому

      I see that you have a solidified pipeline for development with Raylib. You could show how to set up like that.

  • @adagas-caouchristian7875
    @adagas-caouchristian7875 4 роки тому +3

    Superb series covering a great library in a straightforward fashion. Perfect! Thanks a lot for making these!

  • @LarS22730
    @LarS22730 4 роки тому +1

    Thx man, your tutorials helped me a lot please don't stop making this videos!

  • @steverock2175
    @steverock2175 5 років тому +1

    Nice tutorial series - helped me understand raylib a bit.

  • @arturkarlov3000
    @arturkarlov3000 5 років тому +2

    you should make a roguelike. oh, and how the physics work in raylib. and the vim setup video.
    also, with background music like in this video, it is a lot easier to hear what you are saying, compared to the first three.

  • @Hypersystemoff
    @Hypersystemoff 5 років тому +3

    Dude this series is so good!.. Will you make more on raylib? Your videos on it have been huge help...
    Also, how do you learn all this stuff?.. Just from the cheatsheet?

  • @jayaram5236
    @jayaram5236 5 років тому +1

    Your a gem.

  • @nikyde9154
    @nikyde9154 5 років тому +3

    Simple Tiled Platformer game!!

  • @eku333
    @eku333 5 років тому +2

    Thanks for making these tutorials :-)

  • @bluepianist2497
    @bluepianist2497 2 роки тому

    pls tuto on collission in raylib bro that can be awseoemmmmm pls ! !! !

  • @dusty6299
    @dusty6299 4 роки тому +1

    where do you have the names of all the keys. would be useful to know that.

  • @smeggmann99
    @smeggmann99 5 років тому +1

    Can you make a video about collisions in raylib? Please

  • @bruhmaster4207
    @bruhmaster4207 Рік тому

    Is there a function to check if ANY key is pressed and not a specific one?

  • @samdamantutorials47
    @samdamantutorials47 4 роки тому +1

    How would you create separate scenes?

  • @spinning-around
    @spinning-around 5 років тому +1

    raylib is a family heirloom judging by the amount of information on it

  • @blackfort5511
    @blackfort5511 5 років тому +1

    Pls more love2D

  • @SPimentaTV
    @SPimentaTV 5 років тому +1

    IBM model M?

    • @SkyVaultGames
      @SkyVaultGames  5 років тому +2

      Its actually pretty similar but less cool, its a Dell at101w.

  • @hiteshsrigar3768
    @hiteshsrigar3768 2 роки тому

    Please put new video.

  • @bluepianist2497
    @bluepianist2497 Рік тому

    bro i m still waiting , u troll

  • @shadowrage2026
    @shadowrage2026 5 років тому +1

    Dwarf Fortress would be nice. Nah just kidding, how about pong to start then asteroids.

  • @tonywtyt
    @tonywtyt 2 роки тому

    I think you should be careful about where you're placing logic, in contrast to drawing instructions. I think you only want to draw between begin and end draw calls.

  • @asstralblasster677
    @asstralblasster677 5 років тому +1

    REEEEEEEEEE