Nah the best part is the sheer timing of one of the hunters finally realising that he could have bought lantern and gone to Crystal Peak right as Fire was picking up crystal heart
@@fractalmuse I also really liked Booshmasta hard reading that he could be going into Deepnest because it's the worst area, then immediately getting talked out of it, as Fire was heading to Herrah
Eh, it felt like the new rules were in favor of Fire a bit too much. Add to that the fact that hunters don't seem quite as experienced as Fire and also constantly changing controls. They could barely land a hit on Fire. It felt a bit unfair imo.
@@limonlx7182 the control change was harder for the speedruner then the hunters but unfortunetely for the hunters this was fire so it didnt slow him down as much as expected
@@limonlx7182 The hunters indeed felt like newbies/not as experienced so it wasn't really fair. They didn't even know certain routes or how to get to something. I think it would've been fair for new hunters to do it with the old rules then for experienced hunters to do it with the new rules. Like there are levels to speedrunner vs. hunters
To be fair it is the most broken bullshit in the game and is the singular reason it's been banned almost ever since They still clung way too tightly to heart and made several other mistakes, but yes it was the biggest turbulence
I'm really curious at who Ccmaci was chasing while Fire was fighting THK. Just the idea that the hunters were hunting each other while Fire was beating the final boss is pretty funny.
Alternative lifeline idea: the hunter says a section of the map, and the speed runner answers if they're in that region or not. It encourages good guessing and doesn't trivialize the speedrunner's efforts at going unnoticed since the Hunters still have a chance to guess wrong
Another idea could be an item query (e.g. "do you have dream nail" or some other check) which helps confirm in cases like this when the hunters missed fire getting key items.
The item query idea is cool but I feel like the answer is almost always going to be C-Dash or Dream mail since those are by far the two most important items, which might make them uninteresting strategy wise. Might be wrong of course
For item query, make it so you can only ask about each item once. i.e. once the hunters have asked about Dream nail, they can't ask for Dream nail check again.
I don't think anyone could have forseen how lopsided the impact the control switching had, none of the hunters were able to keep pace with or survive against fire for basically any length of time. Truly the god gamer
Fire having experience with the random binds was giving him so much of a leg up, outside of tiny mistakes, he was basically playing as if it was normal
I don't remember but was it always that hunters could hit each other? Cause that was in the one fight at the start a big changer cause they had to try to not accidently kill another hunter. And i might be wrong but i think that was off in the past runs. Otherwise the hunters would have killed each other in nearly all of the fights.
Rewatching this makes me notice how many times oatmille found fire then didn't know what the nail button had been bound to then fire escapes or kills them before they figure it out
The hunters don't have Isma's for this one, interesting. 36:01 Probably the funniest part of the stream, mistaking fire for being at sanctum and then the confident declaration of victory "we got him right were we want him" just as fire is opening Black Egg Temple.
As funny as that would be, it wasn't just to taunt the hunters. Dream nail gives triple the soul your regular nail does (without charms) whenever you hit an enemy with it, but doesn't deal any damage of course. This is enough soul to cast a spell or focus, making well timed dream nails surprisingly useful. Watcher Knights in particular are a pretty easy dream nail target as the roar when they wake up immobilizes them, but not you, and there is a brief window towards the end of that roar where they are vulnerable to attacks. Basically, Fire was farming soul off the Watcher Knight that just spawned, rather than taunting the hunters. I think he assumed that they already knew he had dream nail since they had caught him at Resting Grounds and Beast's Den, and wasn't concerned with trying to hide it.
@@bioplay3287 You are correct. I knew that Dream Nail gave the player more soul, but I wasn't paying attention when I saw that moment. I was more focused on what was being said by the hunters and completely blinded the Watcher Knight. Going back I see that he was hitting a Watcher Knight. Woops. Still a funny thought, though. And at least the hunters thought he was taunting them, which made the interaction a bit interesting. :P
Wow that was the cleanest one of these I think you've done. It was absolutely hilarious that they saw you with crystal dash, and then when you were at Monomon they assumed you might not have it They had the right idea but you just got there slightly sooner or dodged the obvious choice.
Yeah, if they'd intuited things a little faster each time they would've had him. Unfortunately none of them were confident with their assessments and missed the critical information (as Kanra says). The CDash past Dreamnail was SO telling but went right over their heads.
Ooooh yeah but that sounds really hard considering there’s not only additionally radiance, but also traitor lord, broken vessel and a silly thing called white palace Not to mention that the number of times he has to dream nail something has increased by a lot and the dream nail takes a long time to charge so in fights like thk would be a pain
@@YourLocalNobody420 Maybe they could make you Invinsible inside birthplace and near the kingsmolds. Obviously add a lot of extra time. And for white palace, that would be hard to palace. Also they can't enter boss arenas
The main problem with it is that there's a lot more places that the hunter kinda has to go to - there's not that many good essence sources but they're doable in pretty much any order, every dream boss becomes a thing that the hunter could go for at any time (after earlygame). Would still be interesting with some more landlines, probably.
"He's definitely in Fungal!" - is actually off in Crossroads. Better yet, when one of them asks "We definitely saw him there, right?" and the answer is "yes" when he hadn't even entered.
Ikr? The best SvH are when fire troll the Hunters and they think he is somewhere else etc. I have to rewatch old episodes, because there was plenty of episodes where he juked them same way like there. But I think this is just the best of the bests juke episodes ever. This was pure gold. "There is no way he is/has X".
Fair play to the Hunters, that looked tough! The Randomizer seemed like a boon for Fire more than anything else. I say you keep adding +1 Hunter each time you win, Fire. Let's see you pull this off against 7, 8, 9 Hunters or more!
Nah, 4 hunters are enough. The role of hunters is not to have advantage of number, but to GUESS where he could be based on the information they've got from him. If there were 8 hunters, they could always guard 4 major areas and he wouldn't be able to go anywhere. That's not the point of this. They should be able to hunt him and deduce where he goes next. And fire has to try to go past them somehow. 8 hunters would be easy mode, because they could just go one person to one area and he would never go past them unnoticed.
I think its unfair that it was randomised for the hunters too, actually, considering the skill gap. Imo it would've been more balanced if it were randomised for fire but not the hunters/if the hunter's interval was longer at least. Not sure if the mod could accommodate smth like that tho
A close race against the hunters is a blast to watch. A landslide victory however was also incredibly satisfying to experience. Goes to show that no matter what, these runs are always a fun time no matter what happens. Like always, we'll be anticipating more to come, thanks for giving us another great video.
It may be time to upgrade to 5 hunters. If you aren’t giving hunters a lifeline, they need another body to cover key locations, because you just slipped past them in every possible way lol.
I think the not giving lifelines in this one was because the randomised controls made it harder (tho mostly just for the hunters). but yeh if no lifelines becomes common then there probably should be an extra hunter
This was fantastic and hilarious. Them having no lifelines really makes them have to work their brains. Also terrifying how fast you adapt to new controls. I can't imagine how you can over write muscle memory instantly with that
I notice most of the hunters forget how fast you move and lose object permanence once they don't see you for a certain length of time, they stop thinking about what you've been doing in the time you haven't been seen, like a Trapper in DBD
No lifelines was really tough, I feel like the hunters need at least one between the four of them, or maybe like one lifeline every 30 minutes left on the clock
One of my favorite ruleset variations in the series! Great job with this video, hoping to see more of this (but way meaner to the speedrunner next time >:D )
Love seeing more of this series! The control randomizer seemed like more of a benefit to you though, maybe it was the editing but I could barely you had different gameplay. If the hunters didn't talk about it I would've almost called fake clickbait.
I could definitely tell the difference. I also think he edited out some of the harder parts for him too. That being said, I do think it might have messed with the hunters more or at least just as much, so they could probably have used more advantage. Still a clear win for fire.
You did amazing. I can barely remember what button it is to jump most days, so I think you did great with what you had! It was wonderful watching you all!
I'm sure Fire was disoriented a lil after each randomize but his pace didn't show it at all. I steadily felt more and more anxious for the hunters lol This was an impressive run, gg to both Fire and the hunters!! 👏👏👏
Honestly this is the funniest hunters ep to watch, I honestly believe their biggest downfall was consistently trying to gaurd sanctum instead of spreading out to have more eyes on the lookout for fire.
You absolutely boondoggled them, glorious display Fireborn. I was thrilled to see a new Speedrunner Hunt video go up, I hope you continue to post them in the future :)
It's always really cool watching a speedrunner go through the game, I always love really taking my time so I'm always amazed how quickly games can actually be completed. The fact you were fighting against 4 other people while dealing with changing controls and still completed the game well under an hour is just so cool to me
These are so fun to watch largely to me because they show how many things you can do once you have dash and claw. There were so many possibilities they were trying to math out and figure out and it was super interesting to see
Wow, I didn’t watch his video because I didn’t think swapped controls would be an interesting topic, but I watched it because I was bored, and it had the absolute best turn around ever, I regret not watching it earlier.
I think this shows how hunters really need SOME source of information that confirms/refutes their assumptions. Maybe instead of location information, have it be loadout information? You tried previously the whole "you each get 1 check at the map", but maybe have that be a "you each get check at the item tracker" (which you share with them) In this case, they could have checked at some point to see that you DO have CDash and realize that they had it all wrong. Love this series and would love to see some more. It's just so hard to get the right balance for it - not too much info so that you can trick the hunters, but enough so that they can actually do something to you.
A long time ago, I played Sonic Colors. I had completely forgotten about it until I watched this video, and recognized one of the songs. It was a wisp of a memory I tugged at. Something I knew was just past the surface of my mind that I couldn't reach. Thank you
I really enjoy the episodes of this with no/limited lifelines. It changes it from a game of brute forcing past the hunters, into a game of deception and stealth.
5:56 it would be interesting to see this with the roles reversed, the hunters have a combat advantage or equal strength but the speedrunner can outrun them.
I feel like that would always just end up as him pretty much ignoring them. They'll get a hit in here and there, but he'll always just continue on his way and break away.
Might be interesting to see just Fire's controls switch with the other rules from this staying the same. Unless that's been done in which case would someone point me in the right direction of that video
It took me a sec to figure out why the hunters missed him c-dashing, but they must have assumed another hunter was c-dashing there. It was really fun listening to this group strategize though, very smart and they worked well together, I think they just missed some key intel.
My favorite juke this session was when the girl (sorry I’m bad with names) was chasing Fire into Fingal Wastes but he enters it, waits a split second and then dashed back through the entrance again right when she was walking through it. While he was heading in a new direction having lost his pursuer, she was diving deep into Fingal Wastes thinking she was right on his tail.
It'd be lovely to see more different parts of the game. Maybe you could do a randomized run with the items revealed, and a bit of prep time before you start.
This is one of my favorite videos of this! The jukes! And the one moment they forgot that might have gotten them the win. If anyone had remembered he had already gotten C-Dash, they would probably would have had someone at Black Egg or changed their positions.
The best part of every Hunters vs Speederunner is hunters trying to guess what would fire do. Bonus points if they have some crazy idea like "he is in Deepnest" at the beginning of the game or even opposite. He actually goes there and they search for him in Greenpath for example. I could never play the game with keybinds being different, let alone having them reset every 2 minutes. The Hornet Arena escape was amazing. I agree that it was very lucky. You were ambushed by 3 or 4 people here (I think?) and usually that means huge disadvantage. And You actually almost dying is a great proof of that. That's the part I love. You juking them into thinking You're somewhere else so they keep chasing a ghost, meanwhile You have a peace to do something else. Hunters: Carefully craft a plan to ambush fire in Shroomal Ogres fire: Going through the Gruz Mother "We know he's in Fungal Wastes. We saw him in Fungal Wastes specifically" I died. If I was a Hunter against fire I would be paranoid that fire is everywhere on the map and nowhere to be found at the same time. "I mean it's also possible that he bought lantern and he's in Crystal Peak right now" 😂 You having Dream Nail when they don't know about it may let You get Herrah, because You also have a lantern. I hope You'll manage to do something like that! They really think You didn't get Crystal Heart and Dream Nail, lmao. That's even better, because they try to convince themselves that You don't have these items. "He might be trying to fool us" I think he already did… I can't blame the Hunters for forgetting You have a Crystal Heart. Given that You confused them so much they mix what was real and what were their speculations… They just started to question their own memory and knowledge. They are just so lost of what You do, did or may do, that they can't really find the answer. "He doesn't have Monomon. There's no way he has Monomon" No… I can't… XD Someone has seen You in the way to Soul Sanctum, when you were at Black Egg Temple. Do they start seeing things from this paranoia? 😂 Their shock when You typed "done". This is gold.
Its really fun to imagine that the hunters are trying to stop you from getting stronger on the premise that they would lose, but not because its a game, but because we're following an interesting story. Its very fun to watch the cutscenes and our silent knight trying so hard to complete their task while these 4 hunters are trying to hunt him down and kill him. Each cutscene makes it feel so real like an actual story with plot rather than a simple game. Its just fun to imagine.
I watched back through the run, Fire didn't die to hunters once the entire run... I think genuinely, the keybinding switching helped fire significantly more than it hurt him, and so putting the additional restriction of no hints basically doomed the hunters from the start in this one. If you do this same concept in future, I propose either slightly lessening the hint punishment (still give them the maphint, but either only 1, or something less powerful such as only being able to answer a yes or no question "are you in X area, yes or no" for ex, rather than them knowing exactly where you are), or slightly lessen the keybinding aspect, either by going against hunters with more experience with the mod so it becomes less of a hindrance, or have it affect like, slightly less of their keybinds compared to you. Video was still incredibly entertaining! sometimes it is fun to just watch a onesided beatdown, but obviously close matches will be more engaging long term, so just my thoughts on how to make this concept more fair, since frankly, I don't think this being so onesided was simply a fluke.
This is something I miss from the old PvH videos. The moments when Fire completely jukes someone and they have no clue where he is or what he’s doing. Though I’m glad this was a one off occasion to balance the random control scheme.
I learned two things, should I ever get Hollow Knight on PC and do multiplayer: 1) if you didn't see that he definitely went that direction, don't assume it; door transitions are insidious 2) If he's doing something that requires a key item (like going towards a dreamer), assume he may have the key item, for it is better safe than sorry.
Ccmaci: youtube.com/@Ccmaci
mys3cretskill: youtube.com/@mys3cretskill www.twitch.tv/mys3cretskill
oatmille: www.twitch.tv/oatmille1
Booshmasta: youtube.com/@booshmasta
Who are you
Breh 😂 hearing the hunters sound so certain i gotta rewatch this 😂 “he has to get dive” *sits outside of sanctum* RIP
One thing that's not made particularly clear - You can't hear them right? Like you're not in the call? The call is just for our benefit?
@@PJOZeus obviously
''WE GOT HIM RIGHT WHERE WE WANT HIM'' as Fire walks into black egg is hilarious
😂😂😂
LoL
I love how the second I heard him say that I scrolled down to see this comment
@@arrianmian7294 apparently everyone did
@@noutvandervlis5575 huh
Best part was 36:00
"We got him right where we want him!"
*fire nowhere near where they want him*
turns out, Fire had them where he wanted them. Including having them think the roles were reversed.
Nah the best part is the sheer timing of one of the hunters finally realising that he could have bought lantern and gone to Crystal Peak right as Fire was picking up crystal heart
@@fractalmuse I also really liked Booshmasta hard reading that he could be going into Deepnest because it's the worst area, then immediately getting talked out of it, as Fire was heading to Herrah
in their defense one of them had a panic and did a bad callout because they thought it was him climbing left tower lol
Fireborn straight up discombobulated the hunters this episode XD
True
The Hunters underestimated him so much 😭
It was honestly a bit frustrating
Eh, it felt like the new rules were in favor of Fire a bit too much.
Add to that the fact that hunters don't seem quite as experienced as Fire and also constantly changing controls.
They could barely land a hit on Fire.
It felt a bit unfair imo.
@@limonlx7182 the control change was harder for the speedruner then the hunters but unfortunetely for the hunters this was fire so it didnt slow him down as much as expected
@@limonlx7182 The hunters indeed felt like newbies/not as experienced so it wasn't really fair. They didn't even know certain routes or how to get to something. I think it would've been fair for new hunters to do it with the old rules then for experienced hunters to do it with the new rules. Like there are levels to speedrunner vs. hunters
It’s hilarious listening to them all get ready to guard the important areas of the game while fire is just fighting the final boss lol
boosh in the end being like "lets destroy him" and fire just types "done" lmao
The music choice was icing on the cake.
@@starplane1239 Fireb0rn always picks the most FIRE music for the video!
@@starplane1239 Glad you thought so! I picked one of the dorkiest songs I had in my library lmao
@@PyeFive Chocobo theme go weeeee
You're great at this!
I love moments where they're like "there's NO way he has Monomon" even though he did it 5 minutes ago lol
“We have him right where we want him!” As he enters the final boss
10:40 this single moment threw off the hunters for the rest of the entire game
And it all comes down to room transitions XD. Truly the most OP thing ever.
That’s was such a satisfying juke
I wondered why that was disallowed in so many of these videos. Makes complete sense 😂😂😂
To be fair it is the most broken bullshit in the game and is the singular reason it's been banned almost ever since
They still clung way too tightly to heart and made several other mistakes, but yes it was the biggest turbulence
Everyone: has he gone through ogres?!?!
Fire: *casually saving a grub in the crossroads*
It was pretty funny watching the hunters draw the right conclusions on where you were just after you’d left multiple times
Delayed action
Literally paper mario the thousand year door bowser cutscenes
I love the “WE GOT HIM WHERE WE WANTED” as fire cutely enters the black egg
"I'm at black egg, he's not here" -famous last words
CUTELY
Just fighting the hollow knight with no hunters in the arena because he bamboozled them was great while they were confused in the backround
No skills, no nail upgrades, he just vanilla the guy uncontested ;7
@@pierre-mariecaulliez6285 It was easy for him because it was basically the same loadout you have at the end of an any% nmg run
not as funny as the titans one, where the hunters literally stood outside egg
I'm really curious at who Ccmaci was chasing while Fire was fighting THK. Just the idea that the hunters were hunting each other while Fire was beating the final boss is pretty funny.
spider man 4-person pointing each other meme
Was just Nosk dw
they just lost track of you for a few seconds and you just beat the video game instantly.
Alternative lifeline idea: the hunter says a section of the map, and the speed runner answers if they're in that region or not. It encourages good guessing and doesn't trivialize the speedrunner's efforts at going unnoticed since the Hunters still have a chance to guess wrong
I like that.
Another idea could be an item query (e.g. "do you have dream nail" or some other check) which helps confirm in cases like this when the hunters missed fire getting key items.
@@fishydids the jukes are so fun to watch, though :D
The item query idea is cool but I feel like the answer is almost always going to be C-Dash or Dream mail since those are by far the two most important items, which might make them uninteresting strategy wise. Might be wrong of course
For item query, make it so you can only ask about each item once. i.e. once the hunters have asked about Dream nail, they can't ask for Dream nail check again.
I don't think anyone could have forseen how lopsided the impact the control switching had, none of the hunters were able to keep pace with or survive against fire for basically any length of time.
Truly the god gamer
I watched back through the run, Fire didn't die to hunters once the entire run... yeah, saying it made a difference is an understatement LMAO
Does fire normally use controller??
@@weirdchamp4601 yes, it's the standard for most speedrunner i believe because it's more versatile and easier to use than kb
Fire having experience with the random binds was giving him so much of a leg up, outside of tiny mistakes, he was basically playing as if it was normal
I don't remember but was it always that hunters could hit each other?
Cause that was in the one fight at the start a big changer cause they had to try to not accidently kill another hunter.
And i might be wrong but i think that was off in the past runs. Otherwise the hunters would have killed each other in nearly all of the fights.
Rewatching this makes me notice how many times oatmille found fire then didn't know what the nail button had been bound to then fire escapes or kills them before they figure it out
LMAO YES. "What is my nail button!?"
Honestly i would cry
The hunters don't have Isma's for this one, interesting.
36:01 Probably the funniest part of the stream, mistaking fire for being at sanctum and then the confident declaration of victory "we got him right were we want him" just as fire is opening Black Egg Temple.
34:25 Fire showing off he has Dream Nail just to taunt them. I loved that so much. :D
As funny as that would be, it wasn't just to taunt the hunters. Dream nail gives triple the soul your regular nail does (without charms) whenever you hit an enemy with it, but doesn't deal any damage of course. This is enough soul to cast a spell or focus, making well timed dream nails surprisingly useful. Watcher Knights in particular are a pretty easy dream nail target as the roar when they wake up immobilizes them, but not you, and there is a brief window towards the end of that roar where they are vulnerable to attacks. Basically, Fire was farming soul off the Watcher Knight that just spawned, rather than taunting the hunters. I think he assumed that they already knew he had dream nail since they had caught him at Resting Grounds and Beast's Den, and wasn't concerned with trying to hide it.
@@bioplay3287 You are correct. I knew that Dream Nail gave the player more soul, but I wasn't paying attention when I saw that moment. I was more focused on what was being said by the hunters and completely blinded the Watcher Knight. Going back I see that he was hitting a Watcher Knight. Woops.
Still a funny thought, though. And at least the hunters thought he was taunting them, which made the interaction a bit interesting. :P
@@bioplay3287why did you have to write a whole fucking essay though, you make it seem like you think they're fucking stupid
Wow that was the cleanest one of these I think you've done. It was absolutely hilarious that they saw you with crystal dash, and then when you were at Monomon they assumed you might not have it
They had the right idea but you just got there slightly sooner or dodged the obvious choice.
Yeah, if they'd intuited things a little faster each time they would've had him. Unfortunately none of them were confident with their assessments and missed the critical information (as Kanra says). The CDash past Dreamnail was SO telling but went right over their heads.
It would be very interesting to see you do speedrunner vs hunter but with a true ending run.
it would yeah
Ooooh yeah but that sounds really hard considering there’s not only additionally radiance, but also traitor lord, broken vessel and a silly thing called white palace
Not to mention that the number of times he has to dream nail something has increased by a lot and the dream nail takes a long time to charge so in fights like thk would be a pain
@@YourLocalNobody420 Maybe they could make you Invinsible inside birthplace and near the kingsmolds.
Obviously add a lot of extra time.
And for white palace, that would be hard to palace.
Also they can't enter boss arenas
That would be amazing
The main problem with it is that there's a lot more places that the hunter kinda has to go to - there's not that many good essence sources but they're doable in pretty much any order, every dream boss becomes a thing that the hunter could go for at any time (after earlygame).
Would still be interesting with some more landlines, probably.
Hunters: He's at fungal getting claw!
Fire: (go to Salubra)
"He's definitely in Fungal!" - is actually off in Crossroads.
Better yet, when one of them asks "We definitely saw him there, right?" and the answer is "yes" when he hadn't even entered.
@@KuroroSama42 “he took the stag! He took the stat! He’s probably going to peaks”
*meanwhile, fire is casually killing THK*
Definitely one of my favorite manhunts, everyone did so well!
Always love your edits! ❤️
@@ManateaParty Thank you so much! I really appreciate it
really? looked more like fire destroyed them XD. i mean fun video either way.
@@jdogzerosilverblade299 The hunters did great! The game can just be very overwhelming, and they underestimated how unpredictable Fire can be lmao
Ikr? The best SvH are when fire troll the Hunters and they think he is somewhere else etc. I have to rewatch old episodes, because there was plenty of episodes where he juked them same way like there. But I think this is just the best of the bests juke episodes ever. This was pure gold. "There is no way he is/has X".
I think my favorite part was hearing them give callouts thinking they're chasing you while you're just fighting HK. 😆
But they heard him on left tower, making his way up to soul sanctum!
... how none of them realized they were the one being heard, I have no idea.
“He’s going to peaks!”
“I’m guarding sanctum”
(Etc.)
Meanwhile, THK screaming:
Fair play to the Hunters, that looked tough! The Randomizer seemed like a boon for Fire more than anything else.
I say you keep adding +1 Hunter each time you win, Fire. Let's see you pull this off against 7, 8, 9 Hunters or more!
Nah, 4 hunters are enough. The role of hunters is not to have advantage of number, but to GUESS where he could be based on the information they've got from him. If there were 8 hunters, they could always guard 4 major areas and he wouldn't be able to go anywhere. That's not the point of this. They should be able to hunt him and deduce where he goes next. And fire has to try to go past them somehow. 8 hunters would be easy mode, because they could just go one person to one area and he would never go past them unnoticed.
I think its unfair that it was randomised for the hunters too, actually, considering the skill gap. Imo it would've been more balanced if it were randomised for fire but not the hunters/if the hunter's interval was longer at least. Not sure if the mod could accommodate smth like that tho
At some point, more hunters becomes a detriment. There's friendly fire and they would just kill each other.
@@Netsuki I agree but I think it'd be interesting to see what happens as well. For science
@@gwynethtan7944 Why it's unfair? Unfair would be if fire had a handicap and they wouldn't. Skill gap or not, it's 4 vs 1.
This was so funny. I was laughing so hard as they were like “he doesn’t have monomon” WHILST he’s fighting THK 😂
It was insane
A close race against the hunters is a blast to watch. A landslide victory however was also incredibly satisfying to experience. Goes to show that no matter what, these runs are always a fun time no matter what happens. Like always, we'll be anticipating more to come, thanks for giving us another great video.
Damn fire completely ran circles around the hunters this time... watching them plan as fire is somewhere completely unrelated is hilarious, great job!
Fire. Fire, that was just disrespectful. That was downright vicious. You did them dirty.
Good work Fire and hunters!
Hunters: little does he know that he is falling right into our trap
Fire, an intellectual: lantern go brrrrrrrrrrrrrrrrr
It may be time to upgrade to 5 hunters. If you aren’t giving hunters a lifeline, they need another body to cover key locations, because you just slipped past them in every possible way lol.
How about instead of finishing the game being the objective,but getting him to embrace the void ending,with chaos key bindings mod.
I think the not giving lifelines in this one was because the randomised controls made it harder (tho mostly just for the hunters). but yeh if no lifelines becomes common then there probably should be an extra hunter
This was fantastic and hilarious. Them having no lifelines really makes them have to work their brains.
Also terrifying how fast you adapt to new controls. I can't imagine how you can over write muscle memory instantly with that
I love this series so much. It's always different, but always a fun time. Gg hunters and gg fire!
lmfao it was so funny when they we're like "HAHA WE GOT HIM! WE GOT HIM WHERE WE WANTED" and them he was just walking to the black egg
I notice most of the hunters forget how fast you move and lose object permanence once they don't see you for a certain length of time, they stop thinking about what you've been doing in the time you haven't been seen, like a Trapper in DBD
Hunters: spend half the game at Sanctum
Fire: Anywhere but Sanctum
I love when he cdashed past like 2 of them and they were still questioning the whole time
36:03
"He's in sanctum! We got him right where we want him!"
*god gamer on his way to beat the game*
I was literally just binging the whole series and you upload a new one lol
Two minutes in and this is already a great idea
No lifelines was really tough, I feel like the hunters need at least one between the four of them, or maybe like one lifeline every 30 minutes left on the clock
What about hunters being other speadruners
yeah- I don't think it was the right way to balance out the mod being in play.
One of my favorite ruleset variations in the series! Great job with this video, hoping to see more of this (but way meaner to the speedrunner next time >:D )
Love seeing more of this series! The control randomizer seemed like more of a benefit to you though, maybe it was the editing but I could barely you had different gameplay. If the hunters didn't talk about it I would've almost called fake clickbait.
I could definitely tell the difference. I also think he edited out some of the harder parts for him too. That being said, I do think it might have messed with the hunters more or at least just as much, so they could probably have used more advantage. Still a clear win for fire.
"he cant go to crystal peaks without dive"
fire:procides to do it any way
This was so much fun! Although I probably should have practiced with keybind rando beforehand 😂
You did amazing. I can barely remember what button it is to jump most days, so I think you did great with what you had! It was wonderful watching you all!
And this is why having help for finding the speedrunner is very helpful. Most of the run the Hunters had 0 idea where he was.
I'm sure Fire was disoriented a lil after each randomize but his pace didn't show it at all.
I steadily felt more and more anxious for the hunters lol
This was an impressive run, gg to both Fire and the hunters!! 👏👏👏
Soo hilarious to see everyone struggling with the controls but everyone did good at the end, loved the video.
rip me i'm in the acid
good ending: you have ismas
Rip
Rip
Rip
rip
Honestly this is the funniest hunters ep to watch, I honestly believe their biggest downfall was consistently trying to gaurd sanctum instead of spreading out to have more eyes on the lookout for fire.
You absolutely boondoggled them, glorious display Fireborn. I was thrilled to see a new Speedrunner Hunt video go up, I hope you continue to post them in the future :)
honestly with how confused the hunters were this episode Fire would have probably still won if only Fire had changing controls
This is fun to watch. And it helps distract the pain of my recovery... wisdom. Teeth suck...
Hope you feel better soon!
The moment they were tricked 10 minutes in actually broke them so bad they couldn't cope
This was maybe his most impressive run yet, wow
I'm surprised that there wasn't a melee in the Hollow Knight fight between all of them. Awesome episode!
It's always really cool watching a speedrunner go through the game, I always love really taking my time so I'm always amazed how quickly games can actually be completed. The fact you were fighting against 4 other people while dealing with changing controls and still completed the game well under an hour is just so cool to me
I know it’s over a year ago but I just noticed at 13:57 Fire passes straight through one of the exploding bulbs.
Yeah, they don't have a hitbox the instant they're shot. It appears a second after.
the more you know
This is definitely my all time favorite of this series. It's great when it's closer and more competitive, but this one is the funniest
New Achievement: Ghost
Man broke so many ankles they thought he only have 1 or 2 dreamers when he's INSIDE final boss, that's insanity...
22:20 fire saved a grub without blacking out the screen. He has joined the dark side.
I really enjoy the vibes w/ the lack of a map lifeline, makes it really interesting when the efforts to fool them come into play honestly
Any new fireborn manhunt video is a blessing
Now I understand why hunters have sound queues and lifelines lol
She went on about guarding soul sanctum the entire hunt and my guy did not even go there 😂
“I’m guarding Cdash”
“I’m in sanctum”
Fire: *in hollow knight second phase*
😂
These are so fun to watch largely to me because they show how many things you can do once you have dash and claw. There were so many possibilities they were trying to math out and figure out and it was super interesting to see
I couldn't help but keep giggling after you got Lurien and everyone was like "Oh let's protect Monomon" while you were in the final boss
“Done.”
“Done what, all the dreamers?”
“Radiance.”
“WHAT!?”
“*absolute radiance”
I like how they saw you c dash twice and forgot you already had crystal heart
Wow, I didn’t watch his video because I didn’t think swapped controls would be an interesting topic, but I watched it because I was bored, and it had the absolute best turn around ever, I regret not watching it earlier.
I think this shows how hunters really need SOME source of information that confirms/refutes their assumptions. Maybe instead of location information, have it be loadout information? You tried previously the whole "you each get 1 check at the map", but maybe have that be a "you each get check at the item tracker" (which you share with them)
In this case, they could have checked at some point to see that you DO have CDash and realize that they had it all wrong.
Love this series and would love to see some more. It's just so hard to get the right balance for it - not too much info so that you can trick the hunters, but enough so that they can actually do something to you.
you should play hollow knight with input delay to celebrate the silksong delay
A long time ago, I played Sonic Colors. I had completely forgotten about it until I watched this video, and recognized one of the songs. It was a wisp of a memory I tugged at. Something I knew was just past the surface of my mind that I couldn't reach. Thank you
I really enjoy the episodes of this with no/limited lifelines. It changes it from a game of brute forcing past the hunters, into a game of deception and stealth.
"We've got him RIGHT where we want him!"
But they didn't have him where they wanted him.
The number of times a hunter shouted "What is my nail button?!" while chasing fire was hilarious
5:56 it would be interesting to see this with the roles reversed, the hunters have a combat advantage or equal strength but the speedrunner can outrun them.
I feel like that would always just end up as him pretty much ignoring them. They'll get a hit in here and there, but he'll always just continue on his way and break away.
Might be interesting to see just Fire's controls switch with the other rules from this staying the same. Unless that's been done in which case would someone point me in the right direction of that video
Glad to see more Hunters v Speedrunner! Definitely one of my fav HK series on UA-cam.
It took me a sec to figure out why the hunters missed him c-dashing, but they must have assumed another hunter was c-dashing there. It was really fun listening to this group strategize though, very smart and they worked well together, I think they just missed some key intel.
Hunter: he is at infected crossroads. HE IS GOING TO GET DREAM NAIL😂😂😂😂😂 WHAT?!
My favorite juke this session was when the girl (sorry I’m bad with names) was chasing Fire into Fingal Wastes but he enters it, waits a split second and then dashed back through the entrance again right when she was walking through it. While he was heading in a new direction having lost his pursuer, she was diving deep into Fingal Wastes thinking she was right on his tail.
It'd be lovely to see more different parts of the game. Maybe you could do a randomized run with the items revealed, and a bit of prep time before you start.
“You mean done one of the dreamers, right?”
…
“Right?”
This is crazy, he’s actually better then they can comprehend
It was so crazy to see him adapt to the new keybinds within like seconds, while the hunters take so much longer. God gamer moves
This is one of my favorite videos of this! The jukes!
And the one moment they forgot that might have gotten them the win. If anyone had remembered he had already gotten C-Dash, they would probably would have had someone at Black Egg or changed their positions.
And this is why they require life lines to stand up against fire's skills
The best part of every Hunters vs Speederunner is hunters trying to guess what would fire do. Bonus points if they have some crazy idea like "he is in Deepnest" at the beginning of the game or even opposite. He actually goes there and they search for him in Greenpath for example.
I could never play the game with keybinds being different, let alone having them reset every 2 minutes.
The Hornet Arena escape was amazing. I agree that it was very lucky. You were ambushed by 3 or 4 people here (I think?) and usually that means huge disadvantage. And You actually almost dying is a great proof of that.
That's the part I love. You juking them into thinking You're somewhere else so they keep chasing a ghost, meanwhile You have a peace to do something else.
Hunters: Carefully craft a plan to ambush fire in Shroomal Ogres
fire: Going through the Gruz Mother
"We know he's in Fungal Wastes. We saw him in Fungal Wastes specifically"
I died. If I was a Hunter against fire I would be paranoid that fire is everywhere on the map and nowhere to be found at the same time.
"I mean it's also possible that he bought lantern and he's in Crystal Peak right now" 😂
You having Dream Nail when they don't know about it may let You get Herrah, because You also have a lantern. I hope You'll manage to do something like that!
They really think You didn't get Crystal Heart and Dream Nail, lmao. That's even better, because they try to convince themselves that You don't have these items.
"He might be trying to fool us"
I think he already did…
I can't blame the Hunters for forgetting You have a Crystal Heart. Given that You confused them so much they mix what was real and what were their speculations… They just started to question their own memory and knowledge. They are just so lost of what You do, did or may do, that they can't really find the answer.
"He doesn't have Monomon. There's no way he has Monomon"
No… I can't… XD
Someone has seen You in the way to Soul Sanctum, when you were at Black Egg Temple. Do they start seeing things from this paranoia? 😂
Their shock when You typed "done". This is gold.
Love this you guys especially friendly fire it makes them actually think about instead of just mob stack and waxk with zero regard
That was a juke of epic proportions
Its really fun to imagine that the hunters are trying to stop you from getting stronger on the premise that they would lose, but not because its a game, but because we're following an interesting story. Its very fun to watch the cutscenes and our silent knight trying so hard to complete their task while these 4 hunters are trying to hunt him down and kill him. Each cutscene makes it feel so real like an actual story with plot rather than a simple game. Its just fun to imagine.
I watched back through the run, Fire didn't die to hunters once the entire run... I think genuinely, the keybinding switching helped fire significantly more than it hurt him, and so putting the additional restriction of no hints basically doomed the hunters from the start in this one. If you do this same concept in future, I propose either slightly lessening the hint punishment (still give them the maphint, but either only 1, or something less powerful such as only being able to answer a yes or no question "are you in X area, yes or no" for ex, rather than them knowing exactly where you are), or slightly lessen the keybinding aspect, either by going against hunters with more experience with the mod so it becomes less of a hindrance, or have it affect like, slightly less of their keybinds compared to you.
Video was still incredibly entertaining! sometimes it is fun to just watch a onesided beatdown, but obviously close matches will be more engaging long term, so just my thoughts on how to make this concept more fair, since frankly, I don't think this being so onesided was simply a fluke.
If there are future SvH or other competitions with changing keybind, I'd love to see a hand cam
For potential panik moments when the keybind changes 😂
"Everybody Let's Destroy Him"
Fire's keyboard with the letters:
D, N, E, O
😎🔥🔥🔥
fire actually rescues every grub on his way!
wake up babe firstborn uploaded a new speedrunner vs hunter video
36:02 ccmaci literally handing fire the win with that bogus callout. like where did he get the idea that he was in left spire???
Whats next?
Beating hollow knight while blindfolded,with 1 hp, steel soul,while 6 imortal hunters follow me.?
This is something I miss from the old PvH videos. The moments when Fire completely jukes someone and they have no clue where he is or what he’s doing.
Though I’m glad this was a one off occasion to balance the random control scheme.
I learned two things, should I ever get Hollow Knight on PC and do multiplayer:
1) if you didn't see that he definitely went that direction, don't assume it; door transitions are insidious
2) If he's doing something that requires a key item (like going towards a dreamer), assume he may have the key item, for it is better safe than sorry.