It's been a while since the last Doctor DBFZ video but I hope to do these more regularly in the future, especially since I'm always curious what questions you all have about the game. Feel free to leave me some questions below and I'll try to get to some of them for next time!
Could you talk about specifically some pointers for the airgame of DBFZ? One of my biggest struggles playing against my main training partner is locking him down after an uptech on wakeup or just in the neutal in general and it's made me realize I need to work on it more in general.
@RathFGC I think you should cover UI Goku’s flip move as part of a doctor DBFZ video. Maybe show us some defensive options for the different variations of the move? My pals and I are getting crushed by UI Goku’s in ranked lol
For the round start tip I remember people save a recording with Ki Charge just tapped the one time and then the move, since all ki Charge activation and recovery are the same. Useful cause it easy for anyone to do every position reset with perfect timing to simulate a round start. And it's slow enough to notice what's happening plus it doesn't have a directional input so there won't be any fake distance problems.
11:13 I don't even play DBFZ but I still gain a lot from watching these videos Rath. I'd been wondering how to practice roundstart situations for a very long time.
You are easily top 3 best youtubers for content like this. You, Rooflemonger and DoctorBlu are all my #1 go to guys for fantastic and incredibly helpful/entertaining FighterZ content, keep up the amazing work.
A much easier way to practice round start is to record and set it to automatic iirc. And then every time you reset your position the recording will play on frame one. Theres definitely a way, just might need to dig in settings a little bit. Ive also seen LordKnight practice and someone show him this option and he was mind blown lol
Hey rath question. Any tips on how can you implement wake up options after skd. For example the “online meta options “ up tech back dash JH, up tech DJ, delay tech mash, up tech mash etc. please make a video on this
How do I practice beating GC? How much would you delay the GC to happen to make it more reasonable ? I can only do it live but it seems that I cannot always cancel into a 2H fast enough.
I personally think janemba is a pretty flexible character so I think you should experiment with whatever characters interest you the most. His A assist is amazing for neutral and combos for almost every character in the game, and his B assist can be a good substitute if you value true lockdown assists for pressure/mixup more than his A assist. I'd also consider trying him in the anchor position since his assists are good, and he can function pretty well all on his own, due to having big tools for neutral, consistent sliding knockdowns to maintain his turn after he hits someone, great level 3 oki in the corner with left/right teleports, and an excellent light command grab that's unreactable for most people (especially online).
It's been a while since the last Doctor DBFZ video but I hope to do these more regularly in the future, especially since I'm always curious what questions you all have about the game. Feel free to leave me some questions below and I'll try to get to some of them for next time!
Please make a video about defense situations like scramble
Could you talk about specifically some pointers for the airgame of DBFZ? One of my biggest struggles playing against my main training partner is locking him down after an uptech on wakeup or just in the neutal in general and it's made me realize I need to work on it more in general.
@RathFGC I think you should cover UI Goku’s flip move as part of a doctor DBFZ video. Maybe show us some defensive options for the different variations of the move?
My pals and I are getting crushed by UI Goku’s in ranked lol
happy to see the return of dr. dbfz again
Yeeea
For the round start tip I remember people save a recording with Ki Charge just tapped the one time and then the move, since all ki Charge activation and recovery are the same. Useful cause it easy for anyone to do every position reset with perfect timing to simulate a round start. And it's slow enough to notice what's happening plus it doesn't have a directional input so there won't be any fake distance problems.
11:13 I don't even play DBFZ but I still gain a lot from watching these videos Rath. I'd been wondering how to practice roundstart situations for a very long time.
Great video, the density of all the little useful tips here is insane.
Thank you so much for all of this great DBFZ content, you're the real MVP Rath!
channel is mad underrated
You are easily top 3 best youtubers for content like this.
You, Rooflemonger and DoctorBlu are all my #1 go to guys for fantastic and incredibly helpful/entertaining FighterZ content, keep up the amazing work.
2:47 this section helped so much
Did you wait until 2021 to get Android 21?
don't tell anyone but I've had her since 2018
@@RathFGC wtf
@@RathFGC *gasp*
This man has the best DBFZ content by far
Great video much info as always
This video is so good man
Yay! Another Rath video
2021 beginner guide thanks
thanks for this your vids are the best and help me improve as a player. thank you :)
A much easier way to practice round start is to record and set it to automatic iirc. And then every time you reset your position the recording will play on frame one. Theres definitely a way, just might need to dig in settings a little bit. Ive also seen LordKnight practice and someone show him this option and he was mind blown lol
That's awesome! We've come a long way since the days of wiffing grabs in persona or using blitz in xrd to time our round start testing
Hey rath question. Any tips on how can you implement wake up options after skd. For example the “online meta options “ up tech back dash JH, up tech DJ, delay tech mash, up tech mash etc. please make a video on this
I believe it's somewhere in settings or perhaps try a recording of you delay wake up mashing and set it as counterattack
You're the real doctor!
How do I practice beating GC? How much would you delay the GC to happen to make it more reasonable ? I can only do it live but it seems that I cannot always cancel into a 2H fast enough.
Missed your videos I hope you're doing alright and give us more nappa plz :')
Quick question, whats a good Janemba team? I want to play him
Anything with gotenks or vegito
Just play Janemba mid or anchor
@@Jabelmab gotcha
I personally think janemba is a pretty flexible character so I think you should experiment with whatever characters interest you the most. His A assist is amazing for neutral and combos for almost every character in the game, and his B assist can be a good substitute if you value true lockdown assists for pressure/mixup more than his A assist. I'd also consider trying him in the anchor position since his assists are good, and he can function pretty well all on his own, due to having big tools for neutral, consistent sliding knockdowns to maintain his turn after he hits someone, great level 3 oki in the corner with left/right teleports, and an excellent light command grab that's unreactable for most people (especially online).
@@RathFGC Oh so basically he's a really versatile anchor.
Block strings help please
hey i'm the fist comment you show on the video, thanks for answering so quickly and precisely! helped me a lot, hope it did for everyone as well c:
Glad it helped!
DADDY RATH