I never considered the packmaster as a severe threat, but give the stick to someone with an actual brain and now I'm horrified, smoker snatching all over again.
Seeing the gutter runner fly up into the air like a rocket only to fall back down on some poor no-fur will never not be funny. I just wish I could get someone’s perspective of seeing the gutter runner fly up into the air and land down on them like a missile.
Some of these clips are peak Skaven behavior. Waiting for the man-things to pick up their ally and killing them both with a gas globe you had perfectly aimed on them sounds like a war crime, i.e. good Skaven behavior.
I know it's fatshark but I hope they fix some of the bugs you could use as skaven. It may be 'in character' to cheat and use dirty tactics but magically warping someone into a wall seems unfun
That was beautiful ! :O Enjoyed every minute of the the well made video, well done ! :) This proves once more that when played well, the skaven can really dish out devastating blows. Thankfully they aren't as coordinated in PVE as seen here, else the ubersreik 5 wouldn't reach as far as they have XD
Not gunning down, gassing out, or burning down your fellow rats, just to kill one fella? That's not very skaven-like and I cant condone or sign-off on that kind of behavior.
They're actually called "Man-Catchers", in real life as well. Well known medieval weapon which has survived until modernity in japan, though they call theirs "Sasumata".
So can you actually dodge the packmaster grab? Seen enough in this video where they are looking you in the eyes when you get em. Cant tell if they are just bad or dodging doesnt work due to connectivity hitreg.
I've found playing the normal game missions, that i need to dodge right as the animation would begin or slightly before or it would end up grabbing me. with AI, that's easy since i know when they will go for the grab. players i cant predict and they could do a fake out or pre-grab esk move. although i feel that's not how you are supposed to dodge packmasters; they would be a bane played by players if my experience with them is the same for others
@@scarecentral1565 sort of it's an alpha and the gamemode's pretty barebones and unsustainable, but that's fine since they're fine tuning it still needs alot of work though
Worry for the stupid question, why is there no footage of warpfire thrower? You dislike it or is it bad? Just asking because I love these little gremlins
I didn't play them much so I didn't get any kills with them. They're very situational and often there are stronger options to pick from. In the current new Alpha (RAT) they have been buffed, though. Now, they're actually pretty strong and I use them more.
Imagine you are one of the players, and while fighting you catch a glimpse of the gutter runner rising into the sky, and then falling line a plague meteor onto the poor Kruber 😂😂
Gute Arbeit, ich muss mir die ganze Zeit das geflame meines kumpels anhören (der den Modus noch nie gespielt hat) dass das doch tierisch unausgewogen ist weil jeder gute Vt2 Spieler die skaven Seite doch easy ausschalten kann mit einem Schuss. Ich glaube nein.
@@BastiKuchen now that i think about it i think left for dead also marked the survivors for the special infected as well. the assassin and the cliff strangler clips are hilarious btw
@@ArmandoTheWanderer Yeah but in l4d the survivors all had guns as weapons standard so walls were necessary. In vermintide where basically everyone is melee having only one side have constant walls seems unbalanced.
It's still in development. There have been a closed alpha and an open alpha already. Next play test will be from May 30th to June 9th for everyone who owns the game!
teams switch roles after each sub-round. Maps are modified and divided into several parts. For example Team A is Skaven for Part 1 first, then they have to do Part 1 as Heroes while Team B is Skaven, and then it moves on to Part 2 (don't remember what the rule was on which team starts as rats in Part 2). I just recorded the Skaven gameplay because it's more interesting and fun to me. Hero side mainly became borderline speedrunning to the end, nobody needs to see that.
Man catcher is just an engine of misery. Its like smoker and jockey had a baby and that baby stabbed its mother 28 times in the womb then hit her with the claw and pike.
games hard enough without the monsters having real human intelligence, im not gonna play that looks disgustingly frustrating on the heroes side of course
Jeeez are what are these players doing....going into globadier cloud......not helping each other (standing next to pounced teammates etc)....lmao.....and I thought Cata pubs were bad.....
Makes me wonder about fat shark’s plans on adding the nurgle cultist specials for the next update or implement chances for any of the players to play as the monsters. Kinda like with l4d versus tank
If you nobrain run face first into the heroes as skaven it can appear as unbalanced, but play even a fraction like an actual mob and it's an easy win. You get constant walls and streams of adds to distract and whittle down the heroes.
tf are those graphics? what peasant video card you have??🤣🤣🤣🤣😂😂😂😂😂
sometime's, that's just the life 😔
Found the Bretonnian in the comments.
sod off you brettonian elitist
@@ubernet5345 get him!
*potato*
I love how much playing as the skaven encourages you, or rather, forces you to use skaven appropriate tactics [because you won't survive otherwise]
Even if you do skaven tactics you still die 🤣
Hey but at least you sometimes take a no-fur with you, and i mean really what else does a skaven have do hope for
@@misterzero6174 exactley.
I thought skaven tactics were friendly fire?
@@King-ts4es if not enough scaven to sacrifice u gotta start ambushing and plotting
I never considered the packmaster as a severe threat, but give the stick to someone with an actual brain and now I'm horrified, smoker snatching all over again.
It also helps that he isn't moving around, alerting the entire map in the process
(1:18) *"The Skaven Missile knows where it is because it knows where its dagger claws are not"*
Seeing the gutter runner fly up into the air like a rocket only to fall back down on some poor no-fur will never not be funny. I just wish I could get someone’s perspective of seeing the gutter runner fly up into the air and land down on them like a missile.
Personally im not into it, I'd only let the leap happen till a certain angle to avoid crazy stuff like that, but boi is it funny 😂
You can see a distant view of the top arc at 11:16, but honestly yeah
Now the no furs have to look up.
13:35 “YOU SHALL NOT DIE KRUBER I FOR-“
*Kruber dies*
Bro did not say it fast enough
Some of these clips are peak Skaven behavior. Waiting for the man-things to pick up their ally and killing them both with a gas globe you had perfectly aimed on them sounds like a war crime, i.e. good Skaven behavior.
Absolute rat behavior and I'm totally for it
I thought rockets were Clan Skryre's thing. What the hell is this Gutter Runner on!?
Isn't it obvious? Warpstone. Lots of it
Crack
@shalax7881 @cyberpop1850 you're both wrong, it's warpstone cocaine
This kind of looks like L4D2 Versus mode. At least as far as pure chaos is concerned. Good times.
Its the closest thing to L4D versus that ive found.
the only thing that'd make these tactics more skaven is if freindly fire was on...
😂😂😂 that would be lore accurate
There is 0 honor when fighting as a Skaven. And I wouldn’t have it any other way 🐀
3:38
"WITNESS ME-ME!!!!"
Most of these kills are as petty as they are clever, and I fucking love it.
1:58 Making... warpstone pizza! Yes yes!
I know it's fatshark but I hope they fix some of the bugs you could use as skaven. It may be 'in character' to cheat and use dirty tactics but magically warping someone into a wall seems unfun
the fact you can pounce straight up, and have plenty of movement for a 25 damage pounce is insane
Its l4d hunter all over again
Scummy, infuriating, perfect, A+. Peak Skaven, can't wait to play.
That was beautiful ! :O
Enjoyed every minute of the the well made video, well done ! :)
This proves once more that when played well, the skaven can really dish out devastating blows.
Thankfully they aren't as coordinated in PVE as seen here, else the ubersreik 5 wouldn't reach as far as they have XD
The bonk noises when you dragged them off a cliff made me laugh every time.
The corpse "donk" got me every time.
I remember playing against you guys, those tactics scared the hell out of me lol
ggs
hope they fix being able to drag people off cliffs and into unreachable areas
Yup that is dirty play style
@@thanhkhaly2114, Skaven-style, yes-yes >:)
Yeah. That's why it's in beta.
Dawg y’all just need to play safer
Chargers push people off to their deaths and L4D2 is a beloved classic, insta-death pits are a staple.
Not gunning down, gassing out, or burning down your fellow rats, just to kill one fella? That's not very skaven-like and I cant condone or sign-off on that kind of behavior.
If they add proximity voice chat it could make for some hilarious moments lol
Great vid! I like to imagine for every successful kill, you have hundreds of hours of bloopers of you messing up and getting blasted in the face.
24:56 thought that clip looked familiar. I was the gas rat and i also clipped that! Small world
Hello, fellow rat!
We witnessed you, you.
2:03 i will do it one time, thanks for the tips.
That extendograb polearm rat is absolutely diabolical
do you know something about the things-catcher that I don't? Sometimes it looks like you miss them and then they get vaccumed into the hook
They're actually called "Man-Catchers", in real life as well. Well known medieval weapon which has survived until modernity in japan, though they call theirs "Sasumata".
@@ScarletFlames1in this Skaven context, it would instead be a "Things-Catcher."
The pole is a lot longer than what the skaven player sees, the player model seems to be smaller so the player can get a better look at it
Awesome clips bro! Nice job
Gutter runner dive bombing seams to be broken. But very funny to watch.
Really nice video. I never played this game, but after watching this, maybe I will give it a try
This compilation is evil to the core)))
wow layz and rat, what a blessed combo
Excellent work with the, Packmaster.
It's amazing how the hero teams are not helping each other.
Gonna need more of these vids mate
perfect execution
So can you actually dodge the packmaster grab? Seen enough in this video where they are looking you in the eyes when you get em. Cant tell if they are just bad or dodging doesnt work due to connectivity hitreg.
I've found playing the normal game missions, that i need to dodge right as the animation would begin or slightly before or it would end up grabbing me. with AI, that's easy since i know when they will go for the grab. players i cant predict and they could do a fake out or pre-grab esk move. although i feel that's not how you are supposed to dodge packmasters; they would be a bane played by players if my experience with them is the same for others
god packmaster and ratling guns are such a good combo
this looks like so much fun, upset I missed the Alpha, release this shit ASAP
THE SNATCHMASTER
Pretty good montage
This looks so fucking cool I hope it goes live and I can get my hands on this
bro I have never played this game but this looks exactly like how i want to be playing this game LOL
master of hook
Wait this mode wasnt scrapped? this looks so dope
It's out
@@scarecentral1565 sort of
it's an alpha and the gamemode's pretty barebones and unsustainable, but that's fine since they're fine tuning it still
needs alot of work though
Welcome Back L4D2 Versus
if you make more vids like this, i can watch it for hours
Sick moves
why are u grabbing em on packmaster n placing in unreachable places? is that counts as fun?
I wish there was skaven banter
Dang, who knew special infected would be way more dangerous when you give them weapons
This makes me miss unreal championship
Are you the only specials they have to deal with in this game mode? Do they still have to fight ogres?
I need a PvZ style game with these guys
Ratt the Impaler
Lol i thought this was a super modded left for dead lol gameplay very similar might try the game for myself looks good!
I wonder if they will add chaos specials
Worry for the stupid question, why is there no footage of warpfire thrower? You dislike it or is it bad?
Just asking because I love these little gremlins
I didn't play them much so I didn't get any kills with them. They're very situational and often there are stronger options to pick from. In the current new Alpha (RAT) they have been buffed, though. Now, they're actually pretty strong and I use them more.
Yknow for something called a *Gutter* runner it sure seems to enjoy coming down like an airstrike lol
I misread "Skarven" as "Kraven" and was excited for Kraven game
Bro what this is literally just left for dead
Imagine you are one of the players, and while fighting you catch a glimpse of the gutter runner rising into the sky, and then falling line a plague meteor onto the poor Kruber 😂😂
*like not line 💀
Gute Arbeit, ich muss mir die ganze Zeit das geflame meines kumpels anhören (der den Modus noch nie gespielt hat) dass das doch tierisch unausgewogen ist weil jeder gute Vt2 Spieler die skaven Seite doch easy ausschalten kann mit einem Schuss. Ich glaube nein.
Left 4 Dead ahh jump
Do you get constant walls the whole game or are they marked by team? seems op to know exactly where they are all the time
You can see the heroes all the time.
@@BastiKuchen now that i think about it i think left for dead also marked the survivors for the special infected as well. the assassin and the cliff strangler clips are hilarious btw
@@ArmandoTheWanderer Yeah but in l4d the survivors all had guns as weapons standard so walls were necessary. In vermintide where basically everyone is melee having only one side have constant walls seems unbalanced.
literally the vs mode from lfd2 that is fuckin SICK
What the hell this looks like a blast i never knew vermintide had a MP mode
Is this an actual game mode?
THEY ADDED WH:V2 VERSUS MODE ??? SINCE WHEN HOLY IVE BEEN WAITING FOR THIS DLC/UPDATE FOR YEARSSSSSSS
It's still in development. There have been a closed alpha and an open alpha already. Next play test will be from May 30th to June 9th for everyone who owns the game!
what's the meanning of the"xdd"?
is the pvp mode a pvp mode for the good faction aswell? or are they just doing the full mission while some play as skaven? thx!
teams switch roles after each sub-round. Maps are modified and divided into several parts. For example Team A is Skaven for Part 1 first, then they have to do Part 1 as Heroes while Team B is Skaven, and then it moves on to Part 2 (don't remember what the rule was on which team starts as rats in Part 2). I just recorded the Skaven gameplay because it's more interesting and fun to me. Hero side mainly became borderline speedrunning to the end, nobody needs to see that.
@@BastiKuchen thank you for the information. Sounds fun!
Alright the one you pulled them off a cliff to instant death is just unfair.
Had no idea there was a rats for dead game.
I do not remember this game mode at all! I need to give this game another try.
Что бы драться как скавен надо думать как скавен)
They should add more skaven to play as feels like there missing some stuff and would be fun to get litte more classes to pkay as
they fixed the packmaster ?
Hm, this looks like L4D in many aspects. Maybe I should give it a go.
Man catcher is just an engine of misery. Its like smoker and jockey had a baby and that baby stabbed its mother 28 times in the womb then hit her with the claw and pike.
No warpfire thrower??
11:31 do the Skryre Shaker Yes-Yes!
Is this a mod or did they actually add multiplayer?
not a mod; there have been 3 alpha tests so far.
Does the game show whether you're a player controlled skaven to the hero players?
In this game mode ALL specials are player controlled; so if you see a special, it's a player.
Is this an official world or a modified one?
It's still in development but last test was on official realm and when development is finished it's gonna be on official, too.
2:05 poor kruber :(
games hard enough without the monsters having real human intelligence, im not gonna play that looks disgustingly frustrating on the heroes side of course
That high jump is kinda broken, the runner had the adv of not colide with the horde and now he can jump at you from nowhere
Maybe i should try this gamemode
14:13 "I think they nerfed assassin air accel." You sure about that?
Jeeez are what are these players doing....going into globadier cloud......not helping each other (standing next to pounced teammates etc)....lmao.....and I thought Cata pubs were bad.....
is this still being developed?
yes, it's still in development; waiting on news for next test phase right now.
Makes me wonder about fat shark’s plans on adding the nurgle cultist specials for the next update
or
implement chances for any of the players to play as the monsters. Kinda like with l4d versus tank
Didn't people complain how the balance was severely in favor of the heroe's?... watching this says otherwise.
If you nobrain run face first into the heroes as skaven it can appear as unbalanced, but play even a fraction like an actual mob and it's an easy win. You get constant walls and streams of adds to distract and whittle down the heroes.
Do you smell something he he he he
i’m assuming this will be a PC only thing, cause this looks like a mod. I hope it’s for console too cause i’d kill to play this.
Developers said it's gonna be PC only, unfortunately.
@@BastiKuchen dang got my hopes up for nothing. oh well it is what it is. Just happy they are showing vermintide some love.
This looks so unbalanced but so fun
That poor fucking warrior priest he’s either first to get picked and dragged over the edge or last trying to stop the death spiral.
... Wait thats official gameplay? No mods?
Yessir. I believe they're adding the bile troll next.