Top 5 Unity Hierarchy Window Tricks

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  • Опубліковано 25 лис 2024

КОМЕНТАРІ • 22

  • @thygrrr
    @thygrrr 3 роки тому +3

    Seeing your hierarchy tips shows me that you may possibly have huge performance gains from flattening the hierarchy at build time (or at runtime).

    • @CassiusJohnAdams
      @CassiusJohnAdams  3 роки тому

      I was thinking the same thing some time back. Tried it out and to my surprise I saw very little performance gain. Not sure why, maybe because so much is static? In any event, it's been a few months since then with lots added. I plan to give that another try over the coming months. Thanks for the reminder :)

    • @josiahjack455
      @josiahjack455 Рік тому

      Yeah it's moreso an issue for physics as moving a parent has to resync its children due to the way "compound colliders" work which is just Unity (or PhysX I suppose) updating children colliders to alwags behave as a unit with the parent. Partly why jitters can arise when trying to move parent and child with separate scripts too, bit that's a side note.

  • @caoscreations9893
    @caoscreations9893 3 роки тому +4

    Something to note on tip 2: make sure you reset the transform, so that all of the children are based off of the origin, this makes it a lot easier to line things up precisely :D

    • @CassiusJohnAdams
      @CassiusJohnAdams  3 роки тому

      Good point, I should have mentioned that in the video as well.

  • @bonicasotrabe6113
    @bonicasotrabe6113 8 місяців тому

    Thank so much for these tricks! It helps a lot.

  • @sharaudramey9336
    @sharaudramey9336 Рік тому +1

    that mile high taxi games looks so fun

  • @eddie.z
    @eddie.z 3 роки тому

    Great tricks! I'll remember these when I make my next video :D Thanks!

    • @CassiusJohnAdams
      @CassiusJohnAdams  3 роки тому

      Thanks. I'm sure they'll prove useful - they all save me a ton of time.... every day.

  • @tauheedgamedev2388
    @tauheedgamedev2388 3 роки тому

    Some nice shortcuts, I’ll be sure to use them to speed up my workflow. Thanks

  • @ozlevin1678
    @ozlevin1678 Рік тому

    This video is definitely a devlifesaver

  • @DevDunkStudio
    @DevDunkStudio 3 роки тому

    I'm really enjoying your videos! Keep making them :p

  • @josiahjack455
    @josiahjack455 Рік тому

    Right arrow key to expand
    Left arrow key to contract
    Tend to find myself using up and down arrow keys a lot as I nitpick lots of similar gameobjects for ones with mistakes. Have to click on one first.
    Also....minimize nesting on things that move as much as possible.

  • @logantv6841
    @logantv6841 3 роки тому

    Thank you sir!

  • @darrylblake9680
    @darrylblake9680 Рік тому

    I'm having the issue where I want to drag multiple sprites from my Project into a parent folder within my Hierarchy set up. It only allows me to do one at a time and when you have tons of items, this can be very tedious. Any time I try to select them all and drag all together at once, it gives me a prompt to create a new folder within the project, which I don't want to do.
    What magic trick will make this work?

  • @rdanuf2791
    @rdanuf2791 2 роки тому

    how do i copy object in my project to another project

  • @herbf2700
    @herbf2700 Рік тому

    Um. That first one. If you have 10 objects selected somewhere, and you control-click a destination object somewhere else, it just expands the selected (blue highlight) down to where your destination object is. What am I doing wrong.

  • @gulraiztariq4342
    @gulraiztariq4342 Рік тому

    how to select hide and unhide object in hierarchy

  • @梅友人-c6r
    @梅友人-c6r 3 місяці тому

    wow