I've disliked Bubsy since day 1. The graphics are colorful and have some nice effects here and there, but the artwork is bad (and you just mentioned that right after I typed this lol). And this is yet another game where sound is neglected. The music isn't very good and the sound quality of it is even worse. The game was rated very highly thanks to Accolade's high $$$ marketing campaign. Reviews can indeed be bought. Notice how Bubsy was on the cover of every magazine from the time? Yeah.
Now maybe I am just misremembering but I thought the game sounded alright, especially the digitized audio of Bubsy. I got the game with a stack of games like Batman Returns and I would choose Bubsy over Batman ANY day of the week. I was also a dumb kid at the time though, I had just heard way worse on the Genesis.
Is it really too hard to believe people genuinely like this game? Bubsy received high praise because it was a well made game with love and reverence for the genre, Michael Berlyn was a brilliant designer.
Bubsy is what you rent when you've played everything else on the shelves that looked good or interesting, but you don't feel like going home empty handed. It's more notable for the failings of many other platformers which it avoids than anything special it does right. It is competent and inoffensive.
I think Bubsy works best in its two player mode. You die frequently, so neither person is waiting long to play, and the frequent deaths that frustrate you while playing alone typically spark playful laughs between the players. It is a very social experience to see who can last longer. You get to see what did in the other player to try to do better (and try to outdo the other player by not getting caught by the same mishap), and it makes things a more enjoyable experience. Play Bubsy with a friend, paugh and learn from each other, and you'll get a lot more enjoyment out of it.
Shared misery is half misery as they say. Then again, you could just put in MK at this point and rip out each others spine. You can also do fatalities in game.
Maybe Bubsy 2 more fitting for it. 2 played mode to 2 versions - cooperative and competitive. In cooperative mode while lead player controlling Bubsy, other player help you to kill enemies. But in competitive mode other player throw banana at your legs which makes Busy very slippy. I don't see other games in that era where you can legit troll your rival.
I was a SNES kid and I was desperate for this game because a UK magazine called it "The closest we will ever get to Sonic on a Nintendo console." I finally landed my hands on it and my goodness the difficulty was brutal. I never completed it. The first few levels do hold nostalgia for me, but there was no way it deserved the high review scores!
@@Don_Ramiro Why? It had poor slippery controls, one hit kills, blind jumps and bad collision detection. I am genuinly curious why your thoughts are on the good scores...
What Sonic got right that Bubsy didn't is you can mindlessly speed along the ground with accommodating terrain. It's jumping around mindlessly that gets you killed. Bubsy moving fast at any time runs the risk of sudden death, so the player is penalized for exploiting that speed. Plus too many innocuous things get you killed (running into those stationary roller coaster cars, the bouncing manhole covers, the giraffes).
That's my main gripe with the game. A lot of the time, the enemies and environmental dangers blend into the background when you're going at full speed. It doesn't matter how much attention you're paying, you're gonna run into something. If they implemented the ring system from Sonic in this using the balls of yarn, that would have solved that problem.
It was funny, I was thinking about "I haven't seen anything from Sega Lord X in awhile" and I went and checked your page, nothing new. Like 2 minutes later you posted this video. Mind Blown!
I don't think SLX does this one justice. The graphics aren't good, they are downright ugly. Terrible, drab colors, ugly setpieces repeated a million times over, completely uninspired themes like "grass and trees" or "wild west", no story to speak of, a protagonist with no character and no reason to even like them let alone to want to play as them. You can tell the team never even THOUGHT of hiring an artist to do the graphics, any sort of world building, or the music which again is just horrendous. AWFUL controls. The character feels laggy and floaty, two of the worst things you can do in a platformer, and the animations are too long and make the stupid looking squirrel/rat abomination feel unresponsive and hard to control. This character doesn't have "speed", this is a precision platformer where you have to weigh out every jump or you fall off the map (yeah because THAT is great gameplay) and when you press down on the dpad it's either slow as a snal or immediately transitions to so fast you lose any control at all, which is just a straight up asshole move when the levels are mostly made up of tiny floating platforms above endless pits. The voice lines are absolutely horrendous and make the blood freeze in my veins. They sound like someone is straining through squeezing out a turd that's too large for their brown ring to let through while recording the dumbest lines possible. It sounds like i'm listening to Gilbert Gottfried pretending to be a baby, complete with apron and sucker. And that's what you are if you bought this game, a sucker, because it's HORRIBLE. The levels lack structure and are completely nonsensical. Items and level elements are just randomly strewn around like the level designer was a fevering 9 year old on too much medication who's making the first game level in their life. The game is a long, arduous, and uninteresting sh tstain that goes on far too long and finally ends without any fanfare. This turd really deserved a much worse lambasting than it received; if i got this as my first game i would have ended up hating gaming forever. I would NEVER inflict this on a younger brother or sister, i don't hate my family and i don't want them to hate me. Add to it that it was made by a religious zealot for the cherry on top and you've got a real piece of crap on your hands, better wash that off with chlorine before someone catches you cackhanded. In fact, after watching those graphics, I might just pour some into my eyesockets.
11:00 Sums my experience up perfectly. When you get to Level 3, the desert, Bubsy becomes a nightmare in my opinion. Every screen is just one hit death and it never lets up for the rest of the game. I would know, I beat it.
Imagine you go out in public and someone is wearing the Bubsy shirt. On top of that, you surprise yourself because you actually recognized the Bubsy shirt. It'd be like meeting a fellow time traveler.
If I recall the Sega Power review of this game correctly, two things they mentioned were Bubsy's ability to just slam into enemies and die whereas Sonic could avoid most issues simply by using his spin attack (likely exacerbated by the reduced horizontal resolution), and that Bubsy just wasn't likeable as a character.
It's got the look that so many Amiga 500 platform games had at the time, especially the character designs. Not that there was anything wrong with Amiga 500 games though. I never played this one but whenever I hear it mentioned I immediately just think of the 3D attempt that's universally panned. I have an idea for a future episode for you if you'd like to do it some time? The House of the dead arcade series.
Maybe a little bit, but Amiga platformers generally have a cleaner and more detailed and often more shiny/metallic look. Bubsy has larger characters than Amiga platformers typically have - other than that it looks dull and not that detailed. I'd take many Amiga platformers over Bubsy.
I have same feelings. This was designed someone who made games on PC of that era. You can see it in colors, and how animation was made using frames instead sprite motion (i.e. choppy).
I'm surprised that he didn’t talk more about Bubsy's momentum. His directional momentum is OVERBEARING and makes jumping far more difficult than it should be -- if you're moving with any speed, his jump maintains that speed with some kind of invisible force PUSHING him that way.
You have to remember with the old game review scores that it was hard to find a score that was less than the mid 70’s. Back then, a mid 80’s score meant a game could be pretty average. Everything was compressed in to 30 percentage points.
I remember seeing this on a game show here in Australia called A*mazing (styled like that too) where you'd play one of the first level and try to get the most yarn balls... We didn't know better at the time in the mid 90s, but... What a crock.
i remember the sequel had a nerf gun as a weapon(the ballzooka). its one of those things that you have to look it up to make sure your not just remembering craziness.
I remember Bubsy. It was one of my favorite platformers when was a kid. Honestly, I don't remember much about the game like I remember the Super Mario Bros. series on the NES and SNES.
Love you’ve covered this thank you! Haven’t played Bubsy since getting my N64 Christmas 1997 but boy did my brother and I play the heck out of this the 4 years prior! 2 player turn taking, we loved it. Try and survive going as fast as you can, when the otherwise useless enemy’s really come into their own, loved it! It’s not perfect, but it had enough unique about it to be a lot of fun and it was clearly made with love. But for sure I have the bias of my nostalgic youth :) I completely understand older gamers at release (I was born 1984) not enjoying this one. Thanks as always for the awesome content SLX!
Modern reviews are very harsh on this title: it's sure doesn't hold to Sonic in comparison, but it is far from being a terrible game. Well, it's not excellent either, but it's SO MUCH better than its sequels!
@@andarilhoesuassombras I agree: it's boring. But it's not terrible: have a go at Dark Castle or Sword of Sodan, and you'll see what a terrible game really is!
Boring can be worse than terrible. Dark Castle is awful, but you can at least have a laugh at just how bad it is, and it at least tries some interesting things with its puzzle-like gameplay. Bubsy is so dull that it doesn't feel like more than just killing time.
This was actually a common issue with western develoed plattformers. They shower you in coins and collectables to the point it got exhausting. Games like Mario and Sonic made you earn coins and rings so it felt good to get them.
First off, as a French gamer, you immediately unlocked a memory with that excerpt from a French magazine I vividly remember owning! 😄 I must have been around 12 when Bubsy came out, but I remember finding it slippery and boring even by the time. I totally am with you on this game, despite trying to enjoy it as much as I could (after all, it had cost my parents a lot)! I know it must be part of some people's memories, but I can't see how an older gamer would have loved it so much. As for younger kids like myself, I found it too difficult and unpolished, compared to Mario and Sonic, to whom I quickly came back!
Nice to see a more generous review that doesnt just jump on the hate bandwagon for the lulz. I agree re: visuals and audio. There is at least a little charm to certain elements. Im also a little biased in its favour since as a kid there was a game show on tv after after school on weekdays and they would often feature it as a challenge for the kids alongside the likes of Super Mario Allstars, Plok!, Super Mario Kart and other games. That may seem like no big deal in this day and age, but thats kind of a big deal back in the 90’s. That said the difficulty is cheap. Its the sort of game that would benefit from tweaks (hitpoints, widescreen and zoomed out more, some changes to enemy behaviour). In fact i never really thought about the lack of threat of enemies given the one hit difficulty, but its actually a good point. Though reallythere are at peast a lot of earlier platformers that at most had enemies walking left or right or throwing etc.
I bought Bubsy when it launched on SNES. I made myself play it, lol. Back then I had what I could obtain and had to play em. I ended up being really good at it and enjoying it.
Played this on Sega Channel, not as much as I would've liked to in retrospect but still enjoyed it. Seeing the part at 4:38 is something I forgot about but immediately remembered due to the sound. The game had a more cartoonish feel to it than something like sonic despite they're both cartoons, suppose the music plays a role in that.
Growing up, my older brother's friend praised this game, so I was primed to like it before ever playing it. Bubsy was one that I would rent more than a few times, mostly because there wasn't anything else that really interested me. Like you say, SLX, it's not terrible. In fact, of all the games trying to strike gold with a new mascot, this is one of the better ones. Still, I found it to be pretty tough and, to this day, have never beaten it. I'm surprised you didn't harp on the slippery controls and cheap deaths more. For a game that offers Sonic-like speed, it almost never feels safe to go that fast considering you're bound to run, slide, or glide face first into some enemy.
I asked my parents for Bubsy on my 15th birthday because of all of the magazine coverage and glowing reviews. Within about 10 minutes of playing the game i knew i had been duped. Average at best, what could possibly go wrong? The whole game, what a waste of a present.
What could possibly go wrong? I loved Bubsy when I had it on the Mega Drive, never managed to complete it tohugh as I found it got quite tough later on...
One gets the distinct impression that Accolade spent big with the press to get the coverage they did. It was hyped to the skies, I eagerly rented the SNES version and was left underwhelmed by the gameplay.
I never owned Bubsy, but a few friends and family members did, and I remember renting it for myself on the SNES once or twice. It was basically something you'd play if you wanted something Sonic-like without the constant cheap deaths or the stress of the underwater levels. It was a bit on the easy side but was fine for those times when you just wanted to play something to relax for an hour or two and be confident that you could beat it in one sitting. I think the reviews of the time were so glowing because back then, a lot of reviewers were a bit entranced by things like crisp graphics and digitized speech, which were some of the best things about Bubsy. There were a ton of different death animations for Bubsy himself as well, which sometimes made you want to waste a life just to see what would happen. That probably had a lot to do with why most of the enemies were just statues, as well, since a game can only have so much animation to go around, but as kids we didn't really notice or care. So I think these things probably bumped up those review scores a bit. I think the Bubsy hate didn't start until Bubsy 2, and then Bubsy 3D solidified it. While the first game was well received, even at the time a few magazines pointed out how over-hyped the game was even before its release - the publisher even reportedly sent one magazine a Bubsy-shaped Birthday cake to celebrate the game's release! While the first game did fine, the sequel came out way too soon and was apparently way too much like the first game (I've still only played the first game), and the reviews for Bubsy 2 were a lot more critical, with most of them noting that one could just as well skip it and play the first game again. Then Bubsy 3D came out and was notoriously one of the worst games ever made, which sent the franchise into hibernation. That point was where the sentiment of "The entire Bubsy franchise is trash" started. I can't speak to anything past the first game, but I maintain that it was "perfectly fine" if nothing great. It's easy to see where things went off the rails, however. If they'd taken their time and crafted a sequel that fixed the flaws of the first instead of rushing a cash grab out the door, Bubsy probably wouldn't be as revered as Sonic but may have ended up at the level of Spyro or Crash Bandicoot.
It was well publicised back in the day don't know if it was ever truly popular. One thing is for sure this game was infuriating and I never put much effort into it because of that.
I´ve enjoyed Bubsy quiet a lot. I still hope that one day, some developers and publishers will bring back 2D or 2.5D plattformers back except for Nintendo. I still would like to see a 2D Banjo Kazooie.
No idea about Anglo magazine hype but in my German magazine, it got the equivalent to a C for the SNES version. How the game could be hyped so much is a mystery to me, at least if you don't allow for malicious explanations
Really glad you aren't just copying other UA-camrs' points in this review like I've unfortunately seen happen many times now. Side note - so many people say Bubsy is a Sonic rip-off when he's clearly inspired off Bugs Bunny.
he's a bit of both honestly, leaning into the Cartoon style aspect enough that he doesnt get a lawsuit, including having a sweater on to avoid Sonic Copycat allegations.
yes, finally we bubsy fans have found a reviewer who doesn't talk like parrots like the other reviewers above about this game, he was really kind to bubsy 1! but in my opinion the fact of this thing about bubsy and sonic bubsy only took inspiration from sonic's speed (even if it was already a skill of the bobcats to run fast) and as you said bubsy is clearly inspired a lot by bugs bunny who to sonic, in short because sonic in his first games couldn't talk or say any jokes or have cartoonish animations like bubsy and bugs so it's clearly logical that bubsy is inspired by most of the cartoons of the 30's, 40's or 50s🐱❗🧶
I remember renting this back in the day and being really impressed by the graphics, but I never got further than a few stages because I kept dying from random enemies/traps popping up outta nowhere. I owned the sequel and beat that one plenty of times though.
I was in high school when this came out, I remember renting it from Blockbuster and on my way back to return it, I almost got jump by Bloods, L.A. county in the 90s was pretty grimmy. It wasn't even worth the hassle but it wasn't as terrible as people make it out to be
I wonder myself why even Bubsy came back to the modern consols. In my eyes it was just a franchise, that wanted a piece of Sonics success. But other franchises like Aero, especially Sparkster, and even Dynamite Headdy did it far better in my opinion. If there is anything I like about Bubsy at all, than it is the pilot episode of a never came to be cartoon show. I found it a few years ago on UA-cam,
Bubsy and Zool are both too slippery/fast for me. Kid Chameleon is right on the edge where the control could be better but it's not so bad it isn't manageable imo
Honestly, while Bubsy was busy ripping off Sonic, it should have used the rings system with the yarnballs, especially with how fast the character can move and how prevalent they are in the stages. May as well have stolen the roll while they were at it so Bubsy could be on the offense while going fast at the same time.
When I was a kid I was so dumb I could not for the life of me figure out how to beat a single stage in this game, I didn't have a manual so I was just trying to wing it but after hours and trying different levels I remember getting to a point where I just dropped it and picked up beyond Oasis immediately
I think I beat the first level by accident a handful of times. With A LOT of deaths. 😂 Beyond Oasis is an amazing game. Wish I'd played it before Bubsy and spent all that time I played bubsy on BO instead!
I've never understood the hate for Bubsy. My sister and I both really enjoyed this game as kids. We especially loved all the voice samples and animations Bubsy has- it was unlike anything else in our Genesis library including all the Sonic games. I also never found it particularly easy after the first few stages. I don't think I ever made it to the final areas without the help of Game Genie. But I could beat Sonic 1-3 no problem. Looking back as an adult it does seem pretty ridiculous how non threatening the enemies are, but it seemed like I was always dying as a kid playing it. Another thing- they clearly wanted Bubsy to be bigger than just games. The Genesis box came with an insert (or maybe a page in the manual) advertising Bubsy as a character who'd host a block of cartoons on some network on an upcoming Saturday. I wonder if that's recorded and preserved anywhere. I remember wishing I had seen it!
I'm obviously a bad gamer, because I died in bubsy ALOT(Kirby too, but at least on the bosses). I liked the graphics, music, and that it has voice samples, but I assumed it was as bad as people said because of the blind jumps, floaty controls(I played on both snes &sega, but this game gave me the impression that all genesis games were floaty), and ridiculous ways to die in one hit. I didnt even notice that it was also pretty boring because the on screen enemies don't do anything. I've never even thought of it as a sonic clone, but that makes perfect sense. I usually ignored the mascot platformers of the day, and have never owned bubsy. Hope you do the rest of the series.
I was 11 when Bubsy came out, rented & took it back the same day. All these years later I still prefer Aero the Acrobat, Cool Spot, Earthworm Jim, Kid Chameleon, Sonic the Hedgehog 1 & 2, and ToeJam & Earl in Panic on Funkotron.
2 місяці тому+1
I bought this one it came out. I never had a problem with it. I thought it was an awesome game.
I was 13 when Bubsy came out, and remember explaining to my mom what "16 Megs" meant on the way to the store. Even at that age, I was bored with Bubsy within a couple of days and ended up selling it off for something else soon after.
I don't know why but I was very excited to watch this episode and i'm not a Bubsy nut. My heart was racing as soon as I saw the thumbnail in my subscription feed. I share much the same opinion as you on this one, not sure what all the fuss was about either, it's not a terrible game but it could have been better. The instant deaths that come every few minutes is what brings it down, it desperately needed a life bar and it could have done with a beefier sounding soundtrack. Excellent work as always my man and I enjoyed it. Thank you! 👍
I still remember the day I bought Bubsy (Sega Mega Drive version). The game itself is okay, but can be frustrating at times. Anyways, going back to what I was saying... Along with Bubsy, I also bought a 2-in-1 game cartridge. It was Fantastic Dizzy/Cosmic Spacehead. Sega Lord X, I hope you get to review those games one day. Unless you already did?
I remember playing some of this, and yeah, it isn't bad. But it's also definitely not good. It's the later, worse games that have turned Bubsy into the meme it is today.
Bubsy to me was the purebred definition of characters premise and ideas thought up over the course of a single office meeting afternoon, rushed into production clearly meant to capitalize off of the one thing they were riding the coattails of (Sonic)...
I was about 8 or 9 years old when I first encountered _Bubsy_ on the SNES, and at the time, I had fun with it. It wasn't a game I wanted to own, but I did rent it several times. It didn't feel as polished as some other games I'd played, sure, but I never considered it a "bad" game. I guess younger me enjoyed the game where older gamers would've dismissed the game out-of-hand, and I think that's the point. This isn't a game that's meant to appeal to every gamer across the board like a Mario or a Sonic title. It's a platformer created and aimed squarely at kids around the 6-10 year old range.
Quite strange i literally spoke of this game to an old friend I've known well over 35 yrs. She had a recently acquired Sega Saturn system. This sparked game conversation and I full throttle went in with, "Have you ever played or heard of "Bubsy"? As sge spoke of Mortal Kombat i scrolled Bubsy on Google abd animatedly gushed ss I shared my Bubst experience including conquering it. Literally through video snippets I went through every chapter! Truth is, it was a memorable game played in the 2 player. Four of us played; all new to the game excited by each new discovery using memory of the last death to go further and bouncing slowly as caution to the unexpected was so much fun! Yes it did have remnants of Sonic lingering in its format , the yarn versus the rings , Sonic speed , Bubsy going fast with obstacles everywhere quite exhausting but i still have at my age only one game and that is Bubsy just to go down memory lane when times were simpler! I ordered and waited 3 weeks for it, 9 years ago , and i don't regret it.!! Next review? How about Sega Dreamcast Crazy Taxi? Heard a reboot is coming!!!!
Put me in the category of fan of Bubsy! Just bought a copy for Genesis a month or so go and have been playing it with my son. We both have had a fun time. Better than most modern triple A titles that plague you with DLC etc
I absolutely adore this game, but I can certainly agree with your critiques. It's far from a perfect game, but it's a game I'm very attached to and fond of, and there's a lot of fun to be found among the bit of occasional frustration or odd level design. Maybe I'm a bit biased, but I'm fine with that.
I used to read some gaming magazines from Spain in the 90's (I'm from Chile), Hobby Consolas I think (I used to read 2 or 3 of those) and they wrote that this game was the Mario and Sonic killer... I only played the second one back in the day and didn't think much of it, it would bore me but never thought it was horrible... just not what I expected...
I was like 5 when i got this with my Genesis, and i played it all the time back then. Im sure it doesnt hold up now, but i reqlly liked it as a 5 or 6 year old kid
The game was mostly hated on back in the day was from the Atari Jaguar version not looking next gen.Would be cool to see a vid with the best and worst Sonic clones
I’m kinda’ with you on this one Sega Lord X. I’m a bit older myself so I was accustomed to things like CONTRA, SHINOBI and ALTERED BEAST. I loved SONIC too but this game kinda’ “came and went” for me back in the day.
I still own the 2 Megadrive Bubsy games (even though I haven't played the sequel yet). The first game is ok but the stages just aren't made for speeding through. In Sonic you can roll into a ball to smash through enemies, get stopped by rocks or walls before a platform section and have rings so you don't die in one hit. Bubsy copied the speed part but didn't recognise these elements were also necessary.
Had this on the Super Nintendo. Felt like it was meant for very young players but was far too difficult. Very squirrelly controls and the levels never really meshed with the high speed movement. Control was the players' greatest threat.
At the time of their initial release I think the first 2 Bubsy games got a fair amount of praise since they looked and played well. Plus it didn't hurt that at that time reviewers and players were still quite interested in mascot platformers. However, after the disastrous Bubsy 3D and the extreme mascot fatigue ever since the 32bit era, a lot of people love to go back and unilaterally crap on almost any Bubsy game. Plus on the internet people LOVE to live in hyperbole, it tends to get lots of click/views. IMO the first 2 Bubsy games are fine. Nothing groundbreaking, they were definitely worth a rental or two back in those days. That's about all.
I've disliked Bubsy since day 1. The graphics are colorful and have some nice effects here and there, but the artwork is bad (and you just mentioned that right after I typed this lol). And this is yet another game where sound is neglected. The music isn't very good and the sound quality of it is even worse. The game was rated very highly thanks to Accolade's high $$$ marketing campaign. Reviews can indeed be bought. Notice how Bubsy was on the cover of every magazine from the time? Yeah.
Now maybe I am just misremembering but I thought the game sounded alright, especially the digitized audio of Bubsy. I got the game with a stack of games like Batman Returns and I would choose Bubsy over Batman ANY day of the week. I was also a dumb kid at the time though, I had just heard way worse on the Genesis.
Sure, I've seen your Bubsy underpants.
Is it really too hard to believe people genuinely like this game? Bubsy received high praise because it was a well made game with love and reverence for the genre, Michael Berlyn was a brilliant designer.
Joe from Gamesack commenting on a Sega Lord X video is awesome :)
I'll be watching your video in a few hours Joe!
Bubsy is what you rent when you've played everything else on the shelves that looked good or interesting, but you don't feel like going home empty handed. It's more notable for the failings of many other platformers which it avoids than anything special it does right. It is competent and inoffensive.
And you only have to rent it once since it's so easy
I mean, you could always rent Zool again. Or why not give Zoop a try? That had a neat looking box!
@@fusionspace175 Perfectly put.
I cant tell you enough how much I have loved your videos. Brings me back to better times!
Thank you. It's great to hear you enjoy the content.
@@SegaLordXif you only had a Super Nintendo, bubsy was very exciting prospect not having the option of sonic!
This game's art and gameplay brings a nostalgic smile to my face. The 90s were the golden years.
I think Bubsy works best in its two player mode. You die frequently, so neither person is waiting long to play, and the frequent deaths that frustrate you while playing alone typically spark playful laughs between the players. It is a very social experience to see who can last longer. You get to see what did in the other player to try to do better (and try to outdo the other player by not getting caught by the same mishap), and it makes things a more enjoyable experience. Play Bubsy with a friend, paugh and learn from each other, and you'll get a lot more enjoyment out of it.
Shared misery is half misery as they say. Then again, you could just put in MK at this point and rip out each others spine. You can also do fatalities in game.
@@malchir4036LOL good comment
Maybe Bubsy 2 more fitting for it. 2 played mode to 2 versions - cooperative and competitive. In cooperative mode while lead player controlling Bubsy, other player help you to kill enemies. But in competitive mode other player throw banana at your legs which makes Busy very slippy. I don't see other games in that era where you can legit troll your rival.
I was a SNES kid and I was desperate for this game because a UK magazine called it "The closest we will ever get to Sonic on a Nintendo console." I finally landed my hands on it and my goodness the difficulty was brutal. I never completed it. The first few levels do hold nostalgia for me, but there was no way it deserved the high review scores!
Same, mostly bc I couldn't get past a level or 2. 😂😂😂
Yes, the game deserved the scores
@@Don_Ramiro Why? It had poor slippery controls, one hit kills, blind jumps and bad collision detection. I am genuinly curious why your thoughts are on the good scores...
What Sonic got right that Bubsy didn't is you can mindlessly speed along the ground with accommodating terrain. It's jumping around mindlessly that gets you killed. Bubsy moving fast at any time runs the risk of sudden death, so the player is penalized for exploiting that speed. Plus too many innocuous things get you killed (running into those stationary roller coaster cars, the bouncing manhole covers, the giraffes).
God forbid a game requires you to actually pay attention.
The ring system was implemented for a reason. One-hit deaths in a game where you can’t always see what’s coming is a bad idea.
@@Cade_Squirrel It's also nice when the game is fun to play as opposed to an extreme act of masochism.
That's my main gripe with the game. A lot of the time, the enemies and environmental dangers blend into the background when you're going at full speed.
It doesn't matter how much attention you're paying, you're gonna run into something.
If they implemented the ring system from Sonic in this using the balls of yarn, that would have solved that problem.
@@duhdeedee Or the three-hit system from Bubsy 2.
Or hell, just make the hits more lenient and shrink the hitboxes.
It was funny, I was thinking about "I haven't seen anything from Sega Lord X in awhile" and I went and checked your page, nothing new. Like 2 minutes later you posted this video. Mind Blown!
An objective review of Bubsy that doesn't just shit all over it? On the INTERNET?! What a time to be alive.
I don't think SLX does this one justice. The graphics aren't good, they are downright ugly. Terrible, drab colors, ugly setpieces repeated a million times over, completely uninspired themes like "grass and trees" or "wild west", no story to speak of, a protagonist with no character and no reason to even like them let alone to want to play as them. You can tell the team never even THOUGHT of hiring an artist to do the graphics, any sort of world building, or the music which again is just horrendous. AWFUL controls. The character feels laggy and floaty, two of the worst things you can do in a platformer, and the animations are too long and make the stupid looking squirrel/rat abomination feel unresponsive and hard to control. This character doesn't have "speed", this is a precision platformer where you have to weigh out every jump or you fall off the map (yeah because THAT is great gameplay) and when you press down on the dpad it's either slow as a snal or immediately transitions to so fast you lose any control at all, which is just a straight up asshole move when the levels are mostly made up of tiny floating platforms above endless pits. The voice lines are absolutely horrendous and make the blood freeze in my veins. They sound like someone is straining through squeezing out a turd that's too large for their brown ring to let through while recording the dumbest lines possible. It sounds like i'm listening to Gilbert Gottfried pretending to be a baby, complete with apron and sucker. And that's what you are if you bought this game, a sucker, because it's HORRIBLE. The levels lack structure and are completely nonsensical. Items and level elements are just randomly strewn around like the level designer was a fevering 9 year old on too much medication who's making the first game level in their life. The game is a long, arduous, and uninteresting sh tstain that goes on far too long and finally ends without any fanfare. This turd really deserved a much worse lambasting than it received; if i got this as my first game i would have ended up hating gaming forever. I would NEVER inflict this on a younger brother or sister, i don't hate my family and i don't want them to hate me. Add to it that it was made by a religious zealot for the cherry on top and you've got a real piece of crap on your hands, better wash that off with chlorine before someone catches you cackhanded. In fact, after watching those graphics, I might just pour some into my eyesockets.
11:00 Sums my experience up perfectly. When you get to Level 3, the desert, Bubsy becomes a nightmare in my opinion. Every screen is just one hit death and it never lets up for the rest of the game. I would know, I beat it.
I always had the most trouble in the forest levels, but all I remember of the desert is that stupid deflating animation when you get popped.
@@Nick-gx1re yes the mountains and tree top levels are even worse
@@Nick-gx1re 😂
Imagine you go out in public and someone is wearing the Bubsy shirt. On top of that, you surprise yourself because you actually recognized the Bubsy shirt. It'd be like meeting a fellow time traveler.
As long as they wore pants
If I recall the Sega Power review of this game correctly, two things they mentioned were Bubsy's ability to just slam into enemies and die whereas Sonic could avoid most issues simply by using his spin attack (likely exacerbated by the reduced horizontal resolution), and that Bubsy just wasn't likeable as a character.
Bubsy gives a bad name to bobcats everywhere.
It's got the look that so many Amiga 500 platform games had at the time, especially the character designs. Not that there was anything wrong with Amiga 500 games though. I never played this one but whenever I hear it mentioned I immediately just think of the 3D attempt that's universally panned.
I have an idea for a future episode for you if you'd like to do it some time? The House of the dead arcade series.
Maybe a little bit, but Amiga platformers generally have a cleaner and more detailed and often more shiny/metallic look. Bubsy has larger characters than Amiga platformers typically have - other than that it looks dull and not that detailed. I'd take many Amiga platformers over Bubsy.
@@Marcus_K oh me to with out a doubt. I love my Amiga. It was just the character designs that were reminiscent.
I have same feelings. This was designed someone who made games on PC of that era. You can see it in colors, and how animation was made using frames instead sprite motion (i.e. choppy).
While its not as bad as Green Dog, this was another example of reviewers leading me off a cliff. Curse those 90s game reviewers.
hey now, Greendog is a cool game..
The 2000s reviewers were worse. GreenDog was pretty cool, I thought.
I'm surprised that he didn’t talk more about Bubsy's momentum. His directional momentum is OVERBEARING and makes jumping far more difficult than it should be -- if you're moving with any speed, his jump maintains that speed with some kind of invisible force PUSHING him that way.
You have to remember with the old game review scores that it was hard to find a score that was less than the mid 70’s. Back then, a mid 80’s score meant a game could be pretty average. Everything was compressed in to 30 percentage points.
Correct!
Honestly, I've always had a soft spot for the first Bubsy. Yes, it's easy to run into some cheap deaths but overall you can get into a flow with it
I enjoyed Bubsy back in the day
I guess you had a high frustration tolerance
@@napoleonfeanor true, in games as well as life lol
I'm... I'm gonna buuuubs...
*What can possibly go wrong?*
Ive always loved Bubsy. I acknowledge it's brutal difficulty but i think he was totally 90's with his goofiness and his one liners.
"It's me...Bubsy!"
_oh no..._
😱
i read that in Antdude for some reason. lol
I remember seeing this on a game show here in Australia called A*mazing (styled like that too) where you'd play one of the first level and try to get the most yarn balls... We didn't know better at the time in the mid 90s, but... What a crock.
I remember that show and i'm pretty sure the kids were playing the SNES version on the show.
@@Oysterblade84 Given they had Mario Kart on the show too, you're probably right.
My sister liked this game. Then donkey Kong country came out. Bubby's was never spoken of again
i remember the sequel had a nerf gun as a weapon(the ballzooka). its one of those things that you have to look it up to make sure your not just remembering craziness.
This is one of the most fair reviews of Bubsy on the internet.
I'd still go 7/10 tho
I had Bubsy for the Jaguar and I remember it being pretty decent. Not Mario or Sonic good but I had fun
I remember Bubsy. It was one of my favorite platformers when was a kid. Honestly, I don't remember much about the game like I remember the Super Mario Bros. series on the NES and SNES.
Love you’ve covered this thank you!
Haven’t played Bubsy since getting my N64 Christmas 1997 but boy did my brother and I play the heck out of this the 4 years prior! 2 player turn taking, we loved it. Try and survive going as fast as you can, when the otherwise useless enemy’s really come into their own, loved it! It’s not perfect, but it had enough unique about it to be a lot of fun and it was clearly made with love.
But for sure I have the bias of my nostalgic youth :) I completely understand older gamers at release (I was born 1984) not enjoying this one. Thanks as always for the awesome content SLX!
Modern reviews are very harsh on this title: it's sure doesn't hold to Sonic in comparison, but it is far from being a terrible game. Well, it's not excellent either, but it's SO MUCH better than its sequels!
No, its a terrible and boring game!
@@andarilhoesuassombras I agree: it's boring. But it's not terrible: have a go at Dark Castle or Sword of Sodan, and you'll see what a terrible game really is!
@@juetrollMy favorite comparison is Bubsy vs. Awesome Possum.
@@andarilhoesuassombras Is not
Boring can be worse than terrible. Dark Castle is awful, but you can at least have a laugh at just how bad it is, and it at least tries some interesting things with its puzzle-like gameplay. Bubsy is so dull that it doesn't feel like more than just killing time.
Bubsy was a solid C- in my opinion. The control was awful.
Yeah, the control in conjunction with the too-zoomed-in game area is a recipe for a frustrating experience, at least for me.
This was actually a common issue with western develoed plattformers.
They shower you in coins and collectables to the point it got exhausting.
Games like Mario and Sonic made you earn coins and rings so it felt good to get them.
You know Sonic 2 was mixed American and Japanese team but Japanese lead
It’s funny that I knew Bubsy before I knew what a Bobcat was…
There are very few Bobcats in Edinburgh 😂
😹
First off, as a French gamer, you immediately unlocked a memory with that excerpt from a French magazine I vividly remember owning! 😄
I must have been around 12 when Bubsy came out, but I remember finding it slippery and boring even by the time.
I totally am with you on this game, despite trying to enjoy it as much as I could (after all, it had cost my parents a lot)!
I know it must be part of some people's memories, but I can't see how an older gamer would have loved it so much. As for younger kids like myself, I found it too difficult and unpolished, compared to Mario and Sonic, to whom I quickly came back!
The original Bubsy is fantastic, I love it. Only decent one though. I was only 8 when it came out, but for me it's fantastic.
Nice to see a more generous review that doesnt just jump on the hate bandwagon for the lulz.
I agree re: visuals and audio. There is at least a little charm to certain elements. Im also a little biased in its favour since as a kid there was a game show on tv after after school on weekdays and they would often feature it as a challenge for the kids alongside the likes of Super Mario Allstars, Plok!, Super Mario Kart and other games. That may seem like no big deal in this day and age, but thats kind of a big deal back in the 90’s.
That said the difficulty is cheap. Its the sort of game that would benefit from tweaks (hitpoints, widescreen and zoomed out more, some changes to enemy behaviour). In fact i never really thought about the lack of threat of enemies given the one hit difficulty, but its actually a good point. Though reallythere are at peast a lot of earlier platformers that at most had enemies walking left or right or throwing etc.
I bought Bubsy when it launched on SNES. I made myself play it, lol. Back then I had what I could obtain and had to play em. I ended up being really good at it and enjoying it.
Played this on Sega Channel, not as much as I would've liked to in retrospect but still enjoyed it. Seeing the part at 4:38 is something I forgot about but immediately remembered due to the sound. The game had a more cartoonish feel to it than something like sonic despite they're both cartoons, suppose the music plays a role in that.
Growing up, my older brother's friend praised this game, so I was primed to like it before ever playing it. Bubsy was one that I would rent more than a few times, mostly because there wasn't anything else that really interested me. Like you say, SLX, it's not terrible. In fact, of all the games trying to strike gold with a new mascot, this is one of the better ones. Still, I found it to be pretty tough and, to this day, have never beaten it. I'm surprised you didn't harp on the slippery controls and cheap deaths more. For a game that offers Sonic-like speed, it almost never feels safe to go that fast considering you're bound to run, slide, or glide face first into some enemy.
I asked my parents for Bubsy on my 15th birthday because of all of the magazine coverage and glowing reviews. Within about 10 minutes of playing the game i knew i had been duped. Average at best, what could possibly go wrong? The whole game, what a waste of a present.
😂
It got game of the month in EGM back in the day. Even cover of the magazine. I was hyped too.
I just rented it. Was a pretty okay, but nothing great. Basically it made for a good rental. Play through once, never again.
@@BobbyHo2022publishers of Bubsy must've spent more on marketing than actually making the game
What could possibly go wrong? I loved Bubsy when I had it on the Mega Drive, never managed to complete it tohugh as I found it got quite tough later on...
I feel like if Bubsy had a bit more development time and less of a cash grab it would have been way better
One gets the distinct impression that Accolade spent big with the press to get the coverage they did. It was hyped to the skies, I eagerly rented the SNES version and was left underwhelmed by the gameplay.
I never owned Bubsy, but a few friends and family members did, and I remember renting it for myself on the SNES once or twice. It was basically something you'd play if you wanted something Sonic-like without the constant cheap deaths or the stress of the underwater levels. It was a bit on the easy side but was fine for those times when you just wanted to play something to relax for an hour or two and be confident that you could beat it in one sitting.
I think the reviews of the time were so glowing because back then, a lot of reviewers were a bit entranced by things like crisp graphics and digitized speech, which were some of the best things about Bubsy. There were a ton of different death animations for Bubsy himself as well, which sometimes made you want to waste a life just to see what would happen. That probably had a lot to do with why most of the enemies were just statues, as well, since a game can only have so much animation to go around, but as kids we didn't really notice or care. So I think these things probably bumped up those review scores a bit.
I think the Bubsy hate didn't start until Bubsy 2, and then Bubsy 3D solidified it. While the first game was well received, even at the time a few magazines pointed out how over-hyped the game was even before its release - the publisher even reportedly sent one magazine a Bubsy-shaped Birthday cake to celebrate the game's release! While the first game did fine, the sequel came out way too soon and was apparently way too much like the first game (I've still only played the first game), and the reviews for Bubsy 2 were a lot more critical, with most of them noting that one could just as well skip it and play the first game again. Then Bubsy 3D came out and was notoriously one of the worst games ever made, which sent the franchise into hibernation. That point was where the sentiment of "The entire Bubsy franchise is trash" started.
I can't speak to anything past the first game, but I maintain that it was "perfectly fine" if nothing great. It's easy to see where things went off the rails, however. If they'd taken their time and crafted a sequel that fixed the flaws of the first instead of rushing a cash grab out the door, Bubsy probably wouldn't be as revered as Sonic but may have ended up at the level of Spyro or Crash Bandicoot.
Thanks!
Thank you for your support.
It was well publicised back in the day don't know if it was ever truly popular. One thing is for sure this game was infuriating and I never put much effort into it because of that.
Bubsy to me wasn't bad my only problem was the cheap out of nowhere deaths and the controls being really weird.
Those reviewers were paid off
Doubtful.
@Catastrophic-hk3mh I think you're right and reviewers to this day get paid to say bad games are good
I´ve enjoyed Bubsy quiet a lot.
I still hope that one day, some developers and publishers will bring back 2D or 2.5D plattformers back except for Nintendo.
I still would like to see a 2D Banjo Kazooie.
Bro that random death at 11:01 was too much lol
No idea about Anglo magazine hype but in my German magazine, it got the equivalent to a C for the SNES version. How the game could be hyped so much is a mystery to me, at least if you don't allow for malicious explanations
Here in Argentina Bubsy was huge for some reason... And all gaming magazines covered it
Really glad you aren't just copying other UA-camrs' points in this review like I've unfortunately seen happen many times now.
Side note - so many people say Bubsy is a Sonic rip-off when he's clearly inspired off Bugs Bunny.
he's a bit of both honestly, leaning into the Cartoon style aspect enough that he doesnt get a lawsuit, including having a sweater on to avoid Sonic Copycat allegations.
He's just a pastiche of famous cartoon characters.
@@matthewhall6288 way to pull out the thesaurus with that one. "Pastiche"
@@UltimateGamerCC Ech, he's still closer to Bugs.
yes, finally we bubsy fans have found a reviewer who doesn't talk like parrots like the other reviewers above about this game, he was really kind to bubsy 1!
but in my opinion the fact of this thing about bubsy and sonic bubsy only took inspiration from sonic's speed (even if it was already a skill of the bobcats to run fast) and as you said bubsy is clearly inspired a lot by bugs bunny who to sonic, in short because sonic in his first games couldn't talk or say any jokes or have cartoonish animations like bubsy and bugs so it's clearly logical that bubsy is inspired by most of the cartoons of the 30's, 40's or 50s🐱❗🧶
I remember renting this back in the day and being really impressed by the graphics, but I never got further than a few stages because I kept dying from random enemies/traps popping up outta nowhere. I owned the sequel and beat that one plenty of times though.
I had this game when I was a kid. It was okay. He had a lot of personality for a side scrolling 16 bit character.
Great Stuff, as always!
Bubsy is what you play to completion while drunk on mute because the music is so bad it would make me sober
Music on the SNES version is so much better. Hearing the Sega tunes for this makes me wanna fill my ears with cement.
@@crimzongaming5470yeah the difference is embarrassing for Sega, as usual
I was in high school when this came out, I remember renting it from Blockbuster and on my way back to return it, I almost got jump by Bloods, L.A. county in the 90s was pretty grimmy. It wasn't even worth the hassle but it wasn't as terrible as people make it out to be
I wonder myself why even Bubsy came back to the modern consols. In my eyes it was just a franchise, that wanted a piece of Sonics success. But other franchises like Aero, especially Sparkster, and even Dynamite Headdy did it far better in my opinion. If there is anything I like about Bubsy at all, than it is the pilot episode of a never came to be cartoon show. I found it a few years ago on UA-cam,
Bubsy and Zool are both too slippery/fast for me. Kid Chameleon is right on the edge where the control could be better but it's not so bad it isn't manageable imo
Zool is better in my opinion than Bubsy, at least with Zool there's an invincible cheat and the music is decent FM Mega Drive quality.
Honestly, while Bubsy was busy ripping off Sonic, it should have used the rings system with the yarnballs, especially with how fast the character can move and how prevalent they are in the stages. May as well have stolen the roll while they were at it so Bubsy could be on the offense while going fast at the same time.
A friend of mine had this game, we used to laugh alot at the humor and voice samples. The game was colorful but damn if it didn't age well....
One thing Bubsy done right - when you run, camera is moving forward to gives you more clear view. This is what some hacks did in Sonic games later.
When I was a kid I was so dumb I could not for the life of me figure out how to beat a single stage in this game, I didn't have a manual so I was just trying to wing it but after hours and trying different levels I remember getting to a point where I just dropped it and picked up beyond Oasis immediately
I think I beat the first level by accident a handful of times. With A LOT of deaths. 😂 Beyond Oasis is an amazing game. Wish I'd played it before Bubsy and spent all that time I played bubsy on BO instead!
I've never understood the hate for Bubsy. My sister and I both really enjoyed this game as kids. We especially loved all the voice samples and animations Bubsy has- it was unlike anything else in our Genesis library including all the Sonic games.
I also never found it particularly easy after the first few stages. I don't think I ever made it to the final areas without the help of Game Genie. But I could beat Sonic 1-3 no problem. Looking back as an adult it does seem pretty ridiculous how non threatening the enemies are, but it seemed like I was always dying as a kid playing it.
Another thing- they clearly wanted Bubsy to be bigger than just games. The Genesis box came with an insert (or maybe a page in the manual) advertising Bubsy as a character who'd host a block of cartoons on some network on an upcoming Saturday. I wonder if that's recorded and preserved anywhere. I remember wishing I had seen it!
Caught you on the last episode of Shiro. Great content.
I'm obviously a bad gamer, because I died in bubsy ALOT(Kirby too, but at least on the bosses). I liked the graphics, music, and that it has voice samples, but I assumed it was as bad as people said because of the blind jumps, floaty controls(I played on both snes &sega, but this game gave me the impression that all genesis games were floaty), and ridiculous ways to die in one hit. I didnt even notice that it was also pretty boring because the on screen enemies don't do anything. I've never even thought of it as a sonic clone, but that makes perfect sense. I usually ignored the mascot platformers of the day, and have never owned bubsy.
Hope you do the rest of the series.
Nice review.
I was 11 when Bubsy came out, rented & took it back the same day. All these years later I still prefer Aero the Acrobat, Cool Spot, Earthworm Jim, Kid Chameleon, Sonic the Hedgehog 1 & 2, and ToeJam & Earl in Panic on Funkotron.
I bought this one it came out. I never had a problem with it. I thought it was an awesome game.
I was 13 when Bubsy came out, and remember explaining to my mom what "16 Megs" meant on the way to the store. Even at that age, I was bored with Bubsy within a couple of days and ended up selling it off for something else soon after.
I don't know why but I was very excited to watch this episode and i'm not a Bubsy nut. My heart was racing as soon as I saw the thumbnail in my subscription feed.
I share much the same opinion as you on this one, not sure what all the fuss was about either, it's not a terrible game but it could have been better. The instant deaths that come every few minutes is what brings it down, it desperately needed a life bar and it could have done with a beefier sounding soundtrack.
Excellent work as always my man and I enjoyed it. Thank you! 👍
I still remember the day I bought Bubsy (Sega Mega Drive version). The game itself is okay, but can be frustrating at times. Anyways, going back to what I was saying... Along with Bubsy, I also bought a 2-in-1 game cartridge. It was Fantastic Dizzy/Cosmic Spacehead. Sega Lord X, I hope you get to review those games one day. Unless you already did?
This game wasn’t great but I loved it as a kid.
I remember playing some of this, and yeah, it isn't bad. But it's also definitely not good. It's the later, worse games that have turned Bubsy into the meme it is today.
Bubsy to me was the purebred definition of characters premise and ideas thought up over the course of a single office meeting afternoon, rushed into production clearly meant to capitalize off of the one thing they were riding the coattails of (Sonic)...
Dying with one hit was enough to keep me from playing it much back in the day.
I was about 8 or 9 years old when I first encountered _Bubsy_ on the SNES, and at the time, I had fun with it. It wasn't a game I wanted to own, but I did rent it several times. It didn't feel as polished as some other games I'd played, sure, but I never considered it a "bad" game. I guess younger me enjoyed the game where older gamers would've dismissed the game out-of-hand, and I think that's the point. This isn't a game that's meant to appeal to every gamer across the board like a Mario or a Sonic title. It's a platformer created and aimed squarely at kids around the 6-10 year old range.
Quite strange i literally spoke of this game to an old friend I've known well over 35 yrs. She had a recently acquired Sega Saturn system. This sparked game conversation and I full throttle went in with, "Have you ever played or heard of "Bubsy"? As sge spoke of Mortal Kombat i scrolled Bubsy on Google abd animatedly gushed ss I shared my Bubst experience including conquering it. Literally through video snippets I went through every chapter! Truth is, it was a memorable game played in the 2 player. Four of us played; all new to the game excited by each new discovery using memory of the last death to go further and bouncing slowly as caution to the unexpected was so much fun! Yes it did have remnants of Sonic lingering in its format , the yarn versus the rings , Sonic speed , Bubsy going fast with obstacles everywhere quite exhausting but i still have at my age only one game and that is Bubsy just to go down memory lane when times were simpler! I ordered and waited 3 weeks for it, 9 years ago , and i don't regret it.!! Next review? How about Sega Dreamcast Crazy Taxi? Heard a reboot is coming!!!!
Rather than Going home empty handed..oh man I remember those days
I remember Bubsy.
Put me in the category of fan of Bubsy! Just bought a copy for Genesis a month or so go and have been playing it with my son. We both have had a fun time. Better than most modern triple A titles that plague you with DLC etc
I absolutely adore this game, but I can certainly agree with your critiques. It's far from a perfect game, but it's a game I'm very attached to and fond of, and there's a lot of fun to be found among the bit of occasional frustration or odd level design. Maybe I'm a bit biased, but I'm fine with that.
It's a pretty good game, that only gets shat on because of what it's sequels (specially Bubsy 3D) were.
I used to read some gaming magazines from Spain in the 90's (I'm from Chile), Hobby Consolas I think (I used to read 2 or 3 of those) and they wrote that this game was the Mario and Sonic killer... I only played the second one back in the day and didn't think much of it, it would bore me but never thought it was horrible... just not what I expected...
I was like 5 when i got this with my Genesis, and i played it all the time back then. Im sure it doesnt hold up now, but i reqlly liked it as a 5 or 6 year old kid
🤑🤑 This is such a fun watch!
You’ve inspired me to revisit some classic NES spooky titles and make a list of my own for HALLOWEEN
❤❤❤👻👻👻
The game was mostly hated on back in the day was from the Atari Jaguar version not looking next gen.Would be cool to see a vid with the best and worst Sonic clones
That's one thing I never understood, how the heck did this game got new titles on modern platform in 2017 and 2019
Because Bubsy was being a meme. It's sad that the devs didn’t really consider to try to make an actually lasting impact until it was too late.
I’m kinda’ with you on this one Sega Lord X. I’m a bit older myself so I was accustomed to things like CONTRA, SHINOBI and ALTERED BEAST. I loved SONIC too but this game kinda’ “came and went” for me back in the day.
I enjoyed this game back back in the 90's. Its.not bad like many people say...
Games with personality!!!!!
With purr-sonality
@@hamiltonappiah6759 I like that better lol
i first played this when I was 5 or 6, it being cute and having a cat mascot definitely helped me like it
I still own the 2 Megadrive Bubsy games (even though I haven't played the sequel yet). The first game is ok but the stages just aren't made for speeding through.
In Sonic you can roll into a ball to smash through enemies, get stopped by rocks or walls before a platform section and have rings so you don't die in one hit.
Bubsy copied the speed part but didn't recognise these elements were also necessary.
I remember playing this back in the day, would usual keep flickering between colour and black and white for some odd reason.
I played Bubsy a lot on the SNES and to be hounest, I liked it.
Had this on the Super Nintendo. Felt like it was meant for very young players but was far too difficult. Very squirrelly controls and the levels never really meshed with the high speed movement. Control was the players' greatest threat.
I remember enjoying this when I rented it.
Hey man, what do you think about sega's power surge? Definitely looking forward to an update video of yours on this
At the time of their initial release I think the first 2 Bubsy games got a fair amount of praise since they looked and played well. Plus it didn't hurt that at that time reviewers and players were still quite interested in mascot platformers.
However, after the disastrous Bubsy 3D and the extreme mascot fatigue ever since the 32bit era, a lot of people love to go back and unilaterally crap on almost any Bubsy game. Plus on the internet people LOVE to live in hyperbole, it tends to get lots of click/views.
IMO the first 2 Bubsy games are fine. Nothing groundbreaking, they were definitely worth a rental or two back in those days. That's about all.