Mega Man 7 Deconstructed Audio - Burst Man's Stage
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- Опубліковано 21 жов 2024
- Change of plans, I've decided to move along and start doing tracks from Mega Man 7 to show how the SPC700 sound chip works instead. The SNES has eight channels that rely on samples. All samples need to fit in a 64k kilobyte memory cache.
Burst Man has that up beat bass that I wanted to show you guys. Expect more to come soon!
Your deconstructed videos always give me new appreciation to the music in these games, where I only know the main melody but miss every other instrument.
The most epic percussion in classic megaman
Your deconstruct made this masterpiece even better
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@@Overseer190 +1 sub
Do you have Cloud Man deconstructed? I would love to hear those basses :)
Added to the queue!
@@Overseer190 thanks a lot, pal ;)
Thanks. I’m making Megaman 7 music in GarageBand with the sound font and I’m trying to learn how it should sound
Can you do Turbo Man next?
I was playing this level last week awesome
my favorite boss master
Ah, yes, Burst Man.
A.K.A. "I AM NOT BUBBLE MAN!"
Do you think you could listen to the track I’ve made and give a little insight on how it should sound more like Megaman 7? I really need a new pair of ears
sure! Upload it on your channel and I can listen to it
@@Overseer190 ua-cam.com/video/PiV0zycVuiE/v-deo.html
@@Overseer190 let me know if you’ve seen it, UA-cam comments has been acting really odd lately
Man, please, continue it with MM7
I love Mega Man 7
Me. One of my favorites of all time.