@@bigfootisreal_ that would be tricky. Although auto picking is good, depending on their current programmer's skill, there's a 50/50 chance that it may cause some bugs.
On mobile I hope they do it like Genshin where tapping above the collect prompt collects everything This is probably only for mobile to save taps but I hope it is copied to WW because holding to collect ain't it I'll just say
The designers of those menus really need to get the credit they deserve. For something that we will all be using and interacting so much on a constant basis, it really cannot be understated how important their work is.
It was just skill issues....maximum games are like genshin means they have not parkours There is always a way to climb up without stuck......Also many travelling feathers are also added
@@Supreme_Bargainer ah yes, the gadget that you need to craft, the gadget that you need to travel to mondstadt in order to charge it, the gadget that you can only use 5 times with a 100 second cooldown EACH TIME. That gadget?
the tiny little text and sfx edits give me life 😂 didn't know we get a chime to indicate QTEs are active, that's a pretty good idea, even with a small screen I still miss that my QTEs are active sometimes in these games, more games should do this!
Lol, love how you adore taoqi, she is our ayla here, same way with yangyang for me, liv and selena combined That hold to pick up is a godsend, and love the new puzzle
in my opinion currently the most important thing to improve is the impact feedback during combat, the graphic rendering of the water and some animations such as running and swimming. In any case, these improvements give me hope for the success of this game
I’ve very rarely used the fast travel bc that would rob me of the chance to explore and beat echoes or even just look at the scenery. I’ve also never avoided a fight because the chance to get an echo is too tempting (but I never found a hard one yet). When a game is like that, they’ve done exploration right. Now I just want the bugs fixed and non Chinese voice acting and I’m happy to play for a long time
The hard fights are the Hologram ones. Some are bugged so you find yourself getting damaged even though you managed to parry, but some are fine. The Thunder Mephis gave Rexlent a headache last night. But that's partly because he was undergeared and wasn't using a healer.
My main feedback after the color thing was autopick up but this holding to pick them all is an improvement for sure. I'm glad they are taking suggestions to heart.
I get that you (probably) don't like looting, but actually picking up the loot with the sound effects gives such a satisfying feeling. That's why I always loved picking up loot from chests in Genshin for example.
@@BulletSponge71436 Is the pressing over and over for loot than just once and see the whole list of items, Genshin was my first game like that, I'm used to autoloot function like Final Fantasy XIV. Your point is valid as well, overtime I just dealt with it, in the end this is an improvement.
@@Supreme_Bargainer is it even "perfect" if it forces you to climb a certain way? For a BoTW clone it doesn't really improve upon some of the mechanics in BoTW.
When I'm in a billion-dollar company dick riding competition but then a genshin fan pulls up. Anyways, it's not a skill issue its just genshin sucks ass. Genshin is an OPEN world game, I'm supposed to be able to do whatever the hell I want, I shouldn't need to go through a specific path to climb an area which is where wuwa does WAY better, I can go wherever the hell I want however the hell I want.@@Supreme_Bargainer
@@Vaurnalt *Before* october. Kuro have a license to release the game before october. Also, when gacha games get a license to release the game before a certain date, the game usually releases waaaay before the expiration date. So, with that in mind, we might have to wait 3-4 months after this beta test to actually start playing the game!
i feel like we should atleast wait untill the open beta test to put a narrow number on it but i am so unbelievably excited for it so a part of be hopes it can come out soon lol@@BulletSponge71436
Thank you for another 5* cuisine Wuthering Radio! I just can't get enough of your voice Lina! It is so soothing!😆 Also, did you see the Platform-like mini game? It was like Hollow Knight! It was sooo cool! What do you both think of the stort so far W.R.?
I did see that minigame and aaaaalmost included some footage of it in this video, but decided to leave it until later! Gives me NieR vibes with the change in perspective (and PGR does this sometimes too). We haven't gotten too far in story yet but we will definitely be covering it on this channel when we're done!
@@RateUpRadio Please do cook more! I can't get enough of your content😁, keep up the good work! Praying for your success Lina and Ivy! You are one of the most underrated Content Creators I've ever seen in the Gacha space!
Now I'm sure that You will do a pretty good job if you are Recruited by Kuro Games to help them in promoting Wuthering Waves lol.. Really Deserving of the name "Wuthering Radio". Thanks for info, really loved those details❤✨
After yeas of playing the game which should not be named, I really came to appreciate the experience of not having to click click click every single thing that probably can just be condensed into a single click/hold (Iirc, you can actually do it on PS or mobile but I might be wrong). Kudos to Kuro for giving my tired fingers some slack soon tm.
The haters were so nitpicky about WuWa Ui but imo it's actually very good, it's intuitive to navigate like you literally won't get lost looking for things, I'm in the Beta Test & Ui is literally the least bit of the problem, the camera is the main problem of the test rn all testers had similar experiences.
Bro. Seeing that Parkour feature where you do a flip, and run over rail without losing speed is insane! This improves the quality of the exploration by a large margin! ✨ Man! WW is popping off. Please succeed and don't F-up! 👏
I was lucky to get into cbt 2 and i am loving every second of it. Aalto is my boy and he is doing some heavy lifting. The movement feels great, the ost is great (thanks to vanguard im sure) and its all around what i was hoping it to be. I said this to a friend but there are still some clarity issues. Like i didnt know how to change gadgets at first, and i dont think there was a tutorial for it, so many of the side quests and puzzles at first i just skipped past lmao. I just hope the gacha system doesnt turn out terrible. In my test so far im about ~50 pity into jiyan and have his weapon after two summons. So its not bad, just wish my luck was better or we had access to more summons for the beta test
I would have loved to have been picked for the CB Test, but alas I was forsaken to receive a key. Nevertheless I'm happy so many of you are enjoying it! I look forward to the official release! Also, I'm happy you're enjoying Taoqi, AKA Wuthering's Own Ayla! 😄
One thing I'll say about the open world is I don't care for chest hunting but the mini games and puzzles are so much better and the rewards are mostly from gameplay rather than the mindless running around, however I'd like if these things stood out more I don't really like having to switch to a scan all the time to look for this stuff Especially without a treasure locator or tracker from what I've seen so far I'm hoping to be wrong on this last thing, just a nitpick The puzzle and game variety is insane though
Have they improved the rewards for the daily/weekly farming challenges? That was a common complaint with the first beta if I recall, the game was too stingy with ressources…
Feedback is viable 😊 They shouldn't put astirite(primos/jades) dailies that are so hard like the game that I shouldn't say, and weeklies should be like HSR where the dailies are only "spend x amount of stamina"
I hope they will go further with language packs and at least do it like in Genshin: so you can download multiple packs and switch between them without downloading it again. Even more advanced feature would be to select the language PER CHARACTER. Yes, you heard me. I'm positive it is possible, and the reason I want that is simple: some characters sound better in Japanese, some in Chinese, and even in English, and I would love to hear the best lines, since I don't really need to understand all of the words.
I'll be waiting for your overall review once the CBT ends. Btw, how are y'all finding the story so far, I've seen some people display their dissapoinment in some parts, for example like when Chixia and the others are cautious of the Rover at the beginning is removed.
I really need just ONE change: make "pickup" and "interact" buttons DIFFERENT. This is so easy, yet NOBODY does that. As for "holding the button to pickup everything" - I do this in every game with macros, so it doesn't really an issue for me, but - nice touch, appreciated.
@@AuroraBorealis-f5e I think the scene is cool, the Crownless suddenly showing up behind the MC was pretty cool to see. If your complain is about the Crownless not talking anymore i guess that's valid and they could make a mix of both scenes in the next CBT. That said with the Crownless appearance and talking he was was too similar to that Solo Leveling Knight. I can see why they removed him talking, also they are like monsters and the monsters don't talk in the game, so maybe that's another reason they removed the Crownless voicelines
Honestly, I prefer Baizhi's hair & eyes color in CBT1. Dark green hair, purple eyes. But, as for the outfit designs, I prefer the new ones in CBT2 (and also for You'tan tattoo). Likewise with Verina's costume design. Just delete the purple flowers, but keep the blindfold on her head instead of the oversized headband. That's all I really love. But okay, in the future there will definitely be lots of new, even more interesting waifuable characters (of course for 5 star characters)
simple lovely changes like these will add up at the release of the game, although the UI improved i think it still looks very basic it can be better imo
3:56 I think the text font should be changed, both for the UI and for the text box and dialogues in the game. This one is decent but it's kinda generic, making it feel less unique, like it's lacking some spice to it.
i still remember old game where there is pet that can collect all the drop...that would be great by having companion that has purpose ...rather than a companion that just float...😁😁😁
I'm so mad. On my beginner banner I got 2 4* weapons and THREE MORTEFI DUPES. I have very little variety in my units and worst of all no Taoqi, which was who I was most excited for other than Jiyan and Yinlin.
i don't get why teh pick up all is a good thing instead of making chest give you everything to your inventory considering all teh damn items pop up at the left side of teh screen
Hey I thought that you always put an AI voice on your video. But the last sentence she spoke made me realise that I was actually wrong all these time 😂.
There is one very important thing that I haven't seen any content creators mention... How are keybinds/controller binds? Are they remappable for controller? Are extra mouse keys bindable? Unlike Genshin where the controller buttons are only remappable into specific buttons/actions and extra mouse keys aren't even registered by the game.
It doesn't appear that you can rebind anything in CBT2, but the design of the menu implies you'll be able to customise each specific action. Controller also doesn't work in CBT2 but it's been tested elsewhere so we know it's coming.
My finger has known such peace since being able to just hold down a button to collect everything. We live in the best timeline.
This is definitely better. But I hope they change it to auto pickup all nearby drops without the need of pressing any button.
@@bigfootisreal_ that would be tricky. Although auto picking is good, depending on their current programmer's skill, there's a 50/50 chance that it may cause some bugs.
On mobile I hope they do it like Genshin where tapping above the collect prompt collects everything
This is probably only for mobile to save taps but I hope it is copied to WW because holding to collect ain't it I'll just say
@@luckyshikikan6985 it's actually easier. They can entirely remove items physically dropping and just send it directly to inventory like in HSR.
Will u make a beginner guide upon global release? Ex PGR player here :P
2:57 the fact that they added a counter towards getting stuck while climbing a slightly longer roof and even cool animation for it is amazing
Ikr??
It gets SO frustrating after some time, especially in games like genshin.
yess we'll finally have a better exploration
The designers of those menus really need to get the credit they deserve. For something that we will all be using and interacting so much on a constant basis, it really cannot be understated how important their work is.
That ledge flip looks like a life saver. I'm excited just to experience that one little thing
Yeah, it will save up so muhc time.
@@ben-taobeneton3945 And it's so cool, fun and interesting!
That parkour with most DEFINITELY save my life cuz in genshin i wasted 80% of time climbing and getting stuck it was just boring
It was just skill issues....maximum games are like genshin means they have not parkours
There is always a way to climb up without stuck......Also many travelling feathers are also added
True! I remember trying to climb the Raiden shogun's palace for the first time, it was a NIGHTMARE
@@sociallyawkwardpotato9242 Wind catcher is there my bro....😑😑
Hahahha the item you need to farm 5 boss ? What are you on about blud?@@Supreme_Bargainer
@@Supreme_Bargainer ah yes, the gadget that you need to craft, the gadget that you need to travel to mondstadt in order to charge it, the gadget that you can only use 5 times with a 100 second cooldown EACH TIME.
That gadget?
the tiny little text and sfx edits give me life 😂
didn't know we get a chime to indicate QTEs are active, that's a pretty good idea, even with a small screen I still miss that my QTEs are active sometimes in these games, more games should do this!
Playing pgr on phone, I'm struggling to see that too. Especially the red slot qte.
Lol, love how you adore taoqi, she is our ayla here, same way with yangyang for me, liv and selena combined
That hold to pick up is a godsend, and love the new puzzle
Ikr. But damn, I really need a Lucia equivalent so bad since she is my bb in PGR. But Yangyang does fit in as well. Can't wait to play WuWa so bad.
Movement feels so good now, and the characters look amazing
Still a lot to tune up but the potential's clear. Kuro has my faith. Great vid 🙏
in my opinion currently the most important thing to improve is the impact feedback during combat, the graphic rendering of the water and some animations such as running and swimming. In any case, these improvements give me hope for the success of this game
YES! I would love some more improvements to the impact of hits and etc!
Hi!! I found your channel's a week ago, binged watched almost all of the video's and gotta say i love every single one of them. Thank you so much😍🥰
That's so lovely to hear, thank you so much!! 🥰
Also, you can drag the echos and place or replace in other ways in the (artifact) echos section
0:04 just from this climb it's already so good.
I’ve very rarely used the fast travel bc that would rob me of the chance to explore and beat echoes or even just look at the scenery. I’ve also never avoided a fight because the chance to get an echo is too tempting (but I never found a hard one yet). When a game is like that, they’ve done exploration right.
Now I just want the bugs fixed and non Chinese voice acting and I’m happy to play for a long time
The hard fights are the Hologram ones. Some are bugged so you find yourself getting damaged even though you managed to parry, but some are fine. The Thunder Mephis gave Rexlent a headache last night. But that's partly because he was undergeared and wasn't using a healer.
Keep it up! Let’s her Wuthering Radio to 20k subs…this CC has been a breath of fresh air since its inception
Wake up babe, new Wuthering Radio video just dropped!!
My main feedback after the color thing was autopick up but this holding to pick them all is an improvement for sure. I'm glad they are taking suggestions to heart.
I get that you (probably) don't like looting, but actually picking up the loot with the sound effects gives such a satisfying feeling. That's why I always loved picking up loot from chests in Genshin for example.
@@BulletSponge71436 Is the pressing over and over for loot than just once and see the whole list of items, Genshin was my first game like that, I'm used to autoloot function like Final Fantasy XIV. Your point is valid as well, overtime I just dealt with it, in the end this is an improvement.
Perfect Lina. The fingers will be saved 😂
2:56 Genshin frustrated me so much with this aspect. I know there's another way to climb it, but I wanna climb it this way a.k.a. MY way.
I KNOW RIGHT like my first thought seeing that was "genshin could NEVER"
@@Vaurnalt Skill issues if you stuck in that thing because unlike wuwa there is always a way for climb up perfectly in genshin...
@@Supreme_Bargainer is it even "perfect" if it forces you to climb a certain way? For a BoTW clone it doesn't really improve upon some of the mechanics in BoTW.
@@Supreme_Bargainer keep defending genshin trash parkour LOL
When I'm in a billion-dollar company dick riding competition but then a genshin fan pulls up.
Anyways, it's not a skill issue its just genshin sucks ass. Genshin is an OPEN world game, I'm supposed to be able to do whatever the hell I want, I shouldn't need to go through a specific path to climb an area which is where wuwa does WAY better, I can go wherever the hell I want however the hell I want.@@Supreme_Bargainer
Love ur both channels ❤❤❤❤❤❤
Love your content keep up the amazing work 💪❤️
From my experience it honestly seems like we might be getting the full release pretty soon. I’m thinking September at the earliest.
i feel like we augest-october is a good bet, if were VERY lucky we can maybe get a june release
@@Vaurnalt *Before* october. Kuro have a license to release the game before october. Also, when gacha games get a license to release the game before a certain date, the game usually releases waaaay before the expiration date. So, with that in mind, we might have to wait 3-4 months after this beta test to actually start playing the game!
@@BulletSponge71436 deadline is october 25, so it can be on october
i feel like we should atleast wait untill the open beta test to put a narrow number on it but i am so unbelievably excited for it so a part of be hopes it can come out soon lol@@BulletSponge71436
@@BulletSponge71436 Oh wow, thinking about being able to play this game that soon is getting me hypeee
As long as Taoqi's in the game it's goated
i realised also she said gorgeus when she turned her chest to us if you know what i mean xD
My arthritis will love the Hold F feature. Thank you for bringing us good news!
Yaaayyyy! Looking forward to more Vids!!!
Thank you for another 5* cuisine Wuthering Radio! I just can't get enough of your voice Lina! It is so soothing!😆
Also, did you see the Platform-like mini game? It was like Hollow Knight! It was sooo cool!
What do you both think of the stort so far W.R.?
I did see that minigame and aaaaalmost included some footage of it in this video, but decided to leave it until later! Gives me NieR vibes with the change in perspective (and PGR does this sometimes too).
We haven't gotten too far in story yet but we will definitely be covering it on this channel when we're done!
@@RateUpRadio Please do cook more! I can't get enough of your content😁, keep up the good work! Praying for your success Lina and Ivy!
You are one of the most underrated Content Creators I've ever seen in the Gacha space!
Of course you'd be happy with Toaqi shes your Ayla but in WuWa. I now your secrets Wuthering Radio lol😂
Now I'm sure that You will do a pretty good job if you are Recruited by Kuro Games to help them in promoting Wuthering Waves lol..
Really Deserving of the name "Wuthering Radio".
Thanks for info, really loved those details❤✨
After yeas of playing the game which should not be named, I really came to appreciate the experience of not having to click click click every single thing that probably can just be condensed into a single click/hold (Iirc, you can actually do it on PS or mobile but I might be wrong). Kudos to Kuro for giving my tired fingers some slack soon tm.
The haters were so nitpicky about WuWa Ui but imo it's actually very good, it's intuitive to navigate like you literally won't get lost looking for things, I'm in the Beta Test & Ui is literally the least bit of the problem, the camera is the main problem of the test rn all testers had similar experiences.
You forgot the nest Feature Paying CN players got.
Chixia no longer Points a gun at you. She now sees our power as cool.
The game is incredible. and it will be even better when everyone can play! I love your Wuthering Waves videos!❤
Bro. Seeing that Parkour feature where you do a flip, and run over rail without losing speed is insane! This improves the quality of the exploration by a large margin! ✨
Man! WW is popping off. Please succeed and don't F-up! 👏
0:05 Was so satisfying. I remeber Malding in Gesnhing trying to climb up similar spots.
Nice fun details, Hope we get more details in future videos. Kuro keep cooking can't wait for luanch btw Taoqi Mains 🤝⚡
I was lucky to get into cbt 2 and i am loving every second of it. Aalto is my boy and he is doing some heavy lifting. The movement feels great, the ost is great (thanks to vanguard im sure) and its all around what i was hoping it to be. I said this to a friend but there are still some clarity issues. Like i didnt know how to change gadgets at first, and i dont think there was a tutorial for it, so many of the side quests and puzzles at first i just skipped past lmao. I just hope the gacha system doesnt turn out terrible. In my test so far im about ~50 pity into jiyan and have his weapon after two summons. So its not bad, just wish my luck was better or we had access to more summons for the beta test
I would have loved to have been picked for the CB Test, but alas I was forsaken to receive a key. Nevertheless I'm happy so many of you are enjoying it! I look forward to the official release!
Also, I'm happy you're enjoying Taoqi, AKA Wuthering's Own Ayla! 😄
luv the parkour move, hope they will have some assist for those who likes to complete exploration in all regions
Remember the technical test? We have gone so far ...
This game is already so good, they just need to optimize it then release it. No need to add more features, they can do that for next update
Pink and a uhh...assests, yeah i love her too
I love your videos so much
Can't wait for the shop deals video
One thing I'll say about the open world is I don't care for chest hunting but the mini games and puzzles are so much better and the rewards are mostly from gameplay rather than the mindless running around, however I'd like if these things stood out more I don't really like having to switch to a scan all the time to look for this stuff
Especially without a treasure locator or tracker from what I've seen so far I'm hoping to be wrong on this last thing, just a nitpick
The puzzle and game variety is insane though
everyone is spider man without spider bite
Can u do a vid about things that are missing from the game feedback is also necessary
Have they improved the rewards for the daily/weekly farming challenges? That was a common complaint with the first beta if I recall, the game was too stingy with ressources…
Feedback is viable 😊
They shouldn't put astirite(primos/jades) dailies that are so hard like the game that I shouldn't say, and weeklies should be like HSR where the dailies are only "spend x amount of stamina"
so excited for this game ❤ love the video
I hope they will go further with language packs and at least do it like in Genshin: so you can download multiple packs and switch between them without downloading it again. Even more advanced feature would be to select the language PER CHARACTER. Yes, you heard me. I'm positive it is possible, and the reason I want that is simple: some characters sound better in Japanese, some in Chinese, and even in English, and I would love to hear the best lines, since I don't really need to understand all of the words.
I like the orbs that I could tap on in pgr. it was fun I liked that aspect of the game I wonder if they will have orb system like PGR
I'll be waiting for your overall review once the CBT ends. Btw, how are y'all finding the story so far, I've seen some people display their dissapoinment in some parts, for example like when Chixia and the others are cautious of the Rover at the beginning is removed.
I wish the language pack can be choosen at the very begininng of the screen so i dont have to change it after i entered the game.. ToT
when we're downloading the game we need to be allowed to pick what language we download
@@bakutie oh really? good then
Awesome points! It really is looking waaaaay better and almost too good hahahah
Hope they add UI customization like on pgr for the ultrawaid player.... At least for the character swap and qte
UI customization is available on mobile only for some reason, but that only allows you to move around the combat and movement related buttons.
I hope we get a monster that just picks up stuff for you as you go, that would be nice
I really need just ONE change: make "pickup" and "interact" buttons DIFFERENT. This is so easy, yet NOBODY does that.
As for "holding the button to pickup everything" - I do this in every game with macros, so it doesn't really an issue for me, but - nice touch, appreciated.
4:37 *Ultrakill 1-s Vietnam flashback.*
Damn the parkour trick is enough to make me try it especially since exploration is my big reason to play Genshin.
Love the chime, tho many people play games without audio, I appreciate games doing this regardless. Also, PARKOUR!
The features shown in the first 3 seconds of the video are enough to hype up the game for me
The only bad is the first encounter with crownless
yes it's too easy however if you challenge Crownless again when you're around level 50, Crownless fights harder and it's more difficult to defeat
@@symphonixbladeseven ignoring the fight itself, the lack of his line hurts so much :(
@@symphonixblades it's about the cutscene my guy
@@symphonixblades what I mean is the scene
@@AuroraBorealis-f5e I think the scene is cool, the Crownless suddenly showing up behind the MC was pretty cool to see.
If your complain is about the Crownless not talking anymore i guess that's valid and they could make a mix of both scenes in the next CBT.
That said with the Crownless appearance and talking he was was too similar to that Solo Leveling Knight.
I can see why they removed him talking, also they are like monsters and the monsters don't talk in the game, so maybe that's another reason they removed the Crownless voicelines
All I want, even in PGR is the ability to set languages per playable character.
Fingers crossed for Summer release.
I was expecting you would get access to cbt and livestream the gameplay 😢
Honestly, I prefer Baizhi's hair & eyes color in CBT1. Dark green hair, purple eyes. But, as for the outfit designs, I prefer the new ones in CBT2 (and also for You'tan tattoo). Likewise with Verina's costume design. Just delete the purple flowers, but keep the blindfold on her head instead of the oversized headband. That's all I really love. But okay, in the future there will definitely be lots of new, even more interesting waifuable characters (of course for 5 star characters)
Genshin had a monopoly for years. Thank you for bringing this up.
Thanks for the video. Do you think there ill be french ? I understand english, but not anyone do. This game look incredible !
For an Assassin's Creed fanboi
That parkour move is ughhhhhhhhhh 🤭
Song at 1:26 is FFVII REMAKE - Smash 'Em, Rip 'Em
Would you add songs credits next time ? Please respect the artists.
I know this is irrelevent, but what is the music that plays @3:35?
Best option is to just auto collect everything. It's not like there's weight system or item/inventory limit, right?
Everything is getting better! Genshin Developers have no ears for these.
in tower of fantasy most things auto loot to you and some that are on the ground u can just walk over to get
simple lovely changes like these will add up at the release of the game, although the UI improved i think it still looks very basic it can be better imo
the wait for this game is killing me
"My screen is simply too wide" me who can only play it on mobile but girl is struggling from success here.
3:56 I think the text font should be changed, both for the UI and for the text box and dialogues in the game.
This one is decent but it's kinda generic, making it feel less unique, like it's lacking some spice to it.
i still remember old game where there is pet that can collect all the drop...that would be great by having companion that has purpose ...rather than a companion that just float...😁😁😁
I'm so mad. On my beginner banner I got 2 4* weapons and THREE MORTEFI DUPES. I have very little variety in my units and worst of all no Taoqi, which was who I was most excited for other than Jiyan and Yinlin.
is it weird to say i love your voice?
I have some questions:
Can you pull of multiple combos like in a hack & slash game? (xxx,yyy x,y,x,y,x,y)
Does this require to be online to play it?
i come for the content, but stay for the voice.
The no.1 feature is what only mobile users in genshin have over other platforms lol. Just tap and collect all drops thats in range
Which is better? Instant gather or Faster gather?
if its just items you'll get many times i want them to simply get sucked into our character
Since it would also be on mobile, I hope they allow controllers because the other game doesn't wanna let me use my controller.
0:00 honestly i feel funny here, why don't they make it autoloot instead? It is clearly better that way😂😂😂.
That remove the joy of collecting.
@@FreuRozen so hold F button isn't same?🤨🤨
@@farhangg7070 it's kind of like eating pills for nutrients or eating delicious food. They do the same thing but the food also makes u feel good
@@FreuRozenI can see that so we should get a toggle for autoloot instead
is there an option to disable damage numbers just like in PGR? it sucks if you cant turn those of
Feedback is viable 😊
I wonder when it’s coming out I hope it is not too long I have free time right now and really looking forward to playing it lol ❤❤❤
i don't get why teh pick up all is a good thing instead of making chest give you everything to your inventory considering all teh damn items pop up at the left side of teh screen
mintpickers will be happy with this game
Okay, hear me out. I hate the devs for not giving me access, but I love the game... so they're forgiven.
Hey! Just wanted to ask with exactly song playing in 2:47 🙏
It was meant to be that Taoqi was your first character from gacha. It is as if Kuro heard your wish
now there is a competition for genshin now
I wonder how the map is going to be
They need to make the Regular Mobs be more proactive ig. They just stand still quite often. Acting more like damage sponges in that sense.
Hey I thought that you always put an AI voice on your video. But the last sentence she spoke made me realise that I was actually wrong all these time 😂.
Eu amo escalar ! Então, eu tenho uma pergunta: os mapas estão vazios ainda?
How does mobile version is ? Good or bad ?
There is one very important thing that I haven't seen any content creators mention...
How are keybinds/controller binds? Are they remappable for controller? Are extra mouse keys bindable? Unlike Genshin where the controller buttons are only remappable into specific buttons/actions and extra mouse keys aren't even registered by the game.
It doesn't appear that you can rebind anything in CBT2, but the design of the menu implies you'll be able to customise each specific action. Controller also doesn't work in CBT2 but it's been tested elsewhere so we know it's coming.
I love your voice! ❤