More good than bad mostly not happy with the change to jewelry upgrades a lot of us banked on making a living farming gold mats it takes the rarity out of golding out gear and makes it not That big of a deal now. It also will majorly lower prices which sucks as well for us traders
Well tbh it’s not what I was expecting on the Endless Dungeon. I was hoping for underground Dungeons you travelled through killing random creatures until you got to a door guarded by a boss and the other side is another Dungeon but with different style of creatures and so on. Guess I think differently!!
@@Ombrophobic TBH, no update should focus heavily on a small minority of people only interested in the economic benefits of gameplay... it's an MMO designed around combat and RPG, not for running a market place and gathering rarities to extort people with over-inflated prices. The jewelry update benefits far more people than it will upset because a few greed-driven traders can no longer try to "get rich quick" charging millions for mats to make a couple of rings/amulets legendary. Those traders can suck it.
@@MarcusBritish you don’t “get rich quick” it takes a long time to gold things out and farm gold platings. You gain a decent amount of money over time. Some of us work full time jobs and it’s nice to have a few big priced items to buy things we need to upgrade characters and stock with expensive foods etc And it’s not a “small minority” many guilds have traders and there are a ton of dedicated guild traders. Ever piece of gold I have made in this game I made from selling items I’ve earned in game. But ok
@@Ombrophobic Time for a career change then, lmao. Though I find all the "make a living" and "work full time jobs" claims you make rather sad... I can't imagine running around farming mats all day and calling it "fun" or remotely interesting. Sounds very... autistic. Or something people with no friends would do, tbh, given that farming is hardly a social activity.
The attunables craft stations killed the game. Now we have a lot of crafting station around the world just for cosmetic use. IC was killed by attunable stations in some way. Not necesity to learn basic pvp to craft in those oblivion crafting stations. The real option was avoided: eliminate craft stations, refund tickets to guilds, and push people to really run around Tamriel to craft their weapons n wear, n push gamers to learn about IC pvp style.
@@BBRocker75 that is a fair take, but one of a solo player just wanting immersion for sure (there's nothing wrong with it) this is a massive multiplayer experience, and this change benefits the majority that seeks this kind of thing as a quality of life feature, to not have to waste time wandering the map for 77 different crafting stations anytime someone makes a request i played the game since beta, when the game was just like you wanted, and ill be honest it was pretty crap
Wow, good stuff! I hadn't really paid attention to the endless dungeon stuff cuz I figured it'd be a dlc (I dont usually buy dlc til later, on sale)...but with it being base game, I'm excited! I'm also looking forward to the jewelry crafting changes & the intro of master crafting stations! I have several attunable stations but never committed, now I won't need to, if I understand it all correctly. Overall, very happy!
Templar Tanks are about to be very popular. Really any build that can tank & heal will be popular for this. One Support, One DPS or Two Hybrids... idk.
Reminds me of firefight's round and set structure a bit. Crafting changes are huge. Would love too see crafting requests streamlined and integrated into the ui in the future so us GMs have something to actually do with our crafting skills besides writs and actually help others, possibly with some coin involved.
This sounds so fun and I think the timing is perfect. As an old Xbox player returning on PC after the recent free Epic Store drop, this is the perfect thing to keep me engaged and looking forward to. Seeing Zos release content for free base players is really encouraging and will peel me away from Starfield to prog eso a few times a week.
A friend of mine told me about this the other day. I haven't played ESO in 6 months, yet I have six characters, all crafting maxed....The Endless Archive looks really interesting and my friend has a powerful Mage and one of my characters is a strong Tank...might be worth getting back into for this alone...
It seems like rogue-like game mechanics are quite popular with game devs nowadays. There's some form of a rogue-like game mode in every game I play these days, it's very cool to see.
Ty Hack for the post. There has been a ton of speculation to sell your chrome plates now and keep the dust, any initial thoughts? Also I wondered if these new sets will be bop or boe. If they are boe I can see a new farm on the horizon. I hope these sets are PVE specific because I am tired of nerfs.. the reduction of jewel mats is a day late and a dollar short; they should have done that years ago. Ty Hack as usual well done 👍
Someone in my guild was saying, the plan is when the day comes plates will become 10 plates each, and each grain one plate. Price will fall, but as there will be 10 times more plates than before total value could remain the same... or not!
@@isidroramos1073 I've been asking around getting a vibe from people I play with that are master traders and they are holding tight for now, keeping jewel writs and wait n see till at least week 3 of testing.. the general vibe is also zos won't kill the market, maybe 1/3 less to what it is now cause there still have to be a significant gap between blue and gold.
That templar class set you see during the run looks pretty shit NGL. You gotta get 50 stacks, one per attack, but only Dawn's Wrath skills. Then your DW skills are buffed by 25%. It's not clear as to if you keep getting stacks, whether this buff stays forever or if you can't gain more stacks so it falls off after 10 seconds. If it falls off after 10 seconds, it's an instant garbage can set. If it doesn't, it won't replace Deadly which buffs the skills you'd want to buff with this set by 15%, and it won't replace your proc set because although 25% damage increase is great, its buff will only help in the execute phase. Disappointing Templar set ngl.
The only thing I’m concerned with is the new jewelry upgrade changes it’s going to suck for us traders who made a lot of money farming gold mats basically making them worthless now. The endless dungeon seems fine. Not really of interest to me. The new crafting station not a bad idea. The new class sets seem like a cool Idea but from what I saw didn’t seem that beneficial The finder upgrade seems Useful. Crossing fingers there is no more combat nerfs last minute added.
just go for Dreugh Wax i think, i know it's not as axpensive as Chromium plating but easier to get if you know where to farm. and the price is always go up.
I just don’t know why they call It a dungeon. When it’s an arena? That kinda bums me out. I mean waves of enemies is cool And all but thought it was more or like a dungeon.
@@brigluernos Ye, i am just having fun with the words they use for it... ENDLESS trial/what ever. It seem that people forget the actual meaning of the word. If something is Endless, it means that it can go on forever... Which is why i found it funny when they have an "Endless" dungeon/what ever in a game, and then give a reward when you complete it.........
@@dss-homemadestuff8580 i didn't read the patch notes in detail, but didn't the video imply they go on forever until you hit a phase that is too difficult? and then use the rewards of each one on the vendors?
Not a huge fan of the Warden class set. Maim is available buff, so why attach it to the set? Maybe add Vulnerability instead! Beware the Ice Mage, you muggles!
What do you think of this new ESO update?
More good than bad mostly not happy with the change to jewelry upgrades a lot of us banked on making a living farming gold mats it takes the rarity out of golding out gear and makes it not
That big of a deal now. It also will majorly lower prices which sucks as well for us traders
Well tbh it’s not what I was expecting on the Endless Dungeon. I was hoping for underground Dungeons you travelled through killing random creatures until you got to a door guarded by a boss and the other side is another Dungeon but with different style of creatures and so on. Guess I think differently!!
@@Ombrophobic TBH, no update should focus heavily on a small minority of people only interested in the economic benefits of gameplay... it's an MMO designed around combat and RPG, not for running a market place and gathering rarities to extort people with over-inflated prices. The jewelry update benefits far more people than it will upset because a few greed-driven traders can no longer try to "get rich quick" charging millions for mats to make a couple of rings/amulets legendary. Those traders can suck it.
@@MarcusBritish you don’t “get rich quick” it takes a long time to gold things out and farm gold platings. You gain a decent amount of money over time. Some of us work full time jobs and it’s nice to have a few big priced items to buy things we need to upgrade characters and stock with expensive foods etc
And it’s not a “small minority” many guilds have traders and there are a ton of dedicated guild traders. Ever piece of gold I have made in this game I made from selling items I’ve earned in game. But ok
@@Ombrophobic Time for a career change then, lmao. Though I find all the "make a living" and "work full time jobs" claims you make rather sad... I can't imagine running around farming mats all day and calling it "fun" or remotely interesting. Sounds very... autistic. Or something people with no friends would do, tbh, given that farming is hardly a social activity.
Grand Master Crafter Master 4 attainable tables that hold all the crafting knowledge is a breathe of new life
The attunables craft stations killed the game. Now we have a lot of crafting station around the world just for cosmetic use. IC was killed by attunable stations in some way. Not necesity to learn basic pvp to craft in those oblivion crafting stations. The real option was avoided: eliminate craft stations, refund tickets to guilds, and push people to really run around Tamriel to craft their weapons n wear, n push gamers to learn about IC pvp style.
@@BBRocker75 that is a fair take, but one of a solo player just wanting immersion for sure (there's nothing wrong with it)
this is a massive multiplayer experience, and this change benefits the majority that seeks this kind of thing as a quality of life feature, to not have to waste time wandering the map for 77 different crafting stations anytime someone makes a request
i played the game since beta, when the game was just like you wanted, and ill be honest it was pretty crap
SO EXCITED about all these changes, the jewellery changes are a godsend and the Endless Archive looks like a ton of fun
Was so excited to see the notes to clarify the master crafting!! Thanx for reviewing on the tops 🥰
Wow, good stuff! I hadn't really paid attention to the endless dungeon stuff cuz I figured it'd be a dlc (I dont usually buy dlc til later, on sale)...but with it being base game, I'm excited!
I'm also looking forward to the jewelry crafting changes & the intro of master crafting stations! I have several attunable stations but never committed, now I won't need to, if I understand it all correctly.
Overall, very happy!
Very excited to play endless archive, i love rogue like stuff
I wonder if the endless archive will be able to be used for leveling.
What a time to be alive!
Lot of people were asking during the stream if there would now be a Jewelry Hireling, they did not answer those people so I'm assuming not.
My issue is the class sets are tailored to different roles. I am a dps warden, why the fuck do i want a class set based on being a healer
Templar Tanks are about to be very popular.
Really any build that can tank & heal will be popular for this.
One Support, One DPS or Two Hybrids... idk.
Reminds me of firefight's round and set structure a bit.
Crafting changes are huge. Would love too see crafting requests streamlined and integrated into the ui in the future so us GMs have something to actually do with our crafting skills besides writs and actually help others, possibly with some coin involved.
Happy to see you back!
Dude that sounds hella awesome
This sounds so fun and I think the timing is perfect. As an old Xbox player returning on PC after the recent free Epic Store drop, this is the perfect thing to keep me engaged and looking forward to. Seeing Zos release content for free base players is really encouraging and will peel me away from Starfield to prog eso a few times a week.
A friend of mine told me about this the other day. I haven't played ESO in 6 months, yet I have six characters, all crafting maxed....The Endless Archive looks really interesting and my friend has a powerful Mage and one of my characters is a strong Tank...might be worth getting back into for this alone...
Did the dev miss speak explaining jewelry changes? The conversion ratio he said made no sense. I'll have to wait for patch notes.
Yes I thought same, he said plating -10 to to 1 ancient plating!! I think he meant 10 plating will be 100
@@MMoBot69Me too.
YESS!! Looking good!
The endless archive looks awesome.
The class specific sets seem really... meh? I was hoping they'd be more than just mediocre buffs.
Guessing these will go through some changes based on PTS feedback
@@HackTheMinotaurwhen it released
It seems like rogue-like game mechanics are quite popular with game devs nowadays. There's some form of a rogue-like game mode in every game I play these days, it's very cool to see.
the group finder is very useful, there's no need to spam LFG in the zone chat anymore for trial. and no need to spam the "X" in Alik'r Desert ahaha.
Sounds like really cool changes and content
I would love if we can plant own Noodes to farm them, that would be great
Looks dope!
So, will the tables be "free", vouchers, gold or crown? Will you be able to sell class sets to other players?
I can't wait
Group finder tool should've been available day 1 cant believe it took them this long. It's a welcome change but wow.
Nice - thanks Tank - ?got a cold?
Starting to get over it finally Mike!
Thank god no grains
What kind of difference between just public dungeon and endless?
finally they bring premade groups to the game
Looks exciting. :)
HACK what level is that dungeon? is it available to all or just the elite?
Ty Hack for the post. There has been a ton of speculation to sell your chrome plates now and keep the dust, any initial thoughts? Also I wondered if these new sets will be bop or boe. If they are boe I can see a new farm on the horizon. I hope these sets are PVE specific because I am tired of nerfs.. the reduction of jewel mats is a day late and a dollar short; they should have done that years ago. Ty Hack as usual well done 👍
Honestly sell now while they are still
Up in price their gonna get a major nerf in value once this goes through
@@Ombrophobic keep the grains though? N ty for the reply....
Someone in my guild was saying, the plan is when the day comes plates will become 10 plates each, and each grain one plate. Price will fall, but as there will be 10 times more plates than before total value could remain the same... or not!
@@isidroramos1073 we will have to wait and see how it goes I guess or look to other items to sell now
@@isidroramos1073 I've been asking around getting a vibe from people I play with that are master traders and they are holding tight for now, keeping jewel writs and wait n see till at least week 3 of testing.. the general vibe is also zos won't kill the market, maybe 1/3 less to what it is now cause there still have to be a significant gap between blue and gold.
I hope with this group feature, we don't need to wait 20 min to find a queue. Since they say that this game has millions of players.
that looks super fun but i well keep shouting i want FF like class swapping pls, i hate making a hole new chr just for a new class
When i have long pve fights in eso my fps are dropping slowly more and more. I don‘t get why does anyone know why?
there will give us now more house space???????
3:48 Will this only be available with DLC?
he says it in the video, it's free
Great changes, however knowing ESO it'll probably not work properly for another patch or two
So being a vampire is now a hindrance due to all the fire.
How on earth does one get to level 3600?!
That templar class set you see during the run looks pretty shit NGL.
You gotta get 50 stacks, one per attack, but only Dawn's Wrath skills. Then your DW skills are buffed by 25%. It's not clear as to if you keep getting stacks, whether this buff stays forever or if you can't gain more stacks so it falls off after 10 seconds. If it falls off after 10 seconds, it's an instant garbage can set. If it doesn't, it won't replace Deadly which buffs the skills you'd want to buff with this set by 15%, and it won't replace your proc set because although 25% damage increase is great, its buff will only help in the execute phase. Disappointing Templar set ngl.
The only thing I’m concerned with is the new jewelry upgrade changes it’s going to suck for us traders who made a lot of money farming gold mats basically making them worthless now.
The endless dungeon seems fine. Not really of interest to me.
The new crafting station not a bad idea.
The new class sets seem like a cool
Idea but from what I saw didn’t seem that beneficial
The finder upgrade seems
Useful.
Crossing fingers there is no more combat nerfs last minute added.
just go for Dreugh Wax i think, i know it's not as axpensive as Chromium plating but easier to get if you know where to farm. and the price is always go up.
@@sleeplesstortoise wax is about 43k not even close to what plating was which was about 300k minimum
premade group i was feedback to them for a year and half of many feedback about premade group like wow
But what about gold…?
I just don’t know why they call It a dungeon. When it’s an arena? That kinda bums me out.
I mean waves of enemies is cool
And all but thought it was more or like a dungeon.
So... you get new armor stuff if you complete the ENDLESS trial/challenge.
how are you supposed to complete something that is endless..........
It's probably a multi procedural arena. When you enter, you don't know what you will encounter.
@@brigluernos
Ye, i am just having fun with the words they use for it... ENDLESS trial/what ever.
It seem that people forget the actual meaning of the word.
If something is Endless, it means that it can go on forever...
Which is why i found it funny when they have an "Endless" dungeon/what ever in a game, and then give a reward when you complete it.........
@@dss-homemadestuff8580 i didn't read the patch notes in detail, but didn't the video imply they go on forever until you hit a phase that is too difficult? and then use the rewards of each one on the vendors?
ZOS fix the gold…
How on earth do new players make gold now.without selling crowns something has to happen
Just started have no idea wtf is happening 😂
Not a huge fan of the Warden class set. Maim is available buff, so why attach it to the set? Maybe add Vulnerability instead! Beware the Ice Mage, you muggles!
1080p video in 2023? lol give me a break......
They literally copied Torghast from WoW.
Really don't like the looks of this - it would be OK IF it let you have as many or as few people as you want