I think another overlooked thing about why zen isn’t as good anymore is in comparison to the newer supports his hitbox is so easy to shoot, dude has the body of an aimlabs target.
Came here for this. QP is fucking worse than comp. In comp people are out with the meta or their best played hero and are practically one tricking. I get ENTIRE FUCKING TEAMS swapping when I am having success with Wrecking Ball who is arguably one of the worst tanks in the game. I was keeping track...Record swap time to sombra when I was ball...4 seconds
Sadly alot of people apparently don't get that, including flats. I love his content but the amount of times he uses "then play qp" or "just play qp" as an argument for people being sweaty is kinda baffling. I know he knows this game and it's player base how does he not notice that qp is almost always worse than comp
Im with the counterswap guy, maybe its just because im a tank player but winning one team fight and then seeing horse/bastion/mei walk out is disgusting and happens even in qp tbh, i can understand one counterswap but once u get double or triple counterswapped the game just becomes ass, especially cuz nobody is counterpicking DPS except that one guy who goes widow to ego duel the guy who sniped him at the start of the round
I agree with QP, but in Ranked either get better fighting those comps or switch yourself to win. Having fun is good and all but 90% of people in ranked are only having fun by winning. Competitive spirit and all that.
Yeah and plus we all know the “just have fun in qp” doesn’t matter, cuz you already the other team 90% of the time, are no lifes who don’t care about fun, EVEN IN QP. Well all know qp is as sweaty as ranked games. I get hard counterswapped no matter what I do in qp too
the thing is it's not really a team play , if you body three players there not gonna look at their tank swap and go, "oh I guess they got this", they going to make a decision for themselves to not get bodied
Current season? Yeah, Support mains don't complain as often. Earlier seasons though? Constant yapping. I would know, I'm a Support main myself. Hog rework happened mainly because of Support players.
What do they have to complain about? The game favors them right now so they want to keep things the way they are. They do in fact get super defensive when other players complain, but in their mind there isn't anything that needs changing, just a desire to maintain the status quo.
Legitimate point for Souvenirs. The Pizza one with Roadhog's Eat This voiceline. If timed right, he reaches into his bag while saying "Eat". He then shows it to you saying "This". Then he cackles. Funniest shit.
Zen isn't picked much anymore because he's one of the only supports left who does not have a direct denial ability like Suzu, Grip, Lamp, Bash+Whip, Rez, etc. So many of the new / reworked support kits have denial abilities that retroactively nullify enemy value. Zen has to be proactive and get value before the enemy does -and it's plain simply easier to not have to do that with the other supports and just exist with higher generic base value. Only thing Zen really has going for him is his Discord or a full volley elim once a blue moon when your silver opponent stands afk to answer Tinder matches.
@@Jamessparrow8542 Trans is not really valuable when simple abilities can do the same job or better on a cooldown. Too much of a tradeoff, unless you specifically need his discord and dmg output. Trans is good but its unreliable and too situational with high downtime.
@@Jamessparrow8542 I know. I deliberately didn't comment on trans because I didn't find it relevant. But then you brought it up so I figured it was fair to comment on that too, since I glossed over it initially.
I'm support main and I know that Kiri is op. I want her nerfed cause it's so fucking ez for me to just go on flanks all the time and kill the enemy ana in 2 second.
The problem with counterpicking is when people do that shit in quickplay and then you’re trying to learn a character and your team then flames you for not counter counterswapping. Like it’s just gross
@@angel__kinghonestly one hundred percent just say no and if they why you say “because I’m having fun playing X” and if they flame you more just ignore it and play the best you can and have as much fun with your character as you can. Because yes they will probably get mad but at the end you can say you had more fun that match then likely anyone else. I learned that lesson awhile ago and have been enjoying ow a lot more since. I should mention this is a quick play thing which I assume you also mainly play, comp is different and I don’t play it sooooo.
Yup running to the most disgusting team setups for just for killing them once. When you win just call them sweaty nerds and they’ll all just stay quiet. Its funny though in QP, most team loose and say nothing, they struggle so hard to win then its EZ or GGs like what?
@@derunfassbarebielecki eh if you feel the need to counter swap in qp you care too much about winning (which is a whole different debate on if you can have fun without winning).
@sav88 disagree. As a quick play Andy and when they have orisa bastion and you're reinhardt and you're not having fun why NOT swap? Counterswapping to a character that will actually let you play the game and have fun even if you lose is perfectly fine.
I think the current conversation regarding the viability and fun of the tank role needs to switch focus to resisting CC. The damage from a lot of heroes is insane, but boosting the raw damage and health numbers of tanks overall is only going to make the game unfun for everyone EXCEPT tanks. As a tank main myself (and from observing the frustrated gameplay of a lot of other tanks) I personally believe that the over abundance of CC is a main factor that is made worse by tanks being such a large and easy to focus target with minimal ways to counter much of it. It’s hard enough to engage with an Orisa as a Reinhardt already, but it’s made damn near impossible when the simple act of dropping your shield to swing or charge will almost always result in a boop, stun, discord, hinder, sleep, anti, slow, etc, let alone the very real possibility of being deleted outright by the surplus of damage. Immunity to CC would be absurd, obviously, but some sort of resistance (such as anti only reducing the healing you take instead outright denying it) would not only make the game more tolerable for us, but it would force the CC’ers to have to pick their targets more carefully.
while i think ur 100% correct id be better if they followed their own philosophy they had at launch when they said they were work on REMOVING most CC from the game entirely but ur right that tank needs some kind of buff to counteract the fact theyre massive and are easy to hit, higher heal pools just dont cut it when theyre 3x as easy to blast damage into
@@MAKS_557 it stands for crowd control, which are abilities that stop you from moving/ stop abilities from working, eg. Cass Nade, Sombra Hack, Orisa Spear
@@AzureTD_ To a point I think CC is (if not necessary) very useful for dealing with overly aggressive flankers in your backline like reaper and Sombra, but tanks are just too easy of a target and gets WAY too much value
I think Tank Players should get Debuff resist as well. Revert Zen's changes or make Discord a LITTLE more lenient, say, a 5 second lockout, and just make it so Tank Heroes only get affected by 50-70% of a debuff. So Ana Nade becomes a heal reduction, and not a full block. Discord only gives 12.5% damage increase. Mei only slows you by 20%. Hack's lockout only lasts for .75 seconds. You get the picture. You could play around with the numbers, but it would definitely alleviate some of the frustration that Tank players feel when they go against heroes like Ana and just get chain anti'd and slept.
That one part is SO TRUE though. You could be losing 0-3 with 1 minute left, and getting absolutely steam rolled, but the second you get a SINGLE pick they insta swap to counters. - Ball player
There are heroes like Ball, Doom, Pharah, that will just roll you over and over again if you don't swap to counter them. You can't blame people to swap the second they see them...
Here’s the counter argument though Having the team swap to counter ball makes it unfun for 1 player Not countering ball makes it unfun for at least 5, maybe even 9 players if youre particularly dogshit at it So yes, relentlessly bullying ball players is the morally correct thing to do and better for the community at large
@@danielgalbusera944 I would then argue that if you have fun playing only 1 hero, then OW is not the right game for you? By essence having 40 heroes with different abilities will create a rock/paper/scissors system (flying is strong against short range, mobility is strong against snipers, etc...). There's no way around it.
Alternatively, with the counterswap thing. Do players switch because they feel powerless, or that the counterplay is far harder than the baseline if the engagement? For example. When playing lucio, i struggle to deter doomfist whatsoever. I can outheal his damage on my backline maybe, but I then do not really get to play the game: - im deterred from shooting him - Boop is ineffective - he outsustains my damage - he outmaneuvers my damage - he easily gets the attention of at least two players at ease - he still gets the opportunity to outburst my peel - if the team aids in peel weve then committed to far harder counterplay than the doomfist's engagement Now i totally understand doom into sombra counterswap sucks. But like, if i swap to kiri, or brig even, and my outplay isnt even "now i get the kill", the counterplay is "i (or my 2nd support) get to survive, maybe", is this bs counterswapping? Then following this. How do we solve it for these super polarizing characters like doom, who want to be able to "play the game" where playing the game entitles them to so much more gratification?
@Prizmahs he's never really talked about it, though. He just makes excuses for it and says the convos boring when he's in the good books of Blizzard and complains and entertains the talks about it when he's upset with Blizzard. He has never sat down and given a well thought out conversation and dialogue about the prices. He just flip flops based on his personal feelings.
@GodsDissapointment Bro just doesn't really care. His job is dependent on this game and it's success. He's going to play it regardless of the shop prices
@@pisscogs nah, ever since 2 seasons ago when he got sponsored again by blizz he stopped talking about it and defending prices, he's probably been told to stop by blizz
@@Ale-km3uxwait he’s currently sponsored by them? If so then im so correct about my weird feelings. Currently im like why does it seem like the vibe is to jump back into Blizzards lap again with him?
I remember a time relatively recently where I was literally the only one who could even HIT a pharah (was playing ana) I’m convinced the only reason I won that technically I only got her to retreat after a hit or two usually so good enough…. After basically mag dumping because my aim is shit sooo yeah I feel this
7:55 Shop prices are set in a way to get you to spend more money. If it was $25 then you would only spend $25. Since it’s $26 you need to spend $25 plus more, don’t have a $1 option in the shop and now it’s suddenly $30 that you pay but you have $4 of virtual money left over.
12:26 I see your point about just playing quick play but it happens there too lmao the amount of salty sym/Moira swaps cause I killed someone as genji is insane
Someone who plays almost exclusively quickplay, yeeeep~ people counterpick in quickplay all the time. I’d even go so far as to say “just play quickplay” isn’t a valid argument for really anything anymore.
I remember arguing with my friends when blizzard said “counterswapping will not be a thing in OW2” and I said that isn’t not possible, different things just naturally counter things
It's not even just that - they dropped a tank and made the other tank even more pivotal to the team. Usually in OW1 you'd have 2 tanks that cover a lot of bases in terms of CC, offensive and defensive abilities, such that there's no one character you can swap to to counter both of them. You wouldn't have a whole team countering you unless you were popping off way harder than your other tank. In OW2, the tanks have the same match ups but now everyone can swap to a counter for that one tank, and when that tank goes down it's a much bigger deal because there's only one of the role and they're more powerful than they were in OW1. They made counterswapping actively worse in OW2. This isn't even mentioning that with the introduction of Kiriko they've added another hard counter. Ana's nade was already a hard counter for a lot of characters. What did they do to balance it? Bring out a character with hard counter to nade. Great. I think the problem really is that the heroes powers are way too individual. If a couple of heroes had cleanse, and a couple of heroes had anti, then it wouldn't be nearly as big a problem. The win wouldn't hang nearly as much on swapping to a very specific character. Stick cleanse on Orisa's fortify. Stick it on Rammatra's transform. Make Soldier's health pack make anti expire double as fast. Give Widow's trap anti. Give Cassidy's flashbang anti. All of a sudden games look way more dynamic.
At 1st I thought the Sombra rework was bad because I thought it decreased her interactivity even more with her new ability dealing damage over time. The more I ran into her tho the more I got used to reacting to being hacked and countering. So now I just think the insane thing abt her is her uptime, but she's absolutely balanced
Last guy walked in with a ribeye steak and proceeded to throw it in the oven at two billion degrees. He could've cooked something amazing and he gave us charcoal.
I have a friend who I play with who's a near genji one trick I play dva and doom so I end up forcing out his counters easily so every game it's just vs genji dva counters
On the topic of Sombra: I think the new Sombra got a lot better at lower ranks, because it is easier to play, because you dont rely solely on aim (since Virus has a LOT bigger hitbox than your hitscan bullets). So the people thinking the rework was a buff are probably from ranks where Sombra was quite weak because you actually needed good aim. But at the top 500 level i'd say the rework is a nerf, just based on EMP alone, plus the fact that you can actually die as Sombra to something that isnt a oneshot instead of being able to escap like 90% of situation with a pre-placed translocator.
I think a possible solution to the counter swap problem is limiting the number of times a team can swap or the frequency at which swaps can happen, like maybe you only get 1 per minute so you have to carefully consider what your swap will be or you only get 3-5 per game or 2 per role or something
i agree. thats actually what i had in mind. i didnt wanna completely scrap off the idea of hero swapping because thats what made overwatch overwatch. but whenever i play tank, i swear i struggle alot.
IMO just lower the damage of tankbuster heroes (Bastion, Mei, Reaper), or even question on the first place if we really need tankbuster heroes on a game with only 1 tank.
9:39 I highly recommend watching the recent stuff from Spilo about swapping. Mostly good takes and stuff to learn unless you're already doing pretty well. Regarding the TikTok though: Swapping is a skill expression as long as you're as good with the hero you would swap to. Also just knowing when and what to swap and apply an adequate playstyle to your new pick is a skill in my opinion
The issue is that counter picking is so strong that you don't need to be very good to get massive value. Knowing what to swap to is simply memorisation of a flow chart not even a particularly complicated one.
I would agree with this IF counterswapping in itself didn’t give more value then playing the hero you swapped to. If they walk out on doom and you swap Orisa let’s say. 1. You’re alreayd forcing the doom to play much more passively simply because you exist 2. Orisa herself isn’t that hard to utilize and get high value from. If you actually had to play the character you swapped to well to actually truly “counter” the enemy, then yes 100% because you can have more skillful interactions and outplay moments.
Counter swapping isn’t skill, yes it takes skill to be good at most tanks, but picking a tank a dps or support with the idea that the swap gives you an inherent advantage just means you where getting bodied and needed an advantage to stand on equal ground. That’s all that counter swapping is. The person you are countering are playing better and at higher skill especially if 2-3 people counter swap the same hero. At that point it’s just “I’m sick and tired of this guy let’s make it impossible for them to have fun/get kills… it’s just bullying fr. Counter swaps need to leave overwatch. It’s not called SwapOverWatch. It’s not called advantagePicksOverWatch. It’s not called ImBadCounterswapOverwatch. Just get better overall.
I’ve picked the game up and in 2 and half months I got diamond, I’m P1 on support and Tank and dps Diamond 4. . In 3 months. Without counter swapping every second I breath. GET BETTER PEOPLE ! PLAY AS A TEAM!
@@ascension0344 Lol you're way too mad about a video game. Touch grass, take a deep breath and come back once you calmed down. Otherwise I couldn't take you seriously. Pay attention to how reasonable the other comments were even if they were disagreeing
Oh, Flat's doesn't know.. Quick Play is 4x sweatier than Comp. People will counterpick the entire match. I had a game like Monday where everyone on both teams swapped at least 2x. One of our DPS swapped 5x and the other teams Tank swapped 4x.. Again, this is in Quick Play.
Honestly, it seems that deep down, players who play exclusively QP don't actually like playing Overwatch. They like aspects and want to love the game, but actually playing it is an exercise in pressure to perform and stress. Like he said it with the PVE comment: he doesn't want to deal with dedication to getting better at the game, dealing with shitheads shittalking, or internalize how all the mechanics work. He just wants to shoot things with his favorite characters and feel happy. As a fellow scrub, I sympathize a lot with his perspective, but also recognize that Overwatch might not be the game for him.
@@randomguy019 As a quick play bandit, you’re spot on mostly. But the main reason I don’t play comp is due to inconsistent internet latency. My isp is terrible. If I’m going to ruin the experience for someone else, at least nothing is on the line.
I duo with a genji from time to time, and the minute we do the nano blade and win a team fight the whole team swaps to deal with the genji. Console overwatch is fun like that.
i main genji and honestly every game i play as genji if i pop off even once they will immediately swap at least to mei and if i pop off once more they go full counter genji comp which forces me to swap and yes i think that it is more or less a minor issue. swapping is a core part of overwatch but now the character i have put the time into so he can be my best character is a considerable throw pick every game i play and i now i cant even practice him in a competitive setting because of that
Imagine if Genji's deflect gave him like a 50% DR to beams from the front, he'd be a lot more viable and countering him would be a lot less rock-paper-scissory.
I love how everytime someone mentions anything that is unfun or anyway says anything about people being too sweaty or competitive flats immediate response is "then play qp" as if that shit doesnt bappen there too and sometimes its even worse 😂😂😂😂😂😂😂😂
to go to the entire counter swapping thing at the end, with the casual side, IT ALWAYS is happening in quick play, it is actually a rarity that (At least in Australian servers) that you will get a opposing team that will not counter swap, and play the game casually.
3:53 "OW2 players are evolving right before our eyes!" Meanwhile, underneath the top comment, the next one from Ibis: "You should use damage orb as your primary orb." This OW player is evolving backwards before our eyes.
Souvenirs are things for people to use when a new hero comes out and you want to fill up your emote wheel with something and not buy the emotes right away.
Hot take: Counterswapping will never stop being an issue unless they either move back to 6v6 or completely rework a number of tank and dps kits. Heavy handed systemic changes do nothing to address the root of the issue: That certain characters simply don't have enough balanced match-ups, especially the high mobility ones. Characters like Doomfist have the inherent issue that you are either countering them or getting countered by them. Only either the Doomfist or you are allowed to have fun, but there's just not enough Doomfist match-ups where the fight is even, enjoyable and will be decided by pure skill. It's generally just "If I stay on Zarya, that Doom can basically run amok through my team uncontested, I better swap to someone with CC". It's no fun to run into a CC heavy comp as a character that relies on their mobility to work effectively, but it's just as bad to face a mobility character without CC.
“Then play QP”….hate to break it to you, but even in QP most of the time the enemy team will all swap to counter the tank and make them miserable anyways. Happens on PS at least. Can’t ever play Winston, Rein or Doom more than 1 team fight
Tbh there is one instance where counterswapping is cowardly. If we're both the same tank and both doing pretty good and then u counterswap??? I thought we had something going 😔 now I feel betrayed
i hate how the overton window has shifted in regards to counterswapping so much that we're now at the point people are berating people for saying counterswapping isnt skillful. does truly no one remember when blizz said they were going to reduce the prevalence of counterswapping in ow2? now its worse than it ever was
Alot of people don't think kiriko is good for anything but if you really think about it, she should just be removed from the game. Her cleanse and or to can be used to get in and out of fight, along with util in general, her knives do way too much damage, her healing can heal a tank to full in like 2 clicks. It is sad that they removed the boop feature from suzu, we all know suzu is used as a boop...
i played a game of quick play yesterday as rein and got 2 kills in the first team fight, then they immediately swapped bastion mei lifeweaver and anna, thankfully their tank was chill and stayed reinhardt. but they just rolled me for the rest of the game, and i got flamed for not swapping... IN QUICK PLAY! and the same thing happened the day before when i tried to play genji. i got 2 kills with dragonblade in the second team fight and the swapped lifeweaver kiriko. and the worst part is you cant even leave quick play games anymore so i was forced to just afk in spawn till the game ended. and everyone always says to just swap and counter them but i am specifically playing quick play because i want to play this hero. i haven't been able to play genji since before overwatch 2 released. looking at my career profile you would have no idea i am an experienced genji main because i simply can't play him. they really need to come up with a way to discourage counter swapping. like maybe if you swap more than once in 2 minutes you get locked into your current hero, or if you swap more than 2 times in a match then you get no exp for the match. ESPECIALLY in quick play, i don't mind the counter swapping in comp but when im playing quickplay it's because i want to play a specific hero like rein or genji. maybe even make swapping disabled in quick play, it sounds extreme but i'm honestly sick of getting hard countered every single game, to the point that i actually don't want to play anymore.
It feels so good to see new players evolving, even myself am “somewhat” new to overwatch, I played a bunch of overwatch 1 towards the end of its life, I’ve as diamond damage at the end of OW1 and it makes me so happy to see other new players learning and enjoying the game!❤️
That man came out SWINGING on Support Mains. Honestly, I like playing Support characters in these types of games, so I entirely respect his kamikaze run upon them.
I agree, as a support main I'll admit he's right. Kiri is op, so they need to make her hitbox a little bigger or her health down to 150-175 and Kiri is my main. The damage is rewarding but there should be something in place to make it related to how much you're healing so you don't get perma flank kiri
I mean you can also force people to split/ some game modes naturally have lone players. Not saying Sombra is op or broken BUT you can definitely manufacture situations where she is at her peak pretty consistently
So as a DPS hero where exactly am I supposed to go? Should I just stand in the Middle Lane and mindlessly shoot at the tank's shield? Because if I don't I'm going to get melted by Sombra the second I try to take an off angle.
So the only counterplay against her is to hold your teammates hand? No character should be permanently invisible and be able to kill you before you can react. That's bad design
5:50 this video is true, but also true for every single class when they're over-tuned. Every class just wants to blame the other for something without taking responsibility. If you play tank and the team sucked, its on the supports and DPS. If you DPS, its on the tank and supports. If you support, its on the DPS and tank. People getting more and more toxic to one another about it will SURELY solve this issue copium Also, this is coming from someone who prefers to play tank.
" It's a Competitive FPS You're losing me " Any video about people putting effort into QP ," It's Just QP Don't even bother " Bro STILL cannot make up his mind
5:49 finally, someone actually realized that kiriko headshots outdamages genji's blade. I don't even know what I'm supposed to do with dry blade anymore, everything outheals and outdps's it. The only thing left is just to try and bait out as many abilities and ultimates as possible, which is not fun gameplay. I don't even want genji buffs at this point, i want a genji rework.
(12:15) that's because you don't play genji enough ;-; i stg, as a genji main, that exact scenario happens. usually it starts with tank swapping zarya or dps swapping sym/mei then the entire team follows lmfao
The guy in the last vid is suffering from scrub mentality, and I say this with no intention to mock. I'm just as much of a scrub, and bad at Overwatch. Just enough self awareness to understand where my thoughts are coming from. I believe, fundamentally, that a lot of players who exclusively play QP or even Arcade don't actually like playing Overwatch, no matter what else they like about the game.. They don't want to devote time to improving skills or understanding the game in a wholistic fashion. They just want to play with their favorite heroes and feel an endorphin rush. The stress and pressure to perform in ranked is too much, so they go to modes where, ostensibly, there shouldn't be those kinds of feelings. Those feelings get in the way of fun and playing their favorite heroes. So, when someone plays the game to its fullest potential, which is not wrong, it forces these other players to confront the feelings they thought were excluaive to ranked. His whole speech there is his way of saying, "Stop forcing me to engage with Overwatch in a way I don’t want to" in a way that has to be taken seriously. And at the end if the day, it kinda reveals that Overwatch, fundamentally, may not be a game for him.
As for counter swapping, it feels bad when I as Junkrat in quickplay eat both supports for breakfast and find out the hard way that the Widow isn’t being focus by anyone else on my team and the rest of my team proceeds to die despite all four of them having it within their capabilities to make something happen about the other team considering not one person on the enemy team is getting pocketed and I had marked the widow as soon as I died
Cuz I get it’s quickplay, but “play” is in the name so what are they doing as soon as I die to get mopped by a non-pocketed tank and a pair of non-pocketed DPS(one of which being the sniper I just marked as soon as I died) when two people on my team can get pocketed at the same time and the supports can also do reasonable damage on their end, too?
Someone really commented on that last '10 seconds of CC' with, "Still would prefer this over 5v5". That's either bait or someone with the rosiest of tinted glasses.
I love the new sombra so much she's so much better and fun and is actually able to do damage before having to dip. Before it was hack shoot a couple bullets and then instantly dip. As a support main she's easy to counter if you are aware. The second you hear hack start turn round ana anti or sleep, Kiri jump or kunai, brig put up shield or just swing etc I usually swap to counter my dumb teammates or tank who pushes way too hard without his DPS and dies
Sombra isn’t BROKEN, or OP, but she is one of the heroes that’s just… insufferable to deal with, full silence basically for free is extremely annoying, (and in my opinion a full silence on a cooldown has no place in a game based around heroes and their abilities just in general) and yes she will get one kill on you almost guaranteed unless your like the most paranoid person on the planet, BUT… if you already know sombra is around, and thus are being more cautious she dramatically drops off in effectiveness (as almost all “stealth” characters do in games like these, see: spy tf2 as a pretty good example, man has a literal instakill and is still fairly balanced) so no I don’t think she’s OP, per say, just not fun to deal with.
imo they shouldn't touch the damage, they should do something else with her survivability or suzu or something since the two tap is such an important part of her and without the two tap the increased headshot damage would barely mean anything, i wouldn't mind a suzu nerf or health or hitbox nerf or projectile hitbox nerf, just anything other than the damage, even if they lowered her health to 175 or something i'd still prefer that, having less health would make more sense anyways since shes small like tracer widow and baby dva
@@joshyjoshyjoshy After they did the hitbox nerf for Illari's damage I think this could be a decent fix for the kunai damage. Although yes I think the damage needs to stay the same. They should just make Kiri players work a bit harder for it
flats argument that "If you want to play casual and have fun play QP" the problem is theres sweaty counterswap tryhards in like at least half of QP games. "Just play QP" is not a good response
when it comes to counterswapping, i had a plat dps game where i wanted to play some genji, first fight i get 2 kills. they come back with zarya moira, mei and sombra....it rly should not be that deep
12:17 must be nice up there in GM, in Gold-Diamond and even sometime Masters I've seen and experienced that. Genji killed the supp one time and now theyre Brig/Moira after dying once. Genji got 2 kills, of my god get Zarya. He's playing around it, get Sym/Mei, he can't play around us all forever.
Any good support you meet (who isn’t totally delusional) understands that they do more damage than dps but because they have to split their attention between healing and damaging they end up with less dmg then dps
I think another overlooked thing about why zen isn’t as good anymore is in comparison to the newer supports his hitbox is so easy to shoot, dude has the body of an aimlabs target.
ya seeing zen on the other team sparks joy because you now have a somewhat free pick most of the time
Some zen players have smooth movement and make him as difficult to shoot as kiri
@@OryNceare you shooting 2km away?
@@omarsali2990was gonna say that, idc how good a zen player movement is, a decent kiri is 10 times harder to hit
Yeah he has the hit box of Mondatta
“Why have a glass cannon when you can have a fortified cannon”
I absolutely died hearing this
5:35 the "that is because you're fucking silver" is so powerfull
"then play qp", as if qp isn't (surprisingly) sweatier than comp
The amount of Times I am playing with my friends for fun (playing genji) and getting counter swapped is crazy... That is 100% True and I hate it
Came here for this. QP is fucking worse than comp.
In comp people are out with the meta or their best played hero and are practically one tricking.
I get ENTIRE FUCKING TEAMS swapping when I am having success with Wrecking Ball who is arguably one of the worst tanks in the game.
I was keeping track...Record swap time to sombra when I was ball...4 seconds
Sadly alot of people apparently don't get that, including flats. I love his content but the amount of times he uses "then play qp" or "just play qp" as an argument for people being sweaty is kinda baffling. I know he knows this game and it's player base how does he not notice that qp is almost always worse than comp
Recently I've been counterswapped in almost every qp game I play lmao
Im with the counterswap guy, maybe its just because im a tank player but winning one team fight and then seeing horse/bastion/mei walk out is disgusting and happens even in qp tbh, i can understand one counterswap but once u get double or triple counterswapped the game just becomes ass, especially cuz nobody is counterpicking DPS except that one guy who goes widow to ego duel the guy who sniped him at the start of the round
I agree with QP, but in Ranked either get better fighting those comps or switch yourself to win.
Having fun is good and all but 90% of people in ranked are only having fun by winning. Competitive spirit and all that.
Hey I'm the widow who swaps after getting bodied once! I then procede to bully that wido untill my team loses because I don't need to be on widow :)
Yeah and plus we all know the “just have fun in qp” doesn’t matter, cuz you already the other team 90% of the time, are no lifes who don’t care about fun, EVEN IN QP. Well all know qp is as sweaty as ranked games. I get hard counterswapped no matter what I do in qp too
the thing is it's not really a team play , if you body three players there not gonna look at their tank swap and go, "oh I guess they got this", they going to make a decision for themselves to not get bodied
I understand that in qp but im tired of being wipe by genji's 5 games in a row and noones doing anything about it.
I rarely hear support mains complaining, but I always hear people complaining about support mains complaining.
Current season? Yeah, Support mains don't complain as often. Earlier seasons though? Constant yapping. I would know, I'm a Support main myself. Hog rework happened mainly because of Support players.
What do they have to complain about? The game favors them right now so they want to keep things the way they are. They do in fact get super defensive when other players complain, but in their mind there isn't anything that needs changing, just a desire to maintain the status quo.
DPS players and support players swapped places on the big headed egos this season.
I try not to look at comment sections anymore. Apparently the devs are "looking at" Ana nade because of all the whining
@@arthries Season one was especially bad because people weren't used to 5v5.
Legitimate point for Souvenirs.
The Pizza one with Roadhog's Eat This voiceline. If timed right, he reaches into his bag while saying "Eat". He then shows it to you saying "This". Then he cackles.
Funniest shit.
Even funnier when the other guy hates pineapple pizza for no reason.😊
@@wingedbluj1674 I'm the weirdo who likes uncooked pineapple on my pizza. Don't like most fruit when cooked.
I like lifting the Lion’s drink out as Rein and then as it pops into existence saying… “Beer!”
In Midtown attack spawn I always smash the pizza in the oven and offer up a refreshing slize of pineapple pizza
Zen isn't picked much anymore because he's one of the only supports left who does not have a direct denial ability like Suzu, Grip, Lamp, Bash+Whip, Rez, etc. So many of the new / reworked support kits have denial abilities that retroactively nullify enemy value. Zen has to be proactive and get value before the enemy does -and it's plain simply easier to not have to do that with the other supports and just exist with higher generic base value. Only thing Zen really has going for him is his Discord or a full volley elim once a blue moon when your silver opponent stands afk to answer Tinder matches.
Trans?
@@Jamessparrow8542 Trans is not really valuable when simple abilities can do the same job or better on a cooldown. Too much of a tradeoff, unless you specifically need his discord and dmg output. Trans is good but its unreliable and too situational with high downtime.
@@Real_MisterSirthat’s true but that’s not the point you made in the first comment
@@Jamessparrow8542 I know. I deliberately didn't comment on trans because I didn't find it relevant. But then you brought it up so I figured it was fair to comment on that too, since I glossed over it initially.
Support plays dodging responsibility.
they got enough mobility abilities to do it.
I'm support main and I know that Kiri is op. I want her nerfed cause it's so fucking ez for me to just go on flanks all the time and kill the enemy ana in 2 second.
Hard cope
@@realglutenfreeI mean maybe the dev team shouldn’t give a character who does 120 dmg TWO get out of jail free cards.
@@princeeurope002 hes talking about you lil bro
The problem with counterpicking is when people do that shit in quickplay and then you’re trying to learn a character and your team then flames you for not counter counterswapping. Like it’s just gross
there goes my tank experience.
@@Mythy001 it just creates a cycle of counterpicking and it’s just annoying
@@angel__kinghonestly one hundred percent just say no and if they why you say “because I’m having fun playing X” and if they flame you more just ignore it and play the best you can and have as much fun with your character as you can. Because yes they will probably get mad but at the end you can say you had more fun that match then likely anyone else. I learned that lesson awhile ago and have been enjoying ow a lot more since. I should mention this is a quick play thing which I assume you also mainly play, comp is different and I don’t play it sooooo.
Yup running to the most disgusting team setups for just for killing them once. When you win just call them sweaty nerds and they’ll all just stay quiet. Its funny though in QP, most team loose and say nothing, they struggle so hard to win then its EZ or GGs like what?
Consider not joining voice when you're playing quickplay
tbf the argument of "its quickplay.." could also be used for "its qp.. why are you counterswapping?"
Not really. People mostly play quickplay for fun and counterswapping is the logical way, if you dont want sweating your ass off against an opponent.
@@derunfassbarebielecki eh if you feel the need to counter swap in qp you care too much about winning (which is a whole different debate on if you can have fun without winning).
@sav88 disagree. As a quick play Andy and when they have orisa bastion and you're reinhardt and you're not having fun why NOT swap? Counterswapping to a character that will actually let you play the game and have fun even if you lose is perfectly fine.
@@josephpolk9660LOL as if!! It’s 100% the other way around. They see the rein then switch orisa bastion.
@asonofliberty3662 Yes, and I'm saying the rein swapping vs the orisa bastion so he can play the game and have fun is very reasonable and acceptable
I think the current conversation regarding the viability and fun of the tank role needs to switch focus to resisting CC. The damage from a lot of heroes is insane, but boosting the raw damage and health numbers of tanks overall is only going to make the game unfun for everyone EXCEPT tanks. As a tank main myself (and from observing the frustrated gameplay of a lot of other tanks) I personally believe that the over abundance of CC is a main factor that is made worse by tanks being such a large and easy to focus target with minimal ways to counter much of it.
It’s hard enough to engage with an Orisa as a Reinhardt already, but it’s made damn near impossible when the simple act of dropping your shield to swing or charge will almost always result in a boop, stun, discord, hinder, sleep, anti, slow, etc, let alone the very real possibility of being deleted outright by the surplus of damage. Immunity to CC would be absurd, obviously, but some sort of resistance (such as anti only reducing the healing you take instead outright denying it) would not only make the game more tolerable for us, but it would force the CC’ers to have to pick their targets more carefully.
while i think ur 100% correct id be better if they followed their own philosophy they had at launch when they said they were work on REMOVING most CC from the game entirely
but ur right that tank needs some kind of buff to counteract the fact theyre massive and are easy to hit, higher heal pools just dont cut it when theyre 3x as easy to blast damage into
What’s CC
@@MAKS_557 it stands for crowd control, which are abilities that stop you from moving/ stop abilities from working, eg. Cass Nade, Sombra Hack, Orisa Spear
@@AzureTD_ To a point I think CC is (if not necessary) very useful for dealing with overly aggressive flankers in your backline like reaper and Sombra, but tanks are just too easy of a target and gets WAY too much value
I think Tank Players should get Debuff resist as well. Revert Zen's changes or make Discord a LITTLE more lenient, say, a 5 second lockout, and just make it so Tank Heroes only get affected by 50-70% of a debuff. So Ana Nade becomes a heal reduction, and not a full block. Discord only gives 12.5% damage increase. Mei only slows you by 20%. Hack's lockout only lasts for .75 seconds. You get the picture. You could play around with the numbers, but it would definitely alleviate some of the frustration that Tank players feel when they go against heroes like Ana and just get chain anti'd and slept.
That one part is SO TRUE though. You could be losing 0-3 with 1 minute left, and getting absolutely steam rolled, but the second you get a SINGLE pick they insta swap to counters.
- Ball player
Ball players 🤝 Pharah Players
Enemy team swapping to counters the moment they lay eyes on you / you get an elim
There are heroes like Ball, Doom, Pharah, that will just roll you over and over again if you don't swap to counter them. You can't blame people to swap the second they see them...
Here’s the counter argument though
Having the team swap to counter ball makes it unfun for 1 player
Not countering ball makes it unfun for at least 5, maybe even 9 players if youre particularly dogshit at it
So yes, relentlessly bullying ball players is the morally correct thing to do and better for the community at large
@@danielgalbusera944 I would then argue that if you have fun playing only 1 hero, then OW is not the right game for you? By essence having 40 heroes with different abilities will create a rock/paper/scissors system (flying is strong against short range, mobility is strong against snipers, etc...). There's no way around it.
Because ball players are annoying
7:54 Everything Flats says about anything is now null and void for eternity
The counterpick dude is like yeah no genji wants to go in to beam players well then swap off genji
Alternatively, with the counterswap thing. Do players switch because they feel powerless, or that the counterplay is far harder than the baseline if the engagement?
For example. When playing lucio, i struggle to deter doomfist whatsoever. I can outheal his damage on my backline maybe, but I then do not really get to play the game:
- im deterred from shooting him
- Boop is ineffective
- he outsustains my damage
- he outmaneuvers my damage
- he easily gets the attention of at least two players at ease
- he still gets the opportunity to outburst my peel
- if the team aids in peel weve then committed to far harder counterplay than the doomfist's engagement
Now i totally understand doom into sombra counterswap sucks. But like, if i swap to kiri, or brig even, and my outplay isnt even "now i get the kill", the counterplay is "i (or my 2nd support) get to survive, maybe", is this bs counterswapping?
Then following this. How do we solve it for these super polarizing characters like doom, who want to be able to "play the game" where playing the game entitles them to so much more gratification?
I feel like the argument of "play qp if you wanna relax" just doesnt work. Youll still be flamed either gamemode.
Flats still dodging that price shop convo is funny as hell.
hes talked about shop prices before. hes not dodging it hes sick of talking about it.
@Prizmahs he's never really talked about it, though. He just makes excuses for it and says the convos boring when he's in the good books of Blizzard and complains and entertains the talks about it when he's upset with Blizzard. He has never sat down and given a well thought out conversation and dialogue about the prices. He just flip flops based on his personal feelings.
@GodsDissapointment Bro just doesn't really care. His job is dependent on this game and it's success. He's going to play it regardless of the shop prices
@@pisscogs nah, ever since 2 seasons ago when he got sponsored again by blizz he stopped talking about it and defending prices, he's probably been told to stop by blizz
@@Ale-km3uxwait he’s currently sponsored by them? If so then im so correct about my weird feelings. Currently im like why does it seem like the vibe is to jump back into Blizzards lap again with him?
"You need to swap to hitscan." Bro, you don't know how low the value from my aim is. I'm not gonna counter the Pharah any better.
Fr, like I play qp with friends across the world, my ping is constantly 200+, My ass aint hittin SHIT.
I remember a time relatively recently where I was literally the only one who could even HIT a pharah (was playing ana) I’m convinced the only reason I won that technically I only got her to retreat after a hit or two usually so good enough…. After basically mag dumping because my aim is shit sooo yeah I feel this
Double shield never left the game it just turned into Orisa.
7:55
Shop prices are set in a way to get you to spend more money. If it was $25 then you would only spend $25. Since it’s $26 you need to spend $25 plus more, don’t have a $1 option in the shop and now it’s suddenly $30 that you pay but you have $4 of virtual money left over.
Which is a pretty big problem honestly
As an avid horse player… that first one is true. I get my blankie and favorite teddy bear and take a nice nap while holding the trigger
12:26 I see your point about just playing quick play but it happens there too lmao the amount of salty sym/Moira swaps cause I killed someone as genji is insane
Someone who plays almost exclusively quickplay, yeeeep~ people counterpick in quickplay all the time. I’d even go so far as to say “just play quickplay” isn’t a valid argument for really anything anymore.
I remember arguing with my friends when blizzard said “counterswapping will not be a thing in OW2” and I said that isn’t not possible, different things just naturally counter things
It's not even just that - they dropped a tank and made the other tank even more pivotal to the team. Usually in OW1 you'd have 2 tanks that cover a lot of bases in terms of CC, offensive and defensive abilities, such that there's no one character you can swap to to counter both of them. You wouldn't have a whole team countering you unless you were popping off way harder than your other tank. In OW2, the tanks have the same match ups but now everyone can swap to a counter for that one tank, and when that tank goes down it's a much bigger deal because there's only one of the role and they're more powerful than they were in OW1. They made counterswapping actively worse in OW2.
This isn't even mentioning that with the introduction of Kiriko they've added another hard counter. Ana's nade was already a hard counter for a lot of characters. What did they do to balance it? Bring out a character with hard counter to nade. Great.
I think the problem really is that the heroes powers are way too individual. If a couple of heroes had cleanse, and a couple of heroes had anti, then it wouldn't be nearly as big a problem. The win wouldn't hang nearly as much on swapping to a very specific character. Stick cleanse on Orisa's fortify. Stick it on Rammatra's transform. Make Soldier's health pack make anti expire double as fast. Give Widow's trap anti. Give Cassidy's flashbang anti. All of a sudden games look way more dynamic.
Ain't no way nobody is talking about the genji derank clip
"Like feeding a neutron star to a baby" xD
Counter picking is why I completely stopped playing tank I can't handle having to switch every time I die
At 1st I thought the Sombra rework was bad because I thought it decreased her interactivity even more with her new ability dealing damage over time. The more I ran into her tho the more I got used to reacting to being hacked and countering. So now I just think the insane thing abt her is her uptime, but she's absolutely balanced
Counter swapping as a tank is like playing to rounds of rock paper scissors and ending up as orisa
Last guy walked in with a ribeye steak and proceeded to throw it in the oven at two billion degrees.
He could've cooked something amazing and he gave us charcoal.
Counterswapping is giving up your dignity, especially when I destroy you anyways
The instant genji counter swaps actually be happening😂
I have a friend who I play with who's a near genji one trick
I play dva and doom so I end up forcing out his counters easily so every game it's just vs genji dva counters
On the topic of Sombra: I think the new Sombra got a lot better at lower ranks, because it is easier to play, because you dont rely solely on aim (since Virus has a LOT bigger hitbox than your hitscan bullets). So the people thinking the rework was a buff are probably from ranks where Sombra was quite weak because you actually needed good aim. But at the top 500 level i'd say the rework is a nerf, just based on EMP alone, plus the fact that you can actually die as Sombra to something that isnt a oneshot instead of being able to escap like 90% of situation with a pre-placed translocator.
That first Tiktok was FELT
I think a possible solution to the counter swap problem is limiting the number of times a team can swap or the frequency at which swaps can happen, like maybe you only get 1 per minute so you have to carefully consider what your swap will be or you only get 3-5 per game or 2 per role or something
You could also put a cool down on swapping
i agree. thats actually what i had in mind. i didnt wanna completely scrap off the idea of hero swapping because thats what made overwatch overwatch. but whenever i play tank, i swear i struggle alot.
IMO just lower the damage of tankbuster heroes (Bastion, Mei, Reaper), or even question on the first place if we really need tankbuster heroes on a game with only 1 tank.
or could just add another tank
@@MarmotLord182 another tank is just another layer of CC, so no thanks
9:39 I highly recommend watching the recent stuff from Spilo about swapping. Mostly good takes and stuff to learn unless you're already doing pretty well. Regarding the TikTok though: Swapping is a skill expression as long as you're as good with the hero you would swap to. Also just knowing when and what to swap and apply an adequate playstyle to your new pick is a skill in my opinion
The issue is that counter picking is so strong that you don't need to be very good to get massive value. Knowing what to swap to is simply memorisation of a flow chart not even a particularly complicated one.
I would agree with this IF counterswapping in itself didn’t give more value then playing the hero you swapped to. If they walk out on doom and you swap Orisa let’s say. 1. You’re alreayd forcing the doom to play much more passively simply because you exist 2. Orisa herself isn’t that hard to utilize and get high value from.
If you actually had to play the character you swapped to well to actually truly “counter” the enemy, then yes 100% because you can have more skillful interactions and outplay moments.
Counter swapping isn’t skill, yes it takes skill to be good at most tanks, but picking a tank a dps or support with the idea that the swap gives you an inherent advantage just means you where getting bodied and needed an advantage to stand on equal ground. That’s all that counter swapping is. The person you are countering are playing better and at higher skill especially if 2-3 people counter swap the same hero. At that point it’s just “I’m sick and tired of this guy let’s make it impossible for them to have fun/get kills… it’s just bullying fr. Counter swaps need to leave overwatch. It’s not called SwapOverWatch. It’s not called advantagePicksOverWatch. It’s not called ImBadCounterswapOverwatch. Just get better overall.
I’ve picked the game up and in 2 and half months I got diamond, I’m P1 on support and Tank and dps Diamond 4. . In 3 months. Without counter swapping every second I breath.
GET BETTER PEOPLE !
PLAY AS A TEAM!
@@ascension0344 Lol you're way too mad about a video game. Touch grass, take a deep breath and come back once you calmed down. Otherwise I couldn't take you seriously. Pay attention to how reasonable the other comments were even if they were disagreeing
thing is tho
even in quickplay people do the counterswapping ooga booga
its too sweaty even if u want to play casually
I take counter swaps as a compliment - it means i was enough of an issue or ticked someone off enough to become their focus
or you are easy to counter and would give them tons of value to do so.
@Prizmahs Oh no, im fully aware. im more than atrocious at the game. My taking it as a compliment is an ego thing.
@@pisscogs or they waste time feeding for kills on one person providing more value for the other team🥱
11:37 Bro thought he was cooking something else than my braincells
3:20 Lifeweaver's pull is also good for getting your respawned mates up to the rest of the team fight
9:09 if that happened to me I could not guarantee my hamsters safety
Zen is still a glass cannon, but the glass is hurricane impact glass
Oh, Flat's doesn't know.. Quick Play is 4x sweatier than Comp. People will counterpick the entire match. I had a game like Monday where everyone on both teams swapped at least 2x. One of our DPS swapped 5x and the other teams Tank swapped 4x.. Again, this is in Quick Play.
Honestly, it seems that deep down, players who play exclusively QP don't actually like playing Overwatch. They like aspects and want to love the game, but actually playing it is an exercise in pressure to perform and stress. Like he said it with the PVE comment: he doesn't want to deal with dedication to getting better at the game, dealing with shitheads shittalking, or internalize how all the mechanics work. He just wants to shoot things with his favorite characters and feel happy.
As a fellow scrub, I sympathize a lot with his perspective, but also recognize that Overwatch might not be the game for him.
@@randomguy019 As a quick play bandit, you’re spot on mostly. But the main reason I don’t play comp is due to inconsistent internet latency. My isp is terrible. If I’m going to ruin the experience for someone else, at least nothing is on the line.
@@TheRealHypervizorsweating in quick play is pathetic though
I duo with a genji from time to time, and the minute we do the nano blade and win a team fight the whole team swaps to deal with the genji. Console overwatch is fun like that.
5-0 demotion bro got overwatch'd
Having too many hats isn’t a problem HAVING THAT MANY FADORAAAAS we might got a Reddit boy
Playing as a junkrat, and immediately the enemy swaps to genji and diva every game
People hard counter in quick play, flats takes are hit or miss sometimes but still got love for bro
i main genji and honestly every game i play as genji if i pop off even once they will immediately swap at least to mei and if i pop off once more they go full counter genji comp which forces me to swap and yes i think that it is more or less a minor issue. swapping is a core part of overwatch but now the character i have put the time into so he can be my best character is a considerable throw pick every game i play and i now i cant even practice him in a competitive setting because of that
Imagine if Genji's deflect gave him like a 50% DR to beams from the front, he'd be a lot more viable and countering him would be a lot less rock-paper-scissory.
I love how everytime someone mentions anything that is unfun or anyway says anything about people being too sweaty or competitive flats immediate response is "then play qp" as if that shit doesnt bappen there too and sometimes its even worse 😂😂😂😂😂😂😂😂
First one reminds me of a time when I was Orissa main. I've had some character development since then and now I'm with the Reinhardt chads
God I love climbing to highground with Rein to contest squishes that didn't know I could go that way
to go to the entire counter swapping thing at the end, with the casual side, IT ALWAYS is happening in quick play, it is actually a rarity that (At least in Australian servers) that you will get a opposing team that will not counter swap, and play the game casually.
11:32 I have never had a quickplay game where there wasn't counterswapping... quickplay is just competitive light edition
HOT TAKE!!!!
Replace genji’s pool noodle with a fire poker 💪🏼💪🏼💪🏼
3:53 "OW2 players are evolving right before our eyes!"
Meanwhile, underneath the top comment, the next one from Ibis:
"You should use damage orb as your primary orb."
This OW player is evolving backwards before our eyes.
Souvenirs are things for people to use when a new hero comes out and you want to fill up your emote wheel with something and not buy the emotes right away.
Hot take: Counterswapping will never stop being an issue unless they either move back to 6v6 or completely rework a number of tank and dps kits. Heavy handed systemic changes do nothing to address the root of the issue: That certain characters simply don't have enough balanced match-ups, especially the high mobility ones.
Characters like Doomfist have the inherent issue that you are either countering them or getting countered by them. Only either the Doomfist or you are allowed to have fun, but there's just not enough Doomfist match-ups where the fight is even, enjoyable and will be decided by pure skill. It's generally just "If I stay on Zarya, that Doom can basically run amok through my team uncontested, I better swap to someone with CC".
It's no fun to run into a CC heavy comp as a character that relies on their mobility to work effectively, but it's just as bad to face a mobility character without CC.
“Then play QP”….hate to break it to you, but even in QP most of the time the enemy team will all swap to counter the tank and make them miserable anyways. Happens on PS at least. Can’t ever play Winston, Rein or Doom more than 1 team fight
Tbh there is one instance where counterswapping is cowardly. If we're both the same tank and both doing pretty good and then u counterswap??? I thought we had something going 😔 now I feel betrayed
i hate how the overton window has shifted in regards to counterswapping so much that we're now at the point people are berating people for saying counterswapping isnt skillful.
does truly no one remember when blizz said they were going to reduce the prevalence of counterswapping in ow2? now its worse than it ever was
Alot of people don't think kiriko is good for anything but if you really think about it, she should just be removed from the game. Her cleanse and or to can be used to get in and out of fight, along with util in general, her knives do way too much damage, her healing can heal a tank to full in like 2 clicks.
It is sad that they removed the boop feature from suzu, we all know suzu is used as a boop...
9:10 That Rein really wanted that Ana.
i played a game of quick play yesterday as rein and got 2 kills in the first team fight, then they immediately swapped bastion mei lifeweaver and anna, thankfully their tank was chill and stayed reinhardt. but they just rolled me for the rest of the game, and i got flamed for not swapping... IN QUICK PLAY!
and the same thing happened the day before when i tried to play genji. i got 2 kills with dragonblade in the second team fight and the swapped lifeweaver kiriko. and the worst part is you cant even leave quick play games anymore so i was forced to just afk in spawn till the game ended.
and everyone always says to just swap and counter them but i am specifically playing quick play because i want to play this hero. i haven't been able to play genji since before overwatch 2 released. looking at my career profile you would have no idea i am an experienced genji main because i simply can't play him.
they really need to come up with a way to discourage counter swapping. like maybe if you swap more than once in 2 minutes you get locked into your current hero, or if you swap more than 2 times in a match then you get no exp for the match. ESPECIALLY in quick play, i don't mind the counter swapping in comp but when im playing quickplay it's because i want to play a specific hero like rein or genji.
maybe even make swapping disabled in quick play, it sounds extreme but i'm honestly sick of getting hard countered every single game, to the point that i actually don't want to play anymore.
It feels so good to see new players evolving, even myself am “somewhat” new to overwatch, I played a bunch of overwatch 1 towards the end of its life, I’ve as diamond damage at the end of OW1 and it makes me so happy to see other new players learning and enjoying the game!❤️
That man came out SWINGING on Support Mains. Honestly, I like playing Support characters in these types of games, so I entirely respect his kamikaze run upon them.
I agree, as a support main I'll admit he's right. Kiri is op, so they need to make her hitbox a little bigger or her health down to 150-175 and Kiri is my main. The damage is rewarding but there should be something in place to make it related to how much you're healing so you don't get perma flank kiri
9:45 i will say, it's kinda annoying when you go into qp as pharah and then the enemy team goes 4 hitscans practically forcing you to swap off...
12:20 my plat lobbies disagree lol. Very common to see 3 counters after 1 or 2 team fights
Id say counter swapping happens the most of any rank in plat
@@sonderbainyup lol
I swear to got flats is the only overwatch streamer with valid opinions
13:30 "we should really go back to six v six it was so much better guys"
The amount of times in my low level matches I have to tell people “Sombra is not broken, just quit going off by yourself. That’s where she thrives.”
I just play sombra and spawn camp if somebody dies alone.
@@partystarter8041ur next meal will be mouldy
I mean you can also force people to split/ some game modes naturally have lone players. Not saying Sombra is op or broken BUT you can definitely manufacture situations where she is at her peak pretty consistently
So as a DPS hero where exactly am I supposed to go? Should I just stand in the Middle Lane and mindlessly shoot at the tank's shield? Because if I don't I'm going to get melted by Sombra the second I try to take an off angle.
So the only counterplay against her is to hold your teammates hand? No character should be permanently invisible and be able to kill you before you can react. That's bad design
i like how flats agrees and disagrees on everything the hat guy said lol
5:50 this video is true, but also true for every single class when they're over-tuned. Every class just wants to blame the other for something without taking responsibility. If you play tank and the team sucked, its on the supports and DPS. If you DPS, its on the tank and supports. If you support, its on the DPS and tank.
People getting more and more toxic to one another about it will SURELY solve this issue copium
Also, this is coming from someone who prefers to play tank.
" It's a Competitive FPS You're losing me "
Any video about people putting effort into QP ," It's Just QP Don't even bother " Bro STILL cannot make up his mind
You ever feed a neutron star to a baby?
the hat guy 9:39 is literally filming in his garage...
they could make it where after you swap you cant swap again till you use ult that way its not just mystery heroes
5:49 finally, someone actually realized that kiriko headshots outdamages genji's blade. I don't even know what I'm supposed to do with dry blade anymore, everything outheals and outdps's it. The only thing left is just to try and bait out as many abilities and ultimates as possible, which is not fun gameplay. I don't even want genji buffs at this point, i want a genji rework.
My QP games have more tank counter-swapping than my comp games lately, and that’s my annoyance
(12:15) that's because you don't play genji enough ;-; i stg, as a genji main, that exact scenario happens. usually it starts with tank swapping zarya or dps swapping sym/mei then the entire team follows lmfao
lol I’ll go Moira
@@tbagger5211 moira's aren't that bad to go against tbh. It's the brigs that are scare lmao
@@strikerheadshot7215 lol mace to the face lol
The guy in the last vid is suffering from scrub mentality, and I say this with no intention to mock. I'm just as much of a scrub, and bad at Overwatch. Just enough self awareness to understand where my thoughts are coming from.
I believe, fundamentally, that a lot of players who exclusively play QP or even Arcade don't actually like playing Overwatch, no matter what else they like about the game.. They don't want to devote time to improving skills or understanding the game in a wholistic fashion. They just want to play with their favorite heroes and feel an endorphin rush.
The stress and pressure to perform in ranked is too much, so they go to modes where, ostensibly, there shouldn't be those kinds of feelings. Those feelings get in the way of fun and playing their favorite heroes. So, when someone plays the game to its fullest potential, which is not wrong, it forces these other players to confront the feelings they thought were excluaive to ranked.
His whole speech there is his way of saying, "Stop forcing me to engage with Overwatch in a way I don’t want to" in a way that has to be taken seriously. And at the end if the day, it kinda reveals that Overwatch, fundamentally, may not be a game for him.
The point of souvenirs is to see how people react when you pull out the pineapple pizza.
As for counter swapping, it feels bad when I as Junkrat in quickplay eat both supports for breakfast and find out the hard way that the Widow isn’t being focus by anyone else on my team and the rest of my team proceeds to die despite all four of them having it within their capabilities to make something happen about the other team considering not one person on the enemy team is getting pocketed and I had marked the widow as soon as I died
Cuz I get it’s quickplay, but “play” is in the name so what are they doing as soon as I die to get mopped by a non-pocketed tank and a pair of non-pocketed DPS(one of which being the sniper I just marked as soon as I died) when two people on my team can get pocketed at the same time and the supports can also do reasonable damage on their end, too?
11:00 on the clock wtf is that guy smoking and where can I find it!
Support players collectively come together to gaslit everybody that they suck so they can get buffs and stay op
Someone really commented on that last '10 seconds of CC' with, "Still would prefer this over 5v5". That's either bait or someone with the rosiest of tinted glasses.
They do all swap if you’re hard carrying a match on dps, found that out the hard way 😂
In low ranks fontline Brig is an absolute beast, the enemy will struggle so hard to kill her ^^
The guy talking about counterswapping was referring to QP. I play qp alot and i never get to have fun with doomfist because people autoswap to orisa
I love the new sombra so much she's so much better and fun and is actually able to do damage before having to dip. Before it was hack shoot a couple bullets and then instantly dip.
As a support main she's easy to counter if you are aware. The second you hear hack start turn round ana anti or sleep, Kiri jump or kunai, brig put up shield or just swing etc
I usually swap to counter my dumb teammates or tank who pushes way too hard without his DPS and dies
Sombra isn’t BROKEN, or OP, but she is one of the heroes that’s just… insufferable to deal with, full silence basically for free is extremely annoying, (and in my opinion a full silence on a cooldown has no place in a game based around heroes and their abilities just in general) and yes she will get one kill on you almost guaranteed unless your like the most paranoid person on the planet, BUT… if you already know sombra is around, and thus are being more cautious she dramatically drops off in effectiveness (as almost all “stealth” characters do in games like these, see: spy tf2 as a pretty good example, man has a literal instakill and is still fairly balanced) so no I don’t think she’s OP, per say, just not fun to deal with.
Things can be balanced and still be unfun. Anti heal, Suzu, Lamp, mei wall, invis just to name a few. It sucks to play against even if its not broken.
"Noobhunter is GM??" Not anymore :)
i play kiriko as my main and i can very much agree she does way too much damage lol
imo they shouldn't touch the damage, they should do something else with her survivability or suzu or something since the two tap is such an important part of her and without the two tap the increased headshot damage would barely mean anything, i wouldn't mind a suzu nerf or health or hitbox nerf or projectile hitbox nerf, just anything other than the damage, even if they lowered her health to 175 or something i'd still prefer that, having less health would make more sense anyways since shes small like tracer widow and baby dva
@@joshyjoshyjoshy After they did the hitbox nerf for Illari's damage I think this could be a decent fix for the kunai damage. Although yes I think the damage needs to stay the same. They should just make Kiri players work a bit harder for it
flats argument that "If you want to play casual and have fun play QP" the problem is theres sweaty counterswap tryhards in like at least half of QP games. "Just play QP" is not a good response
I like flats a lot, but yeah he is just objectively wrong on the QP stuff.
when it comes to counterswapping, i had a plat dps game where i wanted to play some genji, first fight i get 2 kills. they come back with zarya moira, mei and sombra....it rly should not be that deep
12:17 must be nice up there in GM, in Gold-Diamond and even sometime Masters I've seen and experienced that. Genji killed the supp one time and now theyre Brig/Moira after dying once. Genji got 2 kills, of my god get Zarya. He's playing around it, get Sym/Mei, he can't play around us all forever.
every tik tok ow clip is people in gold that just got diffed and immediately record themselves going on mental illness rants
Honestly seeing a guy get 5 wins in a row with genji and deranking makes me think genji needs a nerf
Tbf i play qp alot and there is so many games where your tank is doing remotely decent then entire enemy team counter in every way possible
Any good support you meet (who isn’t totally delusional) understands that they do more damage than dps but because they have to split their attention between healing and damaging they end up with less dmg then dps
Source?
mans never watched an awkward tutorial