This is what I’ve been waiting for! Yassss I gotta say I am a little sad about the skip at 13:17, I know it’s not a big deal but I was wanting to understand how a round would look when one harvested. The rule books wording is confusing to me when it comes to harvest.
Thank you for posting this! I am trying to understand the skipping of, “2 turns” on what looked like turn 7, the last turn? Were they building resources and no attacks or was this a technical glitch? Thanks!
I’m not sure if the camera crapped out or what but there was some form of technical difficulty caught late. So instead of delay by trying to reset the board and get that cut (and hold things up) we pressed on with publishing.
@@Norsethat doesn’t even make sense. The game is closer to coming out for play every day. They’re over 1.5 million on their kickstarter! It’s coming whether you like it or not!
@@dparsow you're going to be much more upset when it comes out than i am when the $500-8000 hits your bank account and you have nothing to show for it. yall know you can just buy an existing, good game for $50 or less, right? or a better TCG by a real company?
@@Norse Appreciate your input but I’m well versed in the world of CCG dating back to the debut of MtG. I’m looking forward to a product with great art and stated controls to not saturate the market with reprints after reprints.
@@dparsow if you've been playing CCGs for 30 years and think that this lifeless, directionless slop looks like "good art", that's on you. if you don't understand that CCGs also require reprints to remain playable games, that's also bafflingly on you. If you're only into these products for the "collector value" instead of the game itself, you should be concerned that that main aspect of its "collectibility", the art, is quickly, cheaply, and lazily made. It's like collecting those rubber bouncy balls from the quarter machine. there is no value in something that takes no effort to create.
As someone who always built multi-color decks, I love this! Now, the caveat is cards marked "Core" near their orbital symbol can only be played if you have a land matching their orbital. Otherwise there doesn't seem to be an issue with mixing! Their test decks on Kickstarter are mixed.
So units don't die and there are no defensive mechanics whatsoever? No instants and no blocking? Game looks awesome outside of the lack of a defensive system.
Yeah defense and death exist in the cards, they're just not super common in the colors/orbitals used here. For instance there are some decks that feed off of what's in the abys(graveyard) and do a lot to put cards there.
@@robertbarton7731 I meant a defensive system. Meaning a way to influence my opponent’s turn preferably on their turn that’s why I mentioned instants. Alternatively, you can create a defense system like Mythgard where characters can’t attack an opponent’s life total unless the 3 lanes in front of it are empty. Or like Yugioh with trap cards even hearthstone has secrets. Dragonball has both a blocker mechanic and the ability to use units from hand to defend. That’s what I mean. I didn’t see anything like that.
The layout of the card is confusing. I think the intention is that you can always use the second ability on the card to gain 1 action. But when you do, if the card is in an even numbered realm, you'll get a second action.
Ya man this was some kind of pump and dump . All tbe cards was NFT's kickstarter kick them off the platform. They knew it was a scam. If it was real someone would have invested with them . Kickstarter got a lot of pump and dump . I thi k that what this was .
You guys are missing out on sooooo many potential players. They are screaming for some "Real Artist" you can still do AI for art, but if you simply added an artist for special alt art cards, i feel you can win hearts over. Stubbornness is going to be the down fall. And i dont want this game to crash and burn.
@@mikelwolf1424I have seen some amazing videos with artists using midjourney to curate their visions then finishing it up via adobe. This collection took close to a year to make with a team of 6 artists. I too would love to see some behind the scenes content about; inspiration, process and cutting room floor pieces.
@mikelwolf1424 man I wish they found a investor that could of bank roll they whole thing so they would just buy them . This is like buying a crypto start up.
Looks.like it's was some kind of scam kickstarter shut them down. I backed them for $400 I don't understand why they can't get some person or company to get them going ? Insted kickstarter?
Been waiting for this. Keep posting more. I’m excited.
I hope they do a couple more so we can see what the other decks look like.
Very nice. THANK YOU! Keep them coming!
Great gameplay. Thank you for showing everyone how fun this can be to play.
Love this! Super helpful, thanks for posting.
This is what I’ve been waiting for! Yassss
I gotta say I am a little sad about the skip at 13:17, I know it’s not a big deal but I was wanting to understand how a round would look when one harvested. The rule books wording is confusing to me when it comes to harvest.
Getting excited by day!
This is awesome thanks for this!! I’m loving how you have multiple battles going at once! This is going to be huge!!!! Let’s go!
Looking good so far, can’t wait to see the final product!
Cool to see the way you play. Definitely picking up tips and strategies from the guys who built the game.
This was a great watch, thank you!
LOVE THIS, keep em coming!!!!
This is exactly what I’ve been waiting to see! 🔥
Awesome to see some gameplay!!
Thank you for posting this!
I am trying to understand the skipping of, “2 turns” on what looked like turn 7, the last turn?
Were they building resources and no attacks or was this a technical glitch? Thanks!
I’m not sure if the camera crapped out or what but there was some form of technical difficulty caught late. So instead of delay by trying to reset the board and get that cut (and hold things up) we pressed on with publishing.
@@jefffrench7925 Thanks for the clarification!
Love, love, love this!!!
Yes, more gameplay please!
Getting closer every day! Let’s go! Love it!
they lost $8000 today so far so this is actually a false statement
@@Norsethat doesn’t even make sense. The game is closer to coming out for play every day. They’re over 1.5 million on their kickstarter! It’s coming whether you like it or not!
@@dparsow you're going to be much more upset when it comes out than i am when the $500-8000 hits your bank account and you have nothing to show for it. yall know you can just buy an existing, good game for $50 or less, right? or a better TCG by a real company?
@@Norse Appreciate your input but I’m well versed in the world of CCG dating back to the debut of MtG. I’m looking forward to a product with great art and stated controls to not saturate the market with reprints after reprints.
@@dparsow if you've been playing CCGs for 30 years and think that this lifeless, directionless slop looks like "good art", that's on you. if you don't understand that CCGs also require reprints to remain playable games, that's also bafflingly on you. If you're only into these products for the "collector value" instead of the game itself, you should be concerned that that main aspect of its "collectibility", the art, is quickly, cheaply, and lazily made. It's like collecting those rubber bouncy balls from the quarter machine. there is no value in something that takes no effort to create.
Finally a gameplay video! It looks awesome 🤩 i would love to see this popular in EU as well!
“That’s our vision here. You wont “play” with the initial the WOTF release. You will simply collect them.”
Great explanation.
I needed this....thank you
Nice gameplay!
But whats this! the brown deck is searched and stacked neatly and randomly finds a winning card! WOW lol
looks cool though.
Close one! I thought rider had him!!
He did. They searched the deck for the blunderbuss lol. It was helpful to see the interaction though.
I wish every game commentary was that good.
Amazing!
Cool video, the game looks great! I was wondering, are the cards you are using in this demo prototypes of the cards or are they the finale versions?
They are just prototypes printed cheaply for testing, the finale product will be much better.
So you aren’t limited to a single orbital color in your deck? Interesting 🤔
As someone who always built multi-color decks, I love this! Now, the caveat is cards marked "Core" near their orbital symbol can only be played if you have a land matching their orbital. Otherwise there doesn't seem to be an issue with mixing! Their test decks on Kickstarter are mixed.
The blunderbust!!!!
Wow why is it limited to 7 rounds ? Seems like the game should have the ability to go longer .
Before I watch…will the son defeat the father on this May 4th…will it be Vader or Luke…I will find out in 16 minutes…
So units don't die and there are no defensive mechanics whatsoever? No instants and no blocking? Game looks awesome outside of the lack of a defensive system.
I'm pretty sure the rules mention both defensive cards and unit death as something that can/does happen
Yeah defense and death exist in the cards, they're just not super common in the colors/orbitals used here. For instance there are some decks that feed off of what's in the abys(graveyard) and do a lot to put cards there.
@@robertbarton7731 I meant a defensive system. Meaning a way to influence my opponent’s turn preferably on their turn that’s why I mentioned instants. Alternatively, you can create a defense system like Mythgard where characters can’t attack an opponent’s life total unless the 3 lanes in front of it are empty. Or like Yugioh with trap cards even hearthstone has secrets. Dragonball has both a blocker mechanic and the ability to use units from hand to defend. That’s what I mean. I didn’t see anything like that.
When you used indras citadel it was used incorrectly. It says it has to be on an even lane. You have it placed in lane 1
Imagine telling the game's creator how to play. Re-read the card.
@DisgruntledDoc it doesn't change the fact it says when it's on sn even number lane.
@@antonioyanez6579 It's gets that ability when it's in an even lane. You can play it on any. It's not hard to read and figure that out.
The layout of the card is confusing.
I think the intention is that you can always use the second ability on the card to gain 1 action. But when you do, if the card is in an even numbered realm, you'll get a second action.
No way this isn't a scam
Ya man this was some kind of pump and dump . All tbe cards was NFT's kickstarter kick them off the platform. They knew it was a scam. If it was real someone would have invested with them . Kickstarter got a lot of pump and dump . I thi k that what this was .
You guys are missing out on sooooo many potential players. They are screaming for some "Real Artist" you can still do AI for art, but if you simply added an artist for special alt art cards, i feel you can win hearts over. Stubbornness is going to be the down fall. And i dont want this game to crash and burn.
Release a video showing how the art is made.
@@mikelwolf1424I have seen some amazing videos with artists using midjourney to curate their visions then finishing it up via adobe. This collection took close to a year to make with a team of 6 artists. I too would love to see some behind the scenes content about; inspiration, process and cutting room floor pieces.
Well they got kickoff kickstarter and project is over .
Sad
@patrickmiller4877 naw they going to try and resubmit. It's not over
@mikelwolf1424 man I wish they found a investor that could of bank roll they whole thing so they would just buy them . This is like buying a crypto start up.
Looks.like it's was some kind of scam kickstarter shut them down. I backed them for $400
I don't understand why they can't get some person or company to get them going ?
Insted kickstarter?
This comment didn’t age well.
I'm glad I pulled out of backing this.This game seems boring.I think I'll stick to magic the gathering and flush and blood
I don't get it, if they wanted to hide an NFT scam in a game then why not at least make the game fun?