SC2 Mercenaries vs their Ladder Version

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  • Опубліковано 10 січ 2025

КОМЕНТАРІ • 246

  • @Tya.
    @Tya.  2 роки тому +383

    Don't you just love ladder goliaths and firebats?
    Also I know, I know, I didn't make the banshee mercs fight...

    • @misterwolf3817
      @misterwolf3817 2 роки тому +48

      Ladder Goliaths and Firebats are so OP that they don't even appear in ladder to win ladder.

    • @Unknown.NotRegistered
      @Unknown.NotRegistered 2 роки тому +82

      Coulda compensated by doing a second Viking/Hel's Angel in their ground configuration.

    • @apollog984
      @apollog984 2 роки тому +8

      Banshees can't fight each other as they can only hit ground 😂

    • @Tya.
      @Tya.  2 роки тому +43

      @@Unknown.NotRegistered That's... a really good idea

    • @IdealIdeas100
      @IdealIdeas100 2 роки тому +15

      You could have made their attacks capable of hitting air so that they could fight one another.
      It would have been a hilarious wtf moment.

  • @petertakacs8236
    @petertakacs8236 2 роки тому +262

    That firebat fight almoust burned my eyes out.

    • @RufusKyura
      @RufusKyura 2 роки тому +5

      @Zuni Ready to roast!

    • @securityguy9992
      @securityguy9992 2 роки тому +1

      Smoking

    • @mr.homi5537
      @mr.homi5537 Рік тому

      @@RufusKyura “how would you like your cook : original or extra crispy “

  • @fergusonja8
    @fergusonja8 2 роки тому +243

    I’ve thought for the longest time that Jackson’s revenge were named after the players profile name or something so everyone had their own ship with their name in it.

    • @amNotRed
      @amNotRed 2 роки тому +63

      That would've been soo cool!

    • @cringedefender5264
      @cringedefender5264 2 роки тому +37

      That's pretty funny I probably would have thought that if my name was it's name too. it's Named after andrew Jackson I believe

    • @minimalgrammar1276
      @minimalgrammar1276 2 роки тому +5

      @@cringedefender5264 They really should've named it after John Paul Jones.

    • @cringedefender5264
      @cringedefender5264 2 роки тому +1

      @@minimalgrammar1276 yes or some other historical general

    • @zes7215
      @zes7215 Рік тому

      wrrrr

  • @jonsku6662
    @jonsku6662 2 роки тому +328

    Spartan Company failing against a lightly larger amount of Goliaths: "Sounds reasonable. They're not that buffed up, plus being more of an anti-air unit"
    Hammer Securities failing against the same amount of Marauders: "What do we pay you for?!"

    • @lucasgoncalves1390
      @lucasgoncalves1390 2 роки тому +56

      Both Hammer Security and Devil Dogs has less range than they ladder version (in this video), so, the normal Marauders star with advantage between his up version. However, i stil think: "How the hell Hammer Security fail angaist Marauders?????"
      Also, idk if they range was modified in some patch notes of game, or still the standart version in campaign

    • @allhailderpfestor4839
      @allhailderpfestor4839 2 роки тому +20

      Hammer was least buffed out of all merc to be fair
      Only like 20/25% or 25/20% compare to normal campaign marauder

    • @GintaPPE1000
      @GintaPPE1000 2 роки тому +49

      Normal Marauder was supposed to have 25% less health, but they buffed ladder Marauder health to the same as Hammer Securities after WoL released, which took away their only advantage since campaign Marauders can’t stimpack, which negates H.Sec’s higher per damage attack.

    • @skullzans
      @skullzans 2 роки тому +13

      I mean, they were actually an even tie in effectiveness. The problem was that marauders had a slightly luckier targeting.
      Honestly the Battlecruiser one was bullshit, they gave the jackson NONE of its upgrades.

    • @mariusmihai1292
      @mariusmihai1292 2 роки тому +5

      in large numbers the size of the unit counts. The ladder version units are smaller and they bunch up more.Having more fire power faster

  • @Nathangoh12345
    @Nathangoh12345 2 роки тому +426

    That Hel’s Angels AOE was nuts

    • @BlazingSkyez
      @BlazingSkyez 2 роки тому +21

      Strike hard and fast!

    • @svr7823
      @svr7823 2 роки тому +1

      Man I love vikings

    • @DrownedInExile
      @DrownedInExile 2 роки тому +1

      Right? Talk about a FIREWALL!

    • @Garvey64LIVE64
      @Garvey64LIVE64 2 роки тому +7

      Vikings are so fun on ladder, no one expects a mob of vikings to just fly in, land, mow their base down in record time, and leave without any elaboration.

    • @StarboyXL9
      @StarboyXL9 2 роки тому +3

      Like the Vikings of old. Carrying on the proud tradition.

  • @DrownedInExile
    @DrownedInExile 2 роки тому +67

    That Firebat vs Devil Dog fight was a thing of burning beauty.
    And Spartan Company Goliaths win the DERP award.

    • @Damianweibler
      @Damianweibler 2 роки тому +3

      Its due to unit size. If the Spartans had even minor splash they would have slaughtered

  • @franklee88
    @franklee88 2 роки тому +133

    That match between the Devil Dogs and Firebats. When they are trying to drown each other in fire.

  • @dahkla9602
    @dahkla9602 2 роки тому +119

    I actually thought ladder BC's had a shot there with being so different from WOL BC's, didn't realize Jackson's were so damn tanky

    • @Santisima_Trinidad
      @Santisima_Trinidad 2 роки тому +22

      Super tanky, and extra damage over the base WoL BC.

    • @andre-8420
      @andre-8420 2 роки тому +32

      Main advantage ladder BC have is being able to shoot while moving, which these matches never take advantage of unfortunately. Tactical jump is the other one, which is a very strong tool...whose power isnt easy to translate to a simple deathmatch

    • @joshuakim5240
      @joshuakim5240 2 роки тому +26

      The actual reason is due to ladder BCs having trash anti-air damage. Ladder BCs only deal 6 damage to air while Jacksons deal 12 to air. When you factor in the base 3 armor for BCs, the BCs deal 3 damage per shot and Jacksons deal 9. So the Jacksons have tripled the anti-air damage output in this matchup.

    • @SaulGoodman3D2049
      @SaulGoodman3D2049 2 роки тому

      @@joshuakim5240 Ladder BC ATA damage has been 5 for like 3-4 years now so with the JR having full armour they're doing 2 damage per shot. Though I haven't played WOL in a while so correct me if I'm wrong, but I'm pretty sure you mixed up the ATS/ATA of the JR. Like the BC, I'm pretty sure the JR has significantly stronger ATS than ATA, so it's their ground attack that's at 12 and ATA that's 8 or 9. Still a pretty significant damage increase, especially with their Yamato doing 300 damage rather than the 240 of current ladder BC's and their increased health.

    • @joshuakim5240
      @joshuakim5240 2 роки тому

      @@SaulGoodman3D2049
      The WoL campaign BCs have identical ATS and ATA damage (which seems pointless to label them separate attacks), but you are right that ladder BCs only deal 5 dmg. I also completely forgot about the WoL Yamato damage since it's been so long and yeah, that packs a way bigger punch than ladder to give the Jacksons another advantage.

  • @banjosquid9492
    @banjosquid9492 2 роки тому +88

    My god I just love the firebat voice. It's so good

    • @ham_the_spam4423
      @ham_the_spam4423 2 роки тому +4

      I just wish it didn't have the delay when attacking

    • @pluto3194
      @pluto3194 2 роки тому +4

      One might say it's kinda hot

  • @alexfranz817
    @alexfranz817 2 роки тому +172

    I don't remember what the damage table is for the marauder versus the hammer security, but the difference in damage must be something where it doesn't actually change the number of total shots it takes to kill one versus the other

    • @Win32error854
      @Win32error854 2 роки тому +49

      Lotv marauders are also apparently quite different from WoL marauders

    • @alejandronieto4212
      @alejandronieto4212 2 роки тому +20

      Isnt it something to do with how bulky hammers are? I think they were bigger, thus their lines were smaller than the normal marauders.

    • @momom6197
      @momom6197 2 роки тому +39

      @@alejandronieto4212 That's what got the Spartan company, but not the Hammer Securities. They just weren't buffed to match LotV firepower.

    • @GintaPPE1000
      @GintaPPE1000 2 роки тому +18

      Hammers need fewer shots, the problem is that translates to more overkill. Making things worse is they can’t stimpack while ladder Marauders can.

    • @SaulGoodman3D2049
      @SaulGoodman3D2049 2 роки тому +11

      @@GintaPPE1000 You're right that they can't stim in the campaign, however in this video we can see stim is available to them and them using it weirdly. I didn't even know there was a version of Hammer Security that can stim (maybe in Amon's forces in coop?)

  • @Garvey64LIVE64
    @Garvey64LIVE64 2 роки тому +11

    Watching the Jackson's revenge fleet just power through the Yamato cannon barrage like it was nothing, and then be very outnumbered for like a good minute, just to come back from the brink of losing and kill the last battlecruiser as it was preparing to fire was the most badass thing.

  • @momom6197
    @momom6197 2 роки тому +20

    Everyone: Facing higher numbers or crushing the same-ish amount of opponents.
    Hammer Securities and Spartan company: :clown_face:

  • @CrimsonS131
    @CrimsonS131 2 роки тому +20

    That Marauder battle really shows how critical troop positioning really is. Also damn I forgot how bad the Battlecruiser anti-air was

  • @zadekirian2
    @zadekirian2 2 роки тому +18

    I’m wanting to see Dominion Elite units versus Nova’s Elite units. Had the thought because of this.

  • @ineptitude
    @ineptitude 2 роки тому +12

    So what happened with the Marauders is that on the ladder they have 125 HP but for some reason in the campaign they have 100. Hammer Security has bonus HP, but it just brings them back to 125.
    Both sides Stim down to 105.
    While Hammer does 24 base damage to the ladder’s 20, once you factor in +1/+1 upgrades the math works out so each side needs five attacks to kill the other. It’s an even fight.

  • @simonsoupshark8009
    @simonsoupshark8009 2 роки тому +15

    damn those campaign upgrades on the hel's angels made a world of diffrence

  • @failing244
    @failing244 2 роки тому +5

    I still find it funny that the Fire Bat is actually one of the most tankiest units in the Terran race.

  • @NguyenManhTuan-LG
    @NguyenManhTuan-LG 2 роки тому +2

    Great to see Firebats and DDs live by their own words. respect+

  • @jamestravis3307
    @jamestravis3307 2 роки тому

    That last battle was surprising. Keep em coming...been playing SC franchise since it dropped in 98.

  • @WJen8
    @WJen8 2 роки тому +39

    5/7, for some reason I never felt Hammer Securities was that bad during the campaign lol oh well.
    That final air battle was pretty cool, despite how one-sided it was 😂

    • @klepikovmd
      @klepikovmd 2 роки тому +19

      Ladder Marauders was buffed, but Hammers remained the same.

    • @123mickymouse123
      @123mickymouse123 2 роки тому +6

      @@klepikovmd ah that makes sense then

    • @sebastianvroom7595
      @sebastianvroom7595 2 роки тому +22

      Not only the mercs, if you play the WoL campaign you'll get to play with all the units as they were on release, since the devs decided to separete the unit data from ladder that way they didn't have to worry about rebalancing the campaign if they decided to rebalance the versus mode.
      You get to see some oddities like the removed special attack ultralisks had agasint buildings and the complelty busted siegetanks that dealt full damage to everything

    • @wolfwarrior1176
      @wolfwarrior1176 2 роки тому +16

      @@sebastianvroom7595 wait so siege tanks SHOULDNT nuke all ground forces like they do in campaign?

    • @andre-8420
      @andre-8420 2 роки тому +5

      @@wolfwarrior1176 WoL is very heavy balanced around siege tank mega death line however. There are several defense missions. All In would be nigh impossible with ladder tanks

  • @handlesarecringe957
    @handlesarecringe957 Рік тому +1

    A siege tank rematch where both go into siege mode once they're all in range would be cool to see

  • @XochiCh
    @XochiCh 2 роки тому +2

    Hammer securities took me by surprise, NGL, but I instantly knew the Spartan Company was going to lose, you see, they suffer from the same problem Nova's Elite Goliaths, they are fat, meaning that they fit less models on the same battle line compared to regular ones, turning their stat advantage null.

  • @GenericProtagonist7
    @GenericProtagonist7 11 місяців тому

    "Ready to roast?"
    "You've got my attention…"
    Kinky

  • @CardboardBoxGod
    @CardboardBoxGod 2 роки тому +1

    I always thought the Hammer Securities and Spartan Co felt weak I guess this confirms my feeling

  • @ThuanNguyen26090
    @ThuanNguyen26090 2 роки тому +7

    To me, it is like SC1 vs SC2 units because some of them are old ued units with some adjustments .

  • @jordanleighton6893
    @jordanleighton6893 2 роки тому +2

    I really do think this one is one that should have just matched costs, just to see which one is more effective per supply/price, which is the whole argument for getting mercs in campaign

  • @Andre_-lHl-_Carmona
    @Andre_-lHl-_Carmona 2 роки тому +40

    50 Marauders beat 50 Hammer Securities, How is that possible?

    • @andrewblake8286
      @andrewblake8286 2 роки тому +13

      It was close enough that it could have gone either way?

    • @shadowrypre
      @shadowrypre 2 роки тому +3

      Bad micro AI

    • @pigzard01
      @pigzard01 2 роки тому +22

      I guess ladder marauders have been massively buffed since the wings of liberty campaign?

    • @Andre_-lHl-_Carmona
      @Andre_-lHl-_Carmona 2 роки тому +1

      @@andrewblake8286 but, Hammers have more life more damage. 30% of Im not mistake.

    • @TmanTheTdog
      @TmanTheTdog 2 роки тому +9

      At the end it was just down to targeting priority. Hammer Securities targeted full health marauders instead of the low/1hp ones, allowed normal marauders to stay even with damage.

  • @Thescott16
    @Thescott16 2 роки тому

    I love the Siege Tanks dropping the "siege" and just being tanks for once... XD
    They may not have the insane range and area damage, but they still deal solid damage with a surprisingly fast rate of fire (faster than a Marauder).

  • @Why-fz1gh
    @Why-fz1gh 2 роки тому

    Just the flame wall in the fire at fight? Amazing

  • @jeb156
    @jeb156 Рік тому

    I learned from this experience that viking area damage is completely and entirely OP.

  • @GeonXP89
    @GeonXP89 2 роки тому +1

    I was expecting a Banshee fight as a joke

  • @ThisIsntAYoutuber
    @ThisIsntAYoutuber 2 роки тому +1

    PSA FOR EVERYONE TALKING ABOUT MARAUDERS VS HAMMER SECURITIES
    Marauders and Hammer Securities have the same attack speed, even in LotV. The tooltips are only different because Marauder numbers are calculated under FASTER time while Hammer Security numbers are calculated under NORMAL time. When pitted against each other, you need to realize that they are firing at the same rate of fire! They also both have stim in this video, so there is no point about attack speed difference.
    Of course, this does not change the fact that Hammer Securities are bad mercenaries, as seen in the video.

  • @uhh...1651
    @uhh...1651 2 роки тому +1

    Imagine battles of Mengsk's HotS Royal Guard vs Mengsk's Co-op Royal Guard

    • @GintaPPE1000
      @GintaPPE1000 2 роки тому

      Most of Mengsk’s co-op guard are actually a lot stronger. There’s modded versions of The Reckoning out there for you to see for yourself.

  • @cloud999yt
    @cloud999yt 2 роки тому

    hmm i only got 2 wrong XD the marauder fight and the goliath fight :P loved this lol that BC fight was so long lol and those jacksons revenge are super tanky lol

  • @gressorialNanites
    @gressorialNanites 2 роки тому +1

    I was looking forward to Banshees vs Dusk Wings [they just fly past each other] Draw.

  • @TheCarlox1996
    @TheCarlox1996 2 роки тому +1

    The BC battle was the most ansioux thing i ever saw

  • @gghelis
    @gghelis 2 роки тому +1

    Should've made a banshee fight too, them just flying through each other or something

    • @Skullhawk13
      @Skullhawk13 2 роки тому

      Could’ve been time to destroy a command center.

  • @starcrafter3488
    @starcrafter3488 2 роки тому +3

    Can you make it so that two teams consisting mostly of Marines and several banshees fought and who might have rushed into battle first so that they were immediately destroyed

  • @manolgeorgiev9664
    @manolgeorgiev9664 2 роки тому

    OK, I was not expecting the Marauder one to go this way...

  • @flamescion5225
    @flamescion5225 2 роки тому +2

    firebat range is insane compared to devildogs but the hp difference is key though

  • @spooneater9001
    @spooneater9001 2 роки тому

    The firebat fight reminded me of the super best friends punisher playthrough...but I am sure I'm the only one old enough to know what I'm talking about

  • @shadoweddragonfilms4424
    @shadoweddragonfilms4424 2 роки тому

    Devil Dog vs. Firebat: I heard you like the color O R A N G E ?

  • @allyourpie4323
    @allyourpie4323 2 роки тому

    Spartan Company needs some good old fashioned discipline. That's what they need.

  • @Altom941
    @Altom941 2 роки тому +4

    This makes me wonder: how do the mercs match up against Dominion Imperial guard (elite versions of terran units from Heart of the Swarm, all enemies in the last mission are those and there are some on previous levels.)

    • @tdl1315
      @tdl1315 2 роки тому

      Well, the Dominion imperial guard is just mercs but slightly worst, so in a 1v1, mercs win

    • @Altom941
      @Altom941 2 роки тому

      @@tdl1315 Are they? I am genuinely curious .

    • @outlaw8425
      @outlaw8425 2 роки тому

      @@Altom941 yeah, just slightly worse mercs
      Merc marine 75/85 hp vs son of korhal 65/75 or something like that (without/with shield upgrade)

    • @Altom941
      @Altom941 2 роки тому

      @@outlaw8425 I see. "Reality is often disappointing.jpg"

  • @ZeroSOFInfinity
    @ZeroSOFInfinity 2 роки тому

    Should have named the Devil Dogs as Hell's Angels.... I mean they spit fire......

  • @stevenmayer8528
    @stevenmayer8528 2 роки тому +4

    I do and shocked how certain units dominate the battlefield and others 😅😆 equal sad though about the banshee can't fight each other

  • @fourmondnoah4013
    @fourmondnoah4013 Рік тому +2

    Hells angel are insane

  • @mavenrulz1719
    @mavenrulz1719 2 роки тому

    i kinda wanna see raynor’s barracks units from coop with backwater marshal against stuff

  • @magicalThinktank
    @magicalThinktank 2 роки тому

    The Goliath comparison should have been about how many mutas each type can take down, not setting them against each other with their shitty autocannons. No one trains a Goliath for its ground attack.

  • @mirado8738
    @mirado8738 2 роки тому +1

    Did Hammer Securities actually have Stim? I always thought campaign Marauders were stim less.

    • @Skullhawk13
      @Skullhawk13 2 роки тому

      They were. Actual Hammer security are worse.

  • @anonnymousperson
    @anonnymousperson 2 роки тому

    meanwhile Dusk Wings are like '................'

  • @fourmondnoah4013
    @fourmondnoah4013 Рік тому

    You should use for a true comparaison when you use theme for the same cost of mineral and vespen

  • @scottevensen2615
    @scottevensen2615 2 роки тому

    That Firebat battle tho 😎

  • @roshango125ab
    @roshango125ab 2 роки тому

    No banshees vs dusk wings? :( we missed a staring contest for the ages!

  • @monarch33
    @monarch33 3 місяці тому

    Always wondered what the red and blue triangles are under any unit's stats ??

  • @mariusmihai1292
    @mariusmihai1292 2 роки тому

    the only disadvantage mercenaries units have is the size. And in large numbers counts. Because they can't bunch up like the ladder units having less or same firepower as the ladder units right away. So it must be that. Mercenaries units are good in small numbers not in mass.

  • @PieisDaBest1
    @PieisDaBest1 2 роки тому +3

    Maybe Banshees and Dusk Wings could have a competition on how fast they can kill a certain target instead?

  • @bahorvan7990
    @bahorvan7990 2 роки тому

    Hey, Tya! I've got a suggestion on your videos. Can you add information about unit's damage, armour, type, hp/shields?

  • @fluffydbeast7557
    @fluffydbeast7557 2 роки тому

    Goliath, the ladder version

  • @BOMBON187
    @BOMBON187 Рік тому +1

    What no Banshees?

  • @Azopotamo
    @Azopotamo 2 роки тому +11

    i remember that the jackson revenge made an special atack in area

    • @Tya.
      @Tya.  2 роки тому +22

      The missile pods yeah! It does share energy with yamato though. Honestly now I'm curious if it'd be better here...

  • @kaws8778
    @kaws8778 2 роки тому

    Nobody in their right mind would ever autocast tactical jump.

  • @CaReY4959
    @CaReY4959 10 місяців тому

    1:01 imagine ultralisk between it

  • @jasonauger2914
    @jasonauger2914 2 роки тому

    should have grabbed my welding mask for that third one
    # blindedbythelight

  • @attractivegd9531
    @attractivegd9531 2 роки тому

    I think the BCs should shoot ground AND air at the same time, at least the campaign/mercenaries versions, would be badass :D
    Btw you made a mistake in the scorebaord at the end, it is the mercenaries BCs who won.

  • @kaanmpess4398
    @kaanmpess4398 Рік тому

    The first time that I've notice thst the viking mercs are called Hel's Angels, not Hell's Angels

  • @negativezero9179
    @negativezero9179 2 роки тому

    Now that i think those merc could be best buff for raynor if it could be implemented

    • @Skullhawk13
      @Skullhawk13 2 роки тому

      Raynor’s already an amazing commander. He just needs micro, but he has the highest DPS of anyone.

  • @waltermarine3248
    @waltermarine3248 2 роки тому

    now we know we should use mercs

  • @Tyranix97
    @Tyranix97 2 роки тому

    This was cool. … In the future, I would love to see a Merc Commander.

    • @simonsoupshark8009
      @simonsoupshark8009 2 роки тому +1

      you mean... like tychus?

    • @ThisIsntAYoutuber
      @ThisIsntAYoutuber 2 роки тому +1

      Prestige 1 Raynor should have had mercs. Instead we got sparse amounts of bio units with double hp that do no damage early game.

    • @Tyranix97
      @Tyranix97 2 роки тому +1

      More like Graven Hill. ... "Lots of folks ready to fight... for the right price."

    • @Skullhawk13
      @Skullhawk13 2 роки тому

      That’s what Nova is. Her structures even work like the merc compound.

    • @Tyranix97
      @Tyranix97 2 роки тому

      Nova's Elite Special Ops Units are similar but not quite the same as Merc Compound Units. Elite Spec Op units seem more beefy and have better upgrades, IMHO. ... I view Hill as more of a Merc Recruiter who works closely with Raynor and Swan supplying them with slightly better versions of their units than a supplier of Spec Ops units. ... Was thinking a Hill Commander could play like Merc Recruiter. Get his units directly from the Merc Compound Structure. As a Merc Recruiter, he could offer his Merc Units a Recruitment Bonus to rapidly reduce the unit availability (charge counter) time in his Merc Compound; however, the drawback of this effect is that the current price of the Merc Units would temporally increase a bit. (Think it like a reverse MUEL effect.) IMHO, the Recruiter theme would paly off of Hill's "Right Price" quote. ... And, since Hill uses Raynor-Swan type units, his upgrades would be from their relevant unit upgrade pallet. ... What would make Hill unique as a Commander in DIRECT STRIKE is that he would be the only Commander that could field an army entirely of Merc Units.

  • @simonsoupshark8009
    @simonsoupshark8009 2 роки тому

    wait hold on why did the hammer securities even have stim. they didn't have stim in WOL

  • @Garvey64LIVE64
    @Garvey64LIVE64 2 роки тому

    COLLATERAL IS MY FAVORITE KINDA DAMAGE!!!

  • @pierofornaciari3937
    @pierofornaciari3937 2 роки тому

    My god the battlecruisers!

  • @jimmyha1898
    @jimmyha1898 2 роки тому

    Man the Vikings vs Hels Angel's showed that in mass fights, slash damage is everything. Also, the fight between Spartan Company and the Goliaths was surprisingly one-sided. I thought Spartan Company would win o.o

    • @13g0man
      @13g0man 2 роки тому

      Not splash damage, micro. The vikings lost because they stacked up. If they had continued moving until they surrounded the Hels Angels they would have won, despite taking more initial damage from when they were moving.

  • @tracii3751
    @tracii3751 Рік тому

    How do you get the original voices of the units to say stuff?

  • @Jason-MOT
    @Jason-MOT 2 роки тому

    I've been watching starcraft 2 content and enjoying it for a good year now. And I still don't know what ladder units are. Can someone please explain it to me? Cuz I googled it and found nothing that explained it

  • @inkedseahear
    @inkedseahear 7 місяців тому

    But what about Dusk Wings vs Banshees? I NEED TO KNOW!
    Also I realizes BCs jumping away from the fight doesn't really help them like with stalkers, they don't regenerate health, it just weakens the battle line.

    • @Darkside007
      @Darkside007 7 місяців тому

      A 1HP battlecruiser deals just as much as a 550HP one though. That's mainly how the Stalkers win, especially in short fights. It's also why you see some Stalker formations lose almost nothing at the start, and then suddenly collapse.

    • @inkedseahear
      @inkedseahear 7 місяців тому

      @@Darkside007yeah but stalkers have the reasoning that injured ones will regen some shield after blinking to the back. There’s a small net gen for the stalkers group that isn’t the case for bcs, the sum hit points will be the same, plus bcs can attack while moving, it’s even losing firepower when they are not in the front.

  • @gerrysill7683
    @gerrysill7683 2 роки тому

    This video is asking a very good question is quantity better then quality or is quality better then quantity aka the Mercs are quality and the ladder is quantity
    I do love your vids it can help because then you know which units beat other units or to see some cool battles

  • @quym373
    @quym373 2 роки тому

    how about campagn units vs MP units, like firebats vs marauders

  • @HotLogic1990
    @HotLogic1990 2 роки тому +1

    I don't think Hammer Securities should have stimpack. Maybe that's just me.

  • @uc-cr7uq
    @uc-cr7uq 2 роки тому

    i wonder,can you make a video compared unit in mass recall campaign (sc1) to unit in sc2,i want to see how their change stats play out

  • @heyitsmushu7393
    @heyitsmushu7393 2 роки тому

    I was waiting for duskwing vs banshees

  • @nacl4988
    @nacl4988 2 роки тому

    What on earth was that Marauder fail...
    The mercs have higher stats, and yet lost...? In a 1-1 ratio battle...

  • @danverzhao9912
    @danverzhao9912 2 роки тому +2

    I just love Jackson's revenge's attack animation, and I think the battlecruiser's blink actually pulled them back? Because they have to fly back in and not attack.

  • @CybrosPrime
    @CybrosPrime 4 місяці тому

    I guess Jackson had his revenge.

  • @ИванИванов-й7ц3ы
    @ИванИванов-й7ц3ы 2 роки тому

    Очень переживал за Возмездие Джексона

  • @joaopadua7134
    @joaopadua7134 2 роки тому

    Why no banshee vs husk wings?

  • @kleinfeicht
    @kleinfeicht 2 роки тому

    Wow Hells Angel are pretty good against there counterfeit 😂

  • @coconutstory
    @coconutstory 2 роки тому

    Please update your tyas defense map!

  • @haxhunyadi5582
    @haxhunyadi5582 2 роки тому

    Why do merc marauders have stims?

  • @atalkingcat73
    @atalkingcat73 2 роки тому

    Fireabats were added to the ladder?

  • @benbarrett7629
    @benbarrett7629 2 роки тому

    The Siege Breakers and Hel's Angels are easily the best mercs in WoL. The Siege Breakers are just...wow! In siege mode they wreck just about anything they have vision of and in tank mode, well you saw what just happened. With Hel's Angels their AoE attack advantage gives them that solid advantage. The Dusk Wings (banshees) also aren't bad with their AoE upgrade. If I had to rank the mercs from best to worst it would be:
    1. Siege Breakers
    2. Hel's Angels
    3. Dusk Wings
    4. War Pigs (marines): Their survivability alone make them worth it.
    5. Spartan Company: Mostly for their anti-air which we didn't get to see here.
    6. Jackson's Revenge: The biggest advantage here is the ability to have a BC in battle with no starport and fusion core.The unit itself is... okay, and you only get one per mission. It sure does look cool, though.
    7. Hammer Securities: I'm not sure what happened here. Did the AI derp out because units with added damage and health should win. I also wonder if they had the WoL armory upgrades.
    8. Devil Dogs: It should be fairly obvious that firebats are pretty useless in SC2; I don't even think they were all that great in SC1. Upgraded or not I generally don't bother.

  • @reallyhightemplar4013
    @reallyhightemplar4013 2 роки тому

    I think WoL maduraders were weaker and had no stim. LotV mauraders are super buffed, basically Hammer securities with faster attack rate, stim and range

  • @synthwave_chad
    @synthwave_chad 2 роки тому

    What about fight between ground vikings?

    • @Skullhawk13
      @Skullhawk13 2 роки тому

      Ladder wins handily. Anti-mech damage and Hel’s have no ground splash

  • @Eonflare55
    @Eonflare55 2 роки тому

    Huh, I wasn't aware Firebats had a ladder version...

    • @joshuakim5240
      @joshuakim5240 2 роки тому

      Most of the WoL campaign units were initially designed for ladder, but had to be cut out since there weren't nearly as much Protoss and Zerg unit variety to match. It's why the WoL campaign units are also a lot more balanced compared to the nutty overpoweredness of HoTS and LoTV campaign-only units (can you imagine how broken Vanguards would be in ladder?).

    • @Skullhawk13
      @Skullhawk13 2 роки тому

      @@joshuakim5240 to be fair to Vanguards, They might actually see less play at higher levels. Amon’s forces don’t dodge. A pro-player theoretically could.

    • @joshuakim5240
      @joshuakim5240 2 роки тому

      @@Skullhawk13
      Vanguards would need some kind of hit zone indicator for where their attacks are going to land like Liberators and Disruptors for that to happen. Especially since they do nuttier damage than Disruptors with zero micro involved.

    • @Skullhawk13
      @Skullhawk13 2 роки тому

      @@joshuakim5240 I was mostly fooling around, Vanguards would snap balance in half even with travel time on shots.

  • @Neilhammond64
    @Neilhammond64 2 роки тому +1

    Kind of suck there weren't any Protoss mercenaries in LOTV.
    Then again LOTV had a lot of missed opportunities.

    • @Skullhawk13
      @Skullhawk13 2 роки тому

      That’s what the faction units were. They are all elite versions of multiplayer units.

  • @legionofpie
    @legionofpie 2 роки тому +6

    Where's Banshee vs Merc Banshee?
    SMH my head...

  • @Gil-Galad
    @Gil-Galad 2 роки тому

    What is the red/blue icon below the resources cost?

    • @Xtoxinlolinecronomicon
      @Xtoxinlolinecronomicon 2 роки тому

      Production time.

    • @Gil-Galad
      @Gil-Galad 2 роки тому

      @@Xtoxinlolinecronomicon Thank you very much

    • @Xtoxinlolinecronomicon
      @Xtoxinlolinecronomicon 2 роки тому

      @@Gil-Galad You're welcome!

    • @hungcuong606
      @hungcuong606 2 роки тому +2

      It not production time it the cost of the unit in direct strike a gamemode that Tya made
      the icon the red and blue is the direct strike icon

  • @umekomashimotoromero7451
    @umekomashimotoromero7451 2 роки тому

    Full Terran noice !

  • @5555905
    @5555905 2 роки тому

    4:31 hm...

  • @FlyingDominion
    @FlyingDominion 2 роки тому

    I got 4/6. (I was spoiled on the goliath fight)