Thank you very much. I've started with Moho a few months back and I am still struggling with the rigging and walk cycle. Your tutorial really helps me a lot. Thanks again!
Hi. recently i was working on my project. i used bone locking on feet bones of my characters. and tested it was fine . then i selected smooth joint for bone pair of my locked bones parents. and then no more lock bone working in my project not even on other bones. it is very weird. kindly be noted that i rigged my character using offset bone rigging which is presented in moho tutorial pdf , and there some weird missplacing and off positioning to be happening in my project regarding position of bones and layers and all goes to a very confusing way. help me :D
All I can say is that Moho is the most merciful animation software you can buy for a 1 time deal which is why this software is WORTH the money. Before I bought this, I tried the debut then after watching video comparisons, others were too pricey and NOT a buy-it-and-keep-it-forever kind of deal. Like Toon Boom Harmony, WHOO! so much money for subscription and the actual price is like WTH!!!???
Thank you for your tutorial! I don't know how to rig my character like Bigsby in Moho library that anytime I bring his body up, hisfeet were scaled smaller as squash and stretch in animation. Coresspondingly, when i bring his body down, his feet becomes bigger. I have no idea on this function, please guide me!
There is confusion because sometimes you are working in F0, others in F1, and there is a difference in the result of using the tools. Like in the last fix, with the feet, you are working in F1 which is why the feet move with the bone. But we were in F0, where that dosent happen.
Great Tutorial!!, I discover this software a few week ago, and many things are very diferent to me, because I already use animations softwares, ( after FX, Adobe animation... ), But one of the most complicated thing to do with animated character, is the turn body, head and legs/arms, inside the bone and IK Structure. That´s why I´m always looking for a software that solve this in the...easely way. Well, I´ll learn more about the moho, I hope find something with that plus! thanks!
Consider changing the title of this video (and others) to start with the words "Moho 12". It will help you attract views. People who need the tutorials are mostly using the latest Moho version, because they are just getting started. But most tutorials are for older versions, and titled as Anime Studio. Try putting the most important (and most heavily searched) keywords at the front of the title, with less important words at the end: Moho 12 Tutorial: Walking Cycle Rigging with Target Bones (Anime Studio) The title is mainly for UA-cam's search engine to correctly categorize your videos. I would also consider putting the words "Moho" and "tutorial" in the thumbnail graphic; this is what people see and read. Nailing the thumb and title are extremely vital to success on YT. Hope this helps you out. I've run a bunch of for-profit channels on YT going back 9 years.
Your videos are clear and to the point. I could not figure out what the target bones where even for. Are you making any to show how the Smart Bones and dials work?? I’ve been scratching my head for a month now trying to figure them out. The videos that come with Moho don’t help very much. Thanks for the great videos! 👍🏼👍🏼
Thank you very much. I've started with Moho a few months back and I am still struggling with the rigging and walk cycle. Your tutorial really helps me a lot. Thanks again!
Hi. recently i was working on my project. i used bone locking on feet bones of my characters. and tested it was fine . then i selected smooth joint for bone pair of my locked bones parents. and then no more lock bone working in my project not even on other bones. it is very weird. kindly be noted that i rigged my character using offset bone rigging which is presented in moho tutorial pdf , and there some weird missplacing and off positioning to be happening in my project regarding position of bones and layers and all goes to a very confusing way. help me :D
All I can say is that Moho is the most merciful animation software you can buy for a 1 time deal which is why this software is WORTH the money. Before I bought this, I tried the debut then after watching video comparisons, others were too pricey and NOT a buy-it-and-keep-it-forever kind of deal. Like Toon Boom Harmony, WHOO! so much money for subscription and the actual price is like WTH!!!???
Thank you for your tutorial! I don't know how to rig my character like Bigsby in Moho library that anytime I bring his body up, hisfeet were scaled smaller as squash and stretch in animation. Coresspondingly, when i bring his body down, his feet becomes bigger. I have no idea on this function, please guide me!
There is confusion because sometimes you are working in F0, others in F1, and there is a difference in the result of using the tools. Like in the last fix, with the feet, you are working in F1 which is why the feet move with the bone. But we were in F0, where that dosent happen.
The tutorial is very good, but it seems there is no second part. Even the link to your course is gone. This is sad.
Great Tutorial!!, I discover this software a few week ago, and many things are very diferent to me, because I already use animations softwares, ( after FX, Adobe animation... ), But one of the most complicated thing to do with animated character, is the turn body, head and legs/arms, inside the bone and IK Structure. That´s why I´m always looking for a software that solve this in the...easely way. Well, I´ll learn more about the moho, I hope find something with that plus! thanks!
Your explanations and demonstrations are so clear and to the point. Also, thanks for the eye-dropper trick.
How much does your animation course cost?
Says it's free. Just wondering how you get compensated. Future courses?
It's temporarily FREE to get honest reviews and improve it before setting a price, so hopefully you will like it and let me know your thoughts :)
Consider changing the title of this video (and others) to start with the words "Moho 12". It will help you attract views. People who need the tutorials are mostly using the latest Moho version, because they are just getting started. But most tutorials are for older versions, and titled as Anime Studio.
Try putting the most important (and most heavily searched) keywords at the front of the title, with less important words at the end:
Moho 12 Tutorial: Walking Cycle Rigging with Target Bones (Anime Studio)
The title is mainly for UA-cam's search engine to correctly categorize your videos.
I would also consider putting the words "Moho" and "tutorial" in the thumbnail graphic; this is what people see and read.
Nailing the thumb and title are extremely vital to success on YT.
Hope this helps you out. I've run a bunch of for-profit channels on YT going back 9 years.
Your videos are clear and to the point. I could not figure out what the target bones where even for. Are you making any to show how the Smart Bones and dials work?? I’ve been scratching my head for a month now trying to figure them out. The videos that come with Moho don’t help very much.
Thanks for the great videos! 👍🏼👍🏼
why is this 17 mniutes? Could have fitted all in 5 minutes max!
Thanks for the video
NO all of us are as smart as you are
u are awesome. please when are u doing another tutorial?? on maybe body turn, speech(mouth rig), etc.. U are awesome i repeat
Target bones, ups, I ate the bones!
Damn.. The walk cycle is really smooth.. Thank you for video :) *
Thanks! And you are welcome!
гений анимации!!!